Files
server/src/wayland/xdg/toplevel.rs
2025-07-05 19:51:40 -07:00

311 lines
6.7 KiB
Rust

use super::backend::XdgBackend;
use crate::{
nodes::{Node, items::panel::PanelItem},
wayland::core::surface::Surface,
};
use mint::Vector2;
use parking_lot::Mutex;
use std::sync::Arc;
use std::sync::Weak;
pub use waynest::server::protocol::stable::xdg_shell::xdg_toplevel::*;
use waynest::{
server::{Client, Dispatcher, Result},
wire::ObjectId,
};
#[derive(Debug)]
pub struct Mapped {
pub panel_item_node: Arc<Node>,
pub _panel_item: Arc<PanelItem<XdgBackend>>,
}
impl Mapped {
pub fn create(toplevel: Arc<Toplevel>, pid: Option<i32>) -> Self {
let (panel_item_node, _panel_item) =
PanelItem::create(Box::new(XdgBackend::new(toplevel)), pid);
Self {
panel_item_node,
_panel_item,
}
}
}
#[derive(Debug, Clone)]
struct ToplevelData {
parent: Option<u64>,
app_id: Option<String>,
title: Option<String>,
activated: bool,
fullscreen: bool,
pub size: Option<Vector2<u32>>,
}
impl Default for ToplevelData {
fn default() -> Self {
Self {
parent: None,
app_id: None,
title: None,
activated: true,
fullscreen: false,
size: None,
}
}
}
#[derive(Debug, Dispatcher)]
pub struct Toplevel {
pub id: ObjectId,
wl_surface: Weak<Surface>,
xdg_surface: Weak<super::surface::Surface>,
pub mapped: Mutex<Option<Mapped>>,
data: Mutex<ToplevelData>,
}
impl Toplevel {
pub fn new(
object_id: ObjectId,
wl_surface: Arc<Surface>,
xdg_surface: Arc<super::surface::Surface>,
) -> Self {
Toplevel {
id: object_id,
wl_surface: Arc::downgrade(&wl_surface),
xdg_surface: Arc::downgrade(&xdg_surface),
mapped: Mutex::new(None),
data: Mutex::new(ToplevelData::default()),
}
}
pub fn surface(&self) -> Arc<Surface> {
// We can safely unwrap as the surface must exist for the lifetime of the toplevel
self.wl_surface
.upgrade()
.expect("Surface was dropped before toplevel")
}
pub fn title(&self) -> Option<String> {
self.data.lock().title.clone()
}
pub fn app_id(&self) -> Option<String> {
self.data.lock().app_id.clone()
}
pub fn parent(&self) -> Option<u64> {
self.data.lock().parent
}
pub fn set_size(&self, size: Option<Vector2<u32>>) {
self.data.lock().size = size;
}
pub fn set_activated(&self, activated: bool) {
self.data.lock().activated = activated;
}
// Helper to clamp size against constraints
fn clamp_size(&self, size: Vector2<u32>) -> Vector2<u32> {
let state = self.surface().current_state();
let mut clamped = size;
if let Some(min_size) = state.min_size {
clamped.x = clamped.x.max(min_size.x);
clamped.y = clamped.y.max(min_size.y);
}
if let Some(max_size) = state.max_size {
clamped.x = clamped.x.min(max_size.x);
clamped.y = clamped.y.min(max_size.y);
}
clamped
}
pub async fn reconfigure(&self, client: &mut Client) -> Result<()> {
let data = self.data.lock().clone();
// Use the explicitly set size, applying constraints
let size = data.size.map(|s| self.clamp_size(s));
let mut states = vec![
State::TiledTop,
State::TiledLeft,
State::TiledRight,
State::TiledBottom,
if data.fullscreen {
State::Fullscreen
} else {
State::Maximized
},
];
if data.activated {
states.push(State::Activated);
}
self.configure(
client,
self.id,
size.map(|v| v.x as i32).unwrap_or(0),
size.map(|v| v.y as i32).unwrap_or(0),
states
.into_iter()
.flat_map(|x| (x as u32).to_ne_bytes())
.collect(),
)
.await?;
self.xdg_surface
.upgrade()
.unwrap()
.reconfigure(client)
.await
}
}
impl XdgToplevel for Toplevel {
async fn set_parent(
&self,
client: &mut Client,
_sender_id: ObjectId,
parent: Option<ObjectId>,
) -> Result<()> {
// Handle case where parent is specified
if let Some(parent) = parent {
// Per spec: parent must be another xdg_toplevel surface
if let Some(parent_toplevel) = client.get::<Toplevel>(parent) {
let Some(mapped) = &*parent_toplevel.mapped.lock() else {
// Per spec: parent surfaces must be mapped before being used as a parent
// Setting an unmapped window as parent should raise a protocol error
// For now we just unset the parent as a fallback
self.data.lock().parent.take();
return Ok(());
};
// Per spec: store parent to ensure this surface is stacked above parent
// and other ancestor surfaces. Used for proper window stacking order.
self.data
.lock()
.parent
.replace(mapped.panel_item_node.get_id());
}
} else {
// Per spec: null parent unsets the parent, making this a top-level window
// This allows converting child windows back to independent top-level windows
self.data.lock().parent.take();
}
Ok(())
}
async fn set_title(
&self,
_client: &mut Client,
_sender_id: ObjectId,
title: String,
) -> Result<()> {
self.data.lock().title.replace(title);
Ok(())
}
async fn set_app_id(
&self,
_client: &mut Client,
_sender_id: ObjectId,
app_id: String,
) -> Result<()> {
self.data.lock().app_id.replace(app_id);
Ok(())
}
async fn show_window_menu(
&self,
_client: &mut Client,
_sender_id: ObjectId,
_seat: ObjectId,
_serial: u32,
_x: i32,
_y: i32,
) -> Result<()> {
Ok(())
}
async fn r#move(
&self,
_client: &mut Client,
_sender_id: ObjectId,
_seat: ObjectId,
_serial: u32,
) -> Result<()> {
Ok(())
}
async fn resize(
&self,
_client: &mut Client,
_sender_id: ObjectId,
_seat: ObjectId,
_serial: u32,
_edges: ResizeEdge,
) -> Result<()> {
Ok(())
}
async fn set_max_size(
&self,
_client: &mut Client,
_sender_id: ObjectId,
width: i32,
height: i32,
) -> Result<()> {
self.surface().pending_state().pending.max_size = if width == 0 && height == 0 {
None
} else {
Some([width as u32, height as u32].into())
};
Ok(())
}
async fn set_min_size(
&self,
_client: &mut Client,
_sender_id: ObjectId,
width: i32,
height: i32,
) -> Result<()> {
self.surface().pending_state().pending.min_size = if width == 0 && height == 0 {
None
} else {
Some([width as u32, height as u32].into())
};
Ok(())
}
async fn set_maximized(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
Ok(())
}
async fn unset_maximized(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
Ok(())
}
async fn set_fullscreen(
&self,
_client: &mut Client,
_sender_id: ObjectId,
_output: Option<ObjectId>,
) -> Result<()> {
Ok(())
}
async fn unset_fullscreen(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
Ok(())
}
async fn set_minimized(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
Ok(())
}
async fn destroy(&self, _client: &mut Client, _sender_id: ObjectId) -> Result<()> {
self.mapped.lock().take();
Ok(())
}
}
impl Drop for Toplevel {
fn drop(&mut self) {
self.mapped.lock().take();
}
}