fix(objects/input): disable_controller still lets hands exist
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@@ -251,8 +251,8 @@ fn main() {
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mouse_pointer.update(sk);
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}
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if let Some((left_hand, right_hand)) = &mut hands {
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left_hand.update(sk);
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right_hand.update(sk);
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left_hand.update(!cli_args.disable_controller, sk);
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right_hand.update(!cli_args.disable_controller, sk);
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}
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if let Some((left_controller, right_controller)) = &mut controllers {
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left_controller.update(sk);
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