Rewrite install step for stardust-xr (#2)
* Remove install step for stardust-xr It is not required to run cargo install anymore * Update command to cargo run The previous step no longer asks the user to install stardust-xr-server. So they'll need to run it from cargo. * Re-add Install step with disclaimer
This commit was merged in pull request #2.
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@@ -36,8 +36,9 @@ cargo build
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### Install
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### Install
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(this step isn't required. Using `cargo run` while developing is just fine)
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```bash
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```bash
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cargo install
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cargo install --path .
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```
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```
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## [Flatland](https://github.com/StardustXR/flatland) (Simple simula-like panel UI client for 2D app interaction)
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## [Flatland](https://github.com/StardustXR/flatland) (Simple simula-like panel UI client for 2D app interaction)
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@@ -4,7 +4,7 @@ sidebar_position: 4
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# Starting
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# Starting
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First, try running `stardust-xr-server` in a terminal window. If a headset is plugged in and OpenXR is working no window will show up. However, the headset should show the same things as the window that opens:
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First, try running `cargo run` in a terminal window. If a headset is plugged in and OpenXR is working no window will show up. However, the headset should show the same things as the window that opens:
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