Add monitor dashboard functionality to inventory manager
This commit is contained in:
@@ -4,6 +4,179 @@
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local DROPPER_NAME = "minecraft:dropper_9"
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local BARREL_NAME = "minecraft:barrel_0"
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local POLL_INTERVAL = 2 -- seconds between barrel checks
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local MONITOR_SIDE = "left"
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local DASH_REFRESH = 3 -- seconds between dashboard refreshes
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-------------------------------------------------
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-- Monitor Dashboard
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-------------------------------------------------
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local mon = nil
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local function setupMonitor()
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mon = peripheral.wrap(MONITOR_SIDE)
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if not mon then return false end
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mon.setTextScale(0.5)
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mon.clear()
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return true
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end
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-- Helpers
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local function monWrite(x, y, text, fg, bg)
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mon.setCursorPos(x, y)
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if fg then mon.setTextColor(fg) end
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if bg then mon.setBackgroundColor(bg) end
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mon.write(text)
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end
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local function monFill(y, color)
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local w, _ = mon.getSize()
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mon.setCursorPos(1, y)
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mon.setBackgroundColor(color)
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mon.write(string.rep(" ", w))
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end
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local function monCenter(y, text, fg, bg)
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local w, _ = mon.getSize()
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local x = math.floor((w - #text) / 2) + 1
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monWrite(x, y, text, fg, bg)
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end
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local function monBar(x, y, width, ratio, barColor, bgColor)
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local filled = math.floor(ratio * width)
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mon.setCursorPos(x, y)
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mon.setBackgroundColor(barColor)
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mon.write(string.rep(" ", filled))
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mon.setBackgroundColor(bgColor)
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mon.write(string.rep(" ", width - filled))
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end
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-- Draw the full dashboard
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local function drawDashboard()
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if not mon then return end
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local w, h = mon.getSize()
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-- Clear
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mon.setBackgroundColor(colors.black)
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mon.clear()
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-- ===== Title bar =====
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monFill(1, colors.blue)
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monCenter(1, " ** INVENTORY MANAGER ** ", colors.white, colors.blue)
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-- ===== Status bar =====
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monFill(2, colors.gray)
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local chests = getChests()
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local dropperOk = peripheral.wrap(DROPPER_NAME) ~= nil
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local barrelOk = peripheral.wrap(BARREL_NAME) ~= nil
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local statusParts = {}
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table.insert(statusParts, string.format(" Chests: %d", #chests))
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table.insert(statusParts, dropperOk and "Dropper: OK" or "Dropper: --")
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table.insert(statusParts, barrelOk and "Barrel: OK" or "Barrel: --")
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local statusLine = table.concat(statusParts, " | ")
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monWrite(2, 2, statusLine, colors.white, colors.gray)
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-- Dropper/Barrel status indicators
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local indicatorX = w - 10
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if indicatorX > #statusLine + 3 then
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monWrite(indicatorX, 2, dropperOk and " \7 " or " x ", dropperOk and colors.lime or colors.red, colors.gray)
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monWrite(indicatorX + 4, 2, barrelOk and " \7 " or " x ", barrelOk and colors.lime or colors.red, colors.gray)
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end
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-- ===== Divider =====
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monFill(3, colors.lightBlue)
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monCenter(3, string.rep("\140", math.min(w - 4, 60)), colors.cyan, colors.lightBlue)
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-- ===== Item catalogue =====
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local catalogue = buildCatalogue()
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-- Collect and sort items
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local itemList = {}
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local grandTotal = 0
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for itemName, sources in pairs(catalogue) do
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local total = 0
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for _, s in ipairs(sources) do total = total + s.total end
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grandTotal = grandTotal + total
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table.insert(itemList, { name = itemName, total = total, sources = #sources })
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end
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table.sort(itemList, function(a, b) return a.total > b.total end)
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-- Header row
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local row = 5
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monFill(row, colors.gray)
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monWrite(2, row, "#", colors.lightGray, colors.gray)
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monWrite(5, row, "Item", colors.lightGray, colors.gray)
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monWrite(w - 22, row, "Qty", colors.lightGray, colors.gray)
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monWrite(w - 14, row, "Stock", colors.lightGray, colors.gray)
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row = row + 1
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-- Find max for bar scaling
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local maxCount = 0
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for _, item in ipairs(itemList) do
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if item.total > maxCount then maxCount = item.total end
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end
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if maxCount == 0 then maxCount = 1 end
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-- Item rows
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local maxRows = h - row - 3 -- leave space for footer
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for i, item in ipairs(itemList) do
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if i > maxRows then break end
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local y = row
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local short = item.name:gsub("^minecraft:", ""):gsub("_", " ")
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-- Capitalize first letter
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short = short:sub(1,1):upper() .. short:sub(2)
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-- Truncate if too long
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local maxNameLen = w - 30
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if #short > maxNameLen then
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short = short:sub(1, maxNameLen - 2) .. ".."
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end
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-- Alternating row background
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local rowBg = (i % 2 == 0) and colors.gray or colors.black
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monFill(y, rowBg)
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-- Index number
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monWrite(2, y, string.format("%2d", i), colors.lightBlue, rowBg)
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-- Item name
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monWrite(5, y, short, colors.white, rowBg)
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-- Quantity
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local qtyStr = tostring(item.total)
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monWrite(w - 22, y, qtyStr, colors.yellow, rowBg)
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-- Stock bar
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local ratio = item.total / maxCount
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local barColor = colors.lime
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if ratio < 0.25 then barColor = colors.red
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elseif ratio < 0.5 then barColor = colors.orange
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end
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monBar(w - 14, y, 12, ratio, barColor, rowBg == colors.gray and colors.lightGray or colors.gray)
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row = row + 1
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end
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-- ===== Footer =====
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local footerY = h - 1
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monFill(footerY, colors.gray)
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monWrite(2, footerY,
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string.format(" Total: %d items across %d types ", grandTotal, #itemList),
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colors.white, colors.gray)
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-- Timestamp
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local timeStr = textutils.formatTime(os.time(), true)
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monWrite(w - #timeStr - 1, footerY, timeStr, colors.lightGray, colors.gray)
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-- Bottom accent
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monFill(h, colors.blue)
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monCenter(h, " \4 Auto-Sort Active \4 ", colors.lightBlue, colors.blue)
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end
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-------------------------------------------------
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-- Inventory helpers
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@@ -194,9 +367,16 @@ local function main()
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print("[WARN] Barrel not found: " .. BARREL_NAME)
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end
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-- Setup monitor
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if setupMonitor() then
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print("[OK] Monitor found on: " .. MONITOR_SIDE)
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else
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print("[WARN] No monitor on " .. MONITOR_SIDE .. ". Dashboard disabled.")
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end
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print("")
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-- Run barrel watcher and command prompt in parallel
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-- Run barrel watcher, dashboard, and command prompt in parallel
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parallel.waitForAny(
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-- Task 1: Watch barrel for new items
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function()
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@@ -206,7 +386,15 @@ local function main()
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end
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end,
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-- Task 2: Interactive command prompt
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-- Task 2: Dashboard refresh
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function()
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while true do
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pcall(drawDashboard)
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sleep(DASH_REFRESH)
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end
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end,
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-- Task 3: Interactive command prompt
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function()
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while true do
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local items = showCatalogue()
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