fix(wayland): flush clients after sending frame events for max fps

This commit is contained in:
Nova
2022-09-03 07:07:00 -04:00
parent 5c91a432f5
commit 98d5b4b5d6
2 changed files with 2 additions and 5 deletions

View File

@@ -34,7 +34,7 @@ use std::{
sync::{Arc, Weak},
};
use super::{seat::SeatData, surface::CoreSurface, WaylandState, GLOBAL_DESTROY_QUEUE_IN};
use super::{seat::SeatData, surface::CoreSurface, GLOBAL_DESTROY_QUEUE_IN};
lazy_static! {
static ref ITEM_TYPE_INFO_PANEL: TypeInfo = TypeInfo {