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Overview
Stardust XR (formerly known as Stardust) is an XR display server designed for Linux-based systems.
Unlike traditional display servers that focus on 2D screens, Stardust XR introduces new conventions to utilize unbounded 3D space in virtual or real environments.
Priorities
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3D Environment Focus: While supporting 2D clients through the Wayland protocol, Stardust XR primarily aims to create and manage 3D environments.
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Standard Interfaces: Utilizes Wayland and OpenXR for 2D and XR app integration.
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Stardust Protocol: Implements a special protocol for:
- Creating virtual objects
- Developing 3D UIs around 2D apps (Panel Shells)
- Handling data as Items that can represent files, Wayland surfaces, etc.
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Personal Device Interaction: Focuses on individual user interactions rather than collaborative 3D spaces.
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Flexible Object Interaction: Users can choose objects that best suit their current scenario, with easy setup for default configurations.
Architecture
Projects & Components
- telescope: bundle most used components to have a demo environment set up
- server: Reverence implementation of the StardustXR server (similar to wayland's
weston) - core lib: Rust crates and schemas for connecting stardust server and client
- website: The location where documentation is done and the website is generated from
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