feat: optimization
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@@ -17,7 +17,6 @@ use std::fmt::Debug;
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use std::ptr;
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use std::sync::{Arc, OnceLock, Weak};
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use stereokit::{bounds_grow_to_fit_box, Bounds};
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use tracing::instrument;
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static ZONEABLE_REGISTRY: Registry<Spatial> = Registry::new();
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@@ -81,7 +80,6 @@ impl Spatial {
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self.node.upgrade()
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}
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#[instrument(level = "debug", skip_all)]
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pub fn space_to_space_matrix(from: Option<&Spatial>, to: Option<&Spatial>) -> Mat4 {
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let space_to_world_matrix = from.map_or(Mat4::IDENTITY, |from| from.global_transform());
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let world_to_space_matrix = to.map_or(Mat4::IDENTITY, |to| to.global_transform().inverse());
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@@ -89,7 +87,6 @@ impl Spatial {
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}
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// the output bounds are probably way bigger than they need to be
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#[instrument(level = "debug")]
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pub fn get_bounding_box(&self) -> Bounds {
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let Some(node) = self.node() else {return Bounds::default()};
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let mut bounds = self
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@@ -107,7 +104,6 @@ impl Spatial {
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bounds
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}
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#[instrument(level = "debug", skip_all)]
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pub fn local_transform(&self) -> Mat4 {
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*self.transform.lock()
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}
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@@ -117,11 +113,9 @@ impl Spatial {
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None => *self.transform.lock(),
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}
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}
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#[instrument]
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pub fn set_local_transform(&self, transform: Mat4) {
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*self.transform.lock() = transform;
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}
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#[instrument(level = "debug", skip(self, reference_space))]
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pub fn set_local_transform_components(
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&self,
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reference_space: Option<&Spatial>,
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@@ -165,7 +159,6 @@ impl Spatial {
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);
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}
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#[instrument(level = "debug", skip_all)]
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pub fn is_ancestor_of(&self, spatial: Arc<Spatial>) -> bool {
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let mut current_ancestor = spatial;
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loop {
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@@ -197,7 +190,6 @@ impl Spatial {
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*self.parent.lock() = new_parent;
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}
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#[instrument(level = "debug", skip_all)]
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pub fn set_spatial_parent(&self, parent: Option<Arc<Spatial>>) -> Result<()> {
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let is_ancestor = parent
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.as_ref()
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@@ -211,7 +203,6 @@ impl Spatial {
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Ok(())
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}
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#[instrument(level = "debug", skip_all)]
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pub fn set_spatial_parent_in_place(&self, parent: Option<Arc<Spatial>>) -> Result<()> {
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let is_ancestor = parent
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.as_ref()
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@@ -437,7 +428,6 @@ impl Spatial {
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});
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}
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#[instrument]
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pub(self) fn zone_distance(&self) -> f32 {
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self.zone
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.lock()
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