get_parent grab popups fix head thingy popup list feat: remove set_active feat(wayland): commit_popup feat(wayland): cleanup moar changess actually fix the problem with everything oh my god proper popup state fix: multi thread event loop fix: match popup surface ID make wayland input system go over surfaces instead of toplevels feat: massive refactor of all wayland things
268 lines
7.8 KiB
Rust
268 lines
7.8 KiB
Rust
use super::Node;
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use crate::core::client::Client;
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use crate::core::destroy_queue;
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use crate::core::registry::Registry;
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use crate::core::resource::ResourceID;
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use crate::nodes::drawable::Drawable;
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use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial};
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use color_eyre::eyre::{bail, ensure, eyre, Result};
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use mint::{ColumnMatrix4, Vector2, Vector3, Vector4};
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use portable_atomic::{AtomicBool, Ordering};
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use rustc_hash::FxHashMap;
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use send_wrapper::SendWrapper;
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use serde::Deserialize;
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use stardust_xr::schemas::flex::deserialize;
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use stardust_xr::values::Transform;
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use std::ffi::OsStr;
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use std::fmt::Error;
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use std::path::PathBuf;
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use std::sync::Arc;
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use stereokit::color_named::WHITE;
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use stereokit::lifecycle::{StereoKitContext, StereoKitDraw};
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use stereokit::material::Material;
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use stereokit::model::Model as SKModel;
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use stereokit::render::RenderLayer;
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use stereokit::texture::Texture;
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use stereokit::values::Color128;
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static MODEL_REGISTRY: Registry<Model> = Registry::new();
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#[derive(Deserialize, Debug)]
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#[serde(tag = "t", content = "c")]
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pub enum MaterialParameter {
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Float(f32),
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Vector2(Vector2<f32>),
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Vector3(Vector3<f32>),
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Vector4(Vector4<f32>),
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Color([f32; 4]),
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Int(i32),
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Int2(Vector2<i32>),
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Int3(Vector3<i32>),
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Int4(Vector4<i32>),
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Bool(bool),
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UInt(u32),
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UInt2(Vector2<u32>),
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UInt3(Vector3<u32>),
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UInt4(Vector4<u32>),
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Matrix(ColumnMatrix4<f32>),
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Texture(ResourceID),
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}
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impl MaterialParameter {
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fn apply_to_material(
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&self,
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client: &Client,
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sk: &impl StereoKitContext,
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material: &Material,
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parameter_name: &str,
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) {
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match self {
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MaterialParameter::Float(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Vector2(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Vector3(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Vector4(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Color(val) => {
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material.set_parameter(sk, parameter_name, &Color128::from(val.clone()));
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}
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MaterialParameter::Int(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Int2(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Int3(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Int4(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Bool(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::UInt(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::UInt2(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::UInt3(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::UInt4(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Matrix(val) => {
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material.set_parameter(sk, parameter_name, val);
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}
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MaterialParameter::Texture(resource) => {
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let Some(texture_path) = resource.get_file(
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&client.base_resource_prefixes.lock().clone(),
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&[OsStr::new("png"), OsStr::new("jpg")],
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) else {return};
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if let Some(tex) = Texture::from_file(sk, texture_path, true, 0) {
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material.set_parameter(sk, parameter_name, &tex);
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}
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}
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}
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}
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}
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pub struct Model {
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enabled: Arc<AtomicBool>,
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space: Arc<Spatial>,
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resource_id: ResourceID,
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pending_model_path: OnceCell<PathBuf>,
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pending_material_parameters: Mutex<FxHashMap<(i32, String), MaterialParameter>>,
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pub pending_material_replacements: Mutex<FxHashMap<u32, Arc<SendWrapper<Material>>>>,
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sk_model: OnceCell<SendWrapper<SKModel>>,
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}
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impl Model {
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pub fn add_to(node: &Arc<Node>, resource_id: ResourceID) -> Result<Arc<Model>> {
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ensure!(
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node.spatial.get().is_some(),
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"Internal: Node does not have a spatial attached!"
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);
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ensure!(
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node.drawable.get().is_none(),
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"Internal: Node already has a drawable attached!"
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);
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let model = Model {
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enabled: node.enabled.clone(),
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space: node.spatial.get().unwrap().clone(),
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resource_id,
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pending_model_path: OnceCell::new(),
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pending_material_parameters: Mutex::new(FxHashMap::default()),
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pending_material_replacements: Mutex::new(FxHashMap::default()),
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sk_model: OnceCell::new(),
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};
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node.add_local_signal("set_material_parameter", Model::set_material_parameter_flex);
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let model_arc = MODEL_REGISTRY.add(model);
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let _ = model_arc.pending_model_path.set(
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model_arc
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.resource_id
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.get_file(
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&node
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.get_client()
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.ok_or_else(|| eyre!("Client not found"))?
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.base_resource_prefixes
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.lock()
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.clone(),
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&[OsStr::new("glb"), OsStr::new("gltf")],
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)
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.ok_or_else(|| eyre!("Resource not found"))?,
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);
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let _ = node.drawable.set(Drawable::Model(model_arc.clone()));
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Ok(model_arc)
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}
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fn set_material_parameter_flex(
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node: &Node,
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_calling_client: Arc<Client>,
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data: &[u8],
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) -> Result<()> {
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let Some(Drawable::Model(model)) = node.drawable.get() else {bail!("Not a drawable??")};
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#[derive(Deserialize)]
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struct MaterialParameterInfo {
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idx: u32,
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name: String,
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value: MaterialParameter,
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}
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let info: MaterialParameterInfo = deserialize(data)?;
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model
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.pending_material_parameters
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.lock()
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.insert((info.idx as i32, info.name), info.value);
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Ok(())
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}
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fn draw(&self, sk: &StereoKitDraw) {
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let sk_model = self
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.sk_model
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.get_or_try_init(|| -> color_eyre::eyre::Result<SendWrapper<SKModel>> {
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let pending_model_path = self.pending_model_path.get().ok_or(Error)?;
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let model = SKModel::from_file(sk, pending_model_path.as_path(), None)?;
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Ok(SendWrapper::new(model.clone()))
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})
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.ok();
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if let Some(sk_model) = sk_model {
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{
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let mut material_replacements = self.pending_material_replacements.lock();
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for (material_idx, replacement_material) in material_replacements.iter() {
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if sk_model.get_material(sk, *material_idx as i32).is_some() {
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sk_model.set_material(sk, *material_idx as i32, replacement_material);
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}
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}
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material_replacements.clear();
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}
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if let Some(client) = self.space.node.upgrade().and_then(|n| n.client.upgrade()) {
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let mut material_parameters = self.pending_material_parameters.lock();
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for ((material_idx, parameter_name), parameter_value) in material_parameters.drain()
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{
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let Some(material) = sk_model.get_material(sk, material_idx) else {continue};
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let new_material = material.clone();
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parameter_value.apply_to_material(
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&client,
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sk,
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&new_material,
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parameter_name.as_str(),
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);
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sk_model.set_material(sk, material_idx, &new_material);
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}
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}
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let global_transform = self.space.global_transform().into();
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sk_model.draw(sk, global_transform, WHITE, RenderLayer::Layer0);
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}
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}
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}
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impl Drop for Model {
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fn drop(&mut self) {
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if let Some(model) = self.sk_model.take() {
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destroy_queue::add(model);
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}
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MODEL_REGISTRY.remove(self);
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}
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}
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pub fn draw_all(sk: &StereoKitDraw) {
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for model in MODEL_REGISTRY.get_valid_contents() {
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if model.enabled.load(Ordering::Relaxed) {
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model.draw(sk);
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}
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}
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}
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pub fn create_flex(_node: &Node, calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
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#[derive(Deserialize)]
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struct CreateModelInfo<'a> {
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name: &'a str,
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parent_path: &'a str,
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transform: Transform,
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resource: ResourceID,
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}
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let info: CreateModelInfo = deserialize(data)?;
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let node = Node::create(&calling_client, "/drawable/model", info.name, true);
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let parent = find_spatial_parent(&calling_client, info.parent_path)?;
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let transform = parse_transform(info.transform, true, true, true);
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let node = node.add_to_scenegraph()?;
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Spatial::add_to(&node, Some(parent), transform, false)?;
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Model::add_to(&node, info.resource)?;
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Ok(())
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}
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