From 823a71a2861bdaaf77afb1b0fceb6045fed258a7 Mon Sep 17 00:00:00 2001 From: Nova Date: Sat, 16 Sep 2023 04:05:34 -0400 Subject: [PATCH] fix(main): don't enable eye pointer for flatscreen mode with hands --- src/main.rs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/main.rs b/src/main.rs index 68c001e..febeb96 100644 --- a/src/main.rs +++ b/src/main.rs @@ -164,10 +164,11 @@ fn main() { left.zip(right) }) .flatten(); - let eye_pointer = (!cli_args.flatscreen && sk.device_has_eye_gaze()) - .then(EyePointer::new) - .transpose() - .unwrap(); + let eye_pointer = (sk.active_display_mode() == DisplayMode::MixedReality + && sk.device_has_eye_gaze()) + .then(EyePointer::new) + .transpose() + .unwrap(); if hands.is_none() { sk.input_hand_visible(Handed::Left, false);