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docs/stardust-protocol/server/objects/input.md
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docs/stardust-protocol/server/objects/input.md
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# /input
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Object managing input and interaction.
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## Signals
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### `registerPointerInput(string name, Vector3 origin, Vector3 direction, float tilt)`
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Creates a new [[Pointerinput]] at `/input/methods/[name]` with the origin, direction, and tilt specified.
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### `registerInputHandler(string name, string field, string spacePath, Vector3 position, Quat rotation, string callbackPath, string callbackMethod)`
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Creates a new [[InputHandler]] with the specified `name` and `field`, located relative to the space referenced in `spacePath` and the `postion` + `rotation`.
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