# /hmd

Reference object to the HMD being used to render content and track head position. This does not currently work, but is planned to.

<!-- ## Signals -->
<!-- ### `setPosition(Vector3 position)` -->
<!-- ### `setRotation(Quaternion rotation)` -->
<!-- ### `setPose(Vector3 position, Quaternion rotation)` -->
<!-- ### `setIPD(double meters)` -->
