|
|
|
|
@@ -1,3 +1,4 @@
|
|
|
|
|
use crate::bevy_plugin::DbusConnection;
|
|
|
|
|
use crate::core::client::INTERNAL_CLIENT;
|
|
|
|
|
use crate::nodes::fields::{Field, FieldTrait};
|
|
|
|
|
use crate::nodes::input::{InputDataType, InputHandler, INPUT_HANDLER_REGISTRY};
|
|
|
|
|
@@ -8,23 +9,269 @@ use crate::nodes::{
|
|
|
|
|
Node,
|
|
|
|
|
};
|
|
|
|
|
use crate::objects::{ObjectHandle, SpatialRef};
|
|
|
|
|
use crate::DefaultMaterial;
|
|
|
|
|
use bevy::asset::{AssetServer, Assets, Handle};
|
|
|
|
|
use bevy::prelude::{Commands, Component, Entity, Query, Res, ResMut};
|
|
|
|
|
use bevy_mod_openxr::helper_traits::{ToQuat, ToVec3};
|
|
|
|
|
use bevy_mod_openxr::resources::OxrFrameState;
|
|
|
|
|
use bevy_mod_openxr::session::OxrSession;
|
|
|
|
|
use bevy_mod_openxr::spaces::OxrSpaceLocationFlags;
|
|
|
|
|
use bevy_mod_xr::hands::{HandBone, HandSide};
|
|
|
|
|
use bevy_mod_xr::spaces::XrPrimaryReferenceSpace;
|
|
|
|
|
use color_eyre::eyre::Result;
|
|
|
|
|
use glam::{Mat4, Quat, Vec3};
|
|
|
|
|
use once_cell::sync::OnceCell;
|
|
|
|
|
use serde::{Deserialize, Serialize};
|
|
|
|
|
use stardust_xr::values::Datamap;
|
|
|
|
|
use std::sync::Arc;
|
|
|
|
|
use stereokit_rust::material::Material;
|
|
|
|
|
use stereokit_rust::sk::{DisplayMode, MainThreadToken, Sk};
|
|
|
|
|
use stereokit_rust::system::{HandJoint, HandSource, Handed, Input, LinePoint, Lines};
|
|
|
|
|
use stereokit_rust::util::Color128;
|
|
|
|
|
use tracing::error;
|
|
|
|
|
use zbus::Connection;
|
|
|
|
|
|
|
|
|
|
use super::{get_sorted_handlers, CaptureManager};
|
|
|
|
|
fn update_joint(joint: &mut Joint, oxr_joint: openxr::HandJointLocation) {
|
|
|
|
|
let flags = OxrSpaceLocationFlags(oxr_joint.location_flags);
|
|
|
|
|
if flags.pos_valid() && flags.rot_valid() {
|
|
|
|
|
*joint = convert_joint(oxr_joint);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn convert_joint(joint: HandJoint) -> Joint {
|
|
|
|
|
fn update_hands(
|
|
|
|
|
mut mats: ResMut<Assets<DefaultMaterial>>,
|
|
|
|
|
mut query: Query<&mut SkHand>,
|
|
|
|
|
time: Res<OxrFrameState>,
|
|
|
|
|
base_space: Res<XrPrimaryReferenceSpace>,
|
|
|
|
|
session: ResMut<OxrSession>,
|
|
|
|
|
) {
|
|
|
|
|
for mut hand in &mut query {
|
|
|
|
|
let joints = session
|
|
|
|
|
.locate_hand_joints(&hand.hand_tracker, &base_space, time.predicted_display_time)
|
|
|
|
|
.unwrap();
|
|
|
|
|
if let InputDataType::Hand(hand_input) = &mut *hand.input.data.lock() {
|
|
|
|
|
let input_node = hand.input.spatial.node().unwrap();
|
|
|
|
|
input_node.set_enabled(joints.is_some());
|
|
|
|
|
if let Some(joints) = joints.as_ref() {
|
|
|
|
|
update_joint(
|
|
|
|
|
&mut hand_input.thumb.tip,
|
|
|
|
|
joints[HandBone::ThumbTip as usize],
|
|
|
|
|
);
|
|
|
|
|
update_joint(
|
|
|
|
|
&mut hand_input.thumb.distal,
|
|
|
|
|
joints[HandBone::ThumbDistal as usize],
|
|
|
|
|
);
|
|
|
|
|
update_joint(
|
|
|
|
|
&mut hand_input.thumb.proximal,
|
|
|
|
|
joints[HandBone::ThumbProximal as usize],
|
|
|
|
|
);
|
|
|
|
|
update_joint(
|
|
|
|
|
&mut hand_input.thumb.metacarpal,
|
|
|
|
|
joints[HandBone::ThumbMetacarpal as usize],
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
for (finger, finger_index) in [
|
|
|
|
|
(&mut hand_input.index, 6),
|
|
|
|
|
(&mut hand_input.middle, 11),
|
|
|
|
|
(&mut hand_input.ring, 16),
|
|
|
|
|
(&mut hand_input.little, 21),
|
|
|
|
|
] {
|
|
|
|
|
update_joint(&mut finger.tip, joints[finger_index + 4]);
|
|
|
|
|
update_joint(&mut finger.distal, joints[finger_index + 3]);
|
|
|
|
|
update_joint(&mut finger.intermediate, joints[finger_index + 2]);
|
|
|
|
|
update_joint(&mut finger.proximal, joints[finger_index + 1]);
|
|
|
|
|
update_joint(&mut finger.metacarpal, joints[finger_index + 0]);
|
|
|
|
|
// Why?
|
|
|
|
|
finger.tip.radius = 0.0;
|
|
|
|
|
}
|
|
|
|
|
update_joint(&mut hand_input.palm, joints[HandBone::Palm as usize]);
|
|
|
|
|
hand.palm_spatial
|
|
|
|
|
.set_local_transform(Mat4::from_rotation_translation(
|
|
|
|
|
hand_input.palm.rotation.into(),
|
|
|
|
|
hand_input.palm.position.into(),
|
|
|
|
|
));
|
|
|
|
|
update_joint(&mut hand_input.wrist, joints[HandBone::Wrist as usize]);
|
|
|
|
|
|
|
|
|
|
hand_input.elbow = None;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if let Some(joints) = joints.as_ref() {
|
|
|
|
|
hand.datamap.pinch_strength = pinch_activation(joints);
|
|
|
|
|
hand.datamap.grab_strength = grip_activation(joints);
|
|
|
|
|
*hand.input.datamap.lock() = Datamap::from_typed(&hand.datamap).unwrap();
|
|
|
|
|
}
|
|
|
|
|
// remove the capture when it's removed from captures list
|
|
|
|
|
if let Some(capture) = &hand.capture {
|
|
|
|
|
if !hand
|
|
|
|
|
.input
|
|
|
|
|
.capture_requests
|
|
|
|
|
.get_valid_contents()
|
|
|
|
|
.contains(capture)
|
|
|
|
|
{
|
|
|
|
|
hand.capture.take();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// add the capture that's the closest if we don't have one
|
|
|
|
|
if hand.capture.is_none() {
|
|
|
|
|
hand.capture = hand
|
|
|
|
|
.input
|
|
|
|
|
.capture_requests
|
|
|
|
|
.get_valid_contents()
|
|
|
|
|
.into_iter()
|
|
|
|
|
.map(|handler| (handler.clone(), hand.compare_distance(&handler.field).abs()))
|
|
|
|
|
.reduce(|(handlers_a, distance_a), (handlers_b, distance_b)| {
|
|
|
|
|
if distance_a < distance_b {
|
|
|
|
|
(handlers_a, distance_a)
|
|
|
|
|
} else {
|
|
|
|
|
(handlers_b, distance_b)
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
.map(|(rx, _)| rx);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// make sure that if something is captured only send input to it
|
|
|
|
|
hand.input.captures.clear();
|
|
|
|
|
if let Some(capture) = &hand.capture {
|
|
|
|
|
hand.input.set_handler_order([capture].into_iter());
|
|
|
|
|
hand.input.captures.add_raw(capture);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// send input to all the input handlers that are the closest to the ray as possible
|
|
|
|
|
hand.input.set_handler_order(
|
|
|
|
|
INPUT_HANDLER_REGISTRY
|
|
|
|
|
.get_valid_contents()
|
|
|
|
|
.into_iter()
|
|
|
|
|
// filter out all the disabled handlers
|
|
|
|
|
.filter(|handler| {
|
|
|
|
|
let Some(node) = handler.spatial.node() else {
|
|
|
|
|
return false;
|
|
|
|
|
};
|
|
|
|
|
node.enabled()
|
|
|
|
|
})
|
|
|
|
|
// filter out all the fields with disabled handlers
|
|
|
|
|
.filter(|handler| {
|
|
|
|
|
let Some(node) = handler.field.spatial.node() else {
|
|
|
|
|
return false;
|
|
|
|
|
};
|
|
|
|
|
node.enabled()
|
|
|
|
|
})
|
|
|
|
|
// get the unsigned distance to the handler's field (unsigned so giant fields won't always eat input)
|
|
|
|
|
.map(|handler| {
|
|
|
|
|
(
|
|
|
|
|
vec![handler.clone()],
|
|
|
|
|
hand.compare_distance(&handler.field).abs(),
|
|
|
|
|
)
|
|
|
|
|
})
|
|
|
|
|
// .inspect(|(_, result)| {
|
|
|
|
|
// dbg!(result);
|
|
|
|
|
// })
|
|
|
|
|
// now collect all handlers that are same distance if they're the closest
|
|
|
|
|
.reduce(|(mut handlers_a, distance_a), (handlers_b, distance_b)| {
|
|
|
|
|
if (distance_a - distance_b).abs() < 0.001 {
|
|
|
|
|
// distance is basically the same (within 1mm)
|
|
|
|
|
handlers_a.extend(handlers_b);
|
|
|
|
|
(handlers_a, distance_a)
|
|
|
|
|
} else if distance_a < distance_b {
|
|
|
|
|
(handlers_a, distance_a)
|
|
|
|
|
} else {
|
|
|
|
|
(handlers_b, distance_b)
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
.map(|(rx, _)| rx)
|
|
|
|
|
.unwrap_or_default()
|
|
|
|
|
.iter(),
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const PINCH_MAX: f32 = 0.11;
|
|
|
|
|
const PINCH_ACTIVACTION_DISTANCE: f32 = 0.01;
|
|
|
|
|
// TODO: handle invalid data
|
|
|
|
|
// based on https://github.com/StereoKit/StereoKit/blob/ca2be7d45f4f4388e8df7542e9a0313bcc45946e/StereoKitC/hands/input_hand.cpp#L375-L394
|
|
|
|
|
fn pinch_activation(joints: &[openxr::HandJointLocation; openxr::HAND_JOINT_COUNT]) -> f32 {
|
|
|
|
|
let combined_radius =
|
|
|
|
|
joints[HandBone::ThumbTip as usize].radius + joints[HandBone::IndexTip as usize].radius;
|
|
|
|
|
let pinch_dist = joints[HandBone::ThumbTip as usize]
|
|
|
|
|
.pose
|
|
|
|
|
.position
|
|
|
|
|
.to_vec3()
|
|
|
|
|
.distance(joints[HandBone::IndexTip as usize].pose.position.to_vec3())
|
|
|
|
|
- combined_radius;
|
|
|
|
|
(1.0 - ((pinch_dist - PINCH_ACTIVACTION_DISTANCE) / (PINCH_MAX - PINCH_ACTIVACTION_DISTANCE)))
|
|
|
|
|
.clamp(0.0, 1.0)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const GRIP_MAX: f32 = 0.11;
|
|
|
|
|
const GRIP_ACTIVACTION_DISTANCE: f32 = 0.01;
|
|
|
|
|
// TODO: handle invalid data
|
|
|
|
|
// based on https://github.com/StereoKit/StereoKit/blob/ca2be7d45f4f4388e8df7542e9a0313bcc45946e/StereoKitC/hands/input_hand.cpp#L375-L394
|
|
|
|
|
fn grip_activation(joints: &[openxr::HandJointLocation; openxr::HAND_JOINT_COUNT]) -> f32 {
|
|
|
|
|
let combined_radius = joints[HandBone::RingTip as usize].radius
|
|
|
|
|
+ joints[HandBone::RingMetacarpal as usize].radius;
|
|
|
|
|
let grip_dist = joints[HandBone::RingTip as usize]
|
|
|
|
|
.pose
|
|
|
|
|
.position
|
|
|
|
|
.to_vec3()
|
|
|
|
|
.distance(
|
|
|
|
|
joints[HandBone::RingMetacarpal as usize]
|
|
|
|
|
.pose
|
|
|
|
|
.position
|
|
|
|
|
.to_vec3(),
|
|
|
|
|
) - combined_radius;
|
|
|
|
|
(1.0 - ((grip_dist - GRIP_ACTIVACTION_DISTANCE) / (GRIP_MAX - GRIP_ACTIVACTION_DISTANCE)))
|
|
|
|
|
.clamp(0.0, 1.0)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn create_hands(connection: Res<DbusConnection>, session: Res<OxrSession>, mut cmds: Commands) {
|
|
|
|
|
for handed in [HandSide::Left, HandSide::Right] {
|
|
|
|
|
let hand = (|| -> color_eyre::Result<_> {
|
|
|
|
|
let side = match handed {
|
|
|
|
|
HandSide::Left => "left",
|
|
|
|
|
HandSide::Right => "right",
|
|
|
|
|
};
|
|
|
|
|
let (palm_spatial, palm_object) = SpatialRef::create(
|
|
|
|
|
&connection,
|
|
|
|
|
&("/org/stardustxr/Hand/".to_string() + side + "/palm"),
|
|
|
|
|
);
|
|
|
|
|
let _node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?;
|
|
|
|
|
Spatial::add_to(&_node.0, None, Mat4::IDENTITY, false);
|
|
|
|
|
let hand = InputDataType::Hand(Hand {
|
|
|
|
|
right: matches!(handed, HandSide::Right),
|
|
|
|
|
..Default::default()
|
|
|
|
|
});
|
|
|
|
|
let datamap = Datamap::from_typed(HandDatamap::default())?;
|
|
|
|
|
let input = InputMethod::add_to(&_node.0, hand, datamap)?;
|
|
|
|
|
|
|
|
|
|
let tracker = session.create_hand_tracker(match handed {
|
|
|
|
|
HandSide::Left => openxr::Hand::LEFT,
|
|
|
|
|
HandSide::Right => openxr::Hand::RIGHT,
|
|
|
|
|
})?;
|
|
|
|
|
|
|
|
|
|
Ok(SkHand {
|
|
|
|
|
_node,
|
|
|
|
|
palm_spatial,
|
|
|
|
|
palm_object,
|
|
|
|
|
handed,
|
|
|
|
|
input,
|
|
|
|
|
capture: None,
|
|
|
|
|
datamap: Default::default(),
|
|
|
|
|
material: OnceCell::new(),
|
|
|
|
|
vis_entity: OnceCell::new(),
|
|
|
|
|
hand_tracker: tracker,
|
|
|
|
|
})
|
|
|
|
|
})();
|
|
|
|
|
let hand = match hand {
|
|
|
|
|
Ok(v) => v,
|
|
|
|
|
Err(err) => {
|
|
|
|
|
error!("error while creating hand: {err}");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
cmds.spawn(hand);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn convert_joint(joint: openxr::HandJointLocation) -> Joint {
|
|
|
|
|
Joint {
|
|
|
|
|
position: Vec3::from(joint.position).into(),
|
|
|
|
|
rotation: Quat::from(joint.orientation).into(),
|
|
|
|
|
position: joint.pose.position.to_vec3().into(),
|
|
|
|
|
rotation: joint.pose.orientation.to_quat().into(),
|
|
|
|
|
radius: joint.radius,
|
|
|
|
|
distance: 0.0,
|
|
|
|
|
}
|
|
|
|
|
@@ -36,144 +283,33 @@ struct HandDatamap {
|
|
|
|
|
grab_strength: f32,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[derive(Component)]
|
|
|
|
|
pub struct SkHand {
|
|
|
|
|
_node: OwnedNode,
|
|
|
|
|
palm_spatial: Arc<Spatial>,
|
|
|
|
|
palm_object: ObjectHandle<SpatialRef>,
|
|
|
|
|
handed: Handed,
|
|
|
|
|
handed: HandSide,
|
|
|
|
|
input: Arc<InputMethod>,
|
|
|
|
|
capture_manager: CaptureManager,
|
|
|
|
|
capture: Option<Arc<InputHandler>>,
|
|
|
|
|
datamap: HandDatamap,
|
|
|
|
|
material: OnceCell<Handle<DefaultMaterial>>,
|
|
|
|
|
vis_entity: OnceCell<Entity>,
|
|
|
|
|
hand_tracker: openxr::HandTracker,
|
|
|
|
|
}
|
|
|
|
|
impl SkHand {
|
|
|
|
|
pub fn new(connection: &Connection, handed: Handed) -> Result<Self> {
|
|
|
|
|
let (palm_spatial, palm_object) = SpatialRef::create(
|
|
|
|
|
connection,
|
|
|
|
|
&("/org/stardustxr/Hand/".to_string()
|
|
|
|
|
+ match handed {
|
|
|
|
|
Handed::Left => "left",
|
|
|
|
|
_ => "right",
|
|
|
|
|
} + "/palm"),
|
|
|
|
|
);
|
|
|
|
|
let _node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?;
|
|
|
|
|
Spatial::add_to(&_node.0, None, Mat4::IDENTITY, false);
|
|
|
|
|
let hand = InputDataType::Hand(Hand {
|
|
|
|
|
right: handed == Handed::Right,
|
|
|
|
|
..Default::default()
|
|
|
|
|
});
|
|
|
|
|
let datamap = Datamap::from_typed(HandDatamap::default())?;
|
|
|
|
|
let input = InputMethod::add_to(&_node.0, hand, datamap)?;
|
|
|
|
|
Input::hand_visible(handed, true);
|
|
|
|
|
|
|
|
|
|
Ok(SkHand {
|
|
|
|
|
_node,
|
|
|
|
|
palm_spatial,
|
|
|
|
|
palm_object,
|
|
|
|
|
handed,
|
|
|
|
|
input,
|
|
|
|
|
capture_manager: CaptureManager::default(),
|
|
|
|
|
datamap: Default::default(),
|
|
|
|
|
})
|
|
|
|
|
}
|
|
|
|
|
pub fn update(&mut self, sk: &Sk, token: &MainThreadToken, material: &mut Material) {
|
|
|
|
|
let sk_hand = Input::hand(self.handed);
|
|
|
|
|
let real_hand = Input::hand_source(self.handed) as u32 == HandSource::Articulated as u32;
|
|
|
|
|
if let InputDataType::Hand(hand) = &mut *self.input.data.lock() {
|
|
|
|
|
let input_node = self.input.spatial.node().unwrap();
|
|
|
|
|
input_node.set_enabled(
|
|
|
|
|
(real_hand || sk.get_active_display_mode() == DisplayMode::Flatscreen)
|
|
|
|
|
&& sk_hand.tracked.is_active(),
|
|
|
|
|
);
|
|
|
|
|
if input_node.enabled() {
|
|
|
|
|
hand.thumb.tip = convert_joint(sk_hand.fingers[0][4]);
|
|
|
|
|
hand.thumb.distal = convert_joint(sk_hand.fingers[0][3]);
|
|
|
|
|
hand.thumb.proximal = convert_joint(sk_hand.fingers[0][2]);
|
|
|
|
|
hand.thumb.metacarpal = convert_joint(sk_hand.fingers[0][1]);
|
|
|
|
|
|
|
|
|
|
for (finger, mut sk_finger) in [
|
|
|
|
|
(&mut hand.index, sk_hand.fingers[1]),
|
|
|
|
|
(&mut hand.middle, sk_hand.fingers[2]),
|
|
|
|
|
(&mut hand.ring, sk_hand.fingers[3]),
|
|
|
|
|
(&mut hand.little, sk_hand.fingers[4]),
|
|
|
|
|
] {
|
|
|
|
|
sk_finger[4].radius = 0.0;
|
|
|
|
|
finger.tip = convert_joint(sk_finger[4]);
|
|
|
|
|
finger.distal = convert_joint(sk_finger[3]);
|
|
|
|
|
finger.intermediate = convert_joint(sk_finger[2]);
|
|
|
|
|
finger.proximal = convert_joint(sk_finger[1]);
|
|
|
|
|
finger.metacarpal = convert_joint(sk_finger[0]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
hand.palm.position = Vec3::from(sk_hand.palm.position).into();
|
|
|
|
|
hand.palm.rotation = Quat::from(sk_hand.palm.orientation).into();
|
|
|
|
|
hand.palm.radius =
|
|
|
|
|
(sk_hand.fingers[2][0].radius + sk_hand.fingers[2][1].radius) * 0.5;
|
|
|
|
|
|
|
|
|
|
self.palm_spatial
|
|
|
|
|
.set_local_transform(Mat4::from_rotation_translation(
|
|
|
|
|
hand.palm.rotation.into(),
|
|
|
|
|
hand.palm.position.into(),
|
|
|
|
|
));
|
|
|
|
|
|
|
|
|
|
hand.wrist.position = Vec3::from(sk_hand.wrist.position).into();
|
|
|
|
|
hand.wrist.rotation = Quat::from(sk_hand.wrist.orientation).into();
|
|
|
|
|
hand.wrist.radius =
|
|
|
|
|
(sk_hand.fingers[0][0].radius + sk_hand.fingers[4][0].radius) * 0.5;
|
|
|
|
|
|
|
|
|
|
hand.elbow = None;
|
|
|
|
|
|
|
|
|
|
let hand_color = if self.capture_manager.capture.is_none() {
|
|
|
|
|
Color128::new_rgb(1.0, 1.0, 1.0)
|
|
|
|
|
} else {
|
|
|
|
|
Color128::new_rgb(0.0, 1.0, 0.75)
|
|
|
|
|
};
|
|
|
|
|
material.color_tint(hand_color);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
self.datamap.pinch_strength = sk_hand.pinch_activation;
|
|
|
|
|
self.datamap.grab_strength = sk_hand.grip_activation;
|
|
|
|
|
*self.input.datamap.lock() = Datamap::from_typed(&self.datamap).unwrap();
|
|
|
|
|
|
|
|
|
|
let distance_calculator = |space: &Arc<Spatial>, data: &InputDataType, field: &Field| {
|
|
|
|
|
let InputDataType::Hand(hand) = data else {
|
|
|
|
|
return None;
|
|
|
|
|
};
|
|
|
|
|
let thumb_tip_distance = field.distance(space, hand.thumb.tip.position.into());
|
|
|
|
|
let index_tip_distance = field.distance(space, hand.index.tip.position.into());
|
|
|
|
|
let middle_tip_distance = field.distance(space, hand.middle.tip.position.into());
|
|
|
|
|
let ring_tip_distance = field.distance(space, hand.ring.tip.position.into());
|
|
|
|
|
|
|
|
|
|
Some(
|
|
|
|
|
(thumb_tip_distance * 0.3)
|
|
|
|
|
+ (index_tip_distance * 0.4)
|
|
|
|
|
+ (middle_tip_distance * 0.15)
|
|
|
|
|
+ (ring_tip_distance * 0.15),
|
|
|
|
|
)
|
|
|
|
|
fn compare_distance(&self, field: &Field) -> f32 {
|
|
|
|
|
let InputDataType::Hand(hand) = &*self.input.data.lock() else {
|
|
|
|
|
return INFINITY;
|
|
|
|
|
};
|
|
|
|
|
let spatial = &self.input.spatial;
|
|
|
|
|
let thumb_tip_distance = field.distance(spatial, hand.thumb.tip.position.into());
|
|
|
|
|
let index_tip_distance = field.distance(spatial, hand.index.tip.position.into());
|
|
|
|
|
let middle_tip_distance = field.distance(spatial, hand.middle.tip.position.into());
|
|
|
|
|
let ring_tip_distance = field.distance(spatial, hand.ring.tip.position.into());
|
|
|
|
|
|
|
|
|
|
self.capture_manager.update_capture(&self.input);
|
|
|
|
|
self.capture_manager
|
|
|
|
|
.set_new_capture(&self.input, distance_calculator);
|
|
|
|
|
self.capture_manager.apply_capture(&self.input);
|
|
|
|
|
|
|
|
|
|
if self.capture_manager.capture.is_some() {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
let sorted_handlers = get_sorted_handlers(&self.input, distance_calculator);
|
|
|
|
|
self.input.set_handler_order(sorted_handlers.iter());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
impl Drop for SkHand {
|
|
|
|
|
fn drop(&mut self) {
|
|
|
|
|
Input::hand_visible(self.handed, false);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn joint_to_line_point(joint: &Joint, color: Color128) -> LinePoint {
|
|
|
|
|
LinePoint {
|
|
|
|
|
pt: Vec3::from(joint.position).into(),
|
|
|
|
|
thickness: joint.radius * 2.0,
|
|
|
|
|
color: color.into(),
|
|
|
|
|
(thumb_tip_distance * 0.3)
|
|
|
|
|
+ (index_tip_distance * 0.4)
|
|
|
|
|
+ (middle_tip_distance * 0.15)
|
|
|
|
|
+ (ring_tip_distance * 0.15)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|