use crate::{ core::client::INTERNAL_CLIENT, nodes::{ data::{ mask_matches, pulse_receiver_client, PulseSender, KEYMAPS, PULSE_RECEIVER_REGISTRY, }, fields::{FieldTrait, Ray}, input::{InputDataType, InputHandler, InputMethod, Pointer, INPUT_HANDLER_REGISTRY}, spatial::Spatial, Node, OwnedNode, }, }; use color_eyre::eyre::Result; use glam::{vec3, Mat4, Vec3}; use mint::Vector2; use serde::{Deserialize, Serialize}; use slotmap::{DefaultKey, Key as SlotKey}; use stardust_xr::values::Datamap; use std::sync::Arc; use stereokit_rust::system::{Input, Key}; use xkbcommon_rs::{xkb_keymap::CompileFlags, Context, Keymap, KeymapFormat}; use super::{get_sorted_handlers, CaptureManager, DistanceCalculator}; #[derive(Debug, Deserialize, Serialize)] struct MouseEvent { select: f32, middle: f32, context: f32, grab: f32, scroll_continuous: Vector2, scroll_discrete: Vector2, raw_input_events: Vec, } impl Default for MouseEvent { fn default() -> Self { MouseEvent { select: 0.0, middle: 0.0, context: 0.0, grab: 0.0, scroll_continuous: [0.0; 2].into(), scroll_discrete: [0.0; 2].into(), raw_input_events: vec![], } } } #[derive(Debug, Clone, Deserialize, Serialize, Default)] pub struct KeyboardEvent { pub keyboard: (), pub xkbv1: (), pub keymap_id: u64, pub keys: Vec, } #[allow(unused)] pub struct MousePointer { node: OwnedNode, keymap: DefaultKey, spatial: Arc, pointer: Arc, capture_manager: CaptureManager, mouse_datamap: MouseEvent, keyboard_datamap: KeyboardEvent, keyboard_sender: Arc, } impl MousePointer { pub fn new() -> Result { let node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?; let spatial = Spatial::add_to(&node.0, None, Mat4::IDENTITY, false); let pointer = InputMethod::add_to( &node.0, InputDataType::Pointer(Pointer::default()), Datamap::from_typed(MouseEvent::default())?, )?; let context = Context::new(0).unwrap(); let keymap = KEYMAPS.lock().insert( Keymap::new_from_names(context, None, CompileFlags::NO_FLAGS) .unwrap() .get_as_string(KeymapFormat::TextV1) .unwrap(), ); let keyboard_sender = PulseSender::add_to( &node.0, Datamap::from_typed(KeyboardEvent::default()).unwrap(), ) .unwrap(); Ok(MousePointer { node, spatial, pointer, capture_manager: CaptureManager::default(), mouse_datamap: Default::default(), keyboard_datamap: KeyboardEvent { keyboard: (), xkbv1: (), keymap_id: keymap.data().as_ffi(), keys: vec![], }, keymap, keyboard_sender, }) } pub fn update(&mut self) { let mouse = Input::get_mouse(); let ray = mouse.get_ray(); self.spatial.set_local_transform( Mat4::look_to_rh( Vec3::from(ray.position), Vec3::from(ray.direction), vec3(0.0, 1.0, 0.0), ) .inverse(), ); { // Set pointer input datamap self.mouse_datamap = MouseEvent { select: Input::key(Key::MouseLeft).is_active() as u32 as f32, middle: Input::key(Key::MouseCenter).is_active() as u32 as f32, context: Input::key(Key::MouseRight).is_active() as u32 as f32, grab: Input::key(Key::MouseBack).is_active() as u32 as f32, scroll_continuous: [0.0, mouse.scroll_change / 120.0].into(), scroll_discrete: [0.0, mouse.scroll_change / 120.0].into(), raw_input_events: vec![], }; *self.pointer.datamap.lock() = Datamap::from_typed(&self.mouse_datamap).unwrap(); } self.target_pointer_input(); self.send_keyboard_input(); } fn target_pointer_input(&mut self) { let distance_calculator: DistanceCalculator = |space, data, field| { let result = field.ray_march(Ray { origin: vec3(0.0, 0.0, 0.0), direction: vec3(0.0, 0.0, -1.0), space: space.clone(), }); let valid = result.deepest_point_distance > 0.0 && result.min_distance.is_sign_negative(); valid.then_some(result.deepest_point_distance) }; self.capture_manager.update_capture(&self.pointer); self.capture_manager .set_new_capture(&self.pointer, distance_calculator); self.capture_manager.apply_capture(&self.pointer); if self.capture_manager.capture.is_some() { return; } let sorted_handlers = get_sorted_handlers(&self.pointer, distance_calculator); self.pointer.set_handler_order(sorted_handlers.iter()); } fn send_keyboard_input(&mut self) { let rx = PULSE_RECEIVER_REGISTRY .get_valid_contents() .into_iter() .filter(|rx| mask_matches(&rx.mask, &self.keyboard_sender.mask)) .map(|rx| { let result = rx.field.ray_march(Ray { origin: vec3(0.0, 0.0, 0.0), direction: vec3(0.0, 0.0, -1.0), space: self.spatial.clone(), }); (rx, result) }) .filter(|(_rx, result)| { result.deepest_point_distance > 0.0 && result.min_distance < 0.05 }) .reduce(|(rx_a, result_a), (rx_b, result_b)| { if result_a.deepest_point_distance < result_b.deepest_point_distance { (rx_a, result_a) } else { (rx_b, result_b) } }) .map(|(rx, _)| rx); if let Some(rx) = rx { let keys = (8_u32..254) .map(|i| unsafe { std::mem::transmute(i) }) .filter_map(|k| Some((map_key(k)?, Input::key(k)))) .filter_map(|(i, k)| { if k.is_just_active() { Some(i as i32) } else if k.is_just_inactive() { Some(-(i as i32)) } else { None } }) .collect(); self.keyboard_datamap.keys = keys; if !self.keyboard_datamap.keys.is_empty() { pulse_receiver_client::data( &rx.node.upgrade().unwrap(), &self.node.0, &Datamap::from_typed(&self.keyboard_datamap).unwrap(), ) .unwrap(); } } } } fn map_key(key: Key) -> Option { match key { Key::Backspace => Some(input_event_codes::KEY_BACKSPACE!()), Key::Tab => Some(input_event_codes::KEY_TAB!()), Key::Return => Some(input_event_codes::KEY_ENTER!()), Key::Shift => Some(input_event_codes::KEY_LEFTSHIFT!()), Key::Ctrl => Some(input_event_codes::KEY_LEFTCTRL!()), Key::Alt => Some(input_event_codes::KEY_LEFTALT!()), Key::CapsLock => Some(input_event_codes::KEY_CAPSLOCK!()), Key::Esc => Some(input_event_codes::KEY_ESC!()), Key::Space => Some(input_event_codes::KEY_SPACE!()), Key::End => Some(input_event_codes::KEY_END!()), Key::Home => Some(input_event_codes::KEY_HOME!()), Key::Left => Some(input_event_codes::KEY_LEFT!()), Key::Right => Some(input_event_codes::KEY_RIGHT!()), Key::Up => Some(input_event_codes::KEY_UP!()), Key::Down => Some(input_event_codes::KEY_DOWN!()), Key::PageUp => Some(input_event_codes::KEY_PAGEUP!()), Key::PageDown => Some(input_event_codes::KEY_PAGEDOWN!()), Key::PrintScreen => Some(input_event_codes::KEY_PRINT!()), Key::KeyInsert => Some(input_event_codes::KEY_INSERT!()), Key::Del => Some(input_event_codes::KEY_DELETE!()), Key::Key0 => Some(input_event_codes::KEY_0!()), Key::Key1 => Some(input_event_codes::KEY_1!()), Key::Key2 => Some(input_event_codes::KEY_2!()), Key::Key3 => Some(input_event_codes::KEY_3!()), Key::Key4 => Some(input_event_codes::KEY_4!()), Key::Key5 => Some(input_event_codes::KEY_5!()), Key::Key6 => Some(input_event_codes::KEY_6!()), Key::Key7 => Some(input_event_codes::KEY_7!()), Key::Key8 => Some(input_event_codes::KEY_8!()), Key::Key9 => Some(input_event_codes::KEY_9!()), Key::A => Some(input_event_codes::KEY_A!()), Key::B => Some(input_event_codes::KEY_B!()), Key::C => Some(input_event_codes::KEY_C!()), Key::D => Some(input_event_codes::KEY_D!()), Key::E => Some(input_event_codes::KEY_E!()), Key::F => Some(input_event_codes::KEY_F!()), Key::G => Some(input_event_codes::KEY_G!()), Key::H => Some(input_event_codes::KEY_H!()), Key::I => Some(input_event_codes::KEY_I!()), Key::J => Some(input_event_codes::KEY_J!()), Key::K => Some(input_event_codes::KEY_K!()), Key::L => Some(input_event_codes::KEY_L!()), Key::M => Some(input_event_codes::KEY_M!()), Key::N => Some(input_event_codes::KEY_N!()), Key::O => Some(input_event_codes::KEY_O!()), Key::P => Some(input_event_codes::KEY_P!()), Key::Q => Some(input_event_codes::KEY_Q!()), Key::R => Some(input_event_codes::KEY_R!()), Key::S => Some(input_event_codes::KEY_S!()), Key::T => Some(input_event_codes::KEY_T!()), Key::U => Some(input_event_codes::KEY_U!()), Key::V => Some(input_event_codes::KEY_V!()), Key::W => Some(input_event_codes::KEY_W!()), Key::X => Some(input_event_codes::KEY_X!()), Key::Y => Some(input_event_codes::KEY_Y!()), Key::Z => Some(input_event_codes::KEY_Z!()), Key::Numpad0 => Some(input_event_codes::KEY_NUMERIC_0!()), Key::Numpad1 => Some(input_event_codes::KEY_NUMERIC_1!()), Key::Numpad2 => Some(input_event_codes::KEY_NUMERIC_2!()), Key::Numpad3 => Some(input_event_codes::KEY_NUMERIC_3!()), Key::Numpad4 => Some(input_event_codes::KEY_NUMERIC_4!()), Key::Numpad5 => Some(input_event_codes::KEY_NUMERIC_5!()), Key::Numpad6 => Some(input_event_codes::KEY_NUMERIC_6!()), Key::Numpad7 => Some(input_event_codes::KEY_NUMERIC_7!()), Key::Numpad8 => Some(input_event_codes::KEY_NUMERIC_8!()), Key::Numpad9 => Some(input_event_codes::KEY_NUMERIC_9!()), Key::F1 => Some(input_event_codes::KEY_F1!()), Key::F2 => Some(input_event_codes::KEY_F2!()), Key::F3 => Some(input_event_codes::KEY_F3!()), Key::F4 => Some(input_event_codes::KEY_F4!()), Key::F5 => Some(input_event_codes::KEY_F5!()), // Key::F6 => Some(input_event_codes::KEY_F6!()), // Key::F7 => Some(input_event_codes::KEY_F7!()), // Key::F8 => Some(input_event_codes::KEY_F8!()), Key::F9 => Some(input_event_codes::KEY_F9!()), Key::F10 => Some(input_event_codes::KEY_F10!()), Key::F11 => Some(input_event_codes::KEY_F11!()), Key::F12 => Some(input_event_codes::KEY_F12!()), Key::Comma => Some(input_event_codes::KEY_COMMA!()), Key::Period => Some(input_event_codes::KEY_DOT!()), Key::SlashFwd => Some(input_event_codes::KEY_SLASH!()), Key::SlashBack => Some(input_event_codes::KEY_BACKSLASH!()), Key::Semicolon => Some(input_event_codes::KEY_SEMICOLON!()), Key::Apostrophe => Some(input_event_codes::KEY_APOSTROPHE!()), Key::BracketOpen => Some(input_event_codes::KEY_LEFTBRACE!()), Key::BracketClose => Some(input_event_codes::KEY_RIGHTBRACE!()), Key::Minus => Some(input_event_codes::KEY_MINUS!()), Key::Equals => Some(input_event_codes::KEY_EQUAL!()), Key::Backtick => Some(input_event_codes::KEY_GRAVE!()), Key::LCmd => Some(input_event_codes::KEY_LEFTMETA!()), Key::RCmd => Some(input_event_codes::KEY_RIGHTMETA!()), Key::Multiply => Some(input_event_codes::KEY_NUMERIC_STAR!()), Key::Add => Some(input_event_codes::KEY_KPPLUS!()), Key::Subtract => Some(input_event_codes::KEY_MINUS!()), Key::Decimal => Some(input_event_codes::KEY_DOT!()), Key::Divide => Some(input_event_codes::KEY_SLASH!()), _ => None, } }