fix: panel items being grabbed by keyboard seat
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@@ -240,6 +240,7 @@ impl SeatWrapper {
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0,
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0,
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|_, _, _| FilterResult::Forward::<()>,
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|_, _, _| FilterResult::Forward::<()>,
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);
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);
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keyboard.set_focus(&mut state.lock(), None, SERIAL_COUNTER.next_serial());
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}
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}
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pub fn touch_down(&self, surface: WlSurface, id: u32, position: Vector2<f32>) {
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pub fn touch_down(&self, surface: WlSurface, id: u32, position: Vector2<f32>) {
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