feat(main): hide hand on flatscreen
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@@ -48,6 +48,13 @@ fn main() -> Result<()> {
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.expect("StereoKit failed to initialize");
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.expect("StereoKit failed to initialize");
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println!("Init StereoKit");
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println!("Init StereoKit");
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if cli_args.flatscreen {
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unsafe {
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stereokit::sys::input_hand_visible(stereokit::sys::handed__handed_left, false as i32);
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stereokit::sys::input_hand_visible(stereokit::sys::handed__handed_right, false as i32);
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}
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}
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let (event_stop_tx, event_stop_rx) = oneshot::channel::<()>();
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let (event_stop_tx, event_stop_rx) = oneshot::channel::<()>();
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let event_thread = std::thread::Builder::new()
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let event_thread = std::thread::Builder::new()
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.name("event_loop".to_owned())
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.name("event_loop".to_owned())
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