147 lines
2.6 KiB
Rust
147 lines
2.6 KiB
Rust
use std::os::fd::OwnedFd;
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use waynest::{
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server::{
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Client, Dispatcher, Result,
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protocol::core::wayland::{
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wl_data_device::*, wl_data_device_manager::*, wl_data_offer::WlDataOffer,
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wl_data_source::*,
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},
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},
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wire::ObjectId,
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};
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// TODO: actually implement this
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#[derive(Debug, Dispatcher)]
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pub struct DataDeviceManager;
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impl WlDataDeviceManager for DataDeviceManager {
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async fn create_data_source(
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&self,
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client: &mut Client,
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_sender_id: ObjectId,
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id: ObjectId,
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) -> Result<()> {
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client.insert(id, DataSource);
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Ok(())
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}
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async fn get_data_device(
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&self,
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client: &mut Client,
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_sender_id: ObjectId,
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id: ObjectId,
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_seat: ObjectId,
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) -> Result<()> {
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client.insert(id, DataDevice);
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Ok(())
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}
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}
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#[derive(Debug, Dispatcher)]
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pub struct DataSource;
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impl WlDataSource for DataSource {
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async fn send(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_mime_type: String,
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_fd: OwnedFd,
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) -> Result<()> {
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Ok(())
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}
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async fn offer(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_mime_type: String,
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) -> Result<()> {
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Ok(())
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}
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async fn destroy(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
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Ok(())
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}
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async fn set_actions(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_dnd_actions: DndAction,
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) -> Result<()> {
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Ok(())
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}
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}
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#[derive(Debug, Dispatcher)]
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pub struct DataDevice;
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impl WlDataDevice for DataDevice {
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async fn start_drag(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_source: Option<ObjectId>,
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_origin: ObjectId,
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_icon: Option<ObjectId>,
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_serial: u32,
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) -> Result<()> {
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Ok(())
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}
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async fn set_selection(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_source: Option<ObjectId>,
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_serial: u32,
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) -> Result<()> {
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Ok(())
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}
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async fn release(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
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Ok(())
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}
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}
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#[derive(Debug, Dispatcher)]
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pub struct DataOffer;
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impl WlDataOffer for DataOffer {
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async fn accept(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_serial: u32,
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_mime_type: Option<String>,
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) -> Result<()> {
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Ok(())
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}
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async fn receive(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_mime_type: String,
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_fd: OwnedFd,
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) -> Result<()> {
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Ok(())
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}
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async fn destroy(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
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Ok(())
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}
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async fn finish(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
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Ok(())
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}
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async fn set_actions(
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&self,
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_client: &mut Client,
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_sender_id: ObjectId,
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_dnd_actions: DndAction,
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_preferred_action: DndAction,
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) -> Result<()> {
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Ok(())
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}
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}
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