Files
server/src/nodes/field.rs

392 lines
12 KiB
Rust

use super::core::Node;
use super::spatial::{get_spatial_parent_flex, Spatial};
use crate::core::client::Client;
use anyhow::{anyhow, ensure, Result};
use glam::{swizzles::*, vec2, vec3, vec3a, Mat4, Vec3, Vec3A};
use libstardustxr::fusion::flex::FlexBuffable;
use libstardustxr::{flex_to_quat, flex_to_vec3};
use parking_lot::Mutex;
use portable_atomic::AtomicF32;
use std::ops::Deref;
use std::rc::Rc;
use std::sync::atomic::Ordering;
use std::sync::Arc;
pub trait FieldTrait {
fn local_distance(&self, p: Vec3A) -> f32;
fn local_normal(&self, p: Vec3A, r: f32) -> Vec3A {
let d = self.local_distance(p);
let e = vec2(r, 0_f32);
let n = vec3a(d, d, d)
- vec3a(
self.local_distance(vec3a(e.x, e.y, e.y)),
self.local_distance(vec3a(e.y, e.x, e.y)),
self.local_distance(vec3a(e.y, e.y, e.x)),
);
n.normalize()
}
fn local_closest_point(&self, p: Vec3A, r: f32) -> Vec3A {
p - (self.local_normal(p, r) * self.local_distance(p))
}
fn distance(&self, reference_space: &Spatial, p: Vec3A) -> f32 {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
self.local_distance(local_p)
}
fn normal(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_vector3a(self.local_normal(local_p, r))
}
fn closest_point(&self, reference_space: &Spatial, p: Vec3A, r: f32) -> Vec3A {
let reference_to_local_space =
Spatial::space_to_space_matrix(Some(reference_space), Some(self.spatial_ref()));
let local_p = reference_to_local_space.transform_point3a(p);
reference_to_local_space
.inverse()
.transform_point3a(self.local_closest_point(local_p, r))
}
fn add_field_methods(&self, node: &Arc<Node>) {
node.add_local_method("distance", field_distance_flex);
node.add_local_method("normal", field_normal_flex);
node.add_local_method("closest_point", field_closest_point_flex);
}
fn spatial_ref(&self) -> &Spatial;
}
fn field_distance_flex(node: &Node, calling_client: Rc<Client>, data: &[u8]) -> Result<Vec<u8>> {
let root = flexbuffers::Reader::get_root(data)?;
let flex_vec = root.get_vector()?;
let reference_space_path = flex_vec.idx(0).as_str();
let reference_space = calling_client
.scenegraph
.get_node(reference_space_path)
.ok_or_else(|| anyhow!("Reference space node does not exist"))?
.spatial
.get()
.ok_or_else(|| anyhow!("Reference space node does not have a spatial"))?
.clone();
let point = flex_to_vec3!(flex_vec.idx(1)).ok_or_else(|| anyhow!("Point is invalid"))?;
let distance = node
.field
.get()
.unwrap()
.distance(reference_space.as_ref(), point.into());
Ok(FlexBuffable::from(distance).build_singleton())
}
fn field_normal_flex(node: &Node, calling_client: Rc<Client>, data: &[u8]) -> Result<Vec<u8>> {
let root = flexbuffers::Reader::get_root(data)?;
let flex_vec = root.get_vector()?;
let reference_space_path = flex_vec.idx(0).as_str();
let reference_space = calling_client
.scenegraph
.get_node(reference_space_path)
.ok_or_else(|| anyhow!("Reference space node does not exist"))?
.spatial
.get()
.ok_or_else(|| anyhow!("Reference space node does not have a spatial"))?
.clone();
let point = flex_to_vec3!(flex_vec.idx(1)).ok_or_else(|| anyhow!("Point is invalid"))?;
let normal = node.field.get().as_ref().unwrap().normal(
reference_space.as_ref(),
point.into(),
0.001_f32,
);
Ok(FlexBuffable::from(mint::Vector3::from(normal)).build_singleton())
}
fn field_closest_point_flex(
node: &Node,
calling_client: Rc<Client>,
data: &[u8],
) -> Result<Vec<u8>> {
let root = flexbuffers::Reader::get_root(data)?;
let flex_vec = root.get_vector()?;
let reference_space_path = flex_vec.idx(0).as_str();
let reference_space = calling_client
.scenegraph
.get_node(reference_space_path)
.ok_or_else(|| anyhow!("Reference space node does not exist"))?
.spatial
.get()
.ok_or_else(|| anyhow!("Reference space node does not have a spatial"))?
.clone();
let point = flex_to_vec3!(flex_vec.idx(1)).ok_or_else(|| anyhow!("Point is invalid"))?;
let closest_point =
node.field
.get()
.unwrap()
.closest_point(reference_space.as_ref(), point.into(), 0.001_f32);
Ok(FlexBuffable::from(mint::Vector3::from(closest_point)).build_singleton())
}
pub enum Field {
Box(BoxField),
Cylinder(CylinderField),
Sphere(SphereField),
}
impl Deref for Field {
type Target = dyn FieldTrait;
fn deref(&self) -> &Self::Target {
match self {
Field::Box(field) => field,
Field::Cylinder(field) => field,
Field::Sphere(field) => field,
}
}
}
pub struct BoxField {
space: Arc<Spatial>,
size: Mutex<Vec3>,
}
impl BoxField {
pub fn add_to(node: &Arc<Node>, size: Vec3) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let box_field = BoxField {
space: node.spatial.get().unwrap().clone(),
size: Mutex::new(size),
};
box_field.add_field_methods(node);
node.add_local_signal("setSize", BoxField::set_size_flex);
let _ = node.field.set(Arc::new(Field::Box(box_field)));
Ok(())
}
pub fn set_size(&self, size: Vec3) {
*self.size.lock() = size;
}
pub fn set_size_flex(node: &Node, _calling_client: Rc<Client>, data: &[u8]) -> Result<()> {
let root = flexbuffers::Reader::get_root(data)?;
let size = flex_to_vec3!(root).ok_or_else(|| anyhow!("Size is invalid"))?;
if let Field::Box(box_field) = node.field.get().unwrap().as_ref() {
box_field.set_size(size.into());
}
Ok(())
}
}
impl FieldTrait for BoxField {
fn local_distance(&self, p: Vec3A) -> f32 {
let size = self.size.lock();
let q = vec3(
p.x.abs() - (size.x * 0.5_f32),
p.y.abs() - (size.y * 0.5_f32),
p.z.abs() - (size.z * 0.5_f32),
);
let v = vec3a(q.x.max(0_f32), q.y.max(0_f32), q.z.max(0_f32));
v.length() + q.x.max(q.y.max(q.z)).min(0_f32)
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub struct CylinderField {
space: Arc<Spatial>,
length: AtomicF32,
radius: AtomicF32,
}
impl CylinderField {
pub fn add_to(node: &Arc<Node>, length: f32, radius: f32) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let cylinder_field = CylinderField {
space: node.spatial.get().unwrap().clone(),
length: AtomicF32::new(length),
radius: AtomicF32::new(radius),
};
cylinder_field.add_field_methods(node);
node.add_local_signal("setSize", CylinderField::set_size_flex);
let _ = node.field.set(Arc::new(Field::Cylinder(cylinder_field)));
Ok(())
}
pub fn set_size(&self, length: f32, radius: f32) {
self.length.store(length, Ordering::Relaxed);
self.radius.store(radius, Ordering::Relaxed);
}
pub fn set_size_flex(node: &Node, _calling_client: Rc<Client>, data: &[u8]) -> Result<()> {
let root = flexbuffers::Reader::get_root(data)?;
let flex_vec = root.get_vector()?;
let length = flex_vec.idx(0).as_f32();
let radius = flex_vec.idx(1).as_f32();
if let Field::Cylinder(cylinder_field) = node.field.get().unwrap().as_ref() {
cylinder_field.set_size(length, radius);
}
Ok(())
}
}
impl FieldTrait for CylinderField {
fn local_distance(&self, p: Vec3A) -> f32 {
let radius = self.length.load(Ordering::Relaxed);
let d = vec2(p.xy().length().abs() - radius, p.z.abs() - (radius * 0.5));
d.x.max(d.y).min(0_f32)
+ (if d.x >= 0_f32 && d.y >= 0_f32 {
d.length()
} else {
0_f32
})
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub struct SphereField {
space: Arc<Spatial>,
radius: AtomicF32,
}
impl SphereField {
pub fn add_to(node: &Arc<Node>, radius: f32) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
ensure!(
node.field.get().is_none(),
"Internal: Node already has a field attached!"
);
let sphere_field = SphereField {
space: node.spatial.get().unwrap().clone(),
radius: AtomicF32::new(radius),
};
sphere_field.add_field_methods(node);
node.add_local_signal("setRadius", SphereField::set_radius_flex);
let _ = node.field.set(Arc::new(Field::Sphere(sphere_field)));
Ok(())
}
pub fn set_radius(&self, radius: f32) {
self.radius.store(radius, Ordering::Relaxed);
}
pub fn set_radius_flex(node: &Node, _calling_client: Rc<Client>, data: &[u8]) -> Result<()> {
let root = flexbuffers::Reader::get_root(data)?;
if let Field::Sphere(sphere_field) = node.field.get().unwrap().as_ref() {
sphere_field.set_radius(root.as_f32());
}
Ok(())
}
}
impl FieldTrait for SphereField {
fn local_distance(&self, p: Vec3A) -> f32 {
p.length() - self.radius.load(Ordering::Relaxed)
}
fn local_normal(&self, p: Vec3A, _r: f32) -> Vec3A {
-p.normalize()
}
fn local_closest_point(&self, p: Vec3A, _r: f32) -> Vec3A {
p.normalize() * self.radius.load(Ordering::Relaxed)
}
fn spatial_ref(&self) -> &Spatial {
self.space.as_ref()
}
}
pub fn create_interface(client: &Rc<Client>) {
let node = Node::create("", "field", false);
node.add_local_signal("createBoxField", create_box_field_flex);
node.add_local_signal("createCylinderField", create_cylinder_field_flex);
node.add_local_signal("createSphereField", create_sphere_field_flex);
client.scenegraph.add_node(node);
}
pub fn create_box_field_flex(_node: &Node, calling_client: Rc<Client>, data: &[u8]) -> Result<()> {
let root = flexbuffers::Reader::get_root(data)?;
let flex_vec = root.get_vector()?;
let node = Node::create("/field", flex_vec.idx(0).get_str()?, true);
let parent = get_spatial_parent_flex(&calling_client, flex_vec.idx(1).get_str()?)?;
let transform = Mat4::from_rotation_translation(
flex_to_quat!(flex_vec.idx(3))
.ok_or_else(|| anyhow!("Rotation not found"))?
.into(),
flex_to_vec3!(flex_vec.idx(2))
.ok_or_else(|| anyhow!("Position not found"))?
.into(),
);
let size = flex_to_vec3!(flex_vec.idx(4)).ok_or_else(|| anyhow!("Size invalid"))?;
let node_rc = calling_client.scenegraph.add_node(node);
Spatial::add_to(&node_rc, Some(parent), transform)?;
BoxField::add_to(&node_rc, size.into())?;
Ok(())
}
pub fn create_cylinder_field_flex(
_node: &Node,
calling_client: Rc<Client>,
data: &[u8],
) -> Result<()> {
let root = flexbuffers::Reader::get_root(data)?;
let flex_vec = root.get_vector()?;
let node = Node::create("/field", flex_vec.idx(0).get_str()?, true);
let parent = get_spatial_parent_flex(&calling_client, flex_vec.idx(1).get_str()?)?;
let transform = Mat4::from_rotation_translation(
flex_to_quat!(flex_vec.idx(3))
.ok_or_else(|| anyhow!("Rotation not found"))?
.into(),
flex_to_vec3!(flex_vec.idx(2))
.ok_or_else(|| anyhow!("Position not found"))?
.into(),
);
let length = flex_vec.idx(0).as_f32();
let radius = flex_vec.idx(1).as_f32();
let node_rc = calling_client.scenegraph.add_node(node);
Spatial::add_to(&node_rc, Some(parent), transform)?;
CylinderField::add_to(&node_rc, length, radius)?;
Ok(())
}
pub fn create_sphere_field_flex(
_node: &Node,
calling_client: Rc<Client>,
data: &[u8],
) -> Result<()> {
let root = flexbuffers::Reader::get_root(data)?;
let flex_vec = root.get_vector()?;
let node = Node::create("/field", flex_vec.idx(0).get_str()?, true);
let parent = get_spatial_parent_flex(&calling_client, flex_vec.idx(1).get_str()?)?;
let transform = Mat4::from_translation(
flex_to_vec3!(flex_vec.idx(2))
.ok_or_else(|| anyhow!("Position not found"))?
.into(),
);
let node_rc = calling_client.scenegraph.add_node(node);
Spatial::add_to(&node_rc, Some(parent), transform)?;
SphereField::add_to(&node_rc, flex_vec.idx(3).as_f32())?;
Ok(())
}