Files
server/src/nodes/audio.rs
2024-06-07 08:22:51 -04:00

125 lines
3.5 KiB
Rust

use super::{Aspect, Node};
use crate::core::client::Client;
use crate::core::destroy_queue;
use crate::core::registry::Registry;
use crate::core::resource::get_resource_file;
use crate::create_interface;
use crate::nodes::spatial::SPATIAL_ASPECT_ALIAS_INFO;
use crate::nodes::spatial::{Spatial, Transform};
use color_eyre::eyre::{eyre, Result};
use glam::{vec3, Vec4Swizzles};
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use stardust_xr::values::ResourceID;
use std::ops::DerefMut;
use std::sync::Arc;
use std::{ffi::OsStr, path::PathBuf};
use stereokit_rust::sound::{Sound as SkSound, SoundInst};
static SOUND_REGISTRY: Registry<Sound> = Registry::new();
stardust_xr_server_codegen::codegen_audio_protocol!();
pub struct Sound {
space: Arc<Spatial>,
volume: f32,
pending_audio_path: PathBuf,
sk_sound: OnceCell<SkSound>,
instance: Mutex<Option<SoundInst>>,
stop: Mutex<Option<()>>,
play: Mutex<Option<()>>,
}
impl Sound {
pub fn add_to(node: &Arc<Node>, resource_id: ResourceID) -> Result<Arc<Sound>> {
let pending_audio_path = get_resource_file(
&resource_id,
&*node.get_client().ok_or_else(|| eyre!("Client not found"))?,
&[OsStr::new("wav"), OsStr::new("mp3")],
)
.ok_or_else(|| eyre!("Resource not found"))?;
let sound = Sound {
space: node.get_aspect::<Spatial>().unwrap().clone(),
volume: 1.0,
pending_audio_path,
sk_sound: OnceCell::new(),
instance: Mutex::new(None),
stop: Mutex::new(None),
play: Mutex::new(None),
};
let sound_arc = SOUND_REGISTRY.add(sound);
node.add_aspect_raw(sound_arc.clone());
<Sound as SoundAspect>::add_node_members(node);
Ok(sound_arc)
}
fn update(&self) {
let sound = self
.sk_sound
.get_or_init(|| SkSound::from_file(self.pending_audio_path.clone()).unwrap());
if self.stop.lock().take().is_some() {
if let Some(instance) = self.instance.lock().take() {
instance.stop();
}
}
if self.instance.lock().is_none() && self.play.lock().take().is_some() {
let instance = sound.play(vec3(0.0, 0.0, 0.0), Some(self.volume));
self.instance.lock().replace(instance);
}
if let Some(instance) = self.instance.lock().deref_mut() {
instance.position(self.space.global_transform().w_axis.xyz());
}
}
}
impl Aspect for Sound {
const NAME: &'static str = "Sound";
}
impl SoundAspect for Sound {
fn play(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let sound = node.get_aspect::<Sound>().unwrap();
sound.play.lock().replace(());
Ok(())
}
fn stop(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
let sound = node.get_aspect::<Sound>().unwrap();
sound.stop.lock().replace(());
Ok(())
}
}
impl Drop for Sound {
fn drop(&mut self) {
if let Some(sk_sound) = self.sk_sound.take() {
destroy_queue::add(sk_sound);
}
SOUND_REGISTRY.remove(self);
}
}
pub fn update() {
for sound in SOUND_REGISTRY.get_valid_contents() {
sound.update()
}
}
create_interface!(AudioInterface);
struct AudioInterface;
impl InterfaceAspect for AudioInterface {
#[doc = "Create a sound node. WAV and MP3 are supported."]
fn create_sound(
_node: Arc<Node>,
calling_client: Arc<Client>,
id: u64,
parent: Arc<Node>,
transform: Transform,
resource: ResourceID,
) -> Result<()> {
let node = Node::from_id(&calling_client, id, true);
let parent = parent.get_aspect::<Spatial>()?;
let transform = transform.to_mat4(true, true, true);
let node = node.add_to_scenegraph()?;
Spatial::add_to(&node, Some(parent.clone()), transform, false);
Sound::add_to(&node, resource)?;
Ok(())
}
}