Files
server/src/nodes/spatial.rs
2022-06-24 21:20:42 -04:00

209 lines
6.0 KiB
Rust

use super::core::Node;
use crate::core::client::Client;
use anyhow::{anyhow, ensure, Result};
use glam::{Mat4, Quat, Vec3};
use libstardustxr::flex::flexbuffer_from_vector_arguments;
use libstardustxr::push_to_vec;
use libstardustxr::{flex_to_quat, flex_to_vec3};
use parking_lot::Mutex;
use std::sync::{Arc, Weak};
pub struct Spatial {
pub(super) node: Weak<Node>,
parent: Mutex<Option<Arc<Spatial>>>,
transform: Mutex<Mat4>,
}
impl Spatial {
pub fn add_to(
node: &Arc<Node>,
parent: Option<Arc<Spatial>>,
transform: Mat4,
) -> Result<Arc<Spatial>> {
ensure!(
node.spatial.get().is_none(),
"Internal: Node already has a Spatial aspect!"
);
let spatial = Spatial {
node: Arc::downgrade(node),
parent: Mutex::new(parent),
transform: Mutex::new(transform),
};
node.add_local_method("getTransform", Spatial::get_transform_flex);
node.add_local_signal("setTransform", Spatial::set_transform_flex);
let spatial_arc = Arc::new(spatial);
let _ = node.spatial.set(spatial_arc.clone());
Ok(spatial_arc)
}
pub fn space_to_space_matrix(from: Option<&Spatial>, to: Option<&Spatial>) -> Mat4 {
let space_to_world_matrix = from.map_or(Mat4::IDENTITY, |from| from.global_transform());
let world_to_space_matrix = to.map_or(Mat4::IDENTITY, |to| to.global_transform().inverse());
world_to_space_matrix * space_to_world_matrix
}
pub fn local_transform(&self) -> Mat4 {
*self.transform.lock()
}
pub fn global_transform(&self) -> Mat4 {
match self.parent.lock().clone() {
Some(value) => value.global_transform() * *self.transform.lock(),
None => *self.transform.lock(),
}
}
pub fn set_local_transform(&self, transform: Mat4) {
*self.transform.lock() = transform;
}
pub fn set_local_transform_components(
&self,
reference_space: Option<&Spatial>,
pos: Option<Vec3>,
rot: Option<Quat>,
scl: Option<Vec3>,
) {
let reference_to_parent_transform =
Spatial::space_to_space_matrix(reference_space, self.parent.lock().as_deref());
let mut local_transform_in_reference_space =
reference_to_parent_transform.inverse() * self.local_transform();
let (mut reference_space_scl, mut reference_space_rot, mut reference_space_pos) =
local_transform_in_reference_space.to_scale_rotation_translation();
if let Some(pos) = pos {
reference_space_pos = pos
}
if let Some(rot) = rot {
reference_space_rot = rot
}
if let Some(scl) = scl {
reference_space_scl = scl
}
local_transform_in_reference_space = Mat4::from_scale_rotation_translation(
reference_space_scl,
reference_space_rot,
reference_space_pos,
);
self.set_local_transform(
reference_to_parent_transform * local_transform_in_reference_space,
);
}
pub fn get_transform_flex(
node: &Node,
calling_client: Arc<Client>,
data: &[u8],
) -> Result<Vec<u8>> {
let root = flexbuffers::Reader::get_root(data)?;
let this_spatial = node
.spatial
.get()
.ok_or_else(|| anyhow!("Node doesn't have a spatial?"))?;
let relative_spatial = calling_client
.scenegraph
.get_node(root.as_str())
.ok_or_else(|| anyhow!("Space not found"))?
.spatial
.get()
.ok_or_else(|| anyhow!("Reference space node is not a spatial"))?
.clone();
let (scale, rotation, position) = Spatial::space_to_space_matrix(
Some(this_spatial.as_ref()),
Some(relative_spatial.as_ref()),
)
.to_scale_rotation_translation();
Ok(flexbuffer_from_vector_arguments(|vec| {
push_to_vec!(
vec,
mint::Vector3::from(position),
mint::Quaternion::from(rotation),
mint::Vector3::from(scale)
);
}))
}
pub fn set_transform_flex(node: &Node, calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let flex_vec = flexbuffers::Reader::get_root(data)?.get_vector()?;
let reference_space_path = flex_vec.idx(0).as_str();
let reference_space_transform = if reference_space_path.is_empty() {
None
} else {
Some(
calling_client
.scenegraph
.get_node(reference_space_path)
.ok_or_else(|| anyhow!("Other spatial node not found"))?
.spatial
.get()
.ok_or_else(|| anyhow!("Node is not a Spatial!"))?
.clone(),
)
};
node.spatial.get().unwrap().set_local_transform_components(
reference_space_transform.as_deref(),
flex_to_vec3!(flex_vec.idx(1)).map(|v| v.into()),
flex_to_quat!(flex_vec.idx(2)).map(|v| v.into()),
flex_to_vec3!(flex_vec.idx(3)).map(|v| v.into()),
);
Ok(())
}
}
pub fn get_spatial_parent_flex(
calling_client: &Arc<Client>,
node_path: &str,
) -> Result<Arc<Spatial>> {
Ok(calling_client
.scenegraph
.get_node(node_path)
.ok_or_else(|| anyhow!("Spatial parent node not found"))?
.spatial
.get()
.ok_or_else(|| anyhow!("Spatial parent node is not a spatial"))?
.clone())
}
pub fn get_transform_pose_flex<B: flexbuffers::Buffer>(
translation: &flexbuffers::Reader<B>,
rotation: &flexbuffers::Reader<B>,
) -> Result<Mat4> {
Ok(Mat4::from_rotation_translation(
flex_to_quat!(rotation)
.ok_or_else(|| anyhow!("Rotation not found"))?
.into(),
flex_to_vec3!(translation)
.ok_or_else(|| anyhow!("Position not found"))?
.into(),
))
}
pub fn create_interface(client: &Arc<Client>) {
let node = Node::create(client, "", "spatial", false);
node.add_local_signal("createSpatial", create_spatial_flex);
node.add_to_scenegraph();
}
pub fn create_spatial_flex(_node: &Node, calling_client: Arc<Client>, data: &[u8]) -> Result<()> {
let flex_vec = flexbuffers::Reader::get_root(data)?.get_vector()?;
let node = Node::create(
&calling_client,
"/spatial/spatial",
flex_vec.idx(0).get_str()?,
true,
);
let parent = get_spatial_parent_flex(&calling_client, flex_vec.idx(1).get_str()?)?;
let transform = Mat4::from_scale_rotation_translation(
flex_to_vec3!(flex_vec.idx(4))
.ok_or_else(|| anyhow!("Scale not found"))?
.into(),
flex_to_quat!(flex_vec.idx(3))
.ok_or_else(|| anyhow!("Rotation not found"))?
.into(),
flex_to_vec3!(flex_vec.idx(2))
.ok_or_else(|| anyhow!("Position not found"))?
.into(),
);
let node = node.add_to_scenegraph();
Spatial::add_to(&node, Some(parent), transform)?;
Ok(())
}