Files
server/src/wayland/core/shm_buffer_backing.rs
2025-07-27 02:02:47 +02:00

100 lines
2.3 KiB
Rust

use super::shm_pool::ShmPool;
use bevy::{
asset::{Assets, Handle, RenderAssetUsages},
image::Image,
render::render_resource::{Extent3d, TextureDimension, TextureFormat},
};
use mint::Vector2;
use std::sync::Arc;
use waynest::server::protocol::core::wayland::wl_shm::Format;
/// Parameters for a shared memory buffer
#[derive(Debug)]
pub struct ShmBufferBacking {
pool: Arc<ShmPool>,
offset: usize,
stride: usize,
size: Vector2<usize>,
format: Format,
}
impl ShmBufferBacking {
pub fn new(
pool: Arc<ShmPool>,
offset: usize,
stride: usize,
size: Vector2<usize>,
format: Format,
) -> Self {
Self {
pool,
offset,
stride,
size,
format,
}
}
#[tracing::instrument("debug", skip_all)]
pub fn update_tex(&self, images: &mut Assets<Image>) -> Option<Handle<Image>> {
let src_data_lock = self.pool.data_lock();
let mut src_cursor = self.offset;
// Calculate maximum cursor position needed - stride is already in bytes
let max_cursor = self.offset + (self.size.y * self.stride);
// Check if we have enough data
if max_cursor > src_data_lock.len() {
return None;
}
let data_len = self.size.x * self.size.y * 4;
if src_data_lock.len() != data_len {
return None;
}
let mut dst_cursor = 0;
let mut dst_data = vec![0u8; data_len];
for _y in 0..self.size.y {
for _x in 0..self.size.x {
match self.format {
Format::Argb8888 | Format::Xrgb8888 => {
dst_data[dst_cursor] = src_data_lock[src_cursor + 2]; // Red is byte 2
dst_data[dst_cursor + 1] = src_data_lock[src_cursor + 1]; // Green is byte 1
dst_data[dst_cursor + 2] = src_data_lock[src_cursor]; // Blue is byte 0
dst_data[dst_cursor + 3] = src_data_lock[src_cursor + 3]; // Alpha is byte 3
}
_ => panic!("Unsupported format {:?}", self.format),
}
src_cursor += 4;
dst_cursor += 4;
}
src_cursor += self.stride - (self.size.x * 4);
}
let image = Image::new(
Extent3d {
width: self.size().x as u32,
height: self.size().y as u32,
depth_or_array_layers: 1,
},
TextureDimension::D2,
dst_data,
TextureFormat::Rgba8UnormSrgb,
RenderAssetUsages::RENDER_WORLD,
);
Some(images.add(image))
}
pub fn is_transparent(&self) -> bool {
match self.format {
Format::Xrgb8888 => false,
Format::Argb8888 => true,
_ => true,
}
}
pub fn size(&self) -> Vector2<usize> {
self.size
}
}