refactor(idl): create_inteface macro

This commit is contained in:
Nova
2024-02-04 09:55:39 -05:00
parent f8fab6bf5a
commit ed28914f86
31 changed files with 73 additions and 50 deletions

View File

@@ -107,7 +107,7 @@ pub fn update(sk: &impl StereoKitDraw) {
}
pub fn create_interface(client: &Arc<Client>) -> Result<()> {
let node = Node::create(client, "", "audio", false);
let node = Node::create_parent_name(client, "", "audio", false);
node.add_local_signal("create_sound", create_flex);
node.add_to_scenegraph().map(|_| ())
}
@@ -121,7 +121,7 @@ pub fn create_flex(_node: Arc<Node>, calling_client: Arc<Client>, message: Messa
resource: ResourceID,
}
let info: CreateSoundInfo = deserialize(message.as_ref())?;
let node = Node::create(&calling_client, "/audio/sound", info.name, true);
let node = Node::create_parent_name(&calling_client, "/audio/sound", info.name, true);
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
let transform = parse_transform(info.transform, true, true, true);
let node = node.add_to_scenegraph()?;