Files
server/src/objects/input/oxr_hand.rs
2025-10-22 23:40:29 +02:00

358 lines
12 KiB
Rust

use crate::core::client::INTERNAL_CLIENT;
use crate::nodes::OwnedNode;
use crate::nodes::fields::{Field, FieldTrait};
use crate::nodes::input::{Finger, INPUT_HANDLER_REGISTRY, InputDataType, InputHandler, Thumb};
use crate::nodes::{
Node,
input::{Hand, InputMethod, Joint},
spatial::Spatial,
};
use crate::objects::{AsyncTracked, ObjectHandle, SpatialRef, Tracked};
use crate::{BevyMaterial, DbusConnection, ObjectRegistryRes, PreFrameWait, get_time};
use bevy::prelude::Transform as BevyTransform;
use bevy::prelude::*;
use bevy_mod_openxr::helper_traits::{ToQuat, ToVec3};
use bevy_mod_openxr::resources::{OxrFrameState, Pipelined};
use bevy_mod_openxr::session::OxrSession;
use bevy_mod_xr::hands::{HandBone, HandSide, XrHandBoneEntities, XrHandBoneRadius};
use bevy_mod_xr::session::{XrPreDestroySession, XrSessionCreated, session_available};
use bevy_mod_xr::spaces::{XrPrimaryReferenceSpace, XrSpaceLocationFlags};
use bevy_sk::hand::GRADIENT_TEXTURE_HANDLE;
use color_eyre::eyre::Result;
use glam::{Mat4, Quat, Vec3};
use openxr::{HandJointLocation, SpaceLocationFlags};
use serde::{Deserialize, Serialize};
use stardust_xr::values::Datamap;
use std::sync::Arc;
use zbus::Connection;
use super::{CaptureManager, get_sorted_handlers};
pub struct HandPlugin;
impl Plugin for HandPlugin {
fn build(&self, app: &mut App) {
app.add_systems(PreFrameWait, update_hands.run_if(resource_exists::<Hands>));
app.add_systems(XrSessionCreated, create_trackers);
app.add_systems(XrPreDestroySession, destroy_trackers);
app.add_systems(PostUpdate, update_hand_material.run_if(resource_exists::<Hands>));
app.add_systems(Startup, setup.run_if(session_available));
}
}
fn update_hands(
mut hands: ResMut<Hands>,
session: Option<Res<OxrSession>>,
state: Option<Res<OxrFrameState>>,
ref_space: Option<Res<XrPrimaryReferenceSpace>>,
mut materials: ResMut<Assets<BevyMaterial>>,
mut joint_query: Query<(
&mut BevyTransform,
&mut XrSpaceLocationFlags,
&mut XrHandBoneRadius,
)>,
joints_query: Query<&XrHandBoneEntities>,
pipelined: Option<Res<Pipelined>>,
) {
let (Some(session), Some(state), Some(ref_space)) = (session, state, ref_space) else {
hands.left.tracked.set_tracked(false);
hands.right.tracked.set_tracked(false);
return;
};
let get_joints = |hand: &mut OxrHandInput| -> Option<openxr::HandJointLocations> {
let Some(tracker) = hand.tracker.as_ref() else {
hand.input.spatial.node().unwrap().set_enabled(false);
hand.tracked.set_tracked(false);
return None;
};
let time = get_time(pipelined.is_some(), &state);
session
.locate_hand_joints(tracker, &ref_space, time)
.inspect_err(|err| error!("Error while locating hand joints"))
.ok()
.flatten()
};
let joints_left = get_joints(&mut hands.left);
let joints_right = get_joints(&mut hands.right);
hands.left.update(joints_left.as_ref(), &mut materials);
hands.right.update(joints_right.as_ref(), &mut materials);
}
fn pinch_between(joint_1: &Joint, joint_2: &Joint) -> f32 {
const PINCH_MAX: f32 = 0.11;
const PINCH_ACTIVACTION_DISTANCE: f32 = 0.01;
let combined_radius = joint_1.radius + joint_2.radius;
let pinch_dist =
Vec3::from(joint_1.position).distance(Vec3::from(joint_2.position)) - combined_radius;
(1.0 - ((pinch_dist - PINCH_ACTIVACTION_DISTANCE) / (PINCH_MAX - PINCH_ACTIVACTION_DISTANCE)))
.clamp(0.0, 1.0)
}
fn create_trackers(session: Res<OxrSession>, mut hands: ResMut<Hands>) {
hands.left.tracker = session
.create_hand_tracker(openxr::HandEXT::LEFT)
.inspect_err(|err| error!("failed to create left hand tracker"))
.ok();
hands.right.tracker = session
.create_hand_tracker(openxr::HandEXT::RIGHT)
.inspect_err(|err| error!("failed to create right hand tracker"))
.ok();
}
fn destroy_trackers(mut hands: ResMut<Hands>) {
hands.left.tracker.take();
hands.right.tracker.take();
}
#[derive(Component)]
struct CorrectHandMaterial;
fn update_hand_material(
query: Query<
(Entity, &HandSide),
(
With<XrHandBoneEntities>,
With<MeshMaterial3d<BevyMaterial>>,
Without<CorrectHandMaterial>,
),
>,
mut cmds: Commands,
hands: Res<Hands>,
) {
for (entity, side) in &query {
let handle = match side {
HandSide::Left => hands.left.material.clone(),
HandSide::Right => hands.right.material.clone(),
};
cmds.entity(entity)
.insert(MeshMaterial3d(handle))
.insert(CorrectHandMaterial);
}
}
fn setup(
connection: Res<DbusConnection>,
mut cmds: Commands,
mut materials: ResMut<Assets<BevyMaterial>>,
) {
tokio::task::spawn({
let connection = connection.clone();
async move {
connection
.request_name("org.stardustxr.Hands")
.await
.unwrap();
}
});
cmds.insert_resource(Hands {
left: OxrHandInput::new(&connection, HandSide::Left, &mut materials).unwrap(),
right: OxrHandInput::new(&connection, HandSide::Right, &mut materials).unwrap(),
});
}
fn convert_joint(joint: HandJointLocation) -> Joint {
Joint {
position: joint.pose.position.to_vec3().into(),
rotation: joint.pose.orientation.to_quat().into(),
radius: joint.radius,
distance: 0.0,
}
}
#[derive(Resource)]
struct Hands {
left: OxrHandInput,
right: OxrHandInput,
}
#[derive(Default, Deserialize, Serialize)]
struct HandDatamap {
pinch_strength: f32,
grab_strength: f32,
}
pub struct OxrHandInput {
_node: OwnedNode,
palm_spatial: Arc<Spatial>,
palm_object: ObjectHandle<SpatialRef>,
side: HandSide,
input: Arc<InputMethod>,
capture_manager: CaptureManager,
datamap: HandDatamap,
tracked: AsyncTracked,
tracker: Option<openxr::HandTracker>,
captured: bool,
material: Handle<BevyMaterial>,
}
impl OxrHandInput {
pub fn new(
connection: &Connection,
side: HandSide,
materials: &mut Assets<BevyMaterial>,
) -> Result<Self> {
let (palm_spatial, palm_object) = SpatialRef::create(
connection,
&("/org/stardustxr/Hand/".to_string()
+ match side {
HandSide::Left => "left",
HandSide::Right => "right",
} + "/palm"),
);
let tracked = AsyncTracked::new(
connection,
&("/org/stardustxr/Hand/".to_string()
+ match side {
HandSide::Left => "left",
HandSide::Right => "right",
}),
);
let node = Node::generate(&INTERNAL_CLIENT, false).add_to_scenegraph_owned()?;
Spatial::add_to(&node.0, None, Mat4::IDENTITY, false);
let hand = InputDataType::Hand(Hand {
right: matches!(side, HandSide::Right),
..Default::default()
});
let datamap = Datamap::from_typed(HandDatamap::default())?;
let input = InputMethod::add_to(&node.0, hand, datamap)?;
let material = materials.add(BevyMaterial {
base_color: Srgba::new(1.0, 1.0, 1.0, 1.0).into(),
alpha_mode: AlphaMode::Blend,
base_color_texture: Some(GRADIENT_TEXTURE_HANDLE),
perceptual_roughness: 1.0,
..default()
});
Ok(OxrHandInput {
_node: node,
palm_spatial,
palm_object,
side,
input,
tracked,
capture_manager: CaptureManager::default(),
datamap: Default::default(),
tracker: None,
material,
captured: false,
})
}
pub fn set_enabled(&self, enabled: bool) {
if let Some(node) = self.input.spatial.node() {
node.set_enabled(enabled);
}
self.tracked.set_tracked(enabled);
}
fn update(
&mut self,
joints: Option<&openxr::HandJointLocations>,
materials: &mut ResMut<Assets<BevyMaterial>>,
) {
// TODO: use the hand data source ext
let real_hand = true;
let input_node = self.input.spatial.node().unwrap();
let is_tracked = real_hand
&& joints.is_some_and(|v| {
v.iter().all(|v| {
v.location_flags.contains(
SpaceLocationFlags::POSITION_VALID | SpaceLocationFlags::POSITION_TRACKED,
) || v.location_flags.contains(
SpaceLocationFlags::ORIENTATION_VALID
| SpaceLocationFlags::ORIENTATION_TRACKED,
)
})
});
self.set_enabled(is_tracked);
if is_tracked {
// cannot ever crash, is_tracked is only true of joints is some
let joints = joints.unwrap();
let new_hand = Hand {
right: matches!(self.side, HandSide::Right),
thumb: Thumb {
tip: convert_joint(joints[HandBone::ThumbTip as usize]),
distal: convert_joint(joints[HandBone::ThumbDistal as usize]),
proximal: convert_joint(joints[HandBone::ThumbProximal as usize]),
metacarpal: convert_joint(joints[HandBone::ThumbMetacarpal as usize]),
},
index: Finger {
tip: convert_joint(joints[HandBone::IndexTip as usize]),
distal: convert_joint(joints[HandBone::IndexDistal as usize]),
intermediate: convert_joint(joints[HandBone::IndexIntermediate as usize]),
proximal: convert_joint(joints[HandBone::IndexProximal as usize]),
metacarpal: convert_joint(joints[HandBone::IndexMetacarpal as usize]),
},
middle: Finger {
tip: convert_joint(joints[HandBone::MiddleTip as usize]),
distal: convert_joint(joints[HandBone::MiddleDistal as usize]),
intermediate: convert_joint(joints[HandBone::MiddleIntermediate as usize]),
proximal: convert_joint(joints[HandBone::MiddleProximal as usize]),
metacarpal: convert_joint(joints[HandBone::MiddleMetacarpal as usize]),
},
ring: Finger {
tip: convert_joint(joints[HandBone::RingTip as usize]),
distal: convert_joint(joints[HandBone::RingDistal as usize]),
intermediate: convert_joint(joints[HandBone::RingIntermediate as usize]),
proximal: convert_joint(joints[HandBone::RingProximal as usize]),
metacarpal: convert_joint(joints[HandBone::RingMetacarpal as usize]),
},
little: Finger {
tip: convert_joint(joints[HandBone::LittleTip as usize]),
distal: convert_joint(joints[HandBone::LittleDistal as usize]),
intermediate: convert_joint(joints[HandBone::LittleIntermediate as usize]),
proximal: convert_joint(joints[HandBone::LittleProximal as usize]),
metacarpal: convert_joint(joints[HandBone::LittleMetacarpal as usize]),
},
palm: convert_joint(joints[HandBone::Palm as usize]),
wrist: convert_joint(joints[HandBone::Wrist as usize]),
elbow: None,
};
self.palm_spatial
.set_local_transform(Mat4::from_rotation_translation(
new_hand.palm.rotation.into(),
new_hand.palm.position.into(),
));
self.datamap.pinch_strength = pinch_between(&new_hand.thumb.tip, &new_hand.index.tip);
// this is how stereokit calculates grab
self.datamap.grab_strength =
pinch_between(&new_hand.ring.tip, &new_hand.ring.metacarpal);
*self.input.data.lock() = InputDataType::Hand(new_hand);
*self.input.datamap.lock() = Datamap::from_typed(&self.datamap).unwrap();
let captured = self.capture_manager.capture.upgrade().is_some();
if captured && !self.captured {
materials.get_mut(&self.material).unwrap().base_color =
Srgba::rgb(0., 1., 0.75).into();
} else if self.captured && !captured {
materials.get_mut(&self.material).unwrap().base_color =
Srgba::rgb(1., 1.0, 1.0).into();
}
self.captured = captured;
}
let distance_calculator = |space: &Arc<Spatial>, data: &InputDataType, field: &Field| {
let InputDataType::Hand(hand) = data else {
return None;
};
let thumb_tip_distance = field.distance(space, hand.thumb.tip.position.into());
let index_tip_distance = field.distance(space, hand.index.tip.position.into());
let middle_tip_distance = field.distance(space, hand.middle.tip.position.into());
let ring_tip_distance = field.distance(space, hand.ring.tip.position.into());
Some(
(thumb_tip_distance * 0.3)
+ (index_tip_distance * 0.4)
+ (middle_tip_distance * 0.15)
+ (ring_tip_distance * 0.15),
)
};
self.capture_manager.update_capture(&self.input);
self.capture_manager
.set_new_capture(&self.input, distance_calculator);
self.capture_manager.apply_capture(&self.input);
if self.capture_manager.capture.upgrade().is_some() {
return;
}
let sorted_handlers = get_sorted_handlers(&self.input, distance_calculator);
self.input
.set_handler_order(sorted_handlers.iter().map(|(handler, _)| handler));
}
}