Files
server/src/nodes/root.rs

96 lines
3.0 KiB
Rust

use super::spatial::Spatial;
use super::Node;
use crate::core::client::Client;
use crate::core::client_state::ClientStateParsed;
use crate::core::registry::Registry;
use crate::nodes::spatial::SPATIAL_REF_ASPECT_ALIAS_INFO;
use crate::session::connection_env;
use color_eyre::eyre::{bail, Result};
use glam::Mat4;
use std::path::PathBuf;
use std::sync::Arc;
use tracing::info;
static ROOT_REGISTRY: Registry<Root> = Registry::new();
stardust_xr_server_codegen::codegen_root_protocol!();
pub struct Root(Arc<Node>);
impl Root {
pub fn create(client: &Arc<Client>, transform: Mat4) -> Result<Arc<Self>> {
let node = Node::from_id(client, 0, false);
<Self as RootAspect>::add_node_members(&node);
let node = node.add_to_scenegraph()?;
let _ = Spatial::add_to(&node, None, transform, false);
Ok(ROOT_REGISTRY.add(Root(node)))
}
pub fn send_frame_events(delta: f64) {
let info = FrameInfo {
delta: delta as f32,
elapsed: 0.0,
};
for root in ROOT_REGISTRY.get_valid_contents() {
let _ = root_client::frame(&root.0, &info);
}
}
pub fn set_transform(&self, transform: Mat4) {
let spatial = self.0.get_aspect::<Spatial>().unwrap();
spatial.set_spatial_parent(None).unwrap();
spatial.set_local_transform(transform);
}
pub async fn save_state(&self) -> Result<ClientState> {
Ok(root_client::save_state(&self.0).await?.0)
}
}
impl RootAspect for Root {
async fn get_state(_node: Arc<Node>, calling_client: Arc<Client>) -> Result<ClientState> {
let Some(state) = calling_client.state.get() else {
bail!("Couldn't get state");
};
Ok(state.clone())
}
#[doc = "Get a hashmap of all the environment variables to connect a given app to the stardust server"]
async fn get_connection_environment(
_node: Arc<Node>,
_calling_client: Arc<Client>,
) -> Result<stardust_xr::values::Map<String, String>> {
Ok(connection_env())
}
#[doc = "Generate a client state token and return it back.\n\n When launching a new client, set the environment variable `STARDUST_STARTUP_TOKEN` to the returned string.\n Make sure the environment variable shows in `/proc/{pid}/environ` as that's the only reliable way to pass the value to the server (suggestions welcome).\n"]
async fn generate_state_token(
_node: Arc<Node>,
calling_client: Arc<Client>,
state: ClientState,
) -> Result<String> {
Ok(ClientStateParsed::from_deserialized(&calling_client, state).token())
}
#[doc = "Set initial list of folders to look for namespaced resources in"]
fn set_base_prefixes(
_node: Arc<Node>,
calling_client: Arc<Client>,
prefixes: Vec<String>,
) -> Result<()> {
info!(?calling_client, ?prefixes, "Set base prefixes");
*calling_client.base_resource_prefixes.lock() =
prefixes.into_iter().map(PathBuf::from).collect();
Ok(())
}
#[doc = "Cleanly disconnect from the server"]
fn disconnect(_node: Arc<Node>, calling_client: Arc<Client>) -> color_eyre::eyre::Result<()> {
calling_client.disconnect(Ok(()));
Ok(())
}
}
impl Drop for Root {
fn drop(&mut self) {
ROOT_REGISTRY.remove(self);
}
}