feat: input multiplexing
This commit is contained in:
@@ -9,35 +9,70 @@ use mint::Vector2;
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use nanoid::nanoid;
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use rand::{seq::IteratorRandom, thread_rng};
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use rustc_hash::{FxHashMap, FxHashSet};
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use smithay::{
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input::keyboard::{KeymapFile, ModifiersState},
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reexports::wayland_server::{
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backend::{ClientId, GlobalId},
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protocol::{
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wl_keyboard::{self, KeyState, WlKeyboard},
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wl_pointer::{self, WlPointer},
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wl_seat::{self, Capability, WlSeat, EVT_NAME_SINCE},
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wl_surface::WlSurface,
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wl_touch::{self, WlTouch},
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reexports::{
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wayland_protocols::xdg::shell::server::xdg_toplevel::XdgToplevel,
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wayland_server::{
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backend::{ClientId, GlobalId, ObjectId},
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protocol::{
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wl_keyboard::{self, KeyState, WlKeyboard},
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wl_pointer::{self, Axis, ButtonState, WlPointer},
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wl_seat::{self, Capability, WlSeat, EVT_NAME_SINCE},
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wl_surface::WlSurface,
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wl_touch::{self, WlTouch},
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},
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Client, DataInit, Dispatch, DisplayHandle, GlobalDispatch, New, Resource,
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Weak as WlWeak,
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},
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Client, DataInit, Dispatch, DisplayHandle, GlobalDispatch, New, Resource, Weak as WlWeak,
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},
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wayland::compositor,
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};
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use std::{
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collections::VecDeque,
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ops::Deref,
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sync::{Arc, Weak},
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time::{Duration, Instant},
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};
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use tracing::{debug, warn};
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use xkbcommon::xkb::{self, Keymap};
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pub struct Cursor {
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pub hotspot: Vector2<i32>,
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#[derive(Clone)]
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pub struct SeatData(Arc<SeatDataInner>);
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impl SeatData {
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pub fn new(dh: &DisplayHandle, client: ClientId) -> Self {
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let seat_data = SeatData(Arc::new(SeatDataInner {
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client,
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global_id: OnceCell::new(),
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panels: Mutex::new(FxHashMap::default()),
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pointer: OnceCell::new(),
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keyboard: OnceCell::new(),
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touch: OnceCell::new(),
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}));
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seat_data
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.global_id
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.set(dh.create_global::<WaylandState, _, _>(7, seat_data.clone()))
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.unwrap();
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seat_data
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}
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}
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impl Deref for SeatData {
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type Target = SeatDataInner;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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pub struct KeyboardInfo {
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pub keymap: KeymapFile,
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pub state: xkb::State,
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pub mods: ModifiersState,
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keymap: KeymapFile,
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state: xkb::State,
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mods: ModifiersState,
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keys: FxHashSet<u32>,
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}
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impl KeyboardInfo {
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pub fn new(keymap: &Keymap) -> Self {
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@@ -45,9 +80,10 @@ impl KeyboardInfo {
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state: xkb::State::new(keymap),
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keymap: KeymapFile::new(keymap, None),
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mods: ModifiersState::default(),
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keys: FxHashSet::default(),
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}
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}
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pub fn process(&mut self, key: u32, state: u32, keyboard: &WlKeyboard) -> Result<()> {
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pub fn process(&mut self, key: u32, state: u32, keyboard: &WlKeyboard) -> Result<usize> {
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let wl_key_state = match state {
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0 => KeyState::Released,
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1 => KeyState::Pressed,
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@@ -70,81 +106,343 @@ impl KeyboardInfo {
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);
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}
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keyboard.key(SERIAL_COUNTER.inc(), 0, key, wl_key_state);
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Ok(())
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match wl_key_state {
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KeyState::Pressed => {
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self.keys.insert(key);
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}
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KeyState::Released => {
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self.keys.remove(&key);
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}
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_ => unimplemented!(),
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}
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Ok(self.keys.len())
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}
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}
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unsafe impl Send for KeyboardInfo {}
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#[derive(Clone)]
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pub struct SeatData(Arc<SeatDataInner>);
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impl SeatData {
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pub fn new(dh: &DisplayHandle, client: ClientId) -> Self {
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let seat_data = SeatData(Arc::new(SeatDataInner {
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client,
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global_id: OnceCell::new(),
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panel_item: OnceCell::new(),
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pointer: OnceCell::new(),
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pointer_focus: Mutex::new(None),
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keyboard: OnceCell::new(),
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keyboard_info: Mutex::new(None),
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touch: OnceCell::new(),
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}));
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seat_data
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.global_id
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.set(dh.create_global::<WaylandState, _, _>(7, seat_data.clone()))
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.unwrap();
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seat_data
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}
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#[derive(Debug, Clone, Copy)]
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pub enum PointerEvent {
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Motion(Vector2<f64>),
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Button {
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button: u32,
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state: u32,
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},
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Scroll {
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axis_continuous: Option<Vector2<f32>>,
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axis_discrete: Option<Vector2<f32>>,
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},
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}
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#[derive(Debug, Clone)]
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pub enum KeyboardEvent {
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Keymap,
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Key { key: u32, state: u32 },
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}
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impl Deref for SeatData {
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type Target = SeatDataInner;
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fn deref(&self) -> &Self::Target {
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&self.0
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const POINTER_EVENT_TIMEOUT: Duration = Duration::from_secs(1);
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struct PanelInfo {
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panel_item: Weak<PanelItem>,
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toplevel: WlWeak<XdgToplevel>,
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focus: WlWeak<WlSurface>,
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pointer_queue: Option<VecDeque<PointerEvent>>,
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pointer_latest_event: Instant,
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keyboard_queue: Option<VecDeque<KeyboardEvent>>,
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keyboard_info: Option<KeyboardInfo>,
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}
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impl PanelInfo {
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fn new(panel_item: &Arc<PanelItem>, toplevel: &XdgToplevel, focus: &WlSurface) -> Self {
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PanelInfo {
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toplevel: toplevel.downgrade(),
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panel_item: Arc::downgrade(panel_item),
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focus: focus.downgrade(),
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pointer_queue: None,
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pointer_latest_event: Instant::now(),
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keyboard_queue: None,
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keyboard_info: None,
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}
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}
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pub fn set_pointer_active(&mut self, seat_data: &SeatDataInner, active: bool) {
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if active && self.pointer_queue.is_none() {
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self.pointer_queue.replace(Default::default());
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}
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if !active && self.pointer_queue.is_some() {
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self.pointer_queue.take();
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let Ok(focus) = self.focus.upgrade() else {return};
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let Some((pointer, pointer_focus)) = seat_data.pointer.get() else {return};
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if &*pointer_focus.lock() == &Some(self.toplevel.id()) {
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pointer.leave(SERIAL_COUNTER.inc(), &focus);
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}
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}
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}
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fn handle_pointer_events(&mut self, pointer: &WlPointer, mut locked: bool) -> bool {
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let Ok(focus) = self.focus.upgrade() else { return false; };
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let Some(pointer_queue) = self.pointer_queue.as_mut() else { return false; };
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let Some(core_surface) = CoreSurface::from_wl_surface(&focus) else { return false; };
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let Some(focus_size) = core_surface.size() else { return false; };
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if !pointer_queue.is_empty() {
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self.pointer_latest_event = Instant::now();
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}
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while let Some(event) = pointer_queue.pop_front() {
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match (locked, event) {
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(false, PointerEvent::Motion(pos)) => {
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pointer.enter(
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SERIAL_COUNTER.inc(),
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&focus,
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pos.x.clamp(0.0, focus_size.x as f64),
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pos.y.clamp(0.0, focus_size.y as f64),
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);
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locked = true;
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}
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(true, PointerEvent::Motion(pos)) => {
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pointer.motion(
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0,
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pos.x.clamp(0.0, focus_size.x as f64),
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pos.y.clamp(0.0, focus_size.y as f64),
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);
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pointer.frame();
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}
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(true, PointerEvent::Button { button, state }) => {
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pointer.button(
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0,
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0,
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button,
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match state {
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0 => ButtonState::Released,
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1 => ButtonState::Pressed,
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_ => continue,
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},
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);
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pointer.frame();
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}
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(
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true,
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PointerEvent::Scroll {
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axis_continuous,
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axis_discrete,
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},
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) => {
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if let Some(axis_continuous) = axis_continuous {
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pointer.axis(0, Axis::HorizontalScroll, axis_continuous.x as f64);
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pointer.axis(0, Axis::VerticalScroll, axis_continuous.y as f64);
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}
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if let Some(axis_discrete) = axis_discrete {
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pointer.axis_discrete(Axis::HorizontalScroll, axis_discrete.x as i32);
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pointer.axis_discrete(Axis::VerticalScroll, axis_discrete.y as i32);
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}
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if axis_discrete.is_none() && axis_continuous.is_none() {
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pointer.axis_stop(0, Axis::HorizontalScroll);
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pointer.axis_stop(0, Axis::VerticalScroll);
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}
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pointer.frame();
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}
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(locked, event) => {
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warn!(locked, ?event, "Invalid pointer event!");
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}
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}
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}
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if self.pointer_latest_event.elapsed() > POINTER_EVENT_TIMEOUT {
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pointer.leave(SERIAL_COUNTER.inc(), &focus);
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locked = false;
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}
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locked
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}
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pub fn set_keyboard_active(&mut self, seat_data: &SeatDataInner, active: bool) {
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if active && self.keyboard_queue.is_none() {
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self.keyboard_queue.replace(Default::default());
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}
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if !active && self.keyboard_queue.is_some() {
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self.keyboard_queue.take();
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let Ok(focus) = self.focus.upgrade() else {return};
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let Some((keyboard, keyboard_focus)) = seat_data.keyboard.get() else {return};
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if &*keyboard_focus.lock() == &Some(self.toplevel.id()) {
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keyboard.leave(SERIAL_COUNTER.inc(), &focus);
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}
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}
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}
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fn handle_keyboard_events(&mut self, keyboard: &WlKeyboard, mut locked: bool) -> bool {
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let Ok(focus) = self.focus.upgrade() else { return false; };
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let Some(keyboard_queue) = self.keyboard_queue.as_mut() else { return false; };
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let Some(info) = self.keyboard_info.as_mut() else { return true; };
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if !locked {
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keyboard.enter(0, &focus, vec![]);
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keyboard.repeat_info(0, 0);
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locked = info.keymap.send(keyboard).is_ok();
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}
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while let Some(event) = keyboard_queue.pop_front() {
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debug!(locked, ?event, "Process keyboard event");
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match (locked, event) {
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(true, KeyboardEvent::Keymap) => {
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let _ = info.keymap.send(keyboard);
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}
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(true, KeyboardEvent::Key { key, state }) => {
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if let Ok(key_count) = info.process(key, state, keyboard) {
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if key_count == 0 {
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keyboard.leave(SERIAL_COUNTER.inc(), &focus);
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return false;
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}
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}
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}
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(locked, event) => {
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warn!(locked, ?event, "Invalid keyboard event!");
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}
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}
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}
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locked
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}
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}
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pub struct SeatDataInner {
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client: ClientId,
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global_id: OnceCell<GlobalId>,
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pub panel_item: OnceCell<Weak<PanelItem>>,
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pointer: OnceCell<WlPointer>,
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pub pointer_focus: Mutex<Option<WlWeak<WlSurface>>>,
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keyboard: OnceCell<WlKeyboard>,
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pub keyboard_info: Mutex<Option<KeyboardInfo>>,
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panels: Mutex<FxHashMap<ObjectId, PanelInfo>>,
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pointer: OnceCell<(WlPointer, Mutex<Option<ObjectId>>)>,
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keyboard: OnceCell<(WlKeyboard, Mutex<Option<ObjectId>>)>,
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touch: OnceCell<WlTouch>,
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}
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impl SeatDataInner {
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pub fn pointer(&self) -> Option<&WlPointer> {
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self.pointer.get()
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// pub fn set_focus(&self, toplevel: &WlSurface, focus: &WlSurface) {
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// if let Some(panel_info) = self.panels.lock().get_mut(&toplevel.id()) {
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// panel_info.focus = focus.downgrade();
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// match panel_info.pointer_queue.back() {
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// None => (),
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// Some(&PointerEvent::Leave) => (),
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// _ => panel_info.pointer_queue.push_back(PointerEvent::Leave),
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// };
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// match panel_info.keyboard_queue.back() {
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// None => (),
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// Some(&KeyboardEvent::Leave) => (),
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// _ => panel_info.keyboard_queue.push_back(KeyboardEvent::Leave),
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// };
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// }
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// }
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pub fn set_pointer_active(&self, toplevel: &XdgToplevel, active: bool) {
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let mut panels = self.panels.lock();
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let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
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panel_info.set_pointer_active(self, active);
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}
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pub fn pointer_active(&self) -> bool {
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self.pointer_focus.lock().is_some()
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pub fn set_keyboard_active(&self, toplevel: &XdgToplevel, active: bool) {
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let mut panels = self.panels.lock();
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let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
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panel_info.set_keyboard_active(self, active);
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}
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pub fn pointer_focused_surface(&self) -> Option<WlSurface> {
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self.pointer_focus
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.lock()
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.as_ref()
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.and_then(|focus| focus.upgrade().ok())
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}
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pub fn keyboard(&self) -> Option<&WlKeyboard> {
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self.keyboard.get()
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}
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#[allow(dead_code)]
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pub fn touch(&self) -> Option<&WlTouch> {
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self.touch.get()
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pub fn set_keymap(&self, toplevel: &XdgToplevel, keymap: &Keymap) {
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let mut panels = self.panels.lock();
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let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
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panel_info.keyboard_info.replace(KeyboardInfo::new(keymap));
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let Some(keyboard_queue) = panel_info.keyboard_queue.as_mut() else {return};
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let Some((_, focus)) = self.keyboard.get() else {return};
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let Some(id) = &*focus.lock() else {return};
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if id == &toplevel.id() {
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keyboard_queue.push_back(KeyboardEvent::Keymap);
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}
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}
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pub fn cursor(&self) -> Option<WlSurface> {
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self.panel_item
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.get()?
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.upgrade()?
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.cursor
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pub fn pointer_event(&self, toplevel: &XdgToplevel, event: PointerEvent) {
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let mut panels = self.panels.lock();
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let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
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let Some(pointer_queue) = panel_info.pointer_queue.as_mut() else {return};
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pointer_queue.push_back(event);
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drop(panels);
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self.handle_pointer_events();
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}
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pub fn keyboard_event(&self, toplevel: &XdgToplevel, event: KeyboardEvent) {
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let mut panels = self.panels.lock();
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let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
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let Some(keyboard_queue) = panel_info.keyboard_queue.as_mut() else {return};
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keyboard_queue.push_back(event);
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drop(panels);
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self.handle_keyboard_events();
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}
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fn handle_pointer_events(&self) {
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let mut panels = self.panels.lock();
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let Some((pointer, pointer_focus)) = self.pointer.get() else {return};
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let mut pointer_focus = pointer_focus.lock();
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loop {
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let locked = pointer_focus.is_some();
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// Pick a pointer to focus on if there is none
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if pointer_focus.is_none() {
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*pointer_focus = panels
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.iter()
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.filter(|(_k, v)| v.pointer_queue.is_some())
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.filter(|(_k, v)| !v.pointer_queue.as_ref().unwrap().is_empty())
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.map(|(k, _v)| k)
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.choose(&mut thread_rng())
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.cloned();
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}
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if pointer_focus.is_none() {
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// If there's still none, guess we're done with pointer events for the time being
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break;
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}
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let Some(panel_info) = panels.get_mut(pointer_focus.as_ref().unwrap()) else {break};
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if panel_info.handle_pointer_events(pointer, locked) {
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// We haven't gotten to a point where we can switch the focus
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break;
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} else {
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pointer_focus.take();
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}
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}
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}
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fn handle_keyboard_events(&self) {
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let mut panels = self.panels.lock();
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let Some((keyboard, keyboard_focus)) = self.keyboard.get() else {return};
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let mut keyboard_focus = keyboard_focus.lock();
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loop {
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let locked = keyboard_focus.is_some();
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// Pick a keyboard to focus on if there is none
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if keyboard_focus.is_none() {
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*keyboard_focus = panels
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.iter()
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.filter(|(_k, v)| v.keyboard_info.is_some())
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||||
.filter(|(_k, v)| v.keyboard_queue.is_some())
|
||||
.filter(|(_k, v)| !v.keyboard_queue.as_ref().unwrap().is_empty())
|
||||
.map(|(k, _v)| k)
|
||||
.choose(&mut thread_rng())
|
||||
.cloned();
|
||||
}
|
||||
if keyboard_focus.is_none() {
|
||||
// If there's still none, guess we're done with keyboard events for the time being
|
||||
break;
|
||||
}
|
||||
let Some(panel_info) = panels.get_mut(keyboard_focus.as_ref().unwrap()) else {break};
|
||||
if panel_info.handle_keyboard_events(keyboard, locked) {
|
||||
// We haven't gotten to a point where we can switch the focus
|
||||
break;
|
||||
} else {
|
||||
keyboard_focus.take();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new_panel_item(
|
||||
&self,
|
||||
panel_item: &Arc<PanelItem>,
|
||||
toplevel: &XdgToplevel,
|
||||
focus: &WlSurface,
|
||||
) {
|
||||
self.panels
|
||||
.lock()
|
||||
.as_ref()
|
||||
.and_then(|c| c.upgrade().ok())
|
||||
.insert(toplevel.id(), PanelInfo::new(panel_item, toplevel, focus));
|
||||
}
|
||||
pub fn drop_panel_item(&self, toplevel: &XdgToplevel) {
|
||||
self.panels.lock().remove(&toplevel.id());
|
||||
if let Some((_, pointer_focus)) = self.pointer.get() {
|
||||
let mut pointer_focus = pointer_focus.lock();
|
||||
if *pointer_focus == Some(toplevel.id()) {
|
||||
pointer_focus.take();
|
||||
}
|
||||
}
|
||||
if let Some((_, keyboard_focus)) = self.keyboard.get() {
|
||||
let mut keyboard_focus = keyboard_focus.lock();
|
||||
if *keyboard_focus == Some(toplevel.id()) {
|
||||
keyboard_focus.take();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Drop for SeatDataInner {
|
||||
@@ -184,19 +482,20 @@ impl Dispatch<WlSeat, SeatData, WaylandState> for WaylandState {
|
||||
_state: &mut WaylandState,
|
||||
_client: &Client,
|
||||
_resource: &WlSeat,
|
||||
request: <WlSeat as Resource>::Request,
|
||||
request: wl_seat::Request,
|
||||
data: &SeatData,
|
||||
_dh: &DisplayHandle,
|
||||
data_init: &mut DataInit<'_, WaylandState>,
|
||||
) {
|
||||
match request {
|
||||
wl_seat::Request::GetPointer { id } => {
|
||||
let _ = data.0.pointer.set(data_init.init(id, data.clone()));
|
||||
let pointer = data_init.init(id, data.clone());
|
||||
let _ = data.0.pointer.set((pointer, Mutex::new(None)));
|
||||
}
|
||||
wl_seat::Request::GetKeyboard { id } => {
|
||||
let keyboard = data_init.init(id, data.clone());
|
||||
keyboard.repeat_info(0, 0);
|
||||
let _ = data.0.keyboard.set(keyboard);
|
||||
let _ = data.0.keyboard.set((keyboard, Mutex::new(None)));
|
||||
}
|
||||
wl_seat::Request::GetTouch { id } => {
|
||||
let _ = data.0.touch.set(data_init.init(id, data.clone()));
|
||||
@@ -207,6 +506,9 @@ impl Dispatch<WlSeat, SeatData, WaylandState> for WaylandState {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Cursor {
|
||||
pub hotspot: Vector2<i32>,
|
||||
}
|
||||
impl Dispatch<WlPointer, SeatData, WaylandState> for WaylandState {
|
||||
fn request(
|
||||
state: &mut WaylandState,
|
||||
@@ -241,10 +543,13 @@ impl Dispatch<WlPointer, SeatData, WaylandState> for WaylandState {
|
||||
})
|
||||
}
|
||||
|
||||
if let Some(panel_item) = seat_data.panel_item.get().and_then(|i| i.upgrade()) {
|
||||
panel_item.set_cursor(surface.as_ref(), hotspot_x, hotspot_y);
|
||||
*panel_item.cursor.lock() = surface.as_ref().map(|surf| surf.downgrade());
|
||||
}
|
||||
let Some((_, focus)) = seat_data.pointer.get() else {return};
|
||||
let focus = focus.lock();
|
||||
let Some(id) = &*focus else {return};
|
||||
let panels = seat_data.panels.lock();
|
||||
let Some(panel_info) = panels.get(&id) else {return};
|
||||
let Some(panel_item) = panel_info.panel_item.upgrade() else {return};
|
||||
panel_item.set_cursor(surface.as_ref(), hotspot_x, hotspot_y);
|
||||
}
|
||||
wl_pointer::Request::Release => (),
|
||||
_ => unreachable!(),
|
||||
|
||||
Reference in New Issue
Block a user