refactor: make all flex stuff use serde

This commit is contained in:
Nova
2022-10-13 00:14:06 -04:00
parent 9d9d51ddeb
commit a421b27e0c
22 changed files with 460 additions and 431 deletions

View File

@@ -4,6 +4,7 @@ use crate::nodes::{
};
use glam::Mat4;
use portable_atomic::Ordering;
use stardust_xr::values::Transform;
use std::sync::{Arc, Weak};
use stereokit::{input::Handed, StereoKit};
@@ -28,9 +29,11 @@ impl SkController {
if controller.tracked.is_active() {
self.tip.spatial.set_local_transform_components(
None,
Some(controller.pose.position.into()),
Some(controller.pose.orientation.into()),
None,
Transform {
position: Some(controller.pose.position.into()),
rotation: Some(controller.pose.orientation.into()),
scale: None,
},
);
}