Files
server/src/wayland/surface.rs

233 lines
5.8 KiB
Rust

use super::{shaders::PANEL_SHADER_BYTES, state::WaylandState};
use crate::{
core::{destroy_queue, registry::Registry},
nodes::drawable::model::Model,
};
use mint::Vector2;
use parking_lot::Mutex;
use send_wrapper::SendWrapper;
use slog::Logger;
use smithay::{
backend::renderer::{
gles2::{Gles2Renderer, Gles2Texture},
utils::{import_surface_tree, RendererSurfaceStateUserData},
Texture,
},
desktop::utils::send_frames_surface_tree,
output::Output,
reexports::wayland_server::{
self, protocol::wl_surface::WlSurface, Display, DisplayHandle, Resource,
},
wayland::compositor::{self, SurfaceData, SurfaceUserData},
};
use std::{
sync::{Arc, Weak},
time::Duration,
};
use stereokit::{
material::{Material, Transparency},
shader::Shader,
texture::{Texture as SKTexture, TextureAddress, TextureFormat, TextureSample, TextureType},
StereoKit,
};
pub static CORE_SURFACES: Registry<CoreSurface> = Registry::new();
pub struct CoreSurfaceData {
wl_tex: Option<SendWrapper<Gles2Texture>>,
sk_tex: Option<SendWrapper<SKTexture>>,
sk_mat: Option<Arc<SendWrapper<Material>>>,
pub size: Vector2<u32>,
}
impl CoreSurfaceData {
fn new(sk: &StereoKit) -> Self {
let sk_tex = SendWrapper::new(
SKTexture::create(sk, TextureType::ImageNoMips, TextureFormat::RGBA32).unwrap(),
);
let sk_mat = {
let shader = Shader::from_mem(sk, PANEL_SHADER_BYTES).unwrap();
let mat = Material::create(sk, &shader).unwrap();
mat.set_parameter("diffuse", &*sk_tex);
mat.set_transparency(Transparency::Blend);
Arc::new(SendWrapper::new(mat))
};
CoreSurfaceData {
wl_tex: None,
sk_tex: Some(sk_tex),
sk_mat: Some(sk_mat),
size: Vector2::from([0, 0]),
}
}
fn update_tex(&mut self, data: &RendererSurfaceStateUserData, renderer: &Gles2Renderer) {
if let Some(surface_size) = data.borrow().surface_size() {
self.size = Vector2::from([surface_size.w as u32, surface_size.h as u32]);
}
self.wl_tex = data
.borrow()
.texture(renderer)
.cloned()
.map(SendWrapper::new);
if let Some(smithay_tex) = self.wl_tex.as_ref() {
let sk_tex = self.sk_tex.as_ref().unwrap();
unsafe {
sk_tex.set_native(
smithay_tex.tex_id() as usize,
smithay::backend::renderer::gles2::ffi::RGBA8.into(),
TextureType::Image,
smithay_tex.width(),
smithay_tex.height(),
false,
);
sk_tex.set_sample(TextureSample::Point);
sk_tex.set_address_mode(TextureAddress::Clamp);
}
}
}
}
impl Drop for CoreSurfaceData {
fn drop(&mut self) {
destroy_queue::add(self.wl_tex.take());
destroy_queue::add(self.sk_tex.take());
destroy_queue::add(self.sk_mat.take());
}
}
pub struct CoreSurface {
display: Weak<Mutex<Display<WaylandState>>>,
pub state: Weak<Mutex<WaylandState>>,
pub dh: DisplayHandle,
pub weak_surface: wayland_server::Weak<WlSurface>,
pub mapped_data: Mutex<Option<CoreSurfaceData>>,
pub pending_material_applications: Mutex<Vec<(Arc<Model>, u32)>>,
}
impl CoreSurface {
pub fn new(
state: &Arc<Mutex<WaylandState>>,
display: &Arc<Mutex<Display<WaylandState>>>,
dh: DisplayHandle,
surface: &WlSurface,
) -> Arc<Self> {
CORE_SURFACES.add(CoreSurface {
display: Arc::downgrade(display),
state: Arc::downgrade(state),
dh,
weak_surface: surface.downgrade(),
mapped_data: Mutex::new(None),
pending_material_applications: Mutex::new(Vec::new()),
})
}
pub fn process<F: FnOnce(&SurfaceData), M: FnOnce(&SurfaceData)>(
&self,
sk: &StereoKit,
renderer: &mut Gles2Renderer,
output: Output,
time: Duration,
log: &Logger,
on_mapped: F,
if_mapped: M,
) {
// Avoid a panic in rare cases
if self.wl_surface().data::<SurfaceUserData>().is_none() {
return;
}
// Import all surface buffers into textures
if import_surface_tree(renderer, &self.wl_surface(), log).is_err() {
return;
}
let mapped = compositor::with_states(&self.wl_surface(), |data| {
data.data_map
.get::<RendererSurfaceStateUserData>()
.map(|surface_states| surface_states.borrow().wl_buffer().is_some())
.unwrap_or(false)
});
if !mapped {
return;
}
let mut mapped_data = self.mapped_data.lock();
let just_mapped = mapped_data.is_none();
if just_mapped {
*mapped_data = Some(CoreSurfaceData::new(sk));
}
drop(mapped_data);
self.with_states(|data| {
self.with_data(|mapped_data| {
mapped_data.update_tex(
data.data_map.get::<RendererSurfaceStateUserData>().unwrap(),
renderer,
);
});
self.apply_surface_materials();
if just_mapped {
on_mapped(data);
}
if_mapped(data);
});
send_frames_surface_tree(&self.wl_surface(), &output, time, None, |_, _| {
Some(output.clone())
});
}
pub fn apply_material(&self, model: Arc<Model>, material_idx: u32) {
self.pending_material_applications
.lock()
.push((model, material_idx));
}
fn apply_surface_materials(&self) {
self.with_data(|mapped_data| {
let mut pending_material_applications = self.pending_material_applications.lock();
for (model, material_idx) in &*pending_material_applications {
model
.pending_material_replacements
.lock()
.insert(*material_idx, mapped_data.sk_mat.clone().unwrap());
}
pending_material_applications.clear();
});
}
pub fn wayland_state(&self) -> Arc<Mutex<WaylandState>> {
self.state.upgrade().unwrap()
}
pub fn wl_surface(&self) -> WlSurface {
self.weak_surface.upgrade().unwrap()
}
pub fn with_states<F, T>(&self, f: F) -> T
where
F: FnOnce(&SurfaceData) -> T,
{
compositor::with_states(&self.wl_surface(), f)
}
pub fn with_data<F, T>(&self, f: F) -> Option<T>
where
F: FnOnce(&mut CoreSurfaceData) -> T,
{
self.mapped_data.lock().as_mut().map(f)
}
pub fn flush_clients(&self) {
self.display
.upgrade()
.unwrap()
.lock()
.flush_clients()
.unwrap();
}
}
impl Drop for CoreSurface {
fn drop(&mut self) {
CORE_SURFACES.remove(self);
}
}