fix(scenegraph): recurse through aliases
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@@ -36,7 +36,7 @@ impl Scenegraph {
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#[instrument(level = "debug", skip(self))]
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#[instrument(level = "debug", skip(self))]
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pub fn get_node(&self, path: &str) -> Option<Arc<Node>> {
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pub fn get_node(&self, path: &str) -> Option<Arc<Node>> {
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let mut node = self.nodes.get(path)?.clone();
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let mut node = self.nodes.get(path)?.clone();
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if let Some(alias) = node.alias.get() {
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while let Some(alias) = node.alias.get() {
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node = alias.original.upgrade()?;
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node = alias.original.upgrade()?;
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}
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}
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Some(node)
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Some(node)
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