339 lines
8.4 KiB
Rust
339 lines
8.4 KiB
Rust
pub mod alias;
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pub mod audio;
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pub mod data;
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pub mod drawable;
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pub mod fields;
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pub mod hmd;
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pub mod input;
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pub mod items;
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pub mod root;
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pub mod spatial;
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use color_eyre::eyre::{eyre, Result};
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use nanoid::nanoid;
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use portable_atomic::{AtomicBool, Ordering};
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use rustc_hash::FxHashMap;
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use stardust_xr::messenger::MessageSenderHandle;
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use stardust_xr::scenegraph::ScenegraphError;
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use stardust_xr::schemas::flex::deserialize;
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use std::fmt::Debug;
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use std::future::Future;
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use std::os::fd::OwnedFd;
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use std::sync::{Arc, Weak};
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use std::vec::Vec;
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use tracing::instrument;
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use crate::core::client::Client;
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use crate::core::registry::Registry;
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use crate::core::scenegraph::MethodResponseSender;
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use self::alias::Alias;
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use self::audio::Sound;
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use self::data::{PulseReceiver, PulseSender};
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use self::drawable::Drawable;
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use self::fields::Field;
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use self::input::{InputHandler, InputMethod};
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use self::items::{Item, ItemAcceptor, ItemUI};
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use self::spatial::zone::Zone;
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use self::spatial::Spatial;
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#[derive(Default)]
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pub struct Message {
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pub data: Vec<u8>,
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pub fds: Vec<OwnedFd>,
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}
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impl From<Vec<u8>> for Message {
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fn from(data: Vec<u8>) -> Self {
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Message {
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data,
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fds: Vec::new(),
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}
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}
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}
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impl AsRef<[u8]> for Message {
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fn as_ref(&self) -> &[u8] {
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&self.data
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}
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}
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pub type Signal = fn(&Node, Arc<Client>, Message) -> Result<()>;
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pub type Method = fn(&Node, Arc<Client>, Message, MethodResponseSender);
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pub struct Node {
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pub enabled: Arc<AtomicBool>,
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pub(super) uid: String,
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path: String,
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client: Weak<Client>,
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message_sender_handle: Option<MessageSenderHandle>,
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// trailing_slash_pos: usize,
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local_signals: Mutex<FxHashMap<String, Signal>>,
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local_methods: Mutex<FxHashMap<String, Method>>,
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destroyable: bool,
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pub alias: OnceCell<Arc<Alias>>,
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aliases: Registry<Alias>,
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pub spatial: OnceCell<Arc<Spatial>>,
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pub field: OnceCell<Arc<Field>>,
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pub zone: OnceCell<Arc<Zone>>,
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// Data
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pub pulse_sender: OnceCell<Arc<PulseSender>>,
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pub pulse_receiver: OnceCell<Arc<PulseReceiver>>,
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// Drawable
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pub drawable: OnceCell<Drawable>,
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// Input
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pub input_method: OnceCell<Arc<InputMethod>>,
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pub input_handler: OnceCell<Arc<InputHandler>>,
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// Item
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pub item: OnceCell<Arc<Item>>,
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pub item_acceptor: OnceCell<Arc<ItemAcceptor>>,
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pub item_ui: OnceCell<Arc<ItemUI>>,
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// Sound
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pub sound: OnceCell<Arc<Sound>>,
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}
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impl Node {
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pub fn get_client(&self) -> Option<Arc<Client>> {
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self.client.upgrade()
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}
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// pub fn get_name(&self) -> &str {
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// &self.path[self.trailing_slash_pos + 1..]
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// }
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pub fn get_path(&self) -> &str {
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self.path.as_str()
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}
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pub fn create(client: &Arc<Client>, parent: &str, name: &str, destroyable: bool) -> Self {
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let mut path = parent.to_string();
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path.push('/');
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path.push_str(name);
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let node = Node {
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enabled: Arc::new(AtomicBool::new(true)),
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uid: nanoid!(),
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client: Arc::downgrade(client),
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message_sender_handle: client.message_sender_handle.clone(),
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path,
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// trailing_slash_pos: parent.len(),
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local_signals: Default::default(),
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local_methods: Default::default(),
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destroyable,
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alias: OnceCell::new(),
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aliases: Registry::new(),
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spatial: OnceCell::new(),
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field: OnceCell::new(),
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zone: OnceCell::new(),
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pulse_sender: OnceCell::new(),
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pulse_receiver: OnceCell::new(),
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drawable: OnceCell::new(),
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input_method: OnceCell::new(),
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input_handler: OnceCell::new(),
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item: OnceCell::new(),
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item_acceptor: OnceCell::new(),
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item_ui: OnceCell::new(),
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sound: OnceCell::new(),
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};
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node.add_local_signal("set_enabled", Node::set_enabled_flex);
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node.add_local_signal("destroy", Node::destroy_flex);
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node
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}
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pub fn add_to_scenegraph(self) -> Result<Arc<Node>> {
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Ok(self
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.get_client()
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.ok_or_else(|| eyre!("Internal: Unable to get client"))?
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.scenegraph
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.add_node(self))
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}
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pub fn destroy(&self) {
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if let Some(client) = self.get_client() {
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client.scenegraph.remove_node(self.get_path());
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}
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}
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pub fn set_enabled_flex(
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node: &Node,
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_calling_client: Arc<Client>,
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message: Message,
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) -> Result<()> {
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node.enabled
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.store(deserialize(message.as_ref())?, Ordering::Relaxed);
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Ok(())
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}
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// very much up for debate if we should allow this, as you can match objects using this
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// pub fn get_client_pid_flex(
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// node: &Node,
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// _calling_client: Arc<Client>,
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// _message: Message,
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// ) -> Result<Message> {
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// let client = node
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// .client
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// .upgrade()
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// .ok_or_else(|| eyre!("Could not get client for node?"))?;
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// let pid = client.pid.ok_or_else(|| eyre!("Client PID is unknown"))?;
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// Ok(serialize(pid)?.into())
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// }
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pub fn destroy_flex(
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node: &Node,
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_calling_client: Arc<Client>,
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_message: Message,
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) -> Result<()> {
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if node.destroyable {
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node.destroy();
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}
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Ok(())
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}
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pub fn add_local_signal(&self, name: &str, signal: Signal) {
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self.local_signals.lock().insert(name.to_string(), signal);
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}
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pub fn add_local_method(&self, name: &str, method: Method) {
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self.local_methods.lock().insert(name.to_string(), method);
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}
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pub fn get_aspect<F, T>(
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&self,
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node_name: &'static str,
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aspect_type: &'static str,
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aspect_fn: F,
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) -> Result<&T>
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where
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F: FnOnce(&Node) -> &OnceCell<T>,
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{
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aspect_fn(self)
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.get()
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.ok_or_else(|| eyre!("{} is not a {} node", node_name, aspect_type))
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}
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pub fn send_local_signal(
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&self,
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calling_client: Arc<Client>,
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method: &str,
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message: Message,
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) -> Result<(), ScenegraphError> {
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if let Some(alias) = self.alias.get() {
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if !alias.info.server_signals.iter().any(|e| e == &method) {
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return Err(ScenegraphError::SignalNotFound);
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}
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alias
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.original
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.upgrade()
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.ok_or(ScenegraphError::BrokenAlias)?
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.send_local_signal(calling_client, method, message)
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} else {
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let signal = self
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.local_signals
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.lock()
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.get(method)
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.cloned()
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.ok_or(ScenegraphError::SignalNotFound)?;
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signal(self, calling_client, message).map_err(|error| ScenegraphError::SignalError {
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error: error.to_string(),
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})
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}
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}
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pub fn execute_local_method(
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&self,
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calling_client: Arc<Client>,
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method: &str,
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message: Message,
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response: MethodResponseSender,
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) {
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if let Some(alias) = self.alias.get() {
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if !alias.info.server_methods.iter().any(|e| e == &method) {
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response.send(Err(ScenegraphError::MethodNotFound));
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return;
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}
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let Some(alias) = alias.original.upgrade() else {
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response.send(Err(ScenegraphError::BrokenAlias));
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return;
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};
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alias.execute_local_method(
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calling_client,
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method,
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Message {
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data: message.data.clone(),
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fds: Vec::new(),
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},
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response,
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)
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} else {
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let Some(method) = self.local_methods.lock().get(method).cloned() else {
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response.send(Err(ScenegraphError::MethodNotFound));
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return;
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};
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method(self, calling_client, message, response);
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}
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}
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#[instrument(level = "debug", skip_all)]
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pub fn send_remote_signal(&self, method: &str, message: impl Into<Message>) -> Result<()> {
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let message = message.into();
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self.aliases
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.get_valid_contents()
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.iter()
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.filter(|alias| alias.info.client_signals.iter().any(|e| e == &method))
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.filter_map(|alias| alias.node.upgrade())
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.for_each(|node| {
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// Beware! file descriptors will not be sent to aliases!!!
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let _ = node.send_remote_signal(
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method,
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Message {
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data: message.data.clone(),
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fds: Vec::new(),
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},
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);
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});
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let path = self.path.clone();
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let method = method.to_string();
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if let Some(handle) = self.message_sender_handle.as_ref() {
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handle.signal(path.as_str(), method.as_str(), &message.data, message.fds)?;
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}
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Ok(())
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}
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// #[instrument(level = "debug", skip_all)]
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pub fn execute_remote_method(
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&self,
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method: &str,
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message: impl Into<Message>,
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) -> Result<impl Future<Output = Result<Message>>> {
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let message = message.into();
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let message_sender_handle = self
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.message_sender_handle
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.as_ref()
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.ok_or(eyre!("Messenger does not exist for this node"))?;
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let future =
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message_sender_handle.method(self.path.as_str(), method, &message.data, message.fds)?;
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Ok(async {
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match future.await {
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Ok(m) => {
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let (data, fds) = m.into_components();
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Ok(Message { data, fds })
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}
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Err(e) => Err(eyre!(e)),
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}
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})
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}
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}
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impl Debug for Node {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("Node")
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.field("uid", &self.uid)
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.field("path", &self.path)
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.finish()
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}
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}
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impl Drop for Node {
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fn drop(&mut self) {
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// Debug breakpoint
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}
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}
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