refactor(fields): use idl
This commit is contained in:
@@ -3,25 +3,23 @@ mod cylinder;
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mod sphere;
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mod torus;
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use self::cylinder::{create_cylinder_field_flex, CylinderField};
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use self::r#box::{create_box_field_flex, BoxField};
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use self::sphere::{create_sphere_field_flex, SphereField};
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use self::torus::{create_torus_field_flex, TorusField};
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use self::cylinder::CylinderField;
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use self::r#box::BoxField;
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use self::sphere::SphereField;
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use self::torus::TorusField;
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use super::alias::AliasInfo;
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use super::spatial::Spatial;
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use super::{Message, Node};
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use super::spatial::{get_spatial, Spatial};
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use super::Node;
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use crate::core::client::Client;
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use crate::core::scenegraph::MethodResponseSender;
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use crate::nodes::spatial::find_reference_space;
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use crate::create_interface;
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use crate::nodes::spatial::Transform;
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use color_eyre::eyre::Result;
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use glam::{vec2, vec3a, Vec3, Vec3A};
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use mint::Vector3;
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use glam::{vec2, vec3a, Mat4, Vec3, Vec3A};
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use once_cell::sync::Lazy;
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use serde::{Deserialize, Serialize};
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use stardust_xr::schemas::flex::{deserialize, serialize};
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use std::ops::Deref;
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use std::os::fd::OwnedFd;
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use std::sync::Arc;
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// TODO: get SDFs working properly with non-uniform scale and so on, output distance relative to the spatial it's compared against
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@@ -31,13 +29,9 @@ pub static FIELD_ALIAS_INFO: Lazy<AliasInfo> = Lazy::new(|| AliasInfo {
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..Default::default()
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});
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stardust_xr_server_codegen::codegen_field_protocol!();
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pub trait FieldTrait {
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fn add_field_methods(&self, node: &Arc<Node>) {
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node.add_local_method("distance", field_distance_flex);
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node.add_local_method("normal", field_normal_flex);
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node.add_local_method("closest_point", field_closest_point_flex);
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node.add_local_method("ray_march", field_ray_march_flex);
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}
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fn spatial_ref(&self) -> &Spatial;
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fn local_distance(&self, p: Vec3A) -> f32;
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@@ -83,6 +77,8 @@ pub trait FieldTrait {
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fn ray_march(&self, ray: Ray) -> RayMarchResult {
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let mut result = RayMarchResult {
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ray_origin: ray.origin.into(),
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ray_direction: ray.direction.into(),
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min_distance: f32::MAX,
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deepest_point_distance: 0_f32,
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ray_length: 0_f32,
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@@ -112,6 +108,76 @@ pub trait FieldTrait {
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result
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}
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}
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impl<Fi: FieldTrait> FieldAspect for Fi {
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fn distance(
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node: Arc<Node>,
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_calling_client: Arc<Client>,
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space: Arc<Node>,
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point: mint::Vector3<f32>,
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) -> impl std::future::Future<Output = Result<(f32, Vec<OwnedFd>)>> + Send + 'static {
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async move {
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let reference_space = get_spatial(&space, "Reference space")?;
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let this_field = node.field.get().unwrap();
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let distance = this_field.distance(reference_space.as_ref(), point.into());
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Ok((distance, Vec::new()))
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}
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}
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fn normal(
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node: Arc<Node>,
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_calling_client: Arc<Client>,
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space: Arc<Node>,
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point: mint::Vector3<f32>,
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) -> impl std::future::Future<Output = Result<(mint::Vector3<f32>, Vec<OwnedFd>)>> + Send + 'static
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{
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async move {
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let reference_space = get_spatial(&space, "Reference space")?;
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let this_field = node.field.get().unwrap();
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let normal = this_field.normal(reference_space.as_ref(), point.into(), 0.001);
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Ok((normal.into(), Vec::new()))
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}
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}
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fn closest_point(
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node: Arc<Node>,
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_calling_client: Arc<Client>,
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space: Arc<Node>,
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point: mint::Vector3<f32>,
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) -> impl std::future::Future<Output = Result<(mint::Vector3<f32>, Vec<OwnedFd>)>> + Send + 'static
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{
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async move {
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let reference_space = get_spatial(&space, "Reference space")?;
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let this_field = node.field.get().unwrap();
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let closest_point =
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this_field.closest_point(reference_space.as_ref(), point.into(), 0.001);
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Ok((closest_point.into(), Vec::new()))
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}
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}
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fn ray_march(
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node: Arc<Node>,
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_calling_client: Arc<Client>,
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space: Arc<Node>,
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ray_origin: mint::Vector3<f32>,
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ray_direction: mint::Vector3<f32>,
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) -> impl std::future::Future<Output = Result<(RayMarchResult, Vec<OwnedFd>)>> + Send + 'static
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{
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async move {
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let reference_space = get_spatial(&space, "Reference space")?;
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let this_field = node.field.get().unwrap();
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let ray_march = this_field.ray_march(Ray {
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origin: ray_origin.into(),
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direction: ray_direction.into(),
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space: reference_space,
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});
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Ok((ray_march, Vec::new()))
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}
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}
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}
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pub struct Ray {
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pub origin: Vec3,
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@@ -119,14 +185,6 @@ pub struct Ray {
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pub space: Arc<Spatial>,
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}
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#[derive(Debug, Serialize)]
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pub struct RayMarchResult {
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pub min_distance: f32,
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pub deepest_point_distance: f32,
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pub ray_length: f32,
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pub ray_steps: u32,
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}
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// const MIN_RAY_STEPS: u32 = 0;
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const MAX_RAY_STEPS: u32 = 1000;
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@@ -136,107 +194,12 @@ const MAX_RAY_MARCH: f32 = f32::MAX;
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// const MIN_RAY_LENGTH: f32 = 0_f32;
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const MAX_RAY_LENGTH: f32 = 1000_f32;
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fn field_distance_flex(
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node: Arc<Node>,
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calling_client: Arc<Client>,
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message: Message,
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response: MethodResponseSender,
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) {
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response.wrap_sync(move || {
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#[derive(Deserialize)]
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struct FieldInfoArgs<'a> {
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reference_space_path: &'a str,
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point: Vector3<f32>,
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}
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let args: FieldInfoArgs = deserialize(message.as_ref())?;
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let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
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let distance = node
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.field
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.get()
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.unwrap()
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.distance(reference_space.as_ref(), args.point.into());
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Ok(serialize(distance)?.into())
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});
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}
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fn field_normal_flex(
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node: Arc<Node>,
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calling_client: Arc<Client>,
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message: Message,
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response: MethodResponseSender,
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) {
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response.wrap_sync(move || {
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#[derive(Deserialize)]
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struct FieldInfoArgs<'a> {
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reference_space_path: &'a str,
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point: Vector3<f32>,
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}
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let args: FieldInfoArgs = deserialize(message.as_ref())?;
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let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
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let normal = node.field.get().as_ref().unwrap().normal(
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reference_space.as_ref(),
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args.point.into(),
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0.001,
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);
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Ok(serialize(mint::Vector3::from(normal))?.into())
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});
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}
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fn field_closest_point_flex(
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node: Arc<Node>,
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calling_client: Arc<Client>,
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message: Message,
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response: MethodResponseSender,
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) {
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response.wrap_sync(move || {
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#[derive(Deserialize)]
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struct FieldInfoArgs<'a> {
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reference_space_path: &'a str,
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point: Vector3<f32>,
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}
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let args: FieldInfoArgs = deserialize(message.as_ref())?;
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let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
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let closest_point = node.field.get().as_ref().unwrap().closest_point(
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reference_space.as_ref(),
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args.point.into(),
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0.001,
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);
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Ok(serialize(mint::Vector3::from(closest_point))?.into())
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});
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}
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fn field_ray_march_flex(
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node: Arc<Node>,
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calling_client: Arc<Client>,
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message: Message,
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response: MethodResponseSender,
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) {
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response.wrap_sync(move || {
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#[derive(Deserialize)]
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struct FieldInfoArgs<'a> {
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reference_space_path: &'a str,
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ray_origin: Vector3<f32>,
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ray_direction: Vector3<f32>,
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}
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let args: FieldInfoArgs = deserialize(message.as_ref())?;
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let reference_space = find_reference_space(&calling_client, args.reference_space_path)?;
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let ray_march_result = node.field.get().unwrap().ray_march(Ray {
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origin: args.ray_origin.into(),
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direction: args.ray_direction.into(),
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space: reference_space,
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});
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Ok(serialize(ray_march_result)?.into())
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});
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}
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pub enum Field {
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Box(BoxField),
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Cylinder(CylinderField),
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Sphere(SphereField),
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Torus(TorusField),
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}
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impl Deref for Field {
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type Target = dyn FieldTrait;
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fn deref(&self) -> &Self::Target {
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@@ -249,13 +212,102 @@ impl Deref for Field {
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}
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}
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pub fn create_interface(client: &Arc<Client>) -> Result<()> {
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let node = Node::create_parent_name(client, "", "field", false);
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node.add_local_signal("create_box_field", create_box_field_flex);
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node.add_local_signal("create_cylinder_field", create_cylinder_field_flex);
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node.add_local_signal("create_sphere_field", create_sphere_field_flex);
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node.add_local_signal("create_torus_field", create_torus_field_flex);
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node.add_to_scenegraph().map(|_| ())
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create_interface!(FieldInterface, FieldInterfaceAspect, "/field");
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pub struct FieldInterface;
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impl FieldInterfaceAspect for FieldInterface {
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fn create_box_field(
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_node: Arc<Node>,
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calling_client: Arc<Client>,
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name: String,
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parent: Arc<Node>,
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transform: Transform,
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size: mint::Vector3<f32>,
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) -> Result<()> {
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let transform = transform.to_mat4(true, true, false);
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let parent = get_spatial(&parent, "Spatial parent")?;
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let node = Node::create_parent_name(
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&calling_client,
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Self::CREATE_BOX_FIELD_PARENT_PATH,
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&name,
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true,
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)
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.add_to_scenegraph()?;
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Spatial::add_to(&node, Some(parent), transform, false)?;
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BoxField::add_to(&node, size)?;
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Ok(())
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}
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fn create_cylinder_field(
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_node: Arc<Node>,
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calling_client: Arc<Client>,
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name: String,
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parent: Arc<Node>,
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transform: Transform,
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length: f32,
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radius: f32,
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) -> Result<()> {
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let transform = transform.to_mat4(true, true, false);
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let parent = get_spatial(&parent, "Spatial parent")?;
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let node = Node::create_parent_name(
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&calling_client,
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Self::CREATE_CYLINDER_FIELD_PARENT_PATH,
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&name,
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true,
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)
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.add_to_scenegraph()?;
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Spatial::add_to(&node, Some(parent), transform, false)?;
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CylinderField::add_to(&node, length, radius)?;
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Ok(())
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}
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fn create_sphere_field(
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_node: Arc<Node>,
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calling_client: Arc<Client>,
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name: String,
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parent: Arc<Node>,
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position: mint::Vector3<f32>,
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radius: f32,
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) -> Result<()> {
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let parent = get_spatial(&parent, "Spatial parent")?;
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let node = Node::create_parent_name(
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&calling_client,
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Self::CREATE_SPHERE_FIELD_PARENT_PATH,
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&name,
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true,
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)
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.add_to_scenegraph()?;
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Spatial::add_to(
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&node,
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Some(parent),
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Mat4::from_translation(position.into()),
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false,
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)?;
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SphereField::add_to(&node, radius)?;
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Ok(())
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}
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fn create_torus_field(
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_node: Arc<Node>,
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calling_client: Arc<Client>,
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name: String,
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parent: Arc<Node>,
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transform: Transform,
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radius_a: f32,
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radius_b: f32,
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) -> Result<()> {
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let transform = transform.to_mat4(true, true, false);
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let parent = get_spatial(&parent, "Spatial parent")?;
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let node = Node::create_parent_name(
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&calling_client,
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Self::CREATE_TORUS_FIELD_PARENT_PATH,
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&name,
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true,
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)
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.add_to_scenegraph()?;
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Spatial::add_to(&node, Some(parent), transform, false)?;
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TorusField::add_to(&node, radius_a, radius_b)?;
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Ok(())
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}
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}
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pub fn find_field(client: &Client, path: &str) -> Result<Arc<Field>> {
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