Increase smelt and compost reserves for improved resource management and add trash items for composting

This commit is contained in:
MayaTheShy
2026-03-16 22:25:38 -04:00
parent 1abd6b4165
commit 5bad9a1e71

View File

@@ -7,7 +7,7 @@ local POLL_INTERVAL = 2 -- seconds between barrel checks
local MONITOR_SIDE = "left"
local SCAN_INTERVAL = 120 -- seconds between full background scans
local SMELT_INTERVAL = 3 -- seconds between furnace checks
local SMELT_RESERVE = 64 -- keep at least 1 stack of each raw material
local SMELT_RESERVE = 128 -- keep at least 2 stacks of each raw material
local DEFRAG_INTERVAL = 600 -- seconds between defrag passes (10 min)
local COMPOST_INTERVAL = 3 -- seconds between composter checks
local ALERT_INTERVAL = 15 -- seconds between alert re-checks
@@ -367,10 +367,18 @@ local COMPOSTABLE_SET = {}
for _, name in ipairs(COMPOSTABLE) do COMPOSTABLE_SET[name] = true end
-- Reserve: keep at least this many of each compostable before composting the rest
local COMPOST_RESERVE = 16
local COMPOST_RESERVE = 128 -- 2 stacks
local COMPOST_DROPPER = "minecraft:dropper_10"
local COMPOST_HOPPER = "minecraft:hopper_0"
-- Trash items: compostables with zero reserve (always fully composted)
local COMPOST_TRASH = {
["minecraft:rotten_flesh"] = true,
["minecraft:spider_eye"] = true,
["minecraft:poisonous_potato"] = true,
["minecraft:fermented_spider_eye"] = true,
}
-------------------------------------------------
-- Crafting recipes (for networked crafting turtle)
-- grid: 9 entries mapping to turtle slots 1-3, 5-7, 9-11
@@ -2609,7 +2617,8 @@ local function autoCompost()
totalInStorage = totalInStorage + src.total
end
local available = totalInStorage - COMPOST_RESERVE
local reserve = COMPOST_TRASH[itemName] and 0 or COMPOST_RESERVE
local available = totalInStorage - reserve
if available > 0 then
local toFeed = math.min(available, dropperFreeItems)
local fed = 0