feat(objects/input): add keyboard to mouse_pointer

This commit is contained in:
Nova
2022-11-05 17:56:52 -04:00
parent 2b4a495c07
commit fd0940bfe9
2 changed files with 404 additions and 31 deletions

View File

@@ -1,30 +1,58 @@
use crate::nodes::{
input::{pointer::Pointer, InputMethod, InputType},
spatial::Spatial,
use crate::{
core::client::INTERNAL_CLIENT,
nodes::{
data::{mask_matches, Mask, PulseSender, PULSE_RECEIVER_REGISTRY},
fields::Ray,
input::{pointer::Pointer, InputMethod, InputType},
spatial::Spatial,
Node,
},
};
use glam::{vec3, Mat4};
use nanoid::nanoid;
use stardust_xr::{schemas::flat::Datamap, values::Transform};
use std::sync::{Arc, Weak};
use std::{convert::TryFrom, sync::Arc};
use stereokit::{
input::{ButtonState, Key, Ray},
input::{ButtonState, Key, Ray as SkRay},
StereoKit,
};
const SK_KEYMAP: &'static str = include_str!("sk.kmp");
pub struct MousePointer {
node: Arc<Node>,
spatial: Arc<Spatial>,
pointer: Arc<InputMethod>,
keyboard_sender: Arc<PulseSender>,
}
impl MousePointer {
pub fn new() -> Self {
let node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph();
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
let pointer =
InputMethod::add_to(&node, InputType::Pointer(Pointer::default()), None).unwrap();
let keyboard_mask = {
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("keyboard", "xkbv1");
map.end_map();
Mask(fbb.take_buffer())
};
let keyboard_sender = PulseSender::add_to(&node, keyboard_mask).unwrap();
MousePointer {
pointer: InputMethod::new(
Spatial::new(Weak::new(), None, Mat4::IDENTITY),
InputType::Pointer(Pointer::default()),
),
node,
spatial,
pointer,
keyboard_sender,
}
}
pub fn update(&self, sk: &StereoKit) {
if let Some(ray) = Ray::from_mouse(sk.input_mouse()) {
self.pointer.spatial.set_local_transform_components(
let mouse = sk.input_mouse();
if let Some(ray) = SkRay::from_mouse(mouse) {
self.spatial.set_local_transform_components(
None,
Transform {
position: Some(ray.pos),
@@ -35,25 +63,95 @@ impl MousePointer {
},
);
}
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push(
"select",
if sk.input_key(Key::MouseLeft).contains(ButtonState::Active) {
1.0f32
} else {
0.0f32
},
);
map.push(
"grab",
if sk.input_key(Key::MouseRight).contains(ButtonState::Active) {
1.0f32
} else {
0.0f32
},
);
map.end_map();
*self.pointer.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
{
// Set pointer input datamap
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push(
"select",
if sk.input_key(Key::MouseLeft).contains(ButtonState::Active) {
1.0f32
} else {
0.0f32
},
);
map.push(
"grab",
if sk.input_key(Key::MouseRight).contains(ButtonState::Active) {
1.0f32
} else {
0.0f32
},
);
let mut scroll_vec = map.start_vector("scroll");
scroll_vec.push(0_f32);
scroll_vec.push(mouse.scroll_change / 120.0);
scroll_vec.end_vector();
map.end_map();
*self.pointer.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
}
self.send_keyboard_input(sk);
}
fn send_keyboard_input(&self, sk: &StereoKit) {
let rx = PULSE_RECEIVER_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|rx| mask_matches(&rx.mask, &self.keyboard_sender.mask))
.map(|rx| {
let result = rx.field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, 1.0),
space: self.spatial.clone(),
});
(rx, result)
})
.filter(|(_rx, result)| {
result.deepest_point_distance > 0.0 && result.min_distance < 0.05
})
.reduce(|(rx_a, result_a), (rx_b, result_b)| {
if result_a.deepest_point_distance < result_b.deepest_point_distance {
(rx_a, result_a)
} else {
(rx_b, result_b)
}
})
.map(|(rx, _)| rx);
if let Some(rx) = rx {
let mut keys_up = vec![];
let mut keys_down = vec![];
for (key, state) in (1_u32..254)
.filter_map(|i| Some((i, Key::try_from(i).ok()?)))
.map(|(i, k)| (i, sk.input_key(k)))
.filter(|(_, k)| k.contains(ButtonState::Changed))
{
if state.contains(ButtonState::Active) {
keys_down.push(key);
} else {
keys_up.push(key);
}
}
let mut fbb = flexbuffers::Builder::default();
{
let mut map = fbb.start_map();
map.push("keyboard", "xkbv1");
map.push("keymap", SK_KEYMAP);
{
let mut keys_up_flex = map.start_vector("keys_up");
for key in keys_up {
keys_up_flex.push(key);
}
}
{
let mut keys_down_flex = map.start_vector("keys_down");
for key in keys_down {
keys_down_flex.push(key);
}
}
}
rx.send_data(&self.node.uid, fbb.take_buffer()).unwrap();
}
}
}

275
src/objects/input/sk.kmp Normal file
View File

@@ -0,0 +1,275 @@
xkb_keymap {
default xkb_keycodes "basic" {
minimum = 8;
maximum = 255;
<backspace> = 8;
<tab> = 9;
<return> = 13;
<shift> = 16;
<ctrl> = 17;
<alt> = 18;
<caps_lock> = 20;
<esc> = 27;
<space> = 32;
<end> = 35;
<home> = 36;
<left> = 37;
<right> = 39;
<up> = 38;
<down> = 40;
<page_up> = 33;
<page_down> = 34;
<printscreen> = 42;
<key_insert> = 45;
<del> = 46;
<0> = 48;
<1> = 49;
<2> = 50;
<3> = 51;
<4> = 52;
<5> = 53;
<6> = 54;
<7> = 55;
<8> = 56;
<9> = 57;
<a> = 65;
<b> = 66;
<c> = 67;
<d> = 68;
<e> = 69;
<f> = 70;
<g> = 71;
<h> = 72;
<i> = 73;
<j> = 74;
<k> = 75;
<l> = 76;
<m> = 77;
<n> = 78;
<o> = 79;
<p> = 80;
<q> = 81;
<r> = 82;
<s> = 83;
<t> = 84;
<u> = 85;
<v> = 86;
<w> = 87;
<x> = 88;
<y> = 89;
<z> = 90;
<num0> = 96;
<num1> = 97;
<num2> = 98;
<num3> = 99;
<num4> = 100;
<num5> = 101;
<num6> = 102;
<num7> = 103;
<num8> = 104;
<num9> = 105;
<f1> = 112;
<f2> = 113;
<f3> = 114;
<f4> = 115;
<f5> = 116;
<f6> = 117;
<f7> = 118;
<f8> = 119;
<f9> = 120;
<f10> = 121;
<f11> = 122;
<f12> = 123;
<comma> = 188;
<period> = 190;
<slash_fwd> = 191;
<slash_back> = 220;
<semicolon> = 186;
<apostrophe> = 222;
<bracket_open> = 219;
<bracket_close> = 221;
<minus> = 189;
<equals> = 187;
<backtick> = 192;
<lcmd> = 91;
<rcmd> = 92;
<multiply> = 106;
<add> = 107;
<subtract> = 109;
<decimal> = 110;
<divide> = 111;
};
partial default xkb_types "basic" {
virtual_modifiers Alt;
type "ONE_LEVEL" {
modifiers= none;
level_name[1]= "Any";
};
type "TWO_LEVEL" {
modifiers= Shift;
map[Shift]= 2;
level_name[1]= "Base";
level_name[2]= "Shift";
};
type "ALPHABETIC" {
modifiers= Shift+Lock;
map[Shift]= 2;
map[Lock]= 2;
level_name[1]= "Base";
level_name[2]= "Caps";
};
type "SHIFT+ALT" {
modifiers= Shift+Alt;
map[Shift+Alt]= 2;
level_name[1]= "Base";
level_name[2]= "Shift+Alt";
};
type "PC_CONTROL_LEVEL2" {
modifiers= Control;
map[Control]= 2;
level_name[1]= "Base";
level_name[2]= "Control";
};
};
partial default xkb_compatibility "basic" {
interpret.useModMapMods= AnyLevel;
interpret.repeat= False;
interpret ISO_Level2_Latch+Exactly(Shift) {
useModMapMods=level1;
action= LatchMods(modifiers=Shift,clearLocks,latchToLock);
};
interpret Caps_Lock+AnyOfOrNone(all) {
action= LockMods(modifiers=Lock);
};
indicator "Caps Lock" {
whichModState= locked;
modifiers= Lock;
};
};
default xkb_symbols "basic" {
name[Group1]="English (US)";
key <backspace> { [ BackSpace, BackSpace ] };
key <tab> { [ Tab, ISO_Left_Tab ] };
key <return> { [ Return ] };
key <shift> { [ Shift_L ] };
key <shift> { [ Shift_R ] };
key <ctrl> { [ Control_L ] };
key <ctrl> { [ Control_R ] };
key <alt> { [ Alt_L ] };
key <alt> { [ Alt_R ] };
key <caps_lock> { [ Caps_Lock ] };
key <esc> { [ Escape ] };
key <space> { [ space ] };
key <end> { [ End ] };
key <home> { [ Home ] };
key <left> { [ Left ] };
key <right> { [ Right ] };
key <up> { [ Up ] };
key <down> { [ Down ] };
key <page_up> { [ Page_Up ] };
key <page_down> { [ Page_Down ] };
key <printscreen> { [ Print ] };
key <key_insert> { [ Insert ] };
key <del> { [ Delete ] };
key <1> { [ 1, exclam ] };
key <2> { [ 2, at ] };
key <3> { [ 3, numbersign ] };
key <4> { [ 4, dollar ] };
key <5> { [ 5, percent ] };
key <6> { [ 6, asciicircum ] };
key <7> { [ 7, ampersand ] };
key <8> { [ 8, asterisk ] };
key <9> { [ 9, parenleft ] };
key <0> { [ 0, parenright ] };
key <a> { [ a, A ] };
key <b> { [ b, B ] };
key <c> { [ c, C ] };
key <d> { [ d, D ] };
key <e> { [ e, E ] };
key <f> { [ f, F ] };
key <g> { [ g, G ] };
key <h> { [ h, H ] };
key <i> { [ i, I ] };
key <j> { [ j, J ] };
key <k> { [ k, K ] };
key <l> { [ l, L ] };
key <m> { [ m, M ] };
key <n> { [ n, N ] };
key <o> { [ o, O ] };
key <p> { [ p, P ] };
key <q> { [ q, Q ] };
key <r> { [ r, R ] };
key <s> { [ s, S ] };
key <t> { [ t, T ] };
key <u> { [ u, U ] };
key <v> { [ v, V ] };
key <w> { [ w, W ] };
key <x> { [ x, X ] };
key <y> { [ y, Y ] };
key <z> { [ z, Z ] };
key <num0> { [ KP_0 ] };
key <num1> { [ KP_1 ] };
key <num2> { [ KP_2 ] };
key <num3> { [ KP_3 ] };
key <num4> { [ KP_4 ] };
key <num5> { [ KP_5 ] };
key <num6> { [ KP_6 ] };
key <num7> { [ KP_7 ] };
key <num8> { [ KP_8 ] };
key <num9> { [ KP_9 ] };
key <f1> { [ F1 ] };
key <f2> { [ F2 ] };
key <f3> { [ F3 ] };
key <f4> { [ F4 ] };
key <f5> { [ F5 ] };
key <f6> { [ F6 ] };
key <f7> { [ F7 ] };
key <f8> { [ F8 ] };
key <f9> { [ F9 ] };
key <f10> { [ F10 ] };
key <f11> { [ F11 ] };
key <f12> { [ F12 ] };
key <comma> { [ comma, less ] };
key <period> { [ period, greater ] };
key <slash_fwd> { [ slash, question ] };
key <slash_back> { [ backslash, bar ] };
key <semicolon> { [ semicolon, colon ] };
key <apostrophe> { [ apostrophe ] };
key <bracket_open> { [ bracketleft, braceleft ] };
key <bracket_close> { [ bracketright, braceright ] };
key <minus> { [ minus, underscore ] };
key <equals> { [ equal, plus ] };
key <backtick> { [ grave, asciitilde ] };
key <lcmd> { [ Super_L ] };
key <rcmd> { [ Super_R ] };
key <multiply> { [ KP_Multiply ] };
key <add> { [ KP_Add ] };
key <subtract> { [ KP_Subtract ] };
key <decimal> { [ KP_Decimal ] };
key <divide> { [ KP_Divide ] };
modifier_map Shift { <shift> };
modifier_map Lock { <caps_lock> };
modifier_map Control { <caps_lock> };
modifier_map Mod1 { <alt> };
modifier_map Mod4 { <lcmd>, <rcmd> };
};
};