refactor(spatial): rename get_*_flex to parse_

This commit is contained in:
Nova
2022-09-26 01:54:48 -04:00
parent 20f022afc2
commit faf13aef24
5 changed files with 12 additions and 12 deletions

View File

@@ -5,7 +5,7 @@ use self::hand::Hand;
use self::pointer::Pointer;
use super::fields::Field;
use super::spatial::{get_spatial_parent_flex, get_transform_pose_flex, Spatial};
use super::spatial::{get_spatial_parent_flex, parse_pose, Spatial};
use super::Node;
use crate::core::client::Client;
use crate::core::eventloop::FRAME;
@@ -218,7 +218,7 @@ pub fn create_input_handler_flex(
true,
);
let parent = get_spatial_parent_flex(&calling_client, flex_vec.idx(1).get_str()?)?;
let transform = get_transform_pose_flex(flex_vec.idx(2), flex_vec.idx(3))?;
let transform = parse_pose(flex_vec.idx(2), flex_vec.idx(3))?;
let field = calling_client
.scenegraph
.get_node(flex_vec.idx(4).as_str())