refactor: use minimal bevy features
Signed-off-by: Schmarni <marnistromer@gmail.com>
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@@ -26,7 +26,6 @@ use bevy::pbr::PbrPlugin;
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use bevy::render::settings::{Backends, RenderCreation, WgpuSettings};
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use bevy::render::{RenderDebugFlags, RenderPlugin};
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use bevy::scene::ScenePlugin;
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use bevy::text::FontLoader;
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use bevy::winit::{WakeUp, WinitPlugin};
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use bevy_mod_openxr::action_set_attaching::OxrActionAttachingPlugin;
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use bevy_mod_openxr::action_set_syncing::OxrActionSyncingPlugin;
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@@ -351,7 +350,6 @@ fn bevy_loop(
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// bevy_sk::skytext::SphericalHarmonicsPlugin,
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));
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// app.add_plugins(HandGizmosPlugin);
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app.init_asset::<Font>().init_asset_loader::<FontLoader>();
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app.world_mut().resource_mut::<AmbientLight>().brightness = 2000.0;
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if let Some(priority) = args.overlay_priority {
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app.insert_resource(OxrOverlaySettings {
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