feat: upgrade to numerical IDs
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@@ -9,7 +9,6 @@ use crate::create_interface;
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use color_eyre::eyre::{eyre, Result};
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use glam::{vec3a, Mat4, Quat, Vec3};
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use mint::Vector3;
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use nanoid::nanoid;
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use std::fmt::Debug;
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@@ -40,20 +39,18 @@ impl Transform {
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static ZONEABLE_REGISTRY: Registry<Spatial> = Registry::new();
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pub struct Spatial {
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uid: String,
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pub(super) node: Weak<Node>,
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node: Weak<Node>,
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parent: Mutex<Option<Arc<Spatial>>>,
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old_parent: Mutex<Option<Arc<Spatial>>>,
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pub(super) transform: Mutex<Mat4>,
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transform: Mutex<Mat4>,
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zone: Mutex<Weak<Zone>>,
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children: Registry<Spatial>,
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pub(super) bounding_box_calc: OnceCell<fn(&Node) -> Bounds>,
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pub bounding_box_calc: OnceCell<fn(&Node) -> Bounds>,
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}
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impl Spatial {
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pub fn new(node: Weak<Node>, parent: Option<Arc<Spatial>>, transform: Mat4) -> Arc<Self> {
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Arc::new(Spatial {
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uid: nanoid!(),
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node,
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parent: Mutex::new(parent),
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old_parent: Mutex::new(None),
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@@ -232,7 +229,7 @@ impl Spatial {
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self.zone
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.lock()
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.upgrade()
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.and_then(|zone| zone.field.upgrade())
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.map(|zone| zone.field.clone())
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.map(|field| field.distance(self, vec3a(0.0, 0.0, 0.0)))
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.unwrap_or(f32::MAX)
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}
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@@ -359,13 +356,12 @@ impl SpatialAspect for Spatial {
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}
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impl PartialEq for Spatial {
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fn eq(&self, other: &Self) -> bool {
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self.uid == other.uid
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self.node.as_ptr() == other.node.as_ptr()
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}
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}
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impl Debug for Spatial {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("Spatial")
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.field("uid", &self.uid)
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.field("parent", &self.parent)
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.field("old_parent", &self.old_parent)
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.field("transform", &self.transform)
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@@ -374,7 +370,7 @@ impl Debug for Spatial {
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}
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impl Drop for Spatial {
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fn drop(&mut self) {
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zone::release_drop(self);
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zone::release(self);
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ZONEABLE_REGISTRY.remove(self);
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}
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}
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@@ -397,26 +393,25 @@ pub fn parse_transform(transform: Transform, position: bool, rotation: bool, sca
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}
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pub struct SpatialInterface;
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impl SpatialInterfaceAspect for SpatialInterface {
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impl InterfaceAspect for SpatialInterface {
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fn create_spatial(
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_node: Arc<Node>,
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calling_client: Arc<Client>,
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name: String,
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id: u64,
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parent: Arc<Node>,
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transform: Transform,
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zoneable: bool,
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) -> Result<()> {
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let parent = parent.get_aspect::<Spatial>()?;
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let transform = parse_transform(transform, true, true, true);
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let node = Node::create_parent_name(&calling_client, "/spatial/spatial", &name, true)
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.add_to_scenegraph()?;
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let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
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Spatial::add_to(&node, Some(parent.clone()), transform, zoneable);
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Ok(())
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}
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fn create_zone(
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_node: Arc<Node>,
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calling_client: Arc<Client>,
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name: String,
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id: u64,
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parent: Arc<Node>,
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transform: Transform,
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field: Arc<Node>,
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@@ -425,12 +420,11 @@ impl SpatialInterfaceAspect for SpatialInterface {
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let transform = parse_transform(transform, true, true, false);
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let field = field.get_aspect::<Field>()?;
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let node = Node::create_parent_name(&calling_client, "/spatial/zone", &name, true)
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.add_to_scenegraph()?;
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let node = Node::from_id(&calling_client, id, true).add_to_scenegraph()?;
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let space = Spatial::add_to(&node, Some(parent.clone()), transform, false);
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Zone::add_to(&node, space, &field);
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Zone::add_to(&node, space, field);
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Ok(())
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}
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}
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create_interface!(SpatialInterface, SpatialInterfaceAspect, "/spatial");
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create_interface!(SpatialInterface);
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