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@@ -6,6 +6,8 @@ Object managing fields for interaction.
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### `createBoxField(string name, string spacePath, Vector3 origin, Quaternion orientation, Vector3 size)`
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Creates a new [BoxField](../types/field/BoxField.md) at `/field/[name]` with parent at `spacePath`.
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### `createCylinderField(string name, string spacePath, Vector3 origin, Quaternion orientation, float length, float radius)`
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Creates a new [CylinderField](../types/field/CylinderField.md) at `/field/[name]` with parent at `spacePath`.
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### `createSphereField(string name, string spacePath, Vector3 origin, float radius)`
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Creates a new [SphereField](../types/field/SphereField.md) at `/field/[name]` with parent at `spacePath`.
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@@ -9,5 +9,8 @@ Object managing input and interaction.
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### `registerInputHandler(string name, string field, string spacePath, Vector3 position, Quat rotation, string callbackPath, string callbackMethod)`
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Creates a new [InputHandler](../types/input/InputHandler.md) with the specified `name` and `field`, located relative to the space referenced in `spacePath` and the `postion` + `rotation`.
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## Methods
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### `Vector<Vector<string inputHandlerUUID, Vector3 position>> getInputHandlers(string spacePath, bool excludeSelf)`
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Returns a list of all [InputHandler](../types/input/InputHandler.md) UUIDs and their positions (relative to the space at `spacePath`), as well as puts aliases to those handlers in `/input/global_handler/[UUID]`. Excludes handlers from this client if `excludeSelf` is true.
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@@ -11,4 +11,4 @@ Executes `method` on object at `path` on the client when the main logic loop of
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`delta` gives the time in seconds between the current time and the last time the logic loop executed while `timeToRender` gives the time in ms since epoch when the current frame is expected to reach the user's eyes (returns 0 for now).
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### `disconnect(null)`
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Lets the server know that the client wishes to disconnect. After this it can be assumed the client is disconnected from the server.
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Lets the server know that the client wishes to disconnect. After this it can be assumed the client is disconnected from the server.
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@@ -1,7 +1,10 @@
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# /spatial
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Object managing spatial nodes for parenting.
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Object managing spatial objects and spatial manipulation.
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## Signals
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### `create(string name, string spacePath, Vector3 origin, Quat orientation, Vector3 scale, bool translatable, bool rotatable, bool scalable)`
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Creates a new [Spatial](../types/Spatial.md) at `/spatial/[name]` with parent at `spacePath`.
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### `createSpatial(string name, string spacePath, Vector3 origin, Quat orientation, Vector3 scale, bool translatable, bool rotatable, bool scalable)`
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Creates a new [Spatial](../types/Spatial.md) at `/spatial/spatial/[name]` with parent at `spacePath`.
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### `createZone(string name, string fieldPath, string spacePath, Vector3 origin, Quat orientation, string callbackPath, string callbackMethod)`
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Creates a new [Zone](../types/Zone.md) at `/spatial/zone/[name]` with parent at `spacePath` and field at `fieldPath`. The arguments `callbackPath` and `callbackMethod` refer to a callback method accepting a `Vector` of 2 `TypedVector`s, the first being a list of names of nodes that have just entered the field and the second being names of nodes that left (as `string`).
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