Files
server/src/objects/input/mouse_pointer.rs
2023-04-23 09:34:43 -04:00

150 lines
4.0 KiB
Rust

use crate::{
core::client::INTERNAL_CLIENT,
nodes::{
data::{mask_matches, Mask, PulseSender, PULSE_RECEIVER_REGISTRY},
fields::Ray,
input::{pointer::Pointer, InputMethod, InputType},
spatial::Spatial,
Node,
},
};
use color_eyre::eyre::Result;
use glam::{vec3, Mat4, Vec3};
use nanoid::nanoid;
use serde::Serialize;
use stardust_xr::schemas::{flat::Datamap, flex::flexbuffers};
use std::{convert::TryFrom, sync::Arc};
use stereokit::input::{ButtonState, Key, StereoKitInput};
use stereokit::values::Ray as SkRay;
use tracing::instrument;
const SK_KEYMAP: &str = include_str!("sk.kmp");
#[derive(Debug, Clone, Serialize)]
pub struct KeyboardEvent {
pub keyboard: String,
pub keymap: Option<String>,
pub keys_up: Option<Vec<u32>>,
pub keys_down: Option<Vec<u32>>,
}
pub struct MousePointer {
node: Arc<Node>,
spatial: Arc<Spatial>,
pointer: Arc<InputMethod>,
keyboard_sender: Arc<PulseSender>,
}
impl MousePointer {
pub fn new() -> Result<Self> {
let node = Node::create(&INTERNAL_CLIENT, "", &nanoid!(), false).add_to_scenegraph()?;
let spatial = Spatial::add_to(&node, None, Mat4::IDENTITY, false).unwrap();
let pointer =
InputMethod::add_to(&node, InputType::Pointer(Pointer::default()), None).unwrap();
let keyboard_mask = {
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("keyboard", "xkbv1");
map.end_map();
Mask(fbb.take_buffer())
};
let keyboard_sender = PulseSender::add_to(&node, keyboard_mask).unwrap();
Ok(MousePointer {
node,
spatial,
pointer,
keyboard_sender,
})
}
#[instrument(level = "debug", name = "Update Flatscreen Pointer Ray", skip_all)]
pub fn update(&self, sk: &impl StereoKitInput) {
let mouse = sk.input_mouse();
let ray = SkRay::from_mouse(&mouse);
self.spatial.set_local_transform(
Mat4::look_to_rh(ray.pos.into(), -Vec3::from(ray.dir), vec3(0.0, 1.0, 0.0)).inverse(),
);
{
// Set pointer input datamap
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push(
"select",
if sk.input_key(Key::MouseLeft).contains(ButtonState::Active) {
1.0f32
} else {
0.0f32
},
);
map.push(
"grab",
if sk.input_key(Key::MouseRight).contains(ButtonState::Active) {
1.0f32
} else {
0.0f32
},
);
let mut scroll_vec = map.start_vector("scroll");
scroll_vec.push(0_f32);
scroll_vec.push(mouse.scroll_change / 120.0);
scroll_vec.end_vector();
map.end_map();
*self.pointer.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
}
self.send_keyboard_input(sk);
}
fn send_keyboard_input(&self, sk: &impl StereoKitInput) {
let rx = PULSE_RECEIVER_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|rx| mask_matches(&rx.mask, &self.keyboard_sender.mask))
.map(|rx| {
let result = rx.field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, 1.0),
space: self.spatial.clone(),
});
(rx, result)
})
.filter(|(_rx, result)| {
result.deepest_point_distance > 0.0 && result.min_distance < 0.05
})
.reduce(|(rx_a, result_a), (rx_b, result_b)| {
if result_a.deepest_point_distance < result_b.deepest_point_distance {
(rx_a, result_a)
} else {
(rx_b, result_b)
}
})
.map(|(rx, _)| rx);
if let Some(rx) = rx {
let mut keys_up = vec![];
let mut keys_down = vec![];
let keys = (8_u32..254)
.filter_map(|i| Some((i, Key::try_from(i).ok()?)))
.map(|(i, k)| (i - 8, sk.input_key(k)));
for (key, state) in keys {
if state.contains(ButtonState::JustActive) {
keys_down.push(key);
} else if state.contains(ButtonState::JustInactive) {
keys_up.push(key);
}
}
let key_event = KeyboardEvent {
keyboard: "xkbv1".to_string(),
keymap: Some(SK_KEYMAP.to_string()),
keys_up: Some(keys_up),
keys_down: Some(keys_down),
};
let mut serializer = flexbuffers::FlexbufferSerializer::new();
let _ = key_event.serialize(&mut serializer);
rx.send_data(&self.node.uid, serializer.take_buffer())
.unwrap();
}
}
}