refactor: begin conversion to bevy, do proper frame wait

Signed-off-by: Schmarni <marnistromer@gmail.com>
This commit is contained in:
Schmarni
2024-12-15 00:01:32 +01:00
parent 8708f240b4
commit 9f4420f6c9
11 changed files with 680 additions and 4303 deletions

View File

@@ -8,19 +8,15 @@ use crate::{
Node, OwnedNode,
},
objects::{ObjectHandle, SpatialRef},
DefaultMaterial,
};
use bevy::{asset::Handle, prelude::Mesh};
use bevy_mod_xr::hands::HandSide;
use color_eyre::eyre::Result;
use glam::{Mat4, Vec2, Vec3};
use serde::{Deserialize, Serialize};
use stardust_xr::values::Datamap;
use std::sync::Arc;
use stereokit_rust::{
material::Material,
model::Model,
sk::MainThreadToken,
system::{Handed, Input},
util::Color128,
};
use zbus::Connection;
#[derive(Default, Debug, Deserialize, Serialize)]
@@ -35,10 +31,9 @@ struct ControllerDatamap {
pub struct SkController {
object_handle: ObjectHandle<SpatialRef>,
input: Arc<InputMethod>,
handed: Handed,
model: Model,
material: Material,
capture_manager: CaptureManager,
handed: HandSide,
color: bevy::color::Color,
capture: Option<Arc<InputHandler>>,
datamap: ControllerDatamap,
}
impl SkController {

View File

@@ -8,26 +8,22 @@ use crate::{
Node, OwnedNode,
},
};
use bevy_mod_openxr::helper_traits::{ToQuat, ToVec3};
use glam::{vec3, Mat4};
use input::{
eye_pointer::EyePointer, mouse_pointer::MousePointer, sk_controller::SkController,
sk_hand::SkHand,
};
use openxr::SpaceLocationFlags;
use play_space::PlaySpaceBounds;
use stardust_xr::schemas::dbus::object_registry::ObjectRegistry;
use std::{marker::PhantomData, sync::Arc};
use stereokit_rust::{
material::Material,
sk::{DisplayMode, MainThreadToken, Sk},
system::{Handed, Input, Key, World},
util::Device,
};
use zbus::{interface, object_server::Interface, zvariant::OwnedObjectPath, Connection};
pub mod input;
pub mod play_space;
enum Inputs {
pub(crate) enum Inputs {
XR {
controller_left: SkController,
controller_right: SkController,
@@ -43,39 +39,51 @@ enum Inputs {
},
}
struct ControllerInput {
pose: openxr::Space,
select: openxr::Action<f32>,
grab: openxr::Action<f32>,
scroll: openxr::Action<openxr::Vector2f>,
}
pub struct ServerObjects {
connection: Connection,
hmd: (Arc<Spatial>, ObjectHandle<SpatialRef>),
play_space: Option<(Arc<Spatial>, ObjectHandle<SpatialRef>)>,
hand_materials: [Material; 2],
inputs: Inputs,
disable_controllers: bool,
disable_hands: bool,
inputs: Option<Inputs>,
view_space: Option<openxr::Space>,
ref_space: Option<openxr::Space>,
}
pub struct TrackingRefs {
view_space: openxr::Space,
ref_space: openxr::Space,
left_controller_space: openxr::Space,
right_controller_space: openxr::Space,
left_hand_tracker: Option<openxr::HandTracker>,
right_hand_tracker: Option<openxr::HandTracker>,
}
impl ServerObjects {
pub fn new(
connection: Connection,
sk: &Sk,
hand_materials: [Material; 2],
disable_controllers: bool,
disable_hands: bool,
) -> ServerObjects {
pub fn new(connection: Connection) -> ServerObjects {
let hmd = SpatialRef::create(&connection, "/org/stardustxr/HMD");
let play_space = (World::has_bounds()
&& World::get_bounds_size().x != 0.0
&& World::get_bounds_size().y != 0.0)
.then(|| SpatialRef::create(&connection, "/org/stardustxr/PlaySpace"));
if play_space.is_some() {
let dbus_connection = connection.clone();
tokio::task::spawn(async move {
PlaySpaceBounds::create(&dbus_connection).await;
dbus_connection
.request_name("org.stardustxr.PlaySpace")
.await
.unwrap();
});
}
// TODO: implement in bevy_mod_openxr
// let play_space = (World::has_bounds()
// && World::get_bounds_size().x != 0.0
// && World::get_bounds_size().y != 0.0)
// .then(|| SpatialRef::create(&connection, "/org/stardustxr/PlaySpace"));
// let play_space = None;
// if play_space.is_some() {
// let dbus_connection = connection.clone();
// tokio::task::spawn(async move {
// PlaySpaceBounds::create(&dbus_connection).await;
// dbus_connection
// .request_name("org.stardustxr.PlaySpace")
// .await
// .unwrap();
// });
// }
tokio::task::spawn({
let connection = connection.clone();
@@ -91,112 +99,124 @@ impl ServerObjects {
}
});
let inputs = if sk.get_active_display_mode() == DisplayMode::MixedReality {
Inputs::XR {
controller_left: SkController::new(&connection, Handed::Left).unwrap(),
controller_right: SkController::new(&connection, Handed::Right).unwrap(),
hand_left: SkHand::new(&connection, Handed::Left).unwrap(),
hand_right: SkHand::new(&connection, Handed::Right).unwrap(),
eye_pointer: Device::has_eye_gaze()
.then(EyePointer::new)
.transpose()
.unwrap(),
}
} else {
Inputs::MousePointer(MousePointer::new().unwrap())
};
// let inputs = if sk.get_active_display_mode() == DisplayMode::MixedReality {
// Inputs::XR {
// controller_left: SkController::new(&connection, Handed::Left).unwrap(),
// controller_right: SkController::new(&connection, Handed::Right).unwrap(),
// hand_left: SkHand::new(&connection, Handed::Left).unwrap(),
// hand_right: SkHand::new(&connection, Handed::Right).unwrap(),
// // TODO: implement in bevy_mod_openxr
// eye_pointer: false.then(EyePointer::new).transpose().unwrap(),
// }
// } else {
// Inputs::MousePointer(MousePointer::new().unwrap())
// };
ServerObjects {
connection,
hmd,
play_space,
hand_materials,
inputs,
disable_controllers,
disable_hands,
play_space: None,
inputs: None,
ref_space: None,
view_space: None,
}
}
pub fn update(
&mut self,
sk: &Sk,
token: &MainThreadToken,
dbus_connection: &Connection,
object_registry: &ObjectRegistry,
session: Option<&openxr::Session<openxr::AnyGraphics>>,
time: Option<openxr::Time>,
) {
let hmd_pose = Input::get_head();
self.hmd
.0
.set_local_transform(Mat4::from_scale_rotation_translation(
vec3(1.0, 1.0, 1.0),
hmd_pose.orientation.into(),
hmd_pose.position.into(),
));
if let Some(play_space) = self.play_space.as_ref() {
let pose = World::get_bounds_pose();
play_space
.0
.set_local_transform(Mat4::from_rotation_translation(
pose.orientation.into(),
pose.position.into(),
));
}
#[allow(clippy::collapsible_if)]
if sk.get_active_display_mode() != DisplayMode::MixedReality {
if Input::key(Key::F6).is_just_inactive() {
self.inputs = Inputs::MousePointer(MousePointer::new().unwrap());
if let (Some(session), Some(ref_space), Some(time)) =
(session, self.ref_space.as_ref(), time)
{
'hmd: {
if let Some(view) = self.view_space.as_ref() {
let hmd_pose = match view.locate(ref_space, time) {
Ok(v) => v,
Err(err) => {
tracing::error!("error while locating hmd: {err}");
break 'hmd;
}
};
if hmd_pose.location_flags.contains(
SpaceLocationFlags::POSITION_TRACKED
| SpaceLocationFlags::ORIENTATION_TRACKED,
) {
self.hmd
.0
.set_local_transform(Mat4::from_scale_rotation_translation(
vec3(1.0, 1.0, 1.0),
hmd_pose.pose.orientation.to_quat(),
hmd_pose.pose.position.to_vec3(),
));
}
}
}
// if Input::key(Key::F7).is_just_inactive() {
// self.inputs = Inputs::Controllers((
// SkController::new(Handed::Left).unwrap(),
// SkController::new(Handed::Right).unwrap(),
// ));
// }
// if Input::key(Key::F8).is_just_inactive() {
// self.inputs = Inputs::Hands {
// left: SkHand::new(&self.connection, Handed::Left).unwrap(),
// right: SkHand::new(&self.connection, Handed::Right).unwrap(),
// };
// }
}
// if let Some(play_space) = self.play_space.as_ref() {
// let pose = World::get_bounds_pose();
// play_space
// .0
// .set_local_transform(Mat4::from_rotation_translation(
// pose.orientation.into(),
// pose.position.into(),
// ));
// }
// if sk.get_active_display_mode() != DisplayMode::MixedReality {
// if Input::key(Key::F6).is_just_inactive() {
// self.inputs = Inputs::MousePointer(MousePointer::new().unwrap());
// }
// // if Input::key(Key::F7).is_just_inactive() {
// // self.inputs = Inputs::Controllers((
// // SkController::new(Handed::Left).unwrap(),
// // SkController::new(Handed::Right).unwrap(),
// // ));
// // }
// if Input::key(Key::F8).is_just_inactive() {
// self.inputs = Inputs::Hands {
// left: SkHand::new(&self.connection, Handed::Left).unwrap(),
// right: SkHand::new(&self.connection, Handed::Right).unwrap(),
// };
// }
// }
match &mut self.inputs {
Inputs::XR {
Some(Inputs::XR {
controller_left,
controller_right,
hand_left,
hand_right,
eye_pointer,
} => {
if !self.disable_controllers {
controller_left.update(token);
controller_right.update(token);
}
Input::hand_visible(Handed::Left, !self.disable_hands);
Input::hand_visible(Handed::Right, !self.disable_hands);
if !self.disable_hands {
hand_left.update(sk, token, &mut self.hand_materials[0]);
hand_right.update(sk, token, &mut self.hand_materials[1]);
}
}) => {
// controller_left.update(token);
// controller_right.update(token);
// hand_left.update(sk, token);
// hand_right.update(sk, token);
if let Some(eye_pointer) = eye_pointer {
eye_pointer.update();
}
}
Inputs::MousePointer(mouse_pointer) => {
mouse_pointer.update(dbus_connection, object_registry)
}
Some(Inputs::MousePointer(mouse_pointer)) => mouse_pointer.update(),
// Inputs::Controllers((left, right)) => {
// left.update(token);
// right.update(token);
// }
Inputs::Hands { left, right } => {
left.update(sk, token, &mut self.hand_materials[0]);
right.update(sk, token, &mut self.hand_materials[1]);
Some(Inputs::Hands { left, right }) => {
// left.update(sk, token);
// right.update(sk, token);
}
None => {}
}
}
pub fn set_inputs(&mut self, inputs: Inputs) {
self.inputs = Some(inputs);
}
pub fn unset_inputs(&mut self, inputs: Inputs) {
self.inputs = None;
}
}
pub struct ObjectHandle<I: Interface>(Connection, OwnedObjectPath, PhantomData<I>);