Import Dmabufs into CameraItems during render call. Consider replacing with a separate import_buffers call, or create buffers locally and expose export_buffers (slightly less state required) if this is too slow.
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@@ -62,6 +62,7 @@ xkbcommon = { version = "0.6.0", default-features = false, optional = true }
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ctrlc = "3.4.1"
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libc = "0.2.148"
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input-event-codes = "5.16.8"
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drm-fourcc = { version = "2.2.0", features = ["serde"] }
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[dependencies.smithay]
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# git = "https://github.com/technobaboo/smithay.git" # Until we get stereokit to understand OES samplers and external textures
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