/input
Object managing input and interaction.
Signals#
registerPointerInput(string name, Vector3 origin, Vector3 direction, float tilt)#
Creates a new [[Pointerinput]] at /input/methods/[name] with the origin, direction, and tilt specified.
registerInputHandler(string name, string field, string spacePath, Vector3 position, Quat rotation, string callbackPath, string callbackMethod)#
Creates a new [[InputHandler]] with the specified name and field, located relative to the space referenced in spacePath and the postion + rotation.