Revert "refactor: use bevy_sk PbrMaterial instead of StandardMaterial"
This reverts commit 7b126557df.
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@@ -141,7 +141,7 @@ impl Surface {
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materials
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.get_mut(material)
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.unwrap()
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.diffuse_texture
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.base_color_texture
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.replace(new_tex);
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// For SHM buffers, we can release immediately after copying to GPU
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