Merge branch 'main' into 'main'

Adjust unity.md's 'AssetBundle was not built' section

See merge request lvra/lvra.gitlab.io!28
This commit was merged in pull request #33.
This commit is contained in:
libjared
2024-06-13 13:42:38 +00:00

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@@ -60,9 +60,9 @@ exec flatpak run com.unity.UnityHub "$@"
### Worlds: AssetBundle was not built
When building and uploading, this error message may appear. It's caused by VRCSDK building an AssetBundle whose filename has mixed caps, when Unity AssetBundles are really only supposed to have lowercase filenames.
This error is caused by VRCSDK build incorrectly expecting a mixed-case AssetBundle filename, while Unity outputs a lowercase filename, which fails a file existence check and causes the SDK to abort the build.
To fix this, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases
To fix this, import `WorldSDKPatcher.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases
### Shaders fail to include some .cginc files