219 lines
6.3 KiB
Rust
219 lines
6.3 KiB
Rust
use super::{shaders::PANEL_SHADER_BYTES, state::WaylandState};
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use crate::{
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core::{delta::Delta, destroy_queue, registry::Registry},
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nodes::drawable::model::ModelPart,
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};
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use mint::Vector2;
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use send_wrapper::SendWrapper;
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use smithay::{
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backend::renderer::{
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gles::{GlesRenderer, GlesTexture},
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utils::{import_surface_tree, on_commit_buffer_handler, RendererSurfaceStateUserData},
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Renderer, Texture,
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},
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desktop::utils::send_frames_surface_tree,
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output::Output,
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reexports::wayland_server::{self, protocol::wl_surface::WlSurface, DisplayHandle, Resource},
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wayland::compositor::{self, SurfaceData},
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};
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use std::{ffi::c_void, sync::Arc, time::Duration};
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use stereokit::{
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Material, StereoKitDraw, Tex, TextureAddress, TextureFormat, TextureSample, TextureType,
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Transparency,
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};
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pub static CORE_SURFACES: Registry<CoreSurface> = Registry::new();
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pub struct CoreSurfaceData {
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wl_tex: Option<SendWrapper<GlesTexture>>,
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pub size: Vector2<u32>,
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}
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impl Drop for CoreSurfaceData {
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fn drop(&mut self) {
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destroy_queue::add(self.wl_tex.take());
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}
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}
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pub struct CoreSurface {
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pub dh: DisplayHandle,
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pub weak_surface: wayland_server::Weak<WlSurface>,
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mapped_data: Mutex<Option<CoreSurfaceData>>,
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sk_tex: OnceCell<SendWrapper<Tex>>,
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sk_mat: OnceCell<Arc<SendWrapper<Material>>>,
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material_offset: Mutex<Delta<u32>>,
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on_mapped: Box<dyn Fn() + Send + Sync>,
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on_commit: Box<dyn Fn(u32) + Send + Sync>,
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pub pending_material_applications: Registry<ModelPart>,
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}
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impl CoreSurface {
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pub fn add_to(
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dh: DisplayHandle,
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surface: &WlSurface,
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on_mapped: impl Fn() + Send + Sync + 'static,
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on_commit: impl Fn(u32) + Send + Sync + 'static,
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) {
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compositor::with_states(surface, |data| {
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data.data_map.insert_if_missing_threadsafe(|| {
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CORE_SURFACES.add(CoreSurface {
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dh,
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weak_surface: surface.downgrade(),
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mapped_data: Mutex::new(None),
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sk_tex: OnceCell::new(),
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sk_mat: OnceCell::new(),
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material_offset: Mutex::new(Delta::new(0)),
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on_mapped: Box::new(on_mapped) as Box<dyn Fn() + Send + Sync>,
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on_commit: Box::new(on_commit) as Box<dyn Fn(u32) + Send + Sync>,
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pending_material_applications: Registry::new(),
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})
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});
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});
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}
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pub fn commit(&self, count: u32) {
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(self.on_commit)(count);
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}
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pub fn from_wl_surface(surf: &WlSurface) -> Option<Arc<CoreSurface>> {
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compositor::with_states(surf, |data| {
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data.data_map.get::<Arc<CoreSurface>>().cloned()
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})
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}
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pub fn process(&self, sk: &impl StereoKitDraw, renderer: &mut GlesRenderer) {
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let Some(wl_surface) = self.wl_surface() else {return};
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let sk_tex = self.sk_tex.get_or_init(|| {
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SendWrapper::new(sk.tex_create(TextureType::IMAGE_NO_MIPS, TextureFormat::RGBA32))
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});
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self.sk_mat.get_or_init(|| {
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let shader = sk.shader_create_mem(&PANEL_SHADER_BYTES).unwrap();
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// let _ = renderer.with_context(|c| unsafe {
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// shader_inject(c, &mut shader, SIMULA_VERT_STR, SIMULA_FRAG_STR)
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// });
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let mat = sk.material_create(&shader);
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sk.material_set_texture(&mat, "diffuse", sk_tex.as_ref());
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sk.material_set_transparency(&mat, Transparency::Blend);
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Arc::new(SendWrapper::new(mat))
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});
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// Let smithay handle buffer management (has to be done here as RendererSurfaceStates is not thread safe)
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on_commit_buffer_handler::<WaylandState>(&wl_surface);
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// Import all surface buffers into textures
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if import_surface_tree(renderer, &wl_surface).is_err() {
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return;
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}
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let mapped = compositor::with_states(&wl_surface, |data| {
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data.data_map
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.get::<RendererSurfaceStateUserData>()
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.map(|surface_states| surface_states.borrow().buffer().is_some())
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.unwrap_or(false)
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});
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if !mapped {
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return;
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}
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let mut mapped_data = self.mapped_data.lock();
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let just_mapped = mapped_data.is_none();
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self.with_states(|data| {
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let renderer_surface_state = data
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.data_map
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.get::<RendererSurfaceStateUserData>()
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.unwrap()
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.borrow();
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let smithay_tex = renderer_surface_state
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.texture::<GlesRenderer>(renderer.id())
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.unwrap()
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.clone();
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let sk_tex = self.sk_tex.get().unwrap();
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let sk_mat = self.sk_mat.get().unwrap();
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unsafe {
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sk.tex_set_surface(
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sk_tex.as_ref(),
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smithay_tex.tex_id() as usize as *mut c_void,
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TextureType::IMAGE_NO_MIPS,
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smithay::backend::renderer::gles::ffi::RGBA8.into(),
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smithay_tex.width() as i32,
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smithay_tex.height() as i32,
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1,
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false,
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);
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sk.tex_set_sample(sk_tex.as_ref(), TextureSample::Point);
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sk.tex_set_address(sk_tex.as_ref(), TextureAddress::Clamp);
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}
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if let Some(material_offset) = self.material_offset.lock().delta() {
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sk.material_set_queue_offset(sk_mat.as_ref().as_ref(), *material_offset as i32);
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}
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let surface_size = renderer_surface_state.surface_size().unwrap();
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let new_mapped_data = CoreSurfaceData {
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size: Vector2::from([surface_size.w as u32, surface_size.h as u32]),
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wl_tex: Some(SendWrapper::new(smithay_tex)),
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};
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*mapped_data = Some(new_mapped_data);
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});
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drop(mapped_data);
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if just_mapped {
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(self.on_mapped)();
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}
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self.apply_surface_materials();
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}
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pub fn frame(&self, sk: &impl StereoKitDraw, output: Output) {
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let Some(wl_surface) = self.wl_surface() else {return};
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send_frames_surface_tree(
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&wl_surface,
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&output,
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Duration::from_secs_f64(sk.time_get()),
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None,
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|_, _| Some(output.clone()),
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);
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}
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pub fn set_material_offset(&self, material_offset: u32) {
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*self.material_offset.lock().value_mut() = material_offset;
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}
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pub fn apply_material(&self, model_part: &Arc<ModelPart>) {
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self.pending_material_applications.add_raw(model_part)
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}
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fn apply_surface_materials(&self) {
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for model_node in self.pending_material_applications.get_valid_contents() {
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model_node.replace_material(self.sk_mat.clone().get().unwrap().clone());
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}
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self.pending_material_applications.clear();
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}
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pub fn wl_surface(&self) -> Option<WlSurface> {
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self.weak_surface.upgrade().ok()
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}
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pub fn with_states<F, T>(&self, f: F) -> Option<T>
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where
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F: FnOnce(&SurfaceData) -> T,
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{
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self.wl_surface()
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.map(|wl_surface| compositor::with_states(&wl_surface, f))
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}
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pub fn size(&self) -> Option<Vector2<u32>> {
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self.mapped_data.lock().as_ref().map(|d| d.size)
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}
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}
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impl Drop for CoreSurface {
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fn drop(&mut self) {
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CORE_SURFACES.remove(self);
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destroy_queue::add(self.sk_tex.take());
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destroy_queue::add(self.sk_mat.take());
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}
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}
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