refactor: remove some unneeded stuff
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22
src/main.rs
22
src/main.rs
@@ -51,8 +51,8 @@ use nodes::drawable::model::ModelNodePlugin;
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use nodes::drawable::text::TextNodePlugin;
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use nodes::spatial::SpatialNodePlugin;
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use objects::input::mouse_pointer::FlatscreenInputPlugin;
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use objects::input::sk_controller::ControllerPlugin;
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use objects::input::sk_hand::HandPlugin;
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use objects::input::oxr_controller::ControllerPlugin;
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use objects::input::oxr_hand::HandPlugin;
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use objects::play_space::PlaySpacePlugin;
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use openxr::{EnvironmentBlendMode, ReferenceSpaceType};
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use session::{launch_start, save_session};
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@@ -101,10 +101,6 @@ struct CliArgs {
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/// Restore the session with the given ID (or `latest`), ignoring the startup script. Sessions are stored in directories at `~/.local/state/stardust/`.
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#[clap(id = "SESSION_ID", long = "restore", action)]
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restore: Option<String>,
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/// this should fix nvidia issues, it'll only help on driver 565+
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/// and only if running under wayland, probably
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#[clap(long)]
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nvidia: bool,
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}
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pub type BevyMaterial = StandardMaterial;
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@@ -142,20 +138,6 @@ async fn main() -> Result<AppExit, JoinError> {
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let cli_args = CliArgs::parse();
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if cli_args.nvidia && !cli_args.flatscreen {
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// Only call this while singlethreaded since it can/will cause raceconditions with other
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// functions reading or writing from the env
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unsafe {
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std::env::set_var("__GLX_VENDOR_LIBRARY_NAME", "mesa");
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std::env::set_var(
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"__EGL_VENDOR_LIBRARY_FILENAMES",
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"/usr/share/glvnd/egl_vendor.d/50_mesa.json",
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);
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std::env::set_var("MESA_LOADER_DRIVER_OVERRIDE", "zink");
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std::env::set_var("GALLIUM_DRIVER", "zink");
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}
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}
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let socket_path =
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server::get_free_socket_path().expect("Unable to find a free stardust socket path");
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STARDUST_INSTANCE.set(socket_path.file_name().unwrap().to_string_lossy().into_owned()).expect("Someone hasn't done their job, yell at Nova because how is this set multiple times what the hell");
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