3 Commits

Author SHA1 Message Date
kepler155c
7b086865c8 Update README.md 2018-11-18 17:48:43 -05:00
kepler155c
db878c81b2 Update README.md 2018-11-18 11:18:54 -05:00
kepler155c
a7f1354f97 Update README.md 2018-11-18 11:18:29 -05:00
246 changed files with 15871 additions and 23718 deletions

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@@ -1,30 +0,0 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: bug
assignees: ''
---
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**Versions**
What version of Minecraft, CC:Tweaked, Plethora (if applicable), Opus branch are you using
- MC : [e.g. 1.12.2]
- CC:T : [e.g. 1.88]
- Opus : [e.g. develop-1.8]

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@@ -1,20 +0,0 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: enhancement
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

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@@ -1,17 +0,0 @@
---
name: Bug Report
about: Did something go wrong? File an issue!
title: Good titles include first line of stack trace or short summary of problem
labels: bug
---
<!--- THIS IS A COMMENT. IT WILL NOT APPEAR IN THE FINAL ISSUE, DO NOT DELETE THESE. -->
# Details
<!--- Put a description of the bug here. (Ex. I crashed when running Opus.) -->
## Further context
<!--- Stack trace (surrounded in three backticks, ), supplementary media such as screenshots and video, etc -->
## Versions
Branch:
Opus Version: <!--- (Do NOT put Latest unless you are unsure) -->
CraftOS Version:

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@@ -1,13 +0,0 @@
---
name: Enhancement
about: Suggest a new feature or change to Opus.
labels: enhancement
---
<!--- THIS IS A COMMENT. IT WILL NOT APPEAR IN THE FINAL ISSUE. DO NOT REMOVE THEM. -->
# Summary
<!--- Summarize what you want. -->
## Additional Context
<!--- Comcept art, screenshots, and other relevant media. -->
## Related
<!--- Delete this category if not used. -->
<!--- Use this category for relevant links, if present. -->

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@@ -1,36 +0,0 @@
# This is a basic workflow to help you get started with Actions
name: CI
# Controls when the action will run. Triggers the workflow on push or pull request
# events but only for the master branch
on:
push:
branches: [ develop-1.8 ]
pull_request:
branches: [ develop-1.8 ]
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
jobs:
# This workflow contains a single job called "build"
build:
# The type of runner that the job will run on
runs-on: ubuntu-latest
# Steps represent a sequence of tasks that will be executed as part of the job
steps:
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
- uses: actions/checkout@v2
- name: Create version file
run: |
echo `date` > .opus_version
git log >> .opus_version
- name: Commit version file
uses: alexesprit/action-update-file@main
with:
branch: 'develop-1.8'
file-path: .opus_version
commit-msg: Update version date
github-token: ${{ secrets.GITHUB_TOKEN }}

1
.gitignore vendored
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@@ -1,2 +1 @@
/ignore
.project

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@@ -1,6 +0,0 @@
Mon Jul 4 04:09:12 UTC 2022
commit 3150525ee2024fc605669093b89f75f0c741a81f
Author: Kan18 <24967425+Kan18@users.noreply.github.com>
Date: Mon Jul 4 00:08:59 2022 -0400
Fix #48 (shell resolving issue) (#58)

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@@ -1,6 +1,6 @@
MIT License
Copyright (c) 2016-2019 kepler155c
Copyright (c) 2016-2017 kepler155c
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@@ -1,7 +1,5 @@
# Opus OS for computercraft
<img src="https://github.com/kepler155c/opus-wiki/blob/master/assets/images/opus.gif?raw=true" width="540" height="360">
## Features
* Multitasking OS - run programs in separate tabs
* Telnet (wireless remote shell)
@@ -14,7 +12,15 @@
* Run scripts on single or groups of computers (GUI)
* Turtle follow (with GPS) and turtle come to you (without GPS)
## Install
## Install (MC 1.8+)
```
pastebin run UzGHLbNC
pastebin run uzghlbnc
```
Select either master-1.8 for stable or develop-1.8 for the upcoming release
## Install (MC 1.7)
```
pastebin run sj4VMVJj
reboot
```

45
startup Normal file
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local bootOptions = {
{ prompt = 'Default Shell', file = '/sys/boot/default.boot' },
{ prompt = 'Opus' , file = '/sys/boot/multishell.boot' },
-- { prompt = 'TLCO' , file = '/sys/boot/tlco.boot' },
}
local bootOption = 2
local function startupMenu()
while true do
term.clear()
term.setCursorPos(1, 1)
print('Select startup mode')
print()
for k,option in pairs(bootOptions) do
print(k .. ' : ' .. option.prompt)
end
print('')
term.write('> ')
local ch = tonumber(read())
if ch and bootOptions[ch] then
return ch
end
end
term.clear()
term.setCursorPos(1, 1)
end
term.clear()
term.setCursorPos(1, 1)
print('Starting OS')
print()
print('Press any key for menu')
local timerId = os.startTimer(1.5)
while true do
local e, id = os.pullEvent()
if e == 'timer' and id == timerId then
break
end
if e == 'char' then
bootOption = startupMenu()
break
end
end
os.run(getfenv(1), bootOptions[bootOption].file)

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@@ -1,196 +0,0 @@
--[[
.startup.boot
delay
description: delays amount before starting the default selection
default: 1.5
preload
description : runs before menu is displayed, can be used for password
locking, drive encryption, etc.
example : { [1] = '/path/somefile.lua', [2] = 'path2/another.lua' }
menu
description: array of menu entries (see .startup.boot for examples)
]]
local colors = _G.colors
local fs = _G.fs
local keys = _G.keys
local os = _G.os
local settings = _G.settings
local term = _G.term
local textutils = _G.textutils
local function loadBootOptions()
if not fs.exists('.startup.boot') then
local f = fs.open('.startup.boot', 'w')
f.write(textutils.serialize({
delay = 1.5,
preload = { },
menu = {
{ prompt = os.version() },
{ prompt = 'Opus' , args = { '/sys/boot/opus.lua' } },
{ prompt = 'Opus Shell' , args = { '/sys/boot/opus.lua', '/sys/apps/shell.lua' } },
{ prompt = 'Opus Kiosk' , args = { '/sys/boot/kiosk.lua' } },
{ prompt = 'Opus TLCO' , args = { '/sys/boot/tlco.lua' } },
},
}))
f.close()
end
local f = fs.open('.startup.boot', 'r')
local options = textutils.unserialize(f.readAll())
f.close()
-- Backwards compatibility for .startup.boot files created before sys/boot files' extensions were changed
local changed = false
for _, item in pairs(options.menu) do
if item.args and item.args[1]:match("/?sys/boot/%l+%.boot") then
item.args[1] = item.args[1]:gsub("%.boot", "%.lua")
changed = true
end
end
if changed then
local f = fs.open(".startup.boot", "w")
f.write(textutils.serialize(options))
f.close()
end
return options
end
local bootOptions = loadBootOptions()
local bootOption = 2
if settings then
settings.load('.settings')
bootOption = tonumber(settings.get('opus.boot_option')) or bootOption
end
local function startupMenu()
local x, y = term.getSize()
local align, selected = 0, bootOption
local function redraw()
local title = "Boot Options:"
term.clear()
term.setTextColor(colors.white)
term.setCursorPos((x/2)-(#title/2), (y/2)-(#bootOptions.menu/2)-1)
term.write(title)
for i, item in pairs(bootOptions.menu) do
local txt = i .. ". " .. item.prompt
term.setCursorPos((x/2)-(align/2), (y/2)-(#bootOptions.menu/2)+i)
term.write(txt)
end
end
for _, item in pairs(bootOptions.menu) do
if #item.prompt > align then
align = #item.prompt
end
end
redraw()
while true do
term.setCursorPos((x/2)-(align/2)-2, (y/2)-(#bootOptions.menu/2)+selected)
term.setTextColor(term.isColor() and colors.yellow or colors.lightGray)
term.write(">")
local event, key = os.pullEvent()
if event == "mouse_scroll" then
key = key == 1 and keys.down or keys.up
elseif event == 'key_up' then
key = nil -- only process key events
end
if key == keys.enter or key == keys.right then
return selected
elseif key == keys.down then
if selected == #bootOptions.menu then
selected = 0
end
selected = selected + 1
elseif key == keys.up then
if selected == 1 then
selected = #bootOptions.menu + 1
end
selected = selected - 1
elseif event == 'char' then
key = tonumber(key) or 0
if bootOptions.menu[key] then
return key
end
end
local cx, cy = term.getCursorPos()
term.setCursorPos(cx-1, cy)
term.write(" ")
end
end
local function splash()
local w, h = term.current().getSize()
term.setTextColor(colors.white)
if not term.isColor() then
local str = 'Opus OS'
term.setCursorPos((w - #str) / 2, h / 2)
term.write(str)
else
term.setBackgroundColor(colors.black)
term.clear()
local opus = {
'fffff00',
'ffff07000',
'ff00770b00f4444',
'ff077777444444444',
'f07777744444444444',
'f0000777444444444',
'070000111744444',
'777770000',
'7777000000',
'70700000000',
'077000000000',
}
for k,line in ipairs(opus) do
term.setCursorPos((w - 18) / 2, k + (h - #opus) / 2)
term.blit(string.rep(' ', #line), string.rep('a', #line), line)
end
end
local str = 'Press any key for menu'
term.setCursorPos((w - #str) / 2, h)
term.write(str)
end
for _, v in pairs(bootOptions.preload) do
os.run(_ENV, v)
end
term.clear()
splash()
local timerId = os.startTimer(bootOptions.delay)
while true do
local e, id = os.pullEvent()
if e == 'timer' and id == timerId then
break
end
if e == 'char' or e == 'key' then
bootOption = startupMenu()
if settings then
settings.set('opus.boot_option', bootOption)
settings.save('.settings')
end
break
end
end
term.clear()
term.setCursorPos(1, 1)
if bootOptions.menu[bootOption].args then
os.run(_ENV, table.unpack(bootOptions.menu[bootOption].args))
else
print(bootOptions.menu[bootOption].prompt)
end

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sys/apis/ansi.lua Normal file
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local Ansi = setmetatable({ }, {
__call = function(self, ...)
local str = '\027['
for k,v in ipairs({ ...}) do
if k == 1 then
str = str .. v
else
str = str .. ';' .. v
end
end
return str .. 'm'
end
})
Ansi.codes = {
reset = 0,
white = 1,
orange = 2,
magenta = 3,
lightBlue = 4,
yellow = 5,
lime = 6,
pink = 7,
gray = 8,
lightGray = 9,
cyan = 10,
purple = 11,
blue = 12,
brown = 13,
green = 14,
red = 15,
black = 16,
onwhite = 21,
onorange = 22,
onmagenta = 23,
onlightBlue = 24,
onyellow = 25,
onlime = 26,
onpink = 27,
ongray = 28,
onlightGray = 29,
oncyan = 30,
onpurple = 31,
onblue = 32,
onbrown = 33,
ongreen = 34,
onred = 35,
onblack = 36,
}
for k,v in pairs(Ansi.codes) do
Ansi[k] = Ansi(v)
end
return Ansi

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sys/apis/class.lua Normal file
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-- From http://lua-users.org/wiki/SimpleLuaClasses
-- (with some modifications)
-- class.lua
-- Compatible with Lua 5.1 (not 5.0).
return function(base)
local c = { } -- a new class instance
if type(base) == 'table' then
-- our new class is a shallow copy of the base class!
for i,v in pairs(base) do
c[i] = v
end
c._base = base
end
-- the class will be the metatable for all its objects,
-- and they will look up their methods in it.
c.__index = c
-- expose a constructor which can be called by <classname>(<args>)
setmetatable(c, {
__call = function(class_tbl, ...)
local obj = {}
setmetatable(obj,c)
if class_tbl.init then
class_tbl.init(obj, ...)
else
-- make sure that any stuff from the base class is initialized!
if base and base.init then
base.init(obj, ...)
end
end
return obj
end
})
c.is_a =
function(self, klass)
local m = getmetatable(self)
while m do
if m == klass then return true end
m = m._base
end
return false
end
return c
end

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sys/apis/config.lua Normal file
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local Util = require('util')
local Config = { }
Config.load = function(fname, data)
local filename = 'usr/config/' .. fname
if not fs.exists('usr/config') then
fs.makeDir('usr/config')
end
if not fs.exists(filename) then
Util.writeTable(filename, data)
else
Util.merge(data, Util.readTable(filename) or { })
end
end
Config.update = function(fname, data)
local filename = 'usr/config/' .. fname
Util.writeTable(filename, data)
end
return Config

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sys/apis/crypto.lua Normal file
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-- https://github.com/PixelToast/ComputerCraft/blob/master/apis/enc
local Crypto = { }
local function serialize(t)
local sType = type(t)
if sType == "table" then
local lstcnt=0
for k,v in pairs(t) do
lstcnt = lstcnt + 1
end
local result = "{"
local aset=1
for k,v in pairs(t) do
if k==aset then
result = result..serialize(v)..","
aset=aset+1
else
result = result..("["..serialize(k).."]="..serialize(v)..",")
end
end
result = result.."}"
return result
elseif sType == "string" then
return string.format("%q",t)
elseif sType == "number" or sType == "boolean" or sType == "nil" then
return tostring(t)
elseif sType == "function" then
local status,data=pcall(string.dump,t)
if status then
data2=""
for char in string.gmatch(data,".") do
data2=data2..zfill(string.byte(char))
end
return 'f("'..data2..'")'
else
error("Invalid function: "..data)
end
else
error("Could not serialize type "..sType..".")
end
end
local function unserialize( s )
local func, e = loadstring( "return "..s, "serialize" )
if not func then
return s,e
else
setfenv( func, {
f=function(S)
return loadstring(splitnum(S))
end,
})
return func()
end
end
local function splitnum(S)
local Out=""
for l1=1,#S,2 do
local l2=(#S-l1)+1
local function sure(N,n)
if (l2-n)<1 then N="0" end
return N
end
local CNum=tonumber("0x"..sure(string.sub(S,l2-1,l2-1),1) .. sure(string.sub(S,l2,l2),0))
Out=string.char(CNum)..Out
end
return Out
end
local function zfill(N)
N=string.format("%X",N)
Zs=""
if #N==1 then
Zs="0"
end
return Zs..N
end
local function wrap(N)
return N-(math.floor(N/256)*256)
end
local function checksum(S)
local sum=0
for char in string.gmatch(S,".") do
math.randomseed(string.byte(char)+sum)
sum=sum+math.random(0,9999)
end
math.randomseed(sum)
return sum
end
local function genkey(len,psw)
checksum(psw)
local key={}
local tKeys={}
for l1=1,len do
local num=math.random(1,len)
while tKeys[num] do
num=math.random(1,len)
end
tKeys[num]=true
key[l1]={num,math.random(0,255)}
end
return key
end
function Crypto.encrypt(data,psw)
data=serialize(data)
local chs=checksum(data)
local key=genkey(#data,psw)
local out={}
local cnt=1
for char in string.gmatch(data,".") do
table.insert(out,key[cnt][1],zfill(wrap(string.byte(char)+key[cnt][2])),chars)
cnt=cnt+1
end
return string.sub(serialize({chs,table.concat(out)}),2,-3)
end
function Crypto.decrypt(data,psw)
local oData=data
data=unserialize("{"..data.."}")
if type(data)~="table" then
return oData
end
local chs=data[1]
data=data[2]
local key=genkey((#data)/2,psw)
local sKey={}
for k,v in pairs(key) do
sKey[v[1]]={k,v[2]}
end
local str=splitnum(data)
local cnt=1
local out={}
for char in string.gmatch(str,".") do
table.insert(out,sKey[cnt][1],string.char(wrap(string.byte(char)-sKey[cnt][2])))
cnt=cnt+1
end
out=table.concat(out)
if checksum(out or "")==chs then
return unserialize(out)
end
return oData,out,chs
end
return Crypto

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sys/apis/event.lua Normal file
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local Event = {
uid = 1, -- unique id for handlers
routines = { }, -- coroutines
types = { }, -- event handlers
timers = { }, -- named timers
terminate = false,
}
local Routine = { }
function Routine:isDead()
if not self.co then
return true
end
return coroutine.status(self.co) == 'dead'
end
function Routine:terminate()
if self.co then
self:resume('terminate')
end
end
function Routine:resume(event, ...)
if not self.co then
error('Cannot resume a dead routine')
end
if not self.filter or self.filter == event or event == "terminate" then
local s, m = coroutine.resume(self.co, event, ...)
if coroutine.status(self.co) == 'dead' then
self.co = nil
self.filter = nil
Event.routines[self.uid] = nil
else
self.filter = m
end
if not s and event ~= 'terminate' then
error('\n' .. (m or 'Error processing event'))
end
return s, m
end
return true, self.filter
end
local function nextUID()
Event.uid = Event.uid + 1
return Event.uid - 1
end
function Event.on(event, fn)
local handlers = Event.types[event]
if not handlers then
handlers = { }
Event.types[event] = handlers
end
local handler = {
uid = nextUID(),
event = event,
fn = fn,
}
handlers[handler.uid] = handler
setmetatable(handler, { __index = Routine })
return handler
end
function Event.off(h)
if h and h.event then
Event.types[h.event][h.uid] = nil
end
end
local function addTimer(interval, recurring, fn)
local timerId = os.startTimer(interval)
local handler
handler = Event.on('timer', function(t, id)
if timerId == id then
fn(t, id)
if recurring then
timerId = os.startTimer(interval)
else
Event.off(handler)
end
end
end)
return handler
end
function Event.onInterval(interval, fn)
return addTimer(interval, true, fn)
end
function Event.onTimeout(timeout, fn)
return addTimer(timeout, false, fn)
end
function Event.addNamedTimer(name, interval, recurring, fn)
Event.cancelNamedTimer(name)
Event.timers[name] = addTimer(interval, recurring, fn)
end
function Event.cancelNamedTimer(name)
local timer = Event.timers[name]
if timer then
Event.off(timer)
end
end
function Event.waitForEvent(event, timeout)
local timerId = os.startTimer(timeout)
repeat
local e = { os.pullEvent() }
if e[1] == event then
return table.unpack(e)
end
until e[1] == 'timer' and e[2] == timerId
end
function Event.addRoutine(fn)
local r = {
co = coroutine.create(fn),
uid = nextUID()
}
setmetatable(r, { __index = Routine })
Event.routines[r.uid] = r
r:resume()
return r
end
function Event.pullEvents(...)
for _, fn in ipairs({ ... }) do
Event.addRoutine(fn)
end
repeat
local e = Event.pullEvent()
until e[1] == 'terminate'
end
function Event.exitPullEvents()
Event.terminate = true
os.sleep(0)
end
local function processHandlers(event)
local handlers = Event.types[event]
if handlers then
for _,h in pairs(handlers) do
if not h.co then
-- callbacks are single threaded (only 1 co per handler)
h.co = coroutine.create(h.fn)
Event.routines[h.uid] = h
end
end
end
end
local function tokeys(t)
local keys = { }
for k in pairs(t) do
keys[#keys+1] = k
end
return keys
end
local function processRoutines(...)
local keys = tokeys(Event.routines)
for _,key in ipairs(keys) do
local r = Event.routines[key]
if r then
r:resume(...)
end
end
end
function Event.processEvent(e)
processHandlers(e[1])
processRoutines(table.unpack(e))
end
function Event.pullEvent(eventType)
while true do
local e = { os.pullEventRaw() }
processHandlers(e[1])
processRoutines(table.unpack(e))
if Event.terminate or e[1] == 'terminate' then
Event.terminate = false
return { 'terminate' }
end
if not eventType or e[1] == eventType then
return e
end
end
end
return Event

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sys/apis/fs/gitfs.lua Normal file
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local git = require('git')
local gitfs = { }
function gitfs.mount(dir, repo)
if not repo then
error('gitfs syntax: repo')
end
local list = git.list(repo)
for path, entry in pairs(list) do
if not fs.exists(fs.combine(dir, path)) then
local node = fs.mount(fs.combine(dir, path), 'urlfs', entry.url)
node.size = entry.size
end
end
end
return gitfs

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sys/apis/fs/linkfs.lua Normal file
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local linkfs = { }
local methods = { 'exists', 'getFreeSpace', 'getSize',
'isDir', 'isReadOnly', 'list', 'listEx', 'makeDir', 'open', 'getDrive' }
for _,m in pairs(methods) do
linkfs[m] = function(node, dir, ...)
dir = dir:gsub(node.mountPoint, node.source, 1)
return fs[m](dir, ...)
end
end
function linkfs.mount(dir, source)
if not source then
error('Source is required')
end
source = fs.combine(source, '')
if fs.isDir(source) then
return {
source = source,
nodes = { },
}
end
return {
source = source
}
end
function linkfs.copy(node, s, t)
s = s:gsub(node.mountPoint, node.source, 1)
t = t:gsub(node.mountPoint, node.source, 1)
return fs.copy(s, t)
end
function linkfs.delete(node, dir)
if dir == node.mountPoint then
fs.unmount(node.mountPoint)
else
dir = dir:gsub(node.mountPoint, node.source, 1)
return fs.delete(dir)
end
end
function linkfs.find(node, spec)
spec = spec:gsub(node.mountPoint, node.source, 1)
local list = fs.find(spec)
for k,f in ipairs(list) do
list[k] = f:gsub(node.source, node.mountPoint, 1)
end
return list
end
function linkfs.move(node, s, t)
s = s:gsub(node.mountPoint, node.source, 1)
t = t:gsub(node.mountPoint, node.source, 1)
return fs.move(s, t)
end
return linkfs

163
sys/apis/fs/netfs.lua Normal file
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local Socket = require('socket')
local synchronized = require('sync')
local netfs = { }
local function remoteCommand(node, msg)
for i = 1, 2 do
if not node.socket then
node.socket = Socket.connect(node.id, 139)
end
if not node.socket then
error('netfs: Unable to establish connection to ' .. node.id)
fs.unmount(node.mountPoint)
return
end
local ret
synchronized(node.socket, function()
node.socket:write(msg)
ret = node.socket:read(1)
end)
if ret then
return ret.response
end
node.socket:close()
node.socket = nil
end
error('netfs: Connection failed', 2)
end
local methods = { 'delete', 'exists', 'getFreeSpace', 'makeDir', 'list', 'listEx' }
local function resolveDir(dir, node)
dir = dir:gsub(node.mountPoint, '', 1)
return fs.combine(node.directory, dir)
end
for _,m in pairs(methods) do
netfs[m] = function(node, dir)
dir = resolveDir(dir, node)
return remoteCommand(node, {
fn = m,
args = { dir },
})
end
end
function netfs.mount(dir, id, directory)
if not id or not tonumber(id) then
error('ramfs syntax: computerId [directory]')
end
return {
id = tonumber(id),
nodes = { },
directory = directory or '',
}
end
function netfs.getDrive()
return 'net'
end
function netfs.complete(node, partial, dir, includeFiles, includeSlash)
dir = resolveDir(dir, node)
return remoteCommand(node, {
fn = 'complete',
args = { partial, dir, includeFiles, includeSlash },
})
end
function netfs.copy(node, s, t)
s = resolveDir(s, node)
t = resolveDir(t, node)
return remoteCommand(node, {
fn = 'copy',
args = { s, t },
})
end
function netfs.isDir(node, dir)
if dir == node.mountPoint and node.directory == '' then
return true
end
return remoteCommand(node, {
fn = 'isDir',
args = { resolveDir(dir, node) },
})
end
function netfs.isReadOnly(node, dir)
if dir == node.mountPoint and node.directory == '' then
return false
end
return remoteCommand(node, {
fn = 'isReadOnly',
args = { resolveDir(dir, node) },
})
end
function netfs.getSize(node, dir)
if dir == node.mountPoint and node.directory == '' then
return 0
end
return remoteCommand(node, {
fn = 'getSize',
args = { resolveDir(dir, node) },
})
end
function netfs.find(node, spec)
spec = resolveDir(spec, node)
local list = remoteCommand(node, {
fn = 'find',
args = { spec },
})
for k,f in ipairs(list) do
list[k] = fs.combine(node.mountPoint, f)
end
return list
end
function netfs.move(node, s, t)
s = resolveDir(s, node)
t = resolveDir(t, node)
return remoteCommand(node, {
fn = 'move',
args = { s, t },
})
end
function netfs.open(node, fn, fl)
fn = resolveDir(fn, node)
local vfh = remoteCommand(node, {
fn = 'open',
args = { fn, fl },
})
if vfh then
vfh.node = node
for _,m in ipairs(vfh.methods) do
vfh[m] = function(...)
return remoteCommand(node, {
fn = 'fileOp',
args = { vfh.fileUid, m, ... },
})
end
end
end
return vfh
end
return netfs

145
sys/apis/fs/ramfs.lua Normal file
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local Util = require('util')
local ramfs = { }
function ramfs.mount(dir, nodeType)
if nodeType == 'directory' then
return {
nodes = { },
size = 0,
}
elseif nodeType == 'file' then
return {
size = 0,
}
end
error('ramfs syntax: [directory, file]')
end
function ramfs.delete(node, dir)
if node.mountPoint == dir then
fs.unmount(node.mountPoint)
end
end
function ramfs.exists(node, fn)
return node.mountPoint == fn
end
function ramfs.getSize(node)
return node.size
end
function ramfs.isReadOnly()
return false
end
function ramfs.makeDir(node, dir)
fs.mount(dir, 'ramfs', 'directory')
end
function ramfs.isDir(node)
return not not node.nodes
end
function ramfs.getDrive()
return 'ram'
end
function ramfs.list(node, dir, full)
if node.nodes and node.mountPoint == dir then
local files = { }
for k,v in pairs(node.nodes) do
table.insert(files, k)
end
return files
end
error('Not a directory')
end
function ramfs.open(node, fn, fl)
if fl ~= 'r' and fl ~= 'w' and fl ~= 'rb' and fl ~= 'wb' then
error('Unsupported mode')
end
if fl == 'r' then
if node.mountPoint ~= fn then
return
end
local ctr = 0
local lines
return {
readLine = function()
if not lines then
lines = Util.split(node.contents)
end
ctr = ctr + 1
return lines[ctr]
end,
readAll = function()
return node.contents
end,
close = function()
lines = nil
end,
}
elseif fl == 'w' then
node = fs.mount(fn, 'ramfs', 'file')
local c = ''
return {
write = function(str)
c = c .. str
end,
writeLine = function(str)
c = c .. str .. '\n'
end,
flush = function()
node.contents = c
node.size = #c
end,
close = function()
node.contents = c
node.size = #c
c = nil
end,
}
elseif fl == 'rb' then
if node.mountPoint ~= fn or not node.contents then
return
end
local ctr = 0
return {
read = function()
ctr = ctr + 1
return node.contents[ctr]
end,
close = function()
end,
}
elseif fl == 'wb' then
node = fs.mount(fn, 'ramfs', 'file')
local c = { }
return {
write = function(b)
table.insert(c, b)
end,
flush = function()
node.contents = c
node.size = #c
end,
close = function()
node.contents = c
node.size = #c
c = nil
end,
}
end
end
return ramfs

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sys/apis/fs/urlfs.lua Normal file
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local synchronized = require('sync')
local Util = require('util')
local urlfs = { }
function urlfs.mount(dir, url)
if not url then
error('URL is required')
end
return {
url = url,
}
end
function urlfs.delete(node, dir)
fs.unmount(dir)
end
function urlfs.exists()
return true
end
function urlfs.getSize(node)
return node.size or 0
end
function urlfs.isReadOnly()
return true
end
function urlfs.isDir()
return false
end
function urlfs.getDrive()
return 'url'
end
function urlfs.open(node, fn, fl)
if fl == 'w' or fl == 'wb' then
fs.delete(fn)
return fs.open(fn, fl)
end
if fl ~= 'r' and fl ~= 'rb' then
error('Unsupported mode')
end
local c = node.cache
if not c then
synchronized(node.url, function()
c = Util.download(node.url)
end)
if c then
node.cache = c
node.size = #c
end
end
if not c then
return
end
local ctr = 0
local lines
if fl == 'r' then
return {
readLine = function()
if not lines then
lines = Util.split(c)
end
ctr = ctr + 1
return lines[ctr]
end,
readAll = function()
return c
end,
close = function()
lines = nil
end,
}
end
return {
read = function()
ctr = ctr + 1
return c:sub(ctr, ctr):byte()
end,
close = function()
ctr = 0
end,
}
end
return urlfs

49
sys/apis/git.lua Normal file
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local json = require('json')
local Util = require('util')
local TREE_URL = 'https://api.github.com/repos/%s/%s/git/trees/%s?recursive=1'
local FILE_URL = 'https://raw.githubusercontent.com/%s/%s/%s/%s'
local git = { }
function git.list(repo)
local t = Util.split(repo, '(.-)/')
local user = t[1]
local repo = t[2]
local branch = t[3] or 'master'
local dataUrl = string.format(TREE_URL, user, repo, branch)
local contents = Util.download(dataUrl)
if not contents then
error('Invalid repository')
end
local data = json.decode(contents)
if data.message and data.message:find("API rate limit exceeded") then
error("Out of API calls, try again later")
end
if data.message and data.message == "Not found" then
error("Invalid repository")
end
local list = { }
for k,v in pairs(data.tree) do
if v.type == "blob" then
v.path = v.path:gsub("%s","%%20")
list[v.path] = {
url = string.format(FILE_URL, user, repo, branch, v.path),
size = v.size,
}
end
end
return list
end
return git

152
sys/apis/gps.lua Normal file
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local GPS = { }
function GPS.locate(timeout, debug)
local pt = { }
timeout = timeout or 10
pt.x, pt.y, pt.z = gps.locate(timeout, debug)
if pt.x then
return pt
end
end
function GPS.isAvailable()
return device.wireless_modem and GPS.locate()
end
function GPS.getPoint(timeout, debug)
local pt = GPS.locate(timeout, debug)
if not pt then
return
end
pt.x = math.floor(pt.x)
pt.y = math.floor(pt.y)
pt.z = math.floor(pt.z)
if pocket then
pt.y = pt.y - 1
end
return pt
end
function GPS.getHeading(timeout)
if not turtle then
return
end
local apt = GPS.locate(timeout)
if not apt then
return
end
local heading = turtle.point.heading
while not turtle.forward() do
turtle.turnRight()
if turtle.getHeading() == heading then
printError('GPS.getPoint: Unable to move forward')
return
end
end
local bpt = GPS.locate()
if not bpt then
return
end
if apt.x < bpt.x then
return 0
elseif apt.z < bpt.z then
return 1
elseif apt.x > bpt.x then
return 2
end
return 3
end
function GPS.getPointAndHeading(timeout)
local heading = GPS.getHeading(timeout)
if heading then
local pt = GPS.getPoint()
if pt then
pt.heading = heading
end
return pt
end
end
-- from stock gps API
local function trilaterate( A, B, C )
local a2b = B.position - A.position
local a2c = C.position - A.position
if math.abs( a2b:normalize():dot( a2c:normalize() ) ) > 0.999 then
return nil
end
local d = a2b:length()
local ex = a2b:normalize( )
local i = ex:dot( a2c )
local ey = (a2c - (ex * i)):normalize()
local j = ey:dot( a2c )
local ez = ex:cross( ey )
local r1 = A.distance
local r2 = B.distance
local r3 = C.distance
local x = (r1*r1 - r2*r2 + d*d) / (2*d)
local y = (r1*r1 - r3*r3 - x*x + (x-i)*(x-i) + j*j) / (2*j)
local result = A.position + (ex * x) + (ey * y)
local zSquared = r1*r1 - x*x - y*y
if zSquared > 0 then
local z = math.sqrt( zSquared )
local result1 = result + (ez * z)
local result2 = result - (ez * z)
local rounded1, rounded2 = result1:round(), result2:round()
if rounded1.x ~= rounded2.x or rounded1.y ~= rounded2.y or rounded1.z ~= rounded2.z then
return rounded1, rounded2
else
return rounded1
end
end
return result:round()
end
local function narrow( p1, p2, fix )
local dist1 = math.abs( (p1 - fix.position):length() - fix.distance )
local dist2 = math.abs( (p2 - fix.position):length() - fix.distance )
if math.abs(dist1 - dist2) < 0.05 then
return p1, p2
elseif dist1 < dist2 then
return p1:round()
else
return p2:round()
end
end
-- end stock gps api
function GPS.trilaterate(tFixes)
local pos1, pos2 = trilaterate(tFixes[1], tFixes[2], tFixes[3])
if pos2 then
pos1, pos2 = narrow(pos1, pos2, tFixes[4])
end
if pos1 and pos2 then
print("Ambiguous position")
print("Could be "..pos1.x..","..pos1.y..","..pos1.z.." or "..pos2.x..","..pos2.y..","..pos2.z )
return
end
return pos1
end
return GPS

50
sys/apis/history.lua Normal file
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local Util = require('util')
local History = { }
local History_mt = { __index = History }
function History.load(filename, limit)
local self = setmetatable({
limit = limit,
filename = filename,
}, History_mt)
self.entries = Util.readLines(filename) or { }
self.pos = #self.entries + 1
return self
end
function History:add(line)
if line ~= self.entries[#self.entries] then
table.insert(self.entries, line)
if self.limit then
while #self.entries > self.limit do
table.remove(self.entries, 1)
end
end
Util.writeLines(self.filename, self.entries)
self.pos = #self.entries + 1
end
end
function History:reset()
self.pos = #self.entries + 1
end
function History:back()
if self.pos > 1 then
self.pos = self.pos - 1
return self.entries[self.pos]
end
end
function History:forward()
if self.pos <= #self.entries then
self.pos = self.pos + 1
return self.entries[self.pos]
end
end
return History

162
sys/apis/injector.lua Normal file
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local DEFAULT_UPATH = 'https://raw.githubusercontent.com/kepler155c/opus/master/sys/apis'
local PASTEBIN_URL = 'http://pastebin.com/raw'
local GIT_URL = 'https://raw.githubusercontent.com'
-- fix broken http get
local syncLocks = { }
local function sync(obj, fn)
local key = tostring(obj)
if syncLocks[key] then
local cos = tostring(coroutine.running())
table.insert(syncLocks[key], cos)
repeat
local _, co = os.pullEvent('sync_lock')
until co == cos
else
syncLocks[key] = { }
end
local s, m = pcall(fn)
local co = table.remove(syncLocks[key], 1)
if co then
os.queueEvent('sync_lock', co)
else
syncLocks[key] = nil
end
if not s then
error(m)
end
end
local function loadUrl(url)
local c
sync(url, function()
local h = http.get(url)
if h then
c = h.readAll()
h.close()
end
end)
if c and #c > 0 then
return c
end
end
local function requireWrapper(env)
local function standardSearcher(modname, env, shell)
if package.loaded[modname] then
return function()
return package.loaded[modname]
end
end
end
local function shellSearcher(modname, env, shell)
local fname = modname:gsub('%.', '/') .. '.lua'
if shell and type(shell.dir) == 'function' then
local path = shell.resolve(fname)
if fs.exists(path) and not fs.isDir(path) then
return loadfile(path, env)
end
end
end
local function pathSearcher(modname, env, shell)
local fname = modname:gsub('%.', '/') .. '.lua'
for dir in string.gmatch(package.path, "[^:]+") do
local path = fs.combine(dir, fname)
if fs.exists(path) and not fs.isDir(path) then
return loadfile(path, env)
end
end
end
-- require('BniCQPVf')
local function pastebinSearcher(modname, env, shell)
if #modname == 8 and not modname:match('%W') then
local url = PASTEBIN_URL .. '/' .. modname
local c = loadUrl(url)
if c then
return load(c, modname, nil, env)
end
end
end
-- require('kepler155c.opus.master.sys.apis.util')
local function gitSearcher(modname, env, shell)
local fname = modname:gsub('%.', '/') .. '.lua'
local _, count = fname:gsub("/", "")
if count >= 3 then
local url = GIT_URL .. '/' .. fname
local c = loadUrl(url)
if c then
return load(c, modname, nil, env)
end
end
end
local function urlSearcher(modname, env, shell)
local fname = modname:gsub('%.', '/') .. '.lua'
if fname:sub(1, 1) ~= '/' then
for entry in string.gmatch(package.upath, "[^;]+") do
local url = entry .. '/' .. fname
local c = loadUrl(url)
if c then
return load(c, modname, nil, env)
end
end
end
end
-- place package and require function into env
package = {
path = LUA_PATH or 'sys/apis',
upath = LUA_UPATH or DEFAULT_UPATH,
config = '/\n:\n?\n!\n-',
loaded = {
math = math,
string = string,
table = table,
io = io,
os = os,
},
loaders = {
standardSearcher,
shellSearcher,
pathSearcher,
pastebinSearcher,
gitSearcher,
urlSearcher,
}
}
function require(modname)
for _,searcher in ipairs(package.loaders) do
local fn, msg = searcher(modname, env, shell)
if fn then
local module, msg = fn(modname, env)
if not module then
error(msg or (modname .. ' module returned nil'), 2)
end
package.loaded[modname] = module
return module
end
if msg then
error(msg, 2)
end
end
error('Unable to find module ' .. modname)
end
return require -- backwards compatible
end
return function(env)
setfenv(requireWrapper, env)
return requireWrapper(env)
end

213
sys/apis/json.lua Normal file
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-- credit ElvishJerricco
-- http://pastebin.com/raw.php?i=4nRg9CHU
local json = { }
------------------------------------------------------------------ utils
local controls = {["\n"]="\\n", ["\r"]="\\r", ["\t"]="\\t", ["\b"]="\\b", ["\f"]="\\f", ["\""]="\\\"", ["\\"]="\\\\"}
local function isArray(t)
local max = 0
for k,v in pairs(t) do
if type(k) ~= "number" then
return false
elseif k > max then
max = k
end
end
return max == #t
end
local whites = {['\n']=true; ['\r']=true; ['\t']=true; [' ']=true; [',']=true; [':']=true}
local function removeWhite(str)
while whites[str:sub(1, 1)] do
str = str:sub(2)
end
return str
end
------------------------------------------------------------------ encoding
local function encodeCommon(val, pretty, tabLevel, tTracking)
local str = ""
-- Tabbing util
local function tab(s)
str = str .. ("\t"):rep(tabLevel) .. s
end
local function arrEncoding(val, bracket, closeBracket, iterator, loopFunc)
str = str .. bracket
if pretty then
str = str .. "\n"
tabLevel = tabLevel + 1
end
for k,v in iterator(val) do
tab("")
loopFunc(k,v)
str = str .. ","
if pretty then str = str .. "\n" end
end
if pretty then
tabLevel = tabLevel - 1
end
if str:sub(-2) == ",\n" then
str = str:sub(1, -3) .. "\n"
elseif str:sub(-1) == "," then
str = str:sub(1, -2)
end
tab(closeBracket)
end
-- Table encoding
if type(val) == "table" then
assert(not tTracking[val], "Cannot encode a table holding itself recursively")
tTracking[val] = true
if isArray(val) then
arrEncoding(val, "[", "]", ipairs, function(k,v)
str = str .. encodeCommon(v, pretty, tabLevel, tTracking)
end)
else
arrEncoding(val, "{", "}", pairs, function(k,v)
assert(type(k) == "string", "JSON object keys must be strings", 2)
str = str .. encodeCommon(k, pretty, tabLevel, tTracking)
str = str .. (pretty and ": " or ":") .. encodeCommon(v, pretty, tabLevel, tTracking)
end)
end
-- String encoding
elseif type(val) == "string" then
str = '"' .. val:gsub("[%c\"\\]", controls) .. '"'
-- Number encoding
elseif type(val) == "number" or type(val) == "boolean" then
str = tostring(val)
else
error("JSON only supports arrays, objects, numbers, booleans, and strings", 2)
end
return str
end
function json.encode(val)
return encodeCommon(val, false, 0, {})
end
function json.encodePretty(val)
return encodeCommon(val, true, 0, {})
end
------------------------------------------------------------------ decoding
local decodeControls = {}
for k,v in pairs(controls) do
decodeControls[v] = k
end
local function parseBoolean(str)
if str:sub(1, 4) == "true" then
return true, removeWhite(str:sub(5))
else
return false, removeWhite(str:sub(6))
end
end
local function parseNull(str)
return nil, removeWhite(str:sub(5))
end
local numChars = {['e']=true; ['E']=true; ['+']=true; ['-']=true; ['.']=true}
local function parseNumber(str)
local i = 1
while numChars[str:sub(i, i)] or tonumber(str:sub(i, i)) do
i = i + 1
end
local val = tonumber(str:sub(1, i - 1))
str = removeWhite(str:sub(i))
return val, str
end
local function parseString(str)
str = str:sub(2)
local s = ""
while str:sub(1,1) ~= "\"" do
local next = str:sub(1,1)
str = str:sub(2)
assert(next ~= "\n", "Unclosed string")
if next == "\\" then
local escape = str:sub(1,1)
str = str:sub(2)
next = assert(decodeControls[next..escape], "Invalid escape character")
end
s = s .. next
end
return s, removeWhite(str:sub(2))
end
function json.parseArray(str)
str = removeWhite(str:sub(2))
local val = {}
local i = 1
while str:sub(1, 1) ~= "]" do
local v
v, str = json.parseValue(str)
val[i] = v
i = i + 1
str = removeWhite(str)
end
str = removeWhite(str:sub(2))
return val, str
end
function json.parseValue(str)
local fchar = str:sub(1, 1)
if fchar == "{" then
return json.parseObject(str)
elseif fchar == "[" then
return json.parseArray(str)
elseif tonumber(fchar) ~= nil or numChars[fchar] then
return parseNumber(str)
elseif str:sub(1, 4) == "true" or str:sub(1, 5) == "false" then
return parseBoolean(str)
elseif fchar == "\"" then
return parseString(str)
elseif str:sub(1, 4) == "null" then
return parseNull(str)
end
end
function json.parseMember(str)
local k, val
k, str = json.parseValue(str)
val, str = json.parseValue(str)
return k, val, str
end
function json.parseObject(str)
str = removeWhite(str:sub(2))
local val = {}
while str:sub(1, 1) ~= "}" do
local k, v = nil, nil
k, v, str = json.parseMember(str)
val[k] = v
str = removeWhite(str)
end
str = removeWhite(str:sub(2))
return val, str
end
function json.decode(str)
str = removeWhite(str)
return json.parseValue(str)
end
function json.decodeFromFile(path)
local file = assert(fs.open(path, "r"))
local decoded = json.decode(file.readAll())
file.close()
return decoded
end
return json

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-- Various assertion function for API methods argument-checking
if (...) then
-- Dependancies
local _PATH = (...):gsub('%.core.assert$','')
local Utils = require (_PATH .. '.core.utils')
-- Local references
local lua_type = type
local floor = math.floor
local concat = table.concat
local next = next
local pairs = pairs
local getmetatable = getmetatable
-- Is I an integer ?
local function isInteger(i)
return lua_type(i) ==('number') and (floor(i)==i)
end
-- Override lua_type to return integers
local function type(v)
return isInteger(v) and 'int' or lua_type(v)
end
-- Does the given array contents match a predicate type ?
local function arrayContentsMatch(t,...)
local n_count = Utils.arraySize(t)
if n_count < 1 then return false end
local init_count = t[0] and 0 or 1
local n_count = (t[0] and n_count-1 or n_count)
local types = {...}
if types then types = concat(types) end
for i=init_count,n_count,1 do
if not t[i] then return false end
if types then
if not types:match(type(t[i])) then return false end
end
end
return true
end
-- Checks if arg is a valid array map
local function isMap(m)
if not arrayContentsMatch(m, 'table') then return false end
local lsize = Utils.arraySize(m[next(m)])
for k,v in pairs(m) do
if not arrayContentsMatch(m[k], 'string', 'int') then return false end
if Utils.arraySize(v)~=lsize then return false end
end
return true
end
-- Checks if s is a valid string map
local function isStringMap(s)
if lua_type(s) ~= 'string' then return false end
local w
for row in s:gmatch('[^\n\r]+') do
if not row then return false end
w = w or #row
if w ~= #row then return false end
end
return true
end
-- Does instance derive straight from class
local function derives(instance, class)
return getmetatable(instance) == class
end
-- Does instance inherits from class
local function inherits(instance, class)
return (getmetatable(getmetatable(instance)) == class)
end
-- Is arg a boolean
local function isBoolean(b)
return (b==true or b==false)
end
-- Is arg nil ?
local function isNil(n)
return (n==nil)
end
local function matchType(value, types)
return types:match(type(value))
end
return {
arrayContentsMatch = arrayContentsMatch,
derives = derives,
inherits = inherits,
isInteger = isInteger,
isBool = isBoolean,
isMap = isMap,
isStrMap = isStringMap,
isOutOfRange = isOutOfRange,
isNil = isNil,
type = type,
matchType = matchType
}
end

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--- A light implementation of Binary heaps data structure.
-- While running a search, some search algorithms (Astar, Dijkstra, Jump Point Search) have to maintains
-- a list of nodes called __open list__. Retrieve from this list the lowest cost node can be quite slow,
-- as it normally requires to skim through the full set of nodes stored in this list. This becomes a real
-- problem especially when dozens of nodes are being processed (on large maps).
--
-- The current module implements a <a href="http://www.policyalmanac.org/games/binaryHeaps.htm">binary heap</a>
-- data structure, from which the search algorithm will instantiate an open list, and cache the nodes being
-- examined during a search. As such, retrieving the lower-cost node is faster and globally makes the search end
-- up quickly.
--
-- This module is internally used by the library on purpose.
-- It should normally not be used explicitely, yet it remains fully accessible.
--
--[[
Notes:
This lighter implementation of binary heaps, based on :
https://github.com/Yonaba/Binary-Heaps
--]]
if (...) then
-- Dependency
local Utils = require((...):gsub('%.bheap$','.utils'))
-- Local reference
local floor = math.floor
-- Default comparison function
local function f_min(a,b) return a < b end
-- Percolates up
local function percolate_up(heap, index)
if index == 1 then return end
local pIndex
if index <= 1 then return end
if index%2 == 0 then
pIndex = index/2
else pIndex = (index-1)/2
end
if not heap._sort(heap._heap[pIndex], heap._heap[index]) then
heap._heap[pIndex], heap._heap[index] =
heap._heap[index], heap._heap[pIndex]
percolate_up(heap, pIndex)
end
end
-- Percolates down
local function percolate_down(heap,index)
local lfIndex,rtIndex,minIndex
lfIndex = 2*index
rtIndex = lfIndex + 1
if rtIndex > heap._size then
if lfIndex > heap._size then return
else minIndex = lfIndex end
else
if heap._sort(heap._heap[lfIndex],heap._heap[rtIndex]) then
minIndex = lfIndex
else
minIndex = rtIndex
end
end
if not heap._sort(heap._heap[index],heap._heap[minIndex]) then
heap._heap[index],heap._heap[minIndex] = heap._heap[minIndex],heap._heap[index]
percolate_down(heap,minIndex)
end
end
-- Produces a new heap
local function newHeap(template,comp)
return setmetatable({_heap = {},
_sort = comp or f_min, _size = 0},
template)
end
--- The `heap` class.<br/>
-- This class is callable.
-- _Therefore,_ <code>heap(...)</code> _is used to instantiate new heaps_.
-- @type heap
local heap = setmetatable({},
{__call = function(self,...)
return newHeap(self,...)
end})
heap.__index = heap
--- Checks if a `heap` is empty
-- @class function
-- @treturn bool __true__ of no item is queued in the heap, __false__ otherwise
-- @usage
-- if myHeap:empty() then
-- print('Heap is empty!')
-- end
function heap:empty()
return (self._size==0)
end
--- Clears the `heap` (removes all items queued in the heap)
-- @class function
-- @treturn heap self (the calling `heap` itself, can be chained)
-- @usage myHeap:clear()
function heap:clear()
self._heap = {}
self._size = 0
self._sort = self._sort or f_min
return self
end
--- Adds a new item in the `heap`
-- @class function
-- @tparam value item a new value to be queued in the heap
-- @treturn heap self (the calling `heap` itself, can be chained)
-- @usage
-- myHeap:push(1)
-- -- or, with chaining
-- myHeap:push(1):push(2):push(4)
function heap:push(item)
if item then
self._size = self._size + 1
self._heap[self._size] = item
percolate_up(self, self._size)
end
return self
end
--- Pops from the `heap`.
-- Removes and returns the lowest cost item (with respect to the comparison function being used) from the `heap`.
-- @class function
-- @treturn value a value previously pushed into the heap
-- @usage
-- while not myHeap:empty() do
-- local lowestValue = myHeap:pop()
-- ...
-- end
function heap:pop()
local root
if self._size > 0 then
root = self._heap[1]
self._heap[1] = self._heap[self._size]
self._heap[self._size] = nil
self._size = self._size-1
if self._size>1 then
percolate_down(self, 1)
end
end
return root
end
--- Restores the `heap` property.
-- Reorders the `heap` with respect to the comparison function being used.
-- When given argument __item__ (a value existing in the `heap`), will sort from that very item in the `heap`.
-- Otherwise, the whole `heap` will be cheacked.
-- @class function
-- @tparam[opt] value item the modified value
-- @treturn heap self (the calling `heap` itself, can be chained)
-- @usage myHeap:heapify()
function heap:heapify(item)
if self._size == 0 then return end
if item then
local i = Utils.indexOf(self._heap,item)
if i then
percolate_down(self, i)
percolate_up(self, i)
end
return
end
for i = floor(self._size/2),1,-1 do
percolate_down(self,i)
end
return self
end
return heap
end

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@@ -0,0 +1,98 @@
--- Heuristic functions for search algorithms.
-- A <a href="http://theory.stanford.edu/~amitp/GameProgramming/Heuristics.html">distance heuristic</a>
-- provides an *estimate of the optimal distance cost* from a given location to a target.
-- As such, it guides the pathfinder to the goal, helping it to decide which route is the best.
--
-- This script holds the definition of some built-in heuristics available through jumper.
--
-- Distance functions are internally used by the `pathfinder` to evaluate the optimal path
-- from the start location to the goal. These functions share the same prototype:
-- local function myHeuristic(nodeA, nodeB)
-- -- function body
-- end
-- Jumper features some built-in distance heuristics, namely `MANHATTAN`, `EUCLIDIAN`, `DIAGONAL`, `CARDINTCARD`.
-- You can also supply your own heuristic function, following the same template as above.
local abs = math.abs
local sqrt = math.sqrt
local sqrt2 = sqrt(2)
local max, min = math.max, math.min
local Heuristics = {}
--- Manhattan distance.
-- <br/>This heuristic is the default one being used by the `pathfinder` object.
-- <br/>Evaluates as <code>distance = |dx|+|dy|</code>
-- @class function
-- @tparam node nodeA a node
-- @tparam node nodeB another node
-- @treturn number the distance from __nodeA__ to __nodeB__
-- @usage
-- -- First method
-- pathfinder:setHeuristic('MANHATTAN')
-- -- Second method
-- local Distance = require ('jumper.core.heuristics')
-- pathfinder:setHeuristic(Distance.MANHATTAN)
function Heuristics.MANHATTAN(nodeA, nodeB)
local dx = abs(nodeA._x - nodeB._x)
local dy = abs(nodeA._y - nodeB._y)
local dz = abs(nodeA._z - nodeB._z)
return (dx + dy + dz)
end
--- Euclidian distance.
-- <br/>Evaluates as <code>distance = squareRoot(dx*dx+dy*dy)</code>
-- @class function
-- @tparam node nodeA a node
-- @tparam node nodeB another node
-- @treturn number the distance from __nodeA__ to __nodeB__
-- @usage
-- -- First method
-- pathfinder:setHeuristic('EUCLIDIAN')
-- -- Second method
-- local Distance = require ('jumper.core.heuristics')
-- pathfinder:setHeuristic(Distance.EUCLIDIAN)
function Heuristics.EUCLIDIAN(nodeA, nodeB)
local dx = nodeA._x - nodeB._x
local dy = nodeA._y - nodeB._y
local dz = nodeA._z - nodeB._z
return sqrt(dx*dx+dy*dy+dz*dz)
end
--- Diagonal distance.
-- <br/>Evaluates as <code>distance = max(|dx|, abs|dy|)</code>
-- @class function
-- @tparam node nodeA a node
-- @tparam node nodeB another node
-- @treturn number the distance from __nodeA__ to __nodeB__
-- @usage
-- -- First method
-- pathfinder:setHeuristic('DIAGONAL')
-- -- Second method
-- local Distance = require ('jumper.core.heuristics')
-- pathfinder:setHeuristic(Distance.DIAGONAL)
function Heuristics.DIAGONAL(nodeA, nodeB)
local dx = abs(nodeA._x - nodeB._x)
local dy = abs(nodeA._y - nodeB._y)
return max(dx,dy)
end
--- Cardinal/Intercardinal distance.
-- <br/>Evaluates as <code>distance = min(dx, dy)*squareRoot(2) + max(dx, dy) - min(dx, dy)</code>
-- @class function
-- @tparam node nodeA a node
-- @tparam node nodeB another node
-- @treturn number the distance from __nodeA__ to __nodeB__
-- @usage
-- -- First method
-- pathfinder:setHeuristic('CARDINTCARD')
-- -- Second method
-- local Distance = require ('jumper.core.heuristics')
-- pathfinder:setHeuristic(Distance.CARDINTCARD)
function Heuristics.CARDINTCARD(nodeA, nodeB)
local dx = abs(nodeA._x - nodeB._x)
local dy = abs(nodeA._y - nodeB._y)
return min(dx,dy) * sqrt2 + max(dx,dy) - min(dx,dy)
end
return Heuristics

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local addNode(self, node, nextNode, ed)
if not self._pathDB[node] then self._pathDB[node] = {} end
self._pathDB[node][ed] = (nextNode == ed and node or nextNode)
end
-- Path lookupTable
local lookupTable = {}
lookupTable.__index = lookupTable
function lookupTable:new()
local lut = {_pathDB = {}}
return setmetatable(lut, lookupTable)
end
function lookupTable:addPath(path)
local st, ed = path._nodes[1], path._nodes[#path._nodes]
for node, count in path:nodes() do
local nextNode = path._nodes[count+1]
if nextNode then addNode(self, node, nextNode, ed) end
end
end
function lookupTable:hasPath(nodeA, nodeB)
local found
found = self._pathDB[nodeA] and self._path[nodeA][nodeB]
if found then return true, true end
found = self._pathDB[nodeB] and self._path[nodeB][nodeA]
if found then return true, false end
return false
end
return lookupTable

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--- The Node class.
-- The `node` represents a cell (or a tile) on a collision map. Basically, for each single cell (tile)
-- in the collision map passed-in upon initialization, a `node` object will be generated
-- and then cached within the `grid`.
--
-- In the following implementation, nodes can be compared using the `<` operator. The comparison is
-- made with regards of their `f` cost. From a given node being examined, the `pathfinder` will expand the search
-- to the next neighbouring node having the lowest `f` cost. See `core.bheap` for more details.
--
if (...) then
local assert = assert
--- The `Node` class.<br/>
-- This class is callable.
-- Therefore,_ <code>Node(...)</code> _acts as a shortcut to_ <code>Node:new(...)</code>.
-- @type Node
local Node = {}
Node.__index = Node
--- Inits a new `node`
-- @class function
-- @tparam int x the x-coordinate of the node on the collision map
-- @tparam int y the y-coordinate of the node on the collision map
-- @treturn node a new `node`
-- @usage local node = Node(3,4)
function Node:new(x,y,z)
return setmetatable({_x = x, _y = y, _z = z, _clearance = {}}, Node)
end
-- Enables the use of operator '<' to compare nodes.
-- Will be used to sort a collection of nodes in a binary heap on the basis of their F-cost
function Node.__lt(A,B) return (A._f < B._f) end
--- Returns x-coordinate of a `node`
-- @class function
-- @treturn number the x-coordinate of the `node`
-- @usage local x = node:getX()
function Node:getX() return self._x end
--- Returns y-coordinate of a `node`
-- @class function
-- @treturn number the y-coordinate of the `node`
-- @usage local y = node:getY()
function Node:getY() return self._y end
function Node:getZ() return self._z end
--- Returns x and y coordinates of a `node`
-- @class function
-- @treturn number the x-coordinate of the `node`
-- @treturn number the y-coordinate of the `node`
-- @usage local x, y = node:getPos()
function Node:getPos() return self._x, self._y, self._z end
--- Returns the amount of true [clearance](http://aigamedev.com/open/tutorial/clearance-based-pathfinding/#TheTrueClearanceMetric)
-- for a given `node`
-- @class function
-- @tparam string|int|func walkable the value for walkable locations in the collision map array.
-- @treturn int the clearance of the `node`
-- @usage
-- -- Assuming walkable was 0
-- local clearance = node:getClearance(0)
function Node:getClearance(walkable)
return self._clearance[walkable]
end
--- Removes the clearance value for a given walkable.
-- @class function
-- @tparam string|int|func walkable the value for walkable locations in the collision map array.
-- @treturn node self (the calling `node` itself, can be chained)
-- @usage
-- -- Assuming walkable is defined
-- node:removeClearance(walkable)
function Node:removeClearance(walkable)
self._clearance[walkable] = nil
return self
end
--- Clears temporary cached attributes of a `node`.
-- Deletes the attributes cached within a given node after a pathfinding call.
-- This function is internally used by the search algorithms, so you should not use it explicitely.
-- @class function
-- @treturn node self (the calling `node` itself, can be chained)
-- @usage
-- local thisNode = Node(1,2)
-- thisNode:reset()
function Node:reset()
self._g, self._h, self._f = nil, nil, nil
self._opened, self._closed, self._parent = nil, nil, nil
return self
end
return setmetatable(Node,
{__call = function(self,...)
return Node:new(...)
end}
)
end

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@@ -0,0 +1,201 @@
--- The Path class.
-- The `path` class is a structure which represents a path (ordered set of nodes) from a start location to a goal.
-- An instance from this class would be a result of a request addressed to `Pathfinder:getPath`.
--
-- This module is internally used by the library on purpose.
-- It should normally not be used explicitely, yet it remains fully accessible.
--
if (...) then
-- Dependencies
local _PATH = (...):match('(.+)%.path$')
local Heuristic = require (_PATH .. '.heuristics')
-- Local references
local abs, max = math.abs, math.max
local t_insert, t_remove = table.insert, table.remove
--- The `Path` class.<br/>
-- This class is callable.
-- Therefore, <em><code>Path(...)</code></em> acts as a shortcut to <em><code>Path:new(...)</code></em>.
-- @type Path
local Path = {}
Path.__index = Path
--- Inits a new `path`.
-- @class function
-- @treturn path a `path`
-- @usage local p = Path()
function Path:new()
return setmetatable({_nodes = {}}, Path)
end
--- Iterates on each single `node` along a `path`. At each step of iteration,
-- returns the `node` plus a count value. Aliased as @{Path:nodes}
-- @class function
-- @treturn node a `node`
-- @treturn int the count for the number of nodes
-- @see Path:nodes
-- @usage
-- for node, count in p:iter() do
-- ...
-- end
function Path:iter()
local i,pathLen = 1,#self._nodes
return function()
if self._nodes[i] then
i = i+1
return self._nodes[i-1],i-1
end
end
end
--- Iterates on each single `node` along a `path`. At each step of iteration,
-- returns a `node` plus a count value. Alias for @{Path:iter}
-- @class function
-- @name Path:nodes
-- @treturn node a `node`
-- @treturn int the count for the number of nodes
-- @see Path:iter
-- @usage
-- for node, count in p:nodes() do
-- ...
-- end
Path.nodes = Path.iter
--- Evaluates the `path` length
-- @class function
-- @treturn number the `path` length
-- @usage local len = p:getLength()
function Path:getLength()
local len = 0
for i = 2,#self._nodes do
len = len + Heuristic.EUCLIDIAN(self._nodes[i], self._nodes[i-1])
end
return len
end
--- Counts the number of steps.
-- Returns the number of waypoints (nodes) in the current path.
-- @class function
-- @tparam node node a node to be added to the path
-- @tparam[opt] int index the index at which the node will be inserted. If omitted, the node will be appended after the last node in the path.
-- @treturn path self (the calling `path` itself, can be chained)
-- @usage local nSteps = p:countSteps()
function Path:addNode(node, index)
index = index or #self._nodes+1
t_insert(self._nodes, index, node)
return self
end
--- `Path` filling modifier. Interpolates between non contiguous nodes along a `path`
-- to build a fully continuous `path`. This maybe useful when using search algorithms such as Jump Point Search.
-- Does the opposite of @{Path:filter}
-- @class function
-- @treturn path self (the calling `path` itself, can be chained)
-- @see Path:filter
-- @usage p:fill()
function Path:fill()
local i = 2
local xi,yi,dx,dy
local N = #self._nodes
local incrX, incrY
while true do
xi,yi = self._nodes[i]._x,self._nodes[i]._y
dx,dy = xi-self._nodes[i-1]._x,yi-self._nodes[i-1]._y
if (abs(dx) > 1 or abs(dy) > 1) then
incrX = dx/max(abs(dx),1)
incrY = dy/max(abs(dy),1)
t_insert(self._nodes, i, self._grid:getNodeAt(self._nodes[i-1]._x + incrX, self._nodes[i-1]._y +incrY))
N = N+1
else i=i+1
end
if i>N then break end
end
return self
end
--- `Path` compression modifier. Given a `path`, eliminates useless nodes to return a lighter `path`
-- consisting of straight moves. Does the opposite of @{Path:fill}
-- @class function
-- @treturn path self (the calling `path` itself, can be chained)
-- @see Path:fill
-- @usage p:filter()
function Path:filter()
local i = 2
local xi,yi,dx,dy, olddx, olddy
xi,yi = self._nodes[i]._x, self._nodes[i]._y
dx, dy = xi - self._nodes[i-1]._x, yi-self._nodes[i-1]._y
while true do
olddx, olddy = dx, dy
if self._nodes[i+1] then
i = i+1
xi, yi = self._nodes[i]._x, self._nodes[i]._y
dx, dy = xi - self._nodes[i-1]._x, yi - self._nodes[i-1]._y
if olddx == dx and olddy == dy then
t_remove(self._nodes, i-1)
i = i - 1
end
else break end
end
return self
end
--- Clones a `path`.
-- @class function
-- @treturn path a `path`
-- @usage local p = path:clone()
function Path:clone()
local p = Path:new()
for node in self:nodes() do p:addNode(node) end
return p
end
--- Checks if a `path` is equal to another. It also supports *filtered paths* (see @{Path:filter}).
-- @class function
-- @tparam path p2 a path
-- @treturn boolean a boolean
-- @usage print(myPath:isEqualTo(anotherPath))
function Path:isEqualTo(p2)
local p1 = self:clone():filter()
local p2 = p2:clone():filter()
for node, count in p1:nodes() do
if not p2._nodes[count] then return false end
local n = p2._nodes[count]
if n._x~=node._x or n._y~=node._y then return false end
end
return true
end
--- Reverses a `path`.
-- @class function
-- @treturn path self (the calling `path` itself, can be chained)
-- @usage myPath:reverse()
function Path:reverse()
local _nodes = {}
for i = #self._nodes,1,-1 do
_nodes[#_nodes+1] = self._nodes[i]
end
self._nodes = _nodes
return self
end
--- Appends a given `path` to self.
-- @class function
-- @tparam path p a path
-- @treturn path self (the calling `path` itself, can be chained)
-- @usage myPath:append(anotherPath)
function Path:append(p)
for node in p:nodes() do self:addNode(node) end
return self
end
return setmetatable(Path,
{__call = function(self,...)
return Path:new(...)
end
})
end

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@@ -0,0 +1,168 @@
-- Various utilities for Jumper top-level modules
if (...) then
-- Dependencies
local _PATH = (...):gsub('%.utils$','')
local Path = require (_PATH .. '.path')
local Node = require (_PATH .. '.node')
-- Local references
local pairs = pairs
local type = type
local t_insert = table.insert
local assert = assert
local coroutine = coroutine
-- Raw array items count
local function arraySize(t)
local count = 0
for k,v in pairs(t) do
count = count+1
end
return count
end
-- Parses a string map and builds an array map
local function stringMapToArray(str)
local map = {}
local w, h
for line in str:gmatch('[^\n\r]+') do
if line then
w = not w and #line or w
assert(#line == w, 'Error parsing map, rows must have the same size!')
h = (h or 0) + 1
map[h] = {}
for char in line:gmatch('.') do
map[h][#map[h]+1] = char
end
end
end
return map
end
-- Collects and returns the keys of a given array
local function getKeys(t)
local keys = {}
for k,v in pairs(t) do keys[#keys+1] = k end
return keys
end
-- Calculates the bounds of a 2d array
local function getArrayBounds(map)
local min_x, max_x
local min_y, max_y
for y in pairs(map) do
min_y = not min_y and y or (y<min_y and y or min_y)
max_y = not max_y and y or (y>max_y and y or max_y)
for x in pairs(map[y]) do
min_x = not min_x and x or (x<min_x and x or min_x)
max_x = not max_x and x or (x>max_x and x or max_x)
end
end
return min_x,max_x,min_y,max_y
end
-- Converts an array to a set of nodes
local function arrayToNodes(map)
local min_x, max_x
local min_y, max_y
local min_z, max_z
local nodes = {}
for y in pairs(map) do
min_y = not min_y and y or (y<min_y and y or min_y)
max_y = not max_y and y or (y>max_y and y or max_y)
nodes[y] = {}
for x in pairs(map[y]) do
min_x = not min_x and x or (x<min_x and x or min_x)
max_x = not max_x and x or (x>max_x and x or max_x)
nodes[y][x] = {}
for z in pairs(map[y][x]) do
min_z = not min_z and z or (z<min_z and z or min_z)
max_z = not max_z and z or (z>max_z and z or max_z)
nodes[y][x][z] = Node:new(x,y,z)
end
end
end
return nodes,
(min_x or 0), (max_x or 0),
(min_y or 0), (max_y or 0),
(min_z or 0), (max_z or 0)
end
-- Iterator, wrapped within a coroutine
-- Iterates around a given position following the outline of a square
local function around()
local iterf = function(x0, y0, z0, s)
local x, y, z = x0-s, y0-s, z0-s
coroutine.yield(x, y, z)
repeat
x = x + 1
coroutine.yield(x,y,z)
until x == x0+s
repeat
y = y + 1
coroutine.yield(x,y,z)
until y == y0 + s
repeat
z = z + 1
coroutine.yield(x,y,z)
until z == z0 + s
repeat
x = x - 1
coroutine.yield(x, y,z)
until x == x0-s
repeat
y = y - 1
coroutine.yield(x,y,z)
until y == y0-s+1
repeat
z = z - 1
coroutine.yield(x,y,z)
until z == z0-s+1
end
return coroutine.create(iterf)
end
-- Extract a path from a given start/end position
local function traceBackPath(finder, node, startNode)
local path = Path:new()
path._grid = finder._grid
while true do
if node._parent then
t_insert(path._nodes,1,node)
node = node._parent
else
t_insert(path._nodes,1,startNode)
return path
end
end
end
-- Lookup for value in a table
local indexOf = function(t,v)
for i = 1,#t do
if t[i] == v then return i end
end
return nil
end
-- Is i out of range
local function outOfRange(i,low,up)
return (i< low or i > up)
end
return {
arraySize = arraySize,
getKeys = getKeys,
indexOf = indexOf,
outOfRange = outOfRange,
getArrayBounds = getArrayBounds,
arrayToNodes = arrayToNodes,
strToMap = stringMapToArray,
around = around,
drAround = drAround,
traceBackPath = traceBackPath
}
end

429
sys/apis/jumper/grid.lua Normal file
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@@ -0,0 +1,429 @@
--- The Grid class.
-- Implementation of the `grid` class.
-- The `grid` is a implicit graph which represents the 2D
-- world map layout on which the `pathfinder` object will run.
-- During a search, the `pathfinder` object needs to save some critical values. These values are cached within each `node`
-- object, and the whole set of nodes are tight inside the `grid` object itself.
if (...) then
-- Dependencies
local _PATH = (...):gsub('%.grid$','')
-- Local references
local Utils = require (_PATH .. '.core.utils')
local Assert = require (_PATH .. '.core.assert')
local Node = require (_PATH .. '.core.node')
-- Local references
local pairs = pairs
local assert = assert
local next = next
local setmetatable = setmetatable
local floor = math.floor
local coroutine = coroutine
-- Offsets for straights moves
local straightOffsets = {
{x = 1, y = 0, z = 0} --[[W]], {x = -1, y = 0, z = 0}, --[[E]]
{x = 0, y = 1, z = 0} --[[S]], {x = 0, y = -1, z = 0}, --[[N]]
{x = 0, y = 0, z = 1} --[[U]], {x = 0, y = -0, z = -1}, --[[D]]
}
-- Offsets for diagonal moves
local diagonalOffsets = {
{x = -1, y = -1} --[[NW]], {x = 1, y = -1}, --[[NE]]
{x = -1, y = 1} --[[SW]], {x = 1, y = 1}, --[[SE]]
}
--- The `Grid` class.<br/>
-- This class is callable.
-- Therefore,_ <code>Grid(...)</code> _acts as a shortcut to_ <code>Grid:new(...)</code>.
-- @type Grid
local Grid = {}
Grid.__index = Grid
-- Specialized grids
local PreProcessGrid = setmetatable({},Grid)
local PostProcessGrid = setmetatable({},Grid)
PreProcessGrid.__index = PreProcessGrid
PostProcessGrid.__index = PostProcessGrid
PreProcessGrid.__call = function (self,x,y,z)
return self:getNodeAt(x,y,z)
end
PostProcessGrid.__call = function (self,x,y,z,create)
if create then return self:getNodeAt(x,y,z) end
return self._nodes[y] and self._nodes[y][x] and self._nodes[y][x][z]
end
--- Inits a new `grid`
-- @class function
-- @tparam table|string map A collision map - (2D array) with consecutive indices (starting at 0 or 1)
-- or a `string` with line-break chars (<code>\n</code> or <code>\r</code>) as row delimiters.
-- @tparam[opt] bool cacheNodeAtRuntime When __true__, returns an empty `grid` instance, so that
-- later on, indexing a non-cached `node` will cause it to be created and cache within the `grid` on purpose (i.e, when needed).
-- This is a __memory-safe__ option, in case your dealing with some tight memory constraints.
-- Defaults to __false__ when omitted.
-- @treturn grid a new `grid` instance
-- @usage
-- -- A simple 3x3 grid
-- local myGrid = Grid:new({{0,0,0},{0,0,0},{0,0,0}})
--
-- -- A memory-safe 3x3 grid
-- myGrid = Grid('000\n000\n000', true)
function Grid:new(map, cacheNodeAtRuntime)
if type(map) == 'string' then
assert(Assert.isStrMap(map), 'Wrong argument #1. Not a valid string map')
map = Utils.strToMap(map)
end
--assert(Assert.isMap(map),('Bad argument #1. Not a valid map'))
assert(Assert.isBool(cacheNodeAtRuntime) or Assert.isNil(cacheNodeAtRuntime),
('Bad argument #2. Expected \'boolean\', got %s.'):format(type(cacheNodeAtRuntime)))
if cacheNodeAtRuntime then
return PostProcessGrid:new(map,walkable)
end
return PreProcessGrid:new(map,walkable)
end
--- Checks if `node` at [x,y] is __walkable__.
-- Will check if `node` at location [x,y] both *exists* on the collision map and *is walkable*
-- @class function
-- @tparam int x the x-location of the node
-- @tparam int y the y-location of the node
-- @tparam[opt] string|int|func walkable the value for walkable locations in the collision map array (see @{Grid:new}).
-- Defaults to __false__ when omitted.
-- If this parameter is a function, it should be prototyped as __f(value)__ and return a `boolean`:
-- __true__ when value matches a __walkable__ `node`, __false__ otherwise. If this parameter is not given
-- while location [x,y] __is valid__, this actual function returns __true__.
-- @tparam[optchain] int clearance the amount of clearance needed. Defaults to 1 (normal clearance) when not given.
-- @treturn bool __true__ if `node` exists and is __walkable__, __false__ otherwise
-- @usage
-- -- Always true
-- print(myGrid:isWalkableAt(2,3))
--
-- -- True if node at [2,3] collision map value is 0
-- print(myGrid:isWalkableAt(2,3,0))
--
-- -- True if node at [2,3] collision map value is 0 and has a clearance higher or equal to 2
-- print(myGrid:isWalkableAt(2,3,0,2))
--
function Grid:isWalkableAt(x, y, z, walkable, clearance)
local nodeValue = self._map[y] and self._map[y][x] and self._map[y][x][z]
if nodeValue then
if not walkable then return true end
else
return false
end
local hasEnoughClearance = not clearance and true or false
if not hasEnoughClearance then
if not self._isAnnotated[walkable] then return false end
local node = self:getNodeAt(x,y,z)
local nodeClearance = node:getClearance(walkable)
hasEnoughClearance = (nodeClearance >= clearance)
end
if self._eval then
return walkable(nodeValue) and hasEnoughClearance
end
return ((nodeValue == walkable) and hasEnoughClearance)
end
--- Returns the `grid` width.
-- @class function
-- @treturn int the `grid` width
-- @usage print(myGrid:getWidth())
function Grid:getWidth()
return self._width
end
--- Returns the `grid` height.
-- @class function
-- @treturn int the `grid` height
-- @usage print(myGrid:getHeight())
function Grid:getHeight()
return self._height
end
--- Returns the collision map.
-- @class function
-- @treturn map the collision map (see @{Grid:new})
-- @usage local map = myGrid:getMap()
function Grid:getMap()
return self._map
end
--- Returns the set of nodes.
-- @class function
-- @treturn {{node,...},...} an array of nodes
-- @usage local nodes = myGrid:getNodes()
function Grid:getNodes()
return self._nodes
end
--- Returns the `grid` bounds. Returned values corresponds to the upper-left
-- and lower-right coordinates (in tile units) of the actual `grid` instance.
-- @class function
-- @treturn int the upper-left corner x-coordinate
-- @treturn int the upper-left corner y-coordinate
-- @treturn int the lower-right corner x-coordinate
-- @treturn int the lower-right corner y-coordinate
-- @usage local left_x, left_y, right_x, right_y = myGrid:getBounds()
function Grid:getBounds()
return self._min_x, self._min_y, self._min_z, self._max_x, self._max_y, self._max_z
end
--- Returns neighbours. The returned value is an array of __walkable__ nodes neighbouring a given `node`.
-- @class function
-- @tparam node node a given `node`
-- @tparam[opt] string|int|func walkable the value for walkable locations in the collision map array (see @{Grid:new}).
-- Defaults to __false__ when omitted.
-- @tparam[optchain] bool allowDiagonal when __true__, allows adjacent nodes are included (8-neighbours).
-- Defaults to __false__ when omitted.
-- @tparam[optchain] bool tunnel When __true__, allows the `pathfinder` to tunnel through walls when heading diagonally.
-- @tparam[optchain] int clearance When given, will prune for the neighbours set all nodes having a clearance value lower than the passed-in value
-- Defaults to __false__ when omitted.
-- @treturn {node,...} an array of nodes neighbouring a given node
-- @usage
-- local aNode = myGrid:getNodeAt(5,6)
-- local neighbours = myGrid:getNeighbours(aNode, 0, true)
function Grid:getNeighbours(node, walkable, allowDiagonal, tunnel, clearance)
local neighbours = {}
for i = 1,#straightOffsets do
local n = self:getNodeAt(
node._x + straightOffsets[i].x,
node._y + straightOffsets[i].y,
node._z + straightOffsets[i].z
)
if n and self:isWalkableAt(n._x, n._y, n._z, walkable, clearance) then
neighbours[#neighbours+1] = n
end
end
if not allowDiagonal then return neighbours end
tunnel = not not tunnel
for i = 1,#diagonalOffsets do
local n = self:getNodeAt(
node._x + diagonalOffsets[i].x,
node._y + diagonalOffsets[i].y
)
if n and self:isWalkableAt(n._x, n._y, walkable, clearance) then
if tunnel then
neighbours[#neighbours+1] = n
else
local skipThisNode = false
local n1 = self:getNodeAt(node._x+diagonalOffsets[i].x, node._y)
local n2 = self:getNodeAt(node._x, node._y+diagonalOffsets[i].y)
if ((n1 and n2) and not self:isWalkableAt(n1._x, n1._y, walkable, clearance) and not self:isWalkableAt(n2._x, n2._y, walkable, clearance)) then
skipThisNode = true
end
if not skipThisNode then neighbours[#neighbours+1] = n end
end
end
end
return neighbours
end
--- Grid iterator. Iterates on every single node
-- in the `grid`. Passing __lx, ly, ex, ey__ arguments will iterate
-- only on nodes inside the bounding-rectangle delimited by those given coordinates.
-- @class function
-- @tparam[opt] int lx the leftmost x-coordinate of the rectangle. Default to the `grid` leftmost x-coordinate (see @{Grid:getBounds}).
-- @tparam[optchain] int ly the topmost y-coordinate of the rectangle. Default to the `grid` topmost y-coordinate (see @{Grid:getBounds}).
-- @tparam[optchain] int ex the rightmost x-coordinate of the rectangle. Default to the `grid` rightmost x-coordinate (see @{Grid:getBounds}).
-- @tparam[optchain] int ey the bottom-most y-coordinate of the rectangle. Default to the `grid` bottom-most y-coordinate (see @{Grid:getBounds}).
-- @treturn node a `node` on the collision map, upon each iteration step
-- @treturn int the iteration count
-- @usage
-- for node, count in myGrid:iter() do
-- print(node:getX(), node:getY(), count)
-- end
function Grid:iter(lx,ly,lz,ex,ey,ez)
local min_x = lx or self._min_x
local min_y = ly or self._min_y
local min_z = lz or self._min_z
local max_x = ex or self._max_x
local max_y = ey or self._max_y
local max_z = ez or self._max_z
local x, y, z
z = min_z
return function()
x = not x and min_x or x+1
if x > max_x then
x = min_x
y = y+1
end
y = not y and min_y or y+1
if y > max_y then
y = min_y
z = z+1
end
if z > max_z then
z = nil
end
return self._nodes[y] and self._nodes[y][x] and self._nodes[y][x][z] or self:getNodeAt(x,y,z)
end
end
--- Grid iterator. Iterates on each node along the outline (border) of a squared area
-- centered on the given node.
-- @tparam node node a given `node`
-- @tparam[opt] int radius the area radius (half-length). Defaults to __1__ when not given.
-- @treturn node a `node` at each iteration step
-- @usage
-- for node in myGrid:around(node, 2) do
-- ...
-- end
function Grid:around(node, radius)
local x, y, z = node._x, node._y, node._z
radius = radius or 1
local _around = Utils.around()
local _nodes = {}
repeat
local state, x, y, z = coroutine.resume(_around,x,y,z,radius)
local nodeAt = state and self:getNodeAt(x, y, z)
if nodeAt then _nodes[#_nodes+1] = nodeAt end
until (not state)
local _i = 0
return function()
_i = _i+1
return _nodes[_i]
end
end
--- Each transformation. Calls the given function on each `node` in the `grid`,
-- passing the `node` as the first argument to function __f__.
-- @class function
-- @tparam func f a function prototyped as __f(node,...)__
-- @tparam[opt] vararg ... args to be passed to function __f__
-- @treturn grid self (the calling `grid` itself, can be chained)
-- @usage
-- local function printNode(node)
-- print(node:getX(), node:getY())
-- end
-- myGrid:each(printNode)
function Grid:each(f,...)
for node in self:iter() do f(node,...) end
return self
end
--- Each (in range) transformation. Calls a function on each `node` in the range of a rectangle of cells,
-- passing the `node` as the first argument to function __f__.
-- @class function
-- @tparam int lx the leftmost x-coordinate coordinate of the rectangle
-- @tparam int ly the topmost y-coordinate of the rectangle
-- @tparam int ex the rightmost x-coordinate of the rectangle
-- @tparam int ey the bottom-most y-coordinate of the rectangle
-- @tparam func f a function prototyped as __f(node,...)__
-- @tparam[opt] vararg ... args to be passed to function __f__
-- @treturn grid self (the calling `grid` itself, can be chained)
-- @usage
-- local function printNode(node)
-- print(node:getX(), node:getY())
-- end
-- myGrid:eachRange(1,1,8,8,printNode)
function Grid:eachRange(lx,ly,ex,ey,f,...)
for node in self:iter(lx,ly,ex,ey) do f(node,...) end
return self
end
--- Map transformation.
-- Calls function __f(node,...)__ on each `node` in a given range, passing the `node` as the first arg to function __f__ and replaces
-- it with the returned value. Therefore, the function should return a `node`.
-- @class function
-- @tparam func f a function prototyped as __f(node,...)__
-- @tparam[opt] vararg ... args to be passed to function __f__
-- @treturn grid self (the calling `grid` itself, can be chained)
-- @usage
-- local function nothing(node)
-- return node
-- end
-- myGrid:imap(nothing)
function Grid:imap(f,...)
for node in self:iter() do
node = f(node,...)
end
return self
end
--- Map in range transformation.
-- Calls function __f(node,...)__ on each `node` in a rectangle range, passing the `node` as the first argument to the function and replaces
-- it with the returned value. Therefore, the function should return a `node`.
-- @class function
-- @tparam int lx the leftmost x-coordinate coordinate of the rectangle
-- @tparam int ly the topmost y-coordinate of the rectangle
-- @tparam int ex the rightmost x-coordinate of the rectangle
-- @tparam int ey the bottom-most y-coordinate of the rectangle
-- @tparam func f a function prototyped as __f(node,...)__
-- @tparam[opt] vararg ... args to be passed to function __f__
-- @treturn grid self (the calling `grid` itself, can be chained)
-- @usage
-- local function nothing(node)
-- return node
-- end
-- myGrid:imap(1,1,6,6,nothing)
function Grid:imapRange(lx,ly,ex,ey,f,...)
for node in self:iter(lx,ly,ex,ey) do
node = f(node,...)
end
return self
end
-- Specialized grids
-- Inits a preprocessed grid
function PreProcessGrid:new(map)
local newGrid = {}
newGrid._map = map
newGrid._nodes, newGrid._min_x, newGrid._max_x, newGrid._min_y, newGrid._max_y, newGrid._min_z, newGrid._max_z = Utils.arrayToNodes(newGrid._map)
newGrid._width = (newGrid._max_x-newGrid._min_x)+1
newGrid._height = (newGrid._max_y-newGrid._min_y)+1
newGrid._length = (newGrid._max_z-newGrid._min_z)+1
newGrid._isAnnotated = {}
return setmetatable(newGrid,PreProcessGrid)
end
-- Inits a postprocessed grid
function PostProcessGrid:new(map)
local newGrid = {}
newGrid._map = map
newGrid._nodes = {}
newGrid._min_x, newGrid._max_x, newGrid._min_y, newGrid._max_y = Utils.getArrayBounds(newGrid._map)
newGrid._width = (newGrid._max_x-newGrid._min_x)+1
newGrid._height = (newGrid._max_y-newGrid._min_y)+1
newGrid._isAnnotated = {}
return setmetatable(newGrid,PostProcessGrid)
end
--- Returns the `node` at location [x,y].
-- @class function
-- @name Grid:getNodeAt
-- @tparam int x the x-coordinate coordinate
-- @tparam int y the y-coordinate coordinate
-- @treturn node a `node`
-- @usage local aNode = myGrid:getNodeAt(2,2)
-- Gets the node at location <x,y> on a preprocessed grid
function PreProcessGrid:getNodeAt(x,y,z)
return self._nodes[y] and self._nodes[y][x] and self._nodes[y][x][z] or nil
end
-- Gets the node at location <x,y> on a postprocessed grid
function PostProcessGrid:getNodeAt(x,y,z)
if not x or not y or not z then return end
if Utils.outOfRange(x,self._min_x,self._max_x) then return end
if Utils.outOfRange(y,self._min_y,self._max_y) then return end
if Utils.outOfRange(z,self._min_z,self._max_z) then return end
if not self._nodes[y] then self._nodes[y] = {} end
if not self._nodes[y][x] then self._nodes[y][x] = {} end
if not self._nodes[y][x][z] then self._nodes[y][x][z] = Node:new(x,y,z) end
return self._nodes[y][x][z]
end
return setmetatable(Grid,{
__call = function(self,...)
return self:new(...)
end
})
end

View File

@@ -0,0 +1,412 @@
--[[
The following License applies to all files within the jumper directory.
Note that this is only a partial copy of the full jumper code base. Also,
the code was modified to support 3D maps.
--]]
--[[
This work is under MIT-LICENSE
Copyright (c) 2012-2013 Roland Yonaba.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
--]]
--- The Pathfinder class
--
-- Implementation of the `pathfinder` class.
local _VERSION = ""
local _RELEASEDATE = ""
if (...) then
-- Dependencies
local _PATH = (...):gsub('%.pathfinder$','')
local Utils = require (_PATH .. '.core.utils')
local Assert = require (_PATH .. '.core.assert')
local Heap = require (_PATH .. '.core.bheap')
local Heuristic = require (_PATH .. '.core.heuristics')
local Grid = require (_PATH .. '.grid')
local Path = require (_PATH .. '.core.path')
-- Internalization
local t_insert, t_remove = table.insert, table.remove
local floor = math.floor
local pairs = pairs
local assert = assert
local type = type
local setmetatable, getmetatable = setmetatable, getmetatable
--- Finders (search algorithms implemented). Refers to the search algorithms actually implemented in Jumper.
--
-- <li>[A*](http://en.wikipedia.org/wiki/A*_search_algorithm)</li>
-- <li>[Dijkstra](http://en.wikipedia.org/wiki/Dijkstra%27s_algorithm)</li>
-- <li>[Theta Astar](http://aigamedev.com/open/tutorials/theta-star-any-angle-paths/)</li>
-- <li>[BFS](http://en.wikipedia.org/wiki/Breadth-first_search)</li>
-- <li>[DFS](http://en.wikipedia.org/wiki/Depth-first_search)</li>
-- <li>[JPS](http://harablog.wordpress.com/2011/09/07/jump-point-search/)</li>
-- @finder Finders
-- @see Pathfinder:getFinders
local Finders = {
['ASTAR'] = require (_PATH .. '.search.astar'),
-- ['DIJKSTRA'] = require (_PATH .. '.search.dijkstra'),
-- ['THETASTAR'] = require (_PATH .. '.search.thetastar'),
['BFS'] = require (_PATH .. '.search.bfs'),
-- ['DFS'] = require (_PATH .. '.search.dfs'),
-- ['JPS'] = require (_PATH .. '.search.jps')
}
-- Will keep track of all nodes expanded during the search
-- to easily reset their properties for the next pathfinding call
local toClear = {}
--- Search modes. Refers to the search modes. In ORTHOGONAL mode, 4-directions are only possible when moving,
-- including North, East, West, South. In DIAGONAL mode, 8-directions are possible when moving,
-- including North, East, West, South and adjacent directions.
--
-- <li>ORTHOGONAL</li>
-- <li>DIAGONAL</li>
-- @mode Modes
-- @see Pathfinder:getModes
local searchModes = {['DIAGONAL'] = true, ['ORTHOGONAL'] = true}
-- Performs a traceback from the goal node to the start node
-- Only happens when the path was found
--- The `Pathfinder` class.<br/>
-- This class is callable.
-- Therefore,_ <code>Pathfinder(...)</code> _acts as a shortcut to_ <code>Pathfinder:new(...)</code>.
-- @type Pathfinder
local Pathfinder = {}
Pathfinder.__index = Pathfinder
--- Inits a new `pathfinder`
-- @class function
-- @tparam grid grid a `grid`
-- @tparam[opt] string finderName the name of the `Finder` (search algorithm) to be used for search.
-- Defaults to `ASTAR` when not given (see @{Pathfinder:getFinders}).
-- @tparam[optchain] string|int|func walkable the value for __walkable__ nodes.
-- If this parameter is a function, it should be prototyped as __f(value)__, returning a boolean:
-- __true__ when value matches a __walkable__ `node`, __false__ otherwise.
-- @treturn pathfinder a new `pathfinder` instance
-- @usage
-- -- Example one
-- local finder = Pathfinder:new(myGrid, 'ASTAR', 0)
--
-- -- Example two
-- local function walkable(value)
-- return value > 0
-- end
-- local finder = Pathfinder(myGrid, 'JPS', walkable)
function Pathfinder:new(grid, finderName, walkable)
local newPathfinder = {}
setmetatable(newPathfinder, Pathfinder)
--newPathfinder:setGrid(grid)
newPathfinder:setFinder(finderName)
--newPathfinder:setWalkable(walkable)
newPathfinder:setMode('DIAGONAL')
newPathfinder:setHeuristic('MANHATTAN')
newPathfinder:setTunnelling(false)
return newPathfinder
end
--- Evaluates [clearance](http://aigamedev.com/open/tutorial/clearance-based-pathfinding/#TheTrueClearanceMetric)
-- for the whole `grid`. It should be called only once, unless the collision map or the
-- __walkable__ attribute changes. The clearance values are calculated and cached within the grid nodes.
-- @class function
-- @treturn pathfinder self (the calling `pathfinder` itself, can be chained)
-- @usage myFinder:annotateGrid()
function Pathfinder:annotateGrid()
assert(self._walkable, 'Finder must implement a walkable value')
for x=self._grid._max_x,self._grid._min_x,-1 do
for y=self._grid._max_y,self._grid._min_y,-1 do
local node = self._grid:getNodeAt(x,y)
if self._grid:isWalkableAt(x,y,self._walkable) then
local nr = self._grid:getNodeAt(node._x+1, node._y)
local nrd = self._grid:getNodeAt(node._x+1, node._y+1)
local nd = self._grid:getNodeAt(node._x, node._y+1)
if nr and nrd and nd then
local m = nrd._clearance[self._walkable] or 0
m = (nd._clearance[self._walkable] or 0)<m and (nd._clearance[self._walkable] or 0) or m
m = (nr._clearance[self._walkable] or 0)<m and (nr._clearance[self._walkable] or 0) or m
node._clearance[self._walkable] = m+1
else
node._clearance[self._walkable] = 1
end
else node._clearance[self._walkable] = 0
end
end
end
self._grid._isAnnotated[self._walkable] = true
return self
end
--- Removes [clearance](http://aigamedev.com/open/tutorial/clearance-based-pathfinding/#TheTrueClearanceMetric)values.
-- Clears cached clearance values for the current __walkable__.
-- @class function
-- @treturn pathfinder self (the calling `pathfinder` itself, can be chained)
-- @usage myFinder:clearAnnotations()
function Pathfinder:clearAnnotations()
assert(self._walkable, 'Finder must implement a walkable value')
for node in self._grid:iter() do
node:removeClearance(self._walkable)
end
self._grid._isAnnotated[self._walkable] = false
return self
end
--- Sets the `grid`. Defines the given `grid` as the one on which the `pathfinder` will perform the search.
-- @class function
-- @tparam grid grid a `grid`
-- @treturn pathfinder self (the calling `pathfinder` itself, can be chained)
-- @usage myFinder:setGrid(myGrid)
function Pathfinder:setGrid(grid)
assert(Assert.inherits(grid, Grid), 'Wrong argument #1. Expected a \'grid\' object')
self._grid = grid
self._grid._eval = self._walkable and type(self._walkable) == 'function'
return self
end
--- Returns the `grid`. This is a reference to the actual `grid` used by the `pathfinder`.
-- @class function
-- @treturn grid the `grid`
-- @usage local myGrid = myFinder:getGrid()
function Pathfinder:getGrid()
return self._grid
end
--- Sets the __walkable__ value or function.
-- @class function
-- @tparam string|int|func walkable the value for walkable nodes.
-- @treturn pathfinder self (the calling `pathfinder` itself, can be chained)
-- @usage
-- -- Value '0' is walkable
-- myFinder:setWalkable(0)
--
-- -- Any value greater than 0 is walkable
-- myFinder:setWalkable(function(n)
-- return n>0
-- end
function Pathfinder:setWalkable(walkable)
assert(Assert.matchType(walkable,'stringintfunctionnil'),
('Wrong argument #1. Expected \'string\', \'number\' or \'function\', got %s.'):format(type(walkable)))
self._walkable = walkable
self._grid._eval = type(self._walkable) == 'function'
return self
end
--- Gets the __walkable__ value or function.
-- @class function
-- @treturn string|int|func the `walkable` value or function
-- @usage local walkable = myFinder:getWalkable()
function Pathfinder:getWalkable()
return self._walkable
end
--- Defines the `finder`. It refers to the search algorithm used by the `pathfinder`.
-- Default finder is `ASTAR`. Use @{Pathfinder:getFinders} to get the list of available finders.
-- @class function
-- @tparam string finderName the name of the `finder` to be used for further searches.
-- @treturn pathfinder self (the calling `pathfinder` itself, can be chained)
-- @usage
-- --To use Breadth-First-Search
-- myFinder:setFinder('BFS')
-- @see Pathfinder:getFinders
function Pathfinder:setFinder(finderName)
if not finderName then
if not self._finder then
finderName = 'ASTAR'
else return
end
end
assert(Finders[finderName],'Not a valid finder name!')
self._finder = finderName
return self
end
--- Returns the name of the `finder` being used.
-- @class function
-- @treturn string the name of the `finder` to be used for further searches.
-- @usage local finderName = myFinder:getFinder()
function Pathfinder:getFinder()
return self._finder
end
--- Returns the list of all available finders names.
-- @class function
-- @treturn {string,...} array of built-in finders names.
-- @usage
-- local finders = myFinder:getFinders()
-- for i, finderName in ipairs(finders) do
-- print(i, finderName)
-- end
function Pathfinder:getFinders()
return Utils.getKeys(Finders)
end
--- Sets a heuristic. This is a function internally used by the `pathfinder` to find the optimal path during a search.
-- Use @{Pathfinder:getHeuristics} to get the list of all available `heuristics`. One can also define
-- his own `heuristic` function.
-- @class function
-- @tparam func|string heuristic `heuristic` function, prototyped as __f(dx,dy)__ or as a `string`.
-- @treturn pathfinder self (the calling `pathfinder` itself, can be chained)
-- @see Pathfinder:getHeuristics
-- @see core.heuristics
-- @usage myFinder:setHeuristic('MANHATTAN')
function Pathfinder:setHeuristic(heuristic)
assert(Heuristic[heuristic] or (type(heuristic) == 'function'),'Not a valid heuristic!')
self._heuristic = Heuristic[heuristic] or heuristic
return self
end
--- Returns the `heuristic` used. Returns the function itself.
-- @class function
-- @treturn func the `heuristic` function being used by the `pathfinder`
-- @see core.heuristics
-- @usage local h = myFinder:getHeuristic()
function Pathfinder:getHeuristic()
return self._heuristic
end
--- Gets the list of all available `heuristics`.
-- @class function
-- @treturn {string,...} array of heuristic names.
-- @see core.heuristics
-- @usage
-- local heur = myFinder:getHeuristic()
-- for i, heuristicName in ipairs(heur) do
-- ...
-- end
function Pathfinder:getHeuristics()
return Utils.getKeys(Heuristic)
end
--- Defines the search `mode`.
-- The default search mode is the `DIAGONAL` mode, which implies 8-possible directions when moving (north, south, east, west and diagonals).
-- In `ORTHOGONAL` mode, only 4-directions are allowed (north, south, east and west).
-- Use @{Pathfinder:getModes} to get the list of all available search modes.
-- @class function
-- @tparam string mode the new search `mode`.
-- @treturn pathfinder self (the calling `pathfinder` itself, can be chained)
-- @see Pathfinder:getModes
-- @see Modes
-- @usage myFinder:setMode('ORTHOGONAL')
function Pathfinder:setMode(mode)
assert(searchModes[mode],'Invalid mode')
self._allowDiagonal = (mode == 'DIAGONAL')
return self
end
--- Returns the search mode.
-- @class function
-- @treturn string the current search mode
-- @see Modes
-- @usage local mode = myFinder:getMode()
function Pathfinder:getMode()
return (self._allowDiagonal and 'DIAGONAL' or 'ORTHOGONAL')
end
--- Gets the list of all available search modes.
-- @class function
-- @treturn {string,...} array of search modes.
-- @see Modes
-- @usage local modes = myFinder:getModes()
-- for modeName in ipairs(modes) do
-- ...
-- end
function Pathfinder:getModes()
return Utils.getKeys(searchModes)
end
--- Enables tunnelling. Defines the ability for the `pathfinder` to tunnel through walls when heading diagonally.
-- This feature __is not compatible__ with Jump Point Search algorithm (i.e. enabling it will not affect Jump Point Search)
-- @class function
-- @tparam bool bool a boolean
-- @treturn pathfinder self (the calling `pathfinder` itself, can be chained)
-- @usage myFinder:setTunnelling(true)
function Pathfinder:setTunnelling(bool)
assert(Assert.isBool(bool), ('Wrong argument #1. Expected boolean, got %s'):format(type(bool)))
self._tunnel = bool
return self
end
--- Returns tunnelling feature state.
-- @class function
-- @treturn bool tunnelling feature actual state
-- @usage local isTunnellingEnabled = myFinder:getTunnelling()
function Pathfinder:getTunnelling()
return self._tunnel
end
--- Calculates a `path`. Returns the `path` from location __[startX, startY]__ to location __[endX, endY]__.
-- Both locations must exist on the collision map. The starting location can be unwalkable.
-- @class function
-- @tparam int startX the x-coordinate for the starting location
-- @tparam int startY the y-coordinate for the starting location
-- @tparam int endX the x-coordinate for the goal location
-- @tparam int endY the y-coordinate for the goal location
-- @tparam int clearance the amount of clearance (i.e the pathing agent size) to consider
-- @treturn path a path (array of nodes) when found, otherwise nil
-- @usage local path = myFinder:getPath(1,1,5,5)
function Pathfinder:getPath(startX, startY, startZ, ih, endX, endY, endZ, oh, clearance)
self:reset()
local startNode = self._grid:getNodeAt(startX, startY, startZ)
local endNode = self._grid:getNodeAt(endX, endY, endZ)
if not startNode or not endNode then
return nil
end
startNode._heading = ih
endNode._heading = oh
assert(startNode, ('Invalid location [%d, %d, %d]'):format(startX, startY, startZ))
assert(endNode and self._grid:isWalkableAt(endX, endY, endZ),
('Invalid or unreachable location [%d, %d, %d]'):format(endX, endY, endZ))
local _endNode = Finders[self._finder](self, startNode, endNode, clearance, toClear)
if _endNode then
return Utils.traceBackPath(self, _endNode, startNode)
end
return nil
end
--- Resets the `pathfinder`. This function is called internally between successive pathfinding calls, so you should not
-- use it explicitely, unless under specific circumstances.
-- @class function
-- @treturn pathfinder self (the calling `pathfinder` itself, can be chained)
-- @usage local path, len = myFinder:getPath(1,1,5,5)
function Pathfinder:reset()
for node in pairs(toClear) do node:reset() end
toClear = {}
return self
end
-- Returns Pathfinder class
Pathfinder._VERSION = _VERSION
Pathfinder._RELEASEDATE = _RELEASEDATE
return setmetatable(Pathfinder,{
__call = function(self,...)
return self:new(...)
end
})
end

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-- Astar algorithm
-- This actual implementation of A-star is based on
-- [Nash A. & al. pseudocode](http://aigamedev.com/open/tutorials/theta-star-any-angle-paths/)
if (...) then
-- Internalization
local ipairs = ipairs
local huge = math.huge
-- Dependancies
local _PATH = (...):match('(.+)%.search.astar$')
local Heuristics = require (_PATH .. '.core.heuristics')
local Heap = require (_PATH.. '.core.bheap')
-- Updates G-cost
local function computeCost(node, neighbour, finder, clearance, heuristic)
local mCost, heading = heuristic(neighbour, node) -- Heuristics.EUCLIDIAN(neighbour, node)
if node._g + mCost < neighbour._g then
neighbour._parent = node
neighbour._g = node._g + mCost
neighbour._heading = heading
end
end
-- Updates vertex node-neighbour
local function updateVertex(finder, openList, node, neighbour, endNode, clearance, heuristic, overrideCostEval)
local oldG = neighbour._g
local cmpCost = overrideCostEval or computeCost
cmpCost(node, neighbour, finder, clearance, heuristic)
if neighbour._g < oldG then
local nClearance = neighbour._clearance[finder._walkable]
local pushThisNode = clearance and nClearance and (nClearance >= clearance)
if (clearance and pushThisNode) or (not clearance) then
if neighbour._opened then neighbour._opened = false end
neighbour._h = heuristic(endNode, neighbour)
neighbour._f = neighbour._g + neighbour._h
openList:push(neighbour)
neighbour._opened = true
end
end
end
-- Calculates a path.
-- Returns the path from location `<startX, startY>` to location `<endX, endY>`.
return function (finder, startNode, endNode, clearance, toClear, overrideHeuristic, overrideCostEval)
local heuristic = overrideHeuristic or finder._heuristic
local openList = Heap()
startNode._g = 0
startNode._h = heuristic(endNode, startNode)
startNode._f = startNode._g + startNode._h
openList:push(startNode)
toClear[startNode] = true
startNode._opened = true
while not openList:empty() do
local node = openList:pop()
node._closed = true
if node == endNode then return node end
local neighbours = finder._grid:getNeighbours(node, finder._walkable, finder._allowDiagonal, finder._tunnel)
for i = 1,#neighbours do
local neighbour = neighbours[i]
if not neighbour._closed then
toClear[neighbour] = true
if not neighbour._opened then
neighbour._g = huge
neighbour._parent = nil
end
updateVertex(finder, openList, node, neighbour, endNode, clearance, heuristic, overrideCostEval)
end
end
--[[
printf('x:%d y:%d z:%d g:%d', node._x, node._y, node._z, node._g)
for i = 1,#neighbours do
local n = neighbours[i]
printf('x:%d y:%d z:%d f:%f g:%f h:%d', n._x, n._y, n._z, n._f, n._g, n._heading or -1)
end
--]]
end
return nil
end
end

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-- Breadth-First search algorithm
if (...) then
-- Internalization
local t_remove = table.remove
local function breadth_first_search(finder, openList, node, endNode, clearance, toClear)
local neighbours = finder._grid:getNeighbours(node, finder._walkable, finder._allowDiagonal, finder._tunnel)
for i = 1,#neighbours do
local neighbour = neighbours[i]
if not neighbour._closed and not neighbour._opened then
local nClearance = neighbour._clearance[finder._walkable]
local pushThisNode = clearance and nClearance and (nClearance >= clearance)
if (clearance and pushThisNode) or (not clearance) then
openList[#openList+1] = neighbour
neighbour._opened = true
neighbour._parent = node
toClear[neighbour] = true
end
end
end
end
-- Calculates a path.
-- Returns the path from location `<startX, startY>` to location `<endX, endY>`.
return function (finder, startNode, endNode, clearance, toClear)
local openList = {} -- We'll use a FIFO queue (simple array)
openList[1] = startNode
startNode._opened = true
toClear[startNode] = true
local node
while (#openList > 0) do
node = openList[1]
t_remove(openList,1)
node._closed = true
if node == endNode then return node end
breadth_first_search(finder, openList, node, endNode, clearance, toClear)
end
return nil
end
end

133
sys/apis/logger.lua Normal file
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local Logger = {
fn = function() end,
filteredEvents = { },
}
function Logger.setLogger(fn)
Logger.fn = fn
end
function Logger.disable()
Logger.setLogger(function() end)
end
function Logger.setDaemonLogging()
Logger.setLogger(function (text)
os.queueEvent('log', { text = text })
end)
end
function Logger.setMonitorLogging()
local debugMon = device.monitor
if not debugMon then
debugMon.setTextScale(.5)
debugMon.clear()
debugMon.setCursorPos(1, 1)
Logger.setLogger(function(text)
debugMon.write(text)
debugMon.scroll(-1)
debugMon.setCursorPos(1, 1)
end)
end
end
function Logger.setScreenLogging()
Logger.setLogger(function(text)
local x, y = term.getCursorPos()
if x ~= 1 then
local sx, sy = term.getSize()
term.setCursorPos(1, sy)
--term.scroll(1)
end
print(text)
end)
end
function Logger.setWirelessLogging()
if device.wireless_modem then
Logger.filter('modem_message')
Logger.filter('modem_receive')
Logger.filter('rednet_message')
Logger.setLogger(function(text)
device.wireless_modem.transmit(59998, os.getComputerID(), {
type = 'log', contents = text
})
end)
Logger.debug('Logging enabled')
return true
end
end
function Logger.setFileLogging(fileName)
fs.delete(fileName)
Logger.setLogger(function (text)
local logFile
local mode = 'w'
if fs.exists(fileName) then
mode = 'a'
end
local file = io.open(fileName, mode)
if file then
file:write(text)
file:write('\n')
file:close()
end
end)
end
function Logger.log(category, value, ...)
if Logger.filteredEvents[category] then
return
end
if type(value) == 'table' then
local str
for k,v in pairs(value) do
if not str then
str = '{ '
else
str = str .. ', '
end
str = str .. k .. '=' .. tostring(v)
end
if str then
value = str .. ' }'
else
value = '{ }'
end
elseif type(value) == 'string' then
local args = { ... }
if #args > 0 then
value = string.format(value, unpack(args))
end
else
value = tostring(value)
end
Logger.fn(category .. ': ' .. value)
end
function Logger.debug(value, ...)
Logger.log('debug', value, ...)
end
function Logger.logNestedTable(t, indent)
for _,v in ipairs(t) do
if type(v) == 'table' then
log('table')
logNestedTable(v) --, indent+1)
else
log(v)
end
end
end
function Logger.filter( ...)
local events = { ... }
for _,event in pairs(events) do
Logger.filteredEvents[event] = true
end
end
return Logger

76
sys/apis/nft.lua Normal file
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local Util = require('util')
local NFT = { }
-- largely copied from http://www.computercraft.info/forums2/index.php?/topic/5029-145-npaintpro/
local tColourLookup = { }
for n = 1, 16 do
tColourLookup[string.byte("0123456789abcdef", n, n)] = 2 ^ (n - 1)
end
local function getColourOf(hex)
return tColourLookup[hex:byte()]
end
function NFT.parse(imageText)
local image = {
fg = { },
bg = { },
text = { },
}
local num = 1
local index = 1
for _,sLine in ipairs(Util.split(imageText)) do
table.insert(image.fg, { })
table.insert(image.bg, { })
table.insert(image.text, { })
--As we're no longer 1-1, we keep track of what index to write to
local writeIndex = 1
--Tells us if we've hit a 30 or 31 (BG and FG respectively)- next char specifies the curr colour
local bgNext, fgNext = false, false
--The current background and foreground colours
local currBG, currFG = nil,nil
for i = 1, #sLine do
local nextChar = string.sub(sLine, i, i)
if nextChar:byte() == 30 then
bgNext = true
elseif nextChar:byte() == 31 then
fgNext = true
elseif bgNext then
currBG = getColourOf(nextChar)
bgNext = false
elseif fgNext then
currFG = getColourOf(nextChar)
fgNext = false
else
if nextChar ~= " " and currFG == nil then
currFG = colours.white
end
image.bg[num][writeIndex] = currBG
image.fg[num][writeIndex] = currFG
image.text[num][writeIndex] = nextChar
writeIndex = writeIndex + 1
end
end
image.height = num
if not image.width or writeIndex - 1 > image.width then
image.width = writeIndex - 1
end
num = num+1
end
return image
end
function NFT.load(path)
local imageText = Util.readFile(path)
if not imageText then
error('Unable to read image file')
end
return NFT.parse(imageText)
end
return NFT

49
sys/apis/opus.lua Normal file
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local Opus = { }
local function runDir(directory, open)
if not fs.exists(directory) then
return true
end
local success = true
local files = fs.list(directory)
table.sort(files)
for _,file in ipairs(files) do
os.sleep(0)
local result, err = open(directory .. '/' .. file)
if result then
if term.isColor() then
term.setTextColor(colors.green)
end
term.write('[PASS] ')
term.setTextColor(colors.white)
term.write(fs.combine(directory, file))
else
if term.isColor() then
term.setTextColor(colors.red)
end
term.write('[FAIL] ')
term.setTextColor(colors.white)
term.write(fs.combine(directory, file))
if err then
printError(err)
end
success = false
end
print()
end
return success
end
function Opus.loadServices()
return runDir('sys/services', shell.openHiddenTab)
end
function Opus.autorun()
local s = runDir('sys/autorun', shell.run)
return runDir('usr/autorun', shell.run) and s
end
return Opus

119
sys/apis/peripheral.lua Normal file
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local Util = require('util')
local Peripheral = { }
local function getDeviceList()
if _G.device then
return _G.device
end
local deviceList = { }
for _,side in pairs(peripheral.getNames()) do
Peripheral.addDevice(deviceList, side)
end
return deviceList
end
function Peripheral.addDevice(deviceList, side)
local name = side
local ptype = peripheral.getType(side)
if not ptype then
return
end
if ptype == 'modem' then
if peripheral.call(name, 'isWireless') then
ptype = 'wireless_modem'
else
ptype = 'wired_modem'
end
end
local sides = {
front = true,
back = true,
top = true,
bottom = true,
left = true,
right = true
}
if sides[name] then
local i = 1
local uniqueName = ptype
while deviceList[uniqueName] do
uniqueName = ptype .. '_' .. i
i = i + 1
end
name = uniqueName
end
local s, m pcall(function() deviceList[name] = peripheral.wrap(side) end)
if not s and m then
printError('wrap failed')
printError(m)
end
if deviceList[name] then
Util.merge(deviceList[name], {
name = name,
type = ptype,
side = side,
})
return deviceList[name]
end
end
function Peripheral.getBySide(side)
return Util.find(getDeviceList(), 'side', side)
end
function Peripheral.getByType(typeName)
return Util.find(getDeviceList(), 'type', typeName)
end
function Peripheral.getByMethod(method)
for _,p in pairs(getDeviceList()) do
if p[method] then
return p
end
end
end
-- match any of the passed arguments
function Peripheral.get(args)
if type(args) == 'string' then
args = { type = args }
end
args = args or { type = pType }
if args.type then
local p = Peripheral.getByType(args.type)
if p then
return p
end
end
if args.method then
local p = Peripheral.getByMethod(args.method)
if p then
return p
end
end
if args.side then
local p = Peripheral.getBySide(args.side)
if p then
return p
end
end
end
return Peripheral

208
sys/apis/point.lua Normal file
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local Util = require('util')
local Point = { }
function Point.copy(pt)
return { x = pt.x, y = pt.y, z = pt.z }
end
function Point.same(pta, ptb)
return pta.x == ptb.x and
pta.y == ptb.y and
pta.z == ptb.z
end
function Point.above(pt)
return { x = pt.x, y = pt.y + 1, z = pt.z, heading = pt.heading }
end
function Point.below(pt)
return { x = pt.x, y = pt.y - 1, z = pt.z, heading = pt.heading }
end
function Point.subtract(a, b)
a.x = a.x - b.x
a.y = a.y - b.y
a.z = a.z - b.z
end
-- Euclidian distance
function Point.pythagoreanDistance(a, b)
return math.sqrt(
math.pow(a.x - b.x, 2) +
math.pow(a.y - b.y, 2) +
math.pow(a.z - b.z, 2))
end
-- turtle distance (manhattan)
function Point.turtleDistance(a, b)
if a.y and b.y then
return math.abs(a.x - b.x) +
math.abs(a.y - b.y) +
math.abs(a.z - b.z)
else
return math.abs(a.x - b.x) +
math.abs(a.z - b.z)
end
end
function Point.calculateTurns(ih, oh)
if ih == oh then
return 0
end
if (ih % 2) == (oh % 2) then
return 2
end
return 1
end
function Point.calculateHeading(pta, ptb)
local heading
if (pta.heading % 2) == 0 and pta.z ~= ptb.z then
if ptb.z > pta.z then
heading = 1
else
heading = 3
end
elseif (pta.heading % 2) == 1 and pta.x ~= ptb.x then
if ptb.x > pta.x then
heading = 0
else
heading = 2
end
elseif pta.heading == 0 and pta.x > ptb.x then
heading = 2
elseif pta.heading == 2 and pta.x < ptb.x then
heading = 0
elseif pta.heading == 1 and pta.z > ptb.z then
heading = 3
elseif pta.heading == 3 and pta.z < ptb.z then
heading = 1
end
return heading or pta.heading
end
-- Calculate distance to location including turns
-- also returns the resulting heading
function Point.calculateMoves(pta, ptb, distance)
local heading = pta.heading
local moves = distance or Point.turtleDistance(pta, ptb)
if (pta.heading % 2) == 0 and pta.z ~= ptb.z then
moves = moves + 1
if ptb.heading and (ptb.heading % 2 == 1) then
heading = ptb.heading
elseif ptb.z > pta.z then
heading = 1
else
heading = 3
end
elseif (pta.heading % 2) == 1 and pta.x ~= ptb.x then
moves = moves + 1
if ptb.heading and (ptb.heading % 2 == 0) then
heading = ptb.heading
elseif ptb.x > pta.x then
heading = 0
else
heading = 2
end
end
if ptb.heading then
if heading ~= ptb.heading then
moves = moves + Point.calculateTurns(heading, ptb.heading)
heading = ptb.heading
end
end
return moves, heading
end
-- given a set of points, find the one taking the least moves
function Point.closest(reference, pts)
local lpt, lm -- lowest
for _,pt in pairs(pts) do
local m = Point.calculateMoves(reference, pt)
if not lm or m < lm then
lpt = pt
lm = m
end
end
return lpt
end
function Point.eachClosest(spt, ipts, fn)
local pts = Util.shallowCopy(ipts)
while #pts > 0 do
local pt = Point.closest(spt, pts)
local r = fn(pt)
if r then
return r
end
Util.removeByValue(pts, pt)
end
end
function Point.adjacentPoints(pt)
local pts = { }
for _, hi in pairs(turtle.getHeadings()) do
table.insert(pts, { x = pt.x + hi.xd, y = pt.y + hi.yd, z = pt.z + hi.zd })
end
return pts
end
function Point.normalizeBox(box)
return {
x = math.min(box.x, box.ex),
y = math.min(box.y, box.ey),
z = math.min(box.z, box.ez),
ex = math.max(box.x, box.ex),
ey = math.max(box.y, box.ey),
ez = math.max(box.z, box.ez),
}
end
function Point.inBox(pt, box)
return pt.x >= box.x and
pt.y >= box.y and
pt.z >= box.z and
pt.x <= box.ex and
pt.y <= box.ey and
pt.z <= box.ez
end
return Point
--[[
Box = { }
function Box.contain(boundingBox, containedBox)
local shiftX = boundingBox.ax - containedBox.ax
if shiftX > 0 then
containedBox.ax = containedBox.ax + shiftX
containedBox.bx = containedBox.bx + shiftX
end
local shiftZ = boundingBox.az - containedBox.az
if shiftZ > 0 then
containedBox.az = containedBox.az + shiftZ
containedBox.bz = containedBox.bz + shiftZ
end
shiftX = boundingBox.bx - containedBox.bx
if shiftX < 0 then
containedBox.ax = containedBox.ax + shiftX
containedBox.bx = containedBox.bx + shiftX
end
shiftZ = boundingBox.bz - containedBox.bz
if shiftZ < 0 then
containedBox.az = containedBox.az + shiftZ
containedBox.bz = containedBox.bz + shiftZ
end
end
--]]

56
sys/apis/security.lua Normal file
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local Config = require('config')
local config = { }
local Security = { }
function Security.verifyPassword(password)
Config.load('os', config)
return config.password and password == config.password
end
function Security.getSecretKey()
Config.load('os', config)
if not config.secretKey then
config.secretKey = math.random(100000, 999999)
Config.update('os', config)
end
return config.secretKey
end
function Security.getPublicKey()
local exchange = {
base = 11,
primeMod = 625210769
}
local function modexp(base, exponent, modulo)
local remainder = base
for i = 1, exponent-1 do
remainder = remainder * remainder
if remainder >= modulo then
remainder = remainder % modulo
end
end
return remainder
end
local secretKey = Security.getSecretKey()
return modexp(exchange.base, secretKey, exchange.primeMod)
end
function Security.updatePassword(password)
Config.load('os', config)
config.password = password
Config.update('os', config)
end
function Security.getPassword()
Config.load('os', config)
return config.password
end
return Security

297
sys/apis/sha1.lua Normal file
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local sha1 = {
_VERSION = "sha.lua 0.5.0",
_URL = "https://github.com/kikito/sha.lua",
_DESCRIPTION = [[
SHA-1 secure hash computation, and HMAC-SHA1 signature computation in Lua (5.1)
Based on code originally by Jeffrey Friedl (http://regex.info/blog/lua/sha1)
And modified by Eike Decker - (http://cube3d.de/uploads/Main/sha1.txt)
]],
_LICENSE = [[
MIT LICENSE
Copyright (c) 2013 Enrique Garcia Cota + Eike Decker + Jeffrey Friedl
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
}
-----------------------------------------------------------------------------------
-- loading this file (takes a while but grants a boost of factor 13)
local PRELOAD_CACHE = false
local BLOCK_SIZE = 64 -- 512 bits
-- local storing of global functions (minor speedup)
local floor,modf = math.floor,math.modf
local char,format,rep = string.char,string.format,string.rep
-- merge 4 bytes to an 32 bit word
local function bytes_to_w32(a,b,c,d) return a*0x1000000+b*0x10000+c*0x100+d end
-- split a 32 bit word into four 8 bit numbers
local function w32_to_bytes(i)
return floor(i/0x1000000)%0x100,floor(i/0x10000)%0x100,floor(i/0x100)%0x100,i%0x100
end
-- shift the bits of a 32 bit word. Don't use negative values for "bits"
local function w32_rot(bits,a)
local b2 = 2^(32-bits)
local a,b = modf(a/b2)
return a+b*b2*(2^(bits))
end
-- caching function for functions that accept 2 arguments, both of values between
-- 0 and 255. The function to be cached is passed, all values are calculated
-- during loading and a function is returned that returns the cached values (only)
local function cache2arg(fn)
if not PRELOAD_CACHE then return fn end
local lut = {}
for i=0,0xffff do
local a,b = floor(i/0x100),i%0x100
lut[i] = fn(a,b)
end
return function(a,b)
return lut[a*0x100+b]
end
end
-- splits an 8-bit number into 8 bits, returning all 8 bits as booleans
local function byte_to_bits(b)
local b = function(n)
local b = floor(b/n)
return b%2==1
end
return b(1),b(2),b(4),b(8),b(16),b(32),b(64),b(128)
end
-- builds an 8bit number from 8 booleans
local function bits_to_byte(a,b,c,d,e,f,g,h)
local function n(b,x) return b and x or 0 end
return n(a,1)+n(b,2)+n(c,4)+n(d,8)+n(e,16)+n(f,32)+n(g,64)+n(h,128)
end
-- bitwise "and" function for 2 8bit number
local band = cache2arg (function(a,b)
local A,B,C,D,E,F,G,H = byte_to_bits(b)
local a,b,c,d,e,f,g,h = byte_to_bits(a)
return bits_to_byte(
A and a, B and b, C and c, D and d,
E and e, F and f, G and g, H and h)
end)
-- bitwise "or" function for 2 8bit numbers
local bor = cache2arg(function(a,b)
local A,B,C,D,E,F,G,H = byte_to_bits(b)
local a,b,c,d,e,f,g,h = byte_to_bits(a)
return bits_to_byte(
A or a, B or b, C or c, D or d,
E or e, F or f, G or g, H or h)
end)
-- bitwise "xor" function for 2 8bit numbers
local bxor = cache2arg(function(a,b)
local A,B,C,D,E,F,G,H = byte_to_bits(b)
local a,b,c,d,e,f,g,h = byte_to_bits(a)
return bits_to_byte(
A ~= a, B ~= b, C ~= c, D ~= d,
E ~= e, F ~= f, G ~= g, H ~= h)
end)
-- bitwise complement for one 8bit number
local function bnot(x)
return 255-(x % 256)
end
-- creates a function to combine to 32bit numbers using an 8bit combination function
local function w32_comb(fn)
return function(a,b)
local aa,ab,ac,ad = w32_to_bytes(a)
local ba,bb,bc,bd = w32_to_bytes(b)
return bytes_to_w32(fn(aa,ba),fn(ab,bb),fn(ac,bc),fn(ad,bd))
end
end
-- create functions for and, xor and or, all for 2 32bit numbers
local w32_and = w32_comb(band)
local w32_xor = w32_comb(bxor)
local w32_or = w32_comb(bor)
-- xor function that may receive a variable number of arguments
local function w32_xor_n(a,...)
local aa,ab,ac,ad = w32_to_bytes(a)
for i=1,select('#',...) do
local ba,bb,bc,bd = w32_to_bytes(select(i,...))
aa,ab,ac,ad = bxor(aa,ba),bxor(ab,bb),bxor(ac,bc),bxor(ad,bd)
end
return bytes_to_w32(aa,ab,ac,ad)
end
-- combining 3 32bit numbers through binary "or" operation
local function w32_or3(a,b,c)
local aa,ab,ac,ad = w32_to_bytes(a)
local ba,bb,bc,bd = w32_to_bytes(b)
local ca,cb,cc,cd = w32_to_bytes(c)
return bytes_to_w32(
bor(aa,bor(ba,ca)), bor(ab,bor(bb,cb)), bor(ac,bor(bc,cc)), bor(ad,bor(bd,cd))
)
end
-- binary complement for 32bit numbers
local function w32_not(a)
return 4294967295-(a % 4294967296)
end
-- adding 2 32bit numbers, cutting off the remainder on 33th bit
local function w32_add(a,b) return (a+b) % 4294967296 end
-- adding n 32bit numbers, cutting off the remainder (again)
local function w32_add_n(a,...)
for i=1,select('#',...) do
a = (a+select(i,...)) % 4294967296
end
return a
end
-- converting the number to a hexadecimal string
local function w32_to_hexstring(w) return format("%08x",w) end
local function hex_to_binary(hex)
return hex:gsub('..', function(hexval)
return string.char(tonumber(hexval, 16))
end)
end
-- building the lookuptables ahead of time (instead of littering the source code
-- with precalculated values)
local xor_with_0x5c = {}
local xor_with_0x36 = {}
for i=0,0xff do
xor_with_0x5c[char(i)] = char(bxor(i,0x5c))
xor_with_0x36[char(i)] = char(bxor(i,0x36))
end
-----------------------------------------------------------------------------
-- calculating the SHA1 for some text
function sha1.sha1(msg)
local H0,H1,H2,H3,H4 = 0x67452301,0xEFCDAB89,0x98BADCFE,0x10325476,0xC3D2E1F0
local msg_len_in_bits = #msg * 8
local first_append = char(0x80) -- append a '1' bit plus seven '0' bits
local non_zero_message_bytes = #msg +1 +8 -- the +1 is the appended bit 1, the +8 are for the final appended length
local current_mod = non_zero_message_bytes % 64
local second_append = current_mod>0 and rep(char(0), 64 - current_mod) or ""
-- now to append the length as a 64-bit number.
local B1, R1 = modf(msg_len_in_bits / 0x01000000)
local B2, R2 = modf( 0x01000000 * R1 / 0x00010000)
local B3, R3 = modf( 0x00010000 * R2 / 0x00000100)
local B4 = 0x00000100 * R3
local L64 = char( 0) .. char( 0) .. char( 0) .. char( 0) -- high 32 bits
.. char(B1) .. char(B2) .. char(B3) .. char(B4) -- low 32 bits
msg = msg .. first_append .. second_append .. L64
assert(#msg % 64 == 0)
local chunks = #msg / 64
local W = { }
local start, A, B, C, D, E, f, K, TEMP
local chunk = 0
while chunk < chunks do
--
-- break chunk up into W[0] through W[15]
--
start,chunk = chunk * 64 + 1,chunk + 1
for t = 0, 15 do
W[t] = bytes_to_w32(msg:byte(start, start + 3))
start = start + 4
end
--
-- build W[16] through W[79]
--
for t = 16, 79 do
-- For t = 16 to 79 let Wt = S1(Wt-3 XOR Wt-8 XOR Wt-14 XOR Wt-16).
W[t] = w32_rot(1, w32_xor_n(W[t-3], W[t-8], W[t-14], W[t-16]))
end
A,B,C,D,E = H0,H1,H2,H3,H4
for t = 0, 79 do
if t <= 19 then
-- (B AND C) OR ((NOT B) AND D)
f = w32_or(w32_and(B, C), w32_and(w32_not(B), D))
K = 0x5A827999
elseif t <= 39 then
-- B XOR C XOR D
f = w32_xor_n(B, C, D)
K = 0x6ED9EBA1
elseif t <= 59 then
-- (B AND C) OR (B AND D) OR (C AND D
f = w32_or3(w32_and(B, C), w32_and(B, D), w32_and(C, D))
K = 0x8F1BBCDC
else
-- B XOR C XOR D
f = w32_xor_n(B, C, D)
K = 0xCA62C1D6
end
-- TEMP = S5(A) + ft(B,C,D) + E + Wt + Kt;
A,B,C,D,E = w32_add_n(w32_rot(5, A), f, E, W[t], K),
A, w32_rot(30, B), C, D
end
-- Let H0 = H0 + A, H1 = H1 + B, H2 = H2 + C, H3 = H3 + D, H4 = H4 + E.
H0,H1,H2,H3,H4 = w32_add(H0, A),w32_add(H1, B),w32_add(H2, C),w32_add(H3, D),w32_add(H4, E)
end
local f = w32_to_hexstring
return f(H0) .. f(H1) .. f(H2) .. f(H3) .. f(H4)
end
function sha1.binary(msg)
return hex_to_binary(sha1.sha1(msg))
end
function sha1.hmac(key, text)
assert(type(key) == 'string', "key passed to sha1.hmac should be a string")
assert(type(text) == 'string', "text passed to sha1.hmac should be a string")
if #key > BLOCK_SIZE then
key = sha1.binary(key)
end
local key_xord_with_0x36 = key:gsub('.', xor_with_0x36) .. string.rep(string.char(0x36), BLOCK_SIZE - #key)
local key_xord_with_0x5c = key:gsub('.', xor_with_0x5c) .. string.rep(string.char(0x5c), BLOCK_SIZE - #key)
return sha1.sha1(key_xord_with_0x5c .. sha1.binary(key_xord_with_0x36 .. text))
end
function sha1.hmac_binary(key, text)
return hex_to_binary(sha1.hmac(key, text))
end
setmetatable(sha1, {__call = function(_,msg) return sha1.sha1(msg) end })
return sha1

196
sys/apis/socket.lua Normal file
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local Crypto = require('crypto')
local Logger = require('logger')
local Security = require('security')
local Util = require('util')
local socketClass = { }
function socketClass:read(timeout)
local data, distance = transport.read(self)
if data then
return data, distance
end
if not self.connected then
Logger.log('socket', 'read: No connection')
return
end
local timerId = os.startTimer(timeout or 5)
while true do
local e, id = os.pullEvent()
if e == 'transport_' .. self.sport then
data, distance = transport.read(self)
if data then
os.cancelTimer(timerId)
return data, distance
end
elseif e == 'timer' and id == timerId then
if timeout or not self.connected then
break
end
timerId = os.startTimer(5)
end
end
end
function socketClass:write(data)
if self.connected then
transport.write(self, {
type = 'DATA',
seq = self.wseq,
data = data,
})
return true
end
end
function socketClass:ping()
if self.connected then
transport.write(self, {
type = 'PING',
seq = self.wseq,
})
return true
end
end
function socketClass:close()
if self.connected then
Logger.log('socket', 'closing socket ' .. self.sport)
self.transmit(self.dport, self.dhost, {
type = 'DISC',
})
self.connected = false
end
device.wireless_modem.close(self.sport)
transport.close(self)
end
local Socket = { }
local function loopback(port, sport, msg)
os.queueEvent('modem_message', 'loopback', port, sport, msg, 0)
end
local function newSocket(isLoopback)
for i = 16384, 32767 do
if not device.wireless_modem.isOpen(i) then
local socket = {
shost = os.getComputerID(),
sport = i,
transmit = device.wireless_modem.transmit,
wseq = math.random(100, 100000),
rseq = math.random(100, 100000),
timers = { },
messages = { },
}
setmetatable(socket, { __index = socketClass })
device.wireless_modem.open(socket.sport)
if isLoopback then
socket.transmit = loopback
end
return socket
end
end
error('No ports available')
end
function Socket.connect(host, port)
local socket = newSocket(host == os.getComputerID())
socket.dhost = host
Logger.log('socket', 'connecting to ' .. port)
socket.transmit(port, socket.sport, {
type = 'OPEN',
shost = socket.shost,
dhost = socket.dhost,
t = Crypto.encrypt({ ts = os.time(), seq = socket.seq }, Security.getPublicKey()),
rseq = socket.wseq,
wseq = socket.rseq,
})
local timerId = os.startTimer(3)
repeat
local e, id, sport, dport, msg = os.pullEvent()
if e == 'modem_message' and
sport == socket.sport and
msg.dhost == socket.shost and
msg.type == 'CONN' then
socket.dport = dport
socket.connected = true
Logger.log('socket', 'connection established to %d %d->%d',
host, socket.sport, socket.dport)
os.cancelTimer(timerId)
transport.open(socket)
return socket
end
until e == 'timer' and id == timerId
socket:close()
end
local function trusted(msg, port)
if port == 19 or msg.shost == os.getComputerID() then
-- no auth for trust server or loopback
return true
end
local trustList = Util.readTable('usr/.known_hosts') or { }
local pubKey = trustList[msg.shost]
if pubKey then
local data = Crypto.decrypt(msg.t or '', pubKey)
--local sharedKey = modexp(pubKey, exchange.secretKey, public.primeMod)
return data.ts and tonumber(data.ts) and math.abs(os.time() - data.ts) < 1
end
end
function Socket.server(port)
device.wireless_modem.open(port)
Logger.log('socket', 'Waiting for connections on port ' .. port)
while true do
local e, _, sport, dport, msg = os.pullEvent('modem_message')
if sport == port and
msg and
msg.dhost == os.getComputerID() and
msg.type == 'OPEN' then
if trusted(msg, port) then
local socket = newSocket(msg.shost == os.getComputerID())
socket.dport = dport
socket.dhost = msg.shost
socket.connected = true
socket.wseq = msg.wseq
socket.rseq = msg.rseq
socket.transmit(socket.dport, socket.sport, {
type = 'CONN',
dhost = socket.dhost,
shost = socket.shost,
})
Logger.log('socket', 'Connection established %d->%d', socket.sport, socket.dport)
transport.open(socket)
return socket
end
end
end
end
return Socket

24
sys/apis/sync.lua Normal file
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local syncLocks = { }
return function(obj, fn)
local key = tostring(obj)
if syncLocks[key] then
local cos = tostring(coroutine.running())
table.insert(syncLocks[key], cos)
repeat
local _, co = os.pullEvent('sync_lock')
until co == cos
else
syncLocks[key] = { }
end
local s, m = pcall(fn)
local co = table.remove(syncLocks[key], 1)
if co then
os.queueEvent('sync_lock', co)
else
syncLocks[key] = nil
end
if not s then
error(m)
end
end

177
sys/apis/terminal.lua Normal file
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local Util = require('util')
local Terminal = { }
local _sgsub = string.gsub
function Terminal.scrollable(ct, size)
local size = size or 25
local w, h = ct.getSize()
local win = window.create(ct, 1, 1, w, h + size, true)
local oldWin = Util.shallowCopy(win)
local scrollPos = 0
local function drawScrollbar(oldPos, newPos)
local x, y = oldWin.getCursorPos()
local pos = math.floor(oldPos / size * (h - 1))
oldWin.setCursorPos(w, oldPos + pos + 1)
oldWin.write(' ')
pos = math.floor(newPos / size * (h - 1))
oldWin.setCursorPos(w, newPos + pos + 1)
oldWin.write('#')
oldWin.setCursorPos(x, y)
end
win.setCursorPos = function(x, y)
oldWin.setCursorPos(x, y)
if y > scrollPos + h then
win.scrollTo(y - h)
elseif y < scrollPos then
win.scrollTo(y - 2)
end
end
win.scrollUp = function()
win.scrollTo(scrollPos - 1)
end
win.scrollDown = function()
win.scrollTo(scrollPos + 1)
end
win.scrollTo = function(p)
p = math.min(math.max(p, 0), size)
if p ~= scrollPos then
drawScrollbar(scrollPos, p)
scrollPos = p
--local w, h = win.getSize()
win.reposition(1, -scrollPos + 1, w, h + size)
end
end
win.clear = function()
oldWin.clear()
scrollPos = 0
end
drawScrollbar(0, 0)
return win
end
function Terminal.toGrayscale(ct)
local scolors = {
[ colors.white ] = colors.white,
[ colors.orange ] = colors.lightGray,
[ colors.magenta ] = colors.lightGray,
[ colors.lightBlue ] = colors.lightGray,
[ colors.yellow ] = colors.lightGray,
[ colors.lime ] = colors.lightGray,
[ colors.pink ] = colors.lightGray,
[ colors.gray ] = colors.gray,
[ colors.lightGray ] = colors.lightGray,
[ colors.cyan ] = colors.lightGray,
[ colors.purple ] = colors.gray,
[ colors.blue ] = colors.gray,
[ colors.brown ] = colors.gray,
[ colors.green ] = colors.lightGray,
[ colors.red ] = colors.gray,
[ colors.black ] = colors.black,
}
local methods = { 'setBackgroundColor', 'setBackgroundColour',
'setTextColor', 'setTextColour' }
for _,v in pairs(methods) do
local fn = ct[v]
ct[v] = function(c)
fn(scolors[c])
end
end
local bcolors = {
[ '1' ] = '8',
[ '2' ] = '8',
[ '3' ] = '8',
[ '4' ] = '8',
[ '5' ] = '8',
[ '6' ] = '8',
[ '9' ] = '8',
[ 'a' ] = '7',
[ 'b' ] = '7',
[ 'c' ] = '7',
[ 'd' ] = '8',
[ 'e' ] = '7',
}
local function translate(s)
if s then
for k,v in pairs(bcolors) do
s = _sgsub(s, k, v)
end
-- s = _sgsub(s, "%d+", bcolors) -- not working in cc 1.75 ???
end
return s
end
local fn = ct.blit
ct.blit = function(text, fg, bg)
fn(text, translate(fg), translate(bg))
end
end
function Terminal.getNullTerm(ct)
local nt = Terminal.copy(ct)
local methods = { 'blit', 'clear', 'clearLine', 'scroll',
'setCursorBlink', 'setCursorPos', 'write' }
for _,v in pairs(methods) do
nt[v] = function() end
end
return nt
end
function Terminal.copy(it, ot)
ot = ot or { }
for k,v in pairs(it) do
if type(v) == 'function' then
ot[k] = v
end
end
return ot
end
function Terminal.mirror(ct, dt)
for k,f in pairs(ct) do
ct[k] = function(...)
local ret = { f(...) }
if dt[k] then
dt[k](...)
end
return unpack(ret)
end
end
end
function Terminal.readPassword(prompt)
if prompt then
term.write(prompt)
end
local fn = term.current().write
term.current().write = function() end
local s
pcall(function() s = read(prompt) end)
term.current().write = fn
if s == '' then
return
end
return s
end
return Terminal

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requireInjector(getfenv(1))
local Grid = require ("jumper.grid")
local Pathfinder = require ("jumper.pathfinder")
local Point = require('point')
local Util = require('util')
local WALKABLE = 0
local function createMap(dim)
local map = { }
for z = 1, dim.ez do
local row = {}
for x = 1, dim.ex do
local col = { }
for y = 1, dim.ey do
table.insert(col, WALKABLE)
end
table.insert(row, col)
end
table.insert(map, row)
end
return map
end
local function addBlock(map, dim, b)
map[b.z + dim.oz][b.x + dim.ox][b.y + dim.oy] = 1
end
-- map shrinks/grows depending upon blocks encountered
-- the map will encompass any blocks encountered, the turtle position, and the destination
local function mapDimensions(dest, blocks, boundingBox)
local sx, sz, sy = turtle.point.x, turtle.point.z, turtle.point.y
local ex, ez, ey = turtle.point.x, turtle.point.z, turtle.point.y
local function adjust(pt)
if pt.x < sx then
sx = pt.x
end
if pt.z < sz then
sz = pt.z
end
if pt.y < sy then
sy = pt.y
end
if pt.x > ex then
ex = pt.x
end
if pt.z > ez then
ez = pt.z
end
if pt.y > ey then
ey = pt.y
end
end
adjust(dest)
for _,b in ipairs(blocks) do
adjust(b)
end
-- expand one block out in all directions
if boundingBox then
sx = math.max(sx - 1, boundingBox.x)
sz = math.max(sz - 1, boundingBox.z)
sy = math.max(sy - 1, boundingBox.y)
ex = math.min(ex + 1, boundingBox.ex)
ez = math.min(ez + 1, boundingBox.ez)
ey = math.min(ey + 1, boundingBox.ey)
else
sx = sx - 1
sz = sz - 1
sy = sy - 1
ex = ex + 1
ez = ez + 1
ey = ey + 1
end
return {
ex = ex - sx + 1,
ez = ez - sz + 1,
ey = ey - sy + 1,
ox = -sx + 1,
oz = -sz + 1,
oy = -sy + 1
}
end
-- shifting and coordinate flipping
local function pointToMap(dim, pt)
return { x = pt.x + dim.ox, z = pt.y + dim.oy, y = pt.z + dim.oz }
end
local function nodeToPoint(dim, node)
return { x = node:getX() - dim.ox, z = node:getY() - dim.oz, y = node:getZ() - dim.oy }
end
local heuristic = function(n, node)
local m, h = Point.calculateMoves(
{ x = node._x, z = node._y, y = node._z, heading = node._heading },
{ x = n._x, z = n._y, y = n._z, heading = n._heading })
return m, h
end
local function dimsAreEqual(d1, d2)
return d1.ex == d2.ex and
d1.ey == d2.ey and
d1.ez == d2.ez and
d1.ox == d2.ox and
d1.oy == d2.oy and
d1.oz == d2.oz
end
-- turtle sensor returns blocks in relation to the world - not turtle orientation
-- so cannot figure out block location unless we know our orientation in the world
-- really kinda dumb since it returns the coordinates as offsets of our location
-- instead of true coordinates
local function addSensorBlocks(blocks, sblocks)
for _,b in pairs(sblocks) do
if b.type ~= 'AIR' then
local pt = { x = turtle.point.x, y = turtle.point.y + b.y, z = turtle.point.z }
pt.x = pt.x - b.x
pt.z = pt.z - b.z -- this will only work if we were originally facing west
local found = false
for _,ob in pairs(blocks) do
if pt.x == ob.x and pt.y == ob.y and pt.z == ob.z then
found = true
break
end
end
if not found then
table.insert(blocks, pt)
end
end
end
end
local function selectDestination(pts, box, map, dim)
while #pts > 0 do
local pt = Point.closest(turtle.point, pts)
if (box and not Point.inBox(pt, box)) or
map[pt.z + dim.oz][pt.x + dim.ox][pt.y + dim.oy] == 1 then
Util.removeByValue(pts, pt)
else
return pt
end
end
end
local function pathTo(dest, options)
local blocks = options.blocks or turtle.getState().blocks or { }
local dests = options.dest or { dest } -- support alternative destinations
local box = options.box or turtle.getState().box
local lastDim = nil
local map = nil
local grid = nil
if box then
box = Point.normalizeBox(box)
end
-- Creates a pathfinder object
local myFinder = Pathfinder(grid, 'ASTAR', walkable)
myFinder:setMode('ORTHOGONAL')
myFinder:setHeuristic(heuristic)
while turtle.point.x ~= dest.x or turtle.point.z ~= dest.z or turtle.point.y ~= dest.y do
-- map expands as we encounter obstacles
local dim = mapDimensions(dest, blocks, box)
-- reuse map if possible
if not lastDim or not dimsAreEqual(dim, lastDim) then
map = createMap(dim)
-- Creates a grid object
grid = Grid(map)
myFinder:setGrid(grid)
myFinder:setWalkable(WALKABLE)
lastDim = dim
end
for _,b in ipairs(blocks) do
addBlock(map, dim, b)
end
dest = selectDestination(dests, box, map, dim)
if not dest then
-- error('failed to reach destination')
return false, 'failed to reach destination'
end
if turtle.point.x == dest.x and turtle.point.z == dest.z and turtle.point.y == dest.y then
break
end
-- Define start and goal locations coordinates
local startPt = pointToMap(dim, turtle.point)
local endPt = pointToMap(dim, dest)
-- Calculates the path, and its length
local path = myFinder:getPath(startPt.x, startPt.y, startPt.z, turtle.point.heading, endPt.x, endPt.y, endPt.z, dest.heading)
if not path then
Util.removeByValue(dests, dest)
else
for node, count in path:nodes() do
local pt = nodeToPoint(dim, node)
if turtle.abort then
return false, 'aborted'
end
-- use single turn method so the turtle doesn't turn around
-- when encountering obstacles -- IS THIS RIGHT ??
if not turtle.gotoSingleTurn(pt.x, pt.z, pt.y, node.heading) then
table.insert(blocks, pt)
--if device.turtlesensorenvironment then
-- addSensorBlocks(blocks, device.turtlesensorenvironment.sonicScan())
--end
break
end
end
end
end
if dest.heading then
turtle.setHeading(dest.heading)
end
return dest
end
return {
pathfind = function(dest, options)
options = options or { }
--if not options.blocks and turtle.gotoPoint(dest) then
-- return dest
--end
return pathTo(dest, options)
end,
-- set a global bounding box
-- box can be overridden by passing box in pathfind options
setBox = function(box)
turtle.getState().box = box
end,
setBlocks = function(blocks)
turtle.getState().blocks = blocks
end,
reset = function()
turtle.getState().box = nil
turtle.getState().blocks = nil
end,
}

3276
sys/apis/ui.lua Normal file

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364
sys/apis/ui/canvas.lua Normal file
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local class = require('class')
local Region = require('ui.region')
local Util = require('util')
local _srep = string.rep
local _ssub = string.sub
local mapColorToGray = {
[ colors.white ] = colors.white,
[ colors.orange ] = colors.lightGray,
[ colors.magenta ] = colors.lightGray,
[ colors.lightBlue ] = colors.lightGray,
[ colors.yellow ] = colors.lightGray,
[ colors.lime ] = colors.lightGray,
[ colors.pink ] = colors.lightGray,
[ colors.gray ] = colors.gray,
[ colors.lightGray ] = colors.lightGray,
[ colors.cyan ] = colors.lightGray,
[ colors.purple ] = colors.gray,
[ colors.blue ] = colors.gray,
[ colors.brown ] = colors.gray,
[ colors.green ] = colors.lightGray,
[ colors.red ] = colors.gray,
[ colors.black ] = colors.black,
}
local mapColorToPaint = { }
for n = 1, 16 do
mapColorToPaint[2 ^ (n - 1)] = _ssub("0123456789abcdef", n, n)
end
local mapGrayToPaint = { }
for n = 0, 15 do
local gs = mapColorToGray[2 ^ n]
mapGrayToPaint[2 ^ n] = mapColorToPaint[gs]
end
local Canvas = class()
function Canvas:init(args)
self.x = 1
self.y = 1
self.layers = { }
Util.merge(self, args)
self.height = self.ey - self.y + 1
self.width = self.ex - self.x + 1
self.lines = { }
for i = 1, self.height do
self.lines[i] = { }
end
end
function Canvas:resize(w, h)
for i = self.height, h do
self.lines[i] = { }
end
while #self.lines > h do
table.remove(self.lines, #self.lines)
end
if w ~= self.width then
for i = 1, self.height do
self.lines[i] = { }
end
end
self.ex = self.x + w - 1
self.ey = self.y + h - 1
self.width = w
self.height = h
self:dirty()
end
function Canvas:colorToPaintColor(c)
if self.isColor then
return mapColorToPaint[c]
end
return mapGrayToPaint[c]
end
function Canvas:copy()
local b = Canvas({ x = self.x, y = self.y, ex = self.ex, ey = self.ey })
for i = 1, self.ey - self.y + 1 do
b.lines[i].text = self.lines[i].text
b.lines[i].fg = self.lines[i].fg
b.lines[i].bg = self.lines[i].bg
end
return b
end
function Canvas:addLayer(layer, bg, fg)
local canvas = Canvas({
x = layer.x,
y = layer.y,
ex = layer.x + layer.width - 1,
ey = layer.y + layer.height - 1,
isColor = self.isColor,
})
canvas:clear(bg, fg)
canvas.parent = self
table.insert(self.layers, canvas)
return canvas
end
function Canvas:removeLayer()
for k, layer in pairs(self.parent.layers) do
if layer == self then
self:setVisible(false)
table.remove(self.parent.layers, k)
break
end
end
end
function Canvas:setVisible(visible)
self.visible = visible
if not visible then
self.parent:dirty()
-- set parent's lines to dirty for each line in self
end
end
function Canvas:write(x, y, text, bg, fg)
if bg then
bg = _srep(self:colorToPaintColor(bg), #text)
end
if fg then
fg = _srep(self:colorToPaintColor(fg), #text)
end
self:writeBlit(x, y, text, bg, fg)
end
function Canvas:writeBlit(x, y, text, bg, fg)
if y > 0 and y <= self.height and x <= self.width then
local width = #text
-- fix ffs
if x < 1 then
text = _ssub(text, 2 - x)
if bg then
bg = _ssub(bg, 2 - x)
end
if bg then
fg = _ssub(fg, 2 - x)
end
width = width + x - 1
x = 1
end
if x + width - 1 > self.width then
text = _ssub(text, 1, self.width - x + 1)
if bg then
bg = _ssub(bg, 1, self.width - x + 1)
end
if bg then
fg = _ssub(fg, 1, self.width - x + 1)
end
width = #text
end
if width > 0 then
local function replace(sstr, pos, rstr, width)
if pos == 1 and width == self.width then
return rstr
elseif pos == 1 then
return rstr .. _ssub(sstr, pos+width)
elseif pos + width > self.width then
return _ssub(sstr, 1, pos-1) .. rstr
end
return _ssub(sstr, 1, pos-1) .. rstr .. _ssub(sstr, pos+width)
end
local line = self.lines[y]
line.dirty = true
line.text = replace(line.text, x, text, width)
if fg then
line.fg = replace(line.fg, x, fg, width)
end
if bg then
line.bg = replace(line.bg, x, bg, width)
end
end
end
end
function Canvas:writeLine(y, text, fg, bg)
self.lines[y].dirty = true
self.lines[y].text = text
self.lines[y].fg = fg
self.lines[y].bg = bg
end
function Canvas:reset()
self.regions = nil
end
function Canvas:clear(bg, fg)
local width = self.ex - self.x + 1
local text = _srep(' ', width)
fg = _srep(self:colorToPaintColor(fg), width)
bg = _srep(self:colorToPaintColor(bg), width)
for i = 1, self.ey - self.y + 1 do
self:writeLine(i, text, fg, bg)
end
end
function Canvas:punch(rect)
if not self.regions then
self.regions = Region.new(self.x, self.y, self.ex, self.ey)
end
self.regions:subRect(rect.x, rect.y, rect.ex, rect.ey)
end
function Canvas:blitClipped(device)
for _,region in ipairs(self.regions.region) do
self:blit(device,
{ x = region[1] - self.x + 1,
y = region[2] - self.y + 1,
ex = region[3]- self.x + 1,
ey = region[4] - self.y + 1 },
{ x = region[1], y = region[2] })
end
end
function Canvas:redraw(device)
self:reset()
if #self.layers > 0 then
for _,layer in pairs(self.layers) do
self:punch(layer)
end
self:blitClipped(device)
else
self:blit(device)
end
self:clean()
end
function Canvas:isDirty()
for _, line in pairs(self.lines) do
if line.dirty then
return true
end
end
end
function Canvas:dirty()
for _, line in pairs(self.lines) do
line.dirty = true
end
end
function Canvas:clean()
for y, line in pairs(self.lines) do
line.dirty = false
end
end
function Canvas:render(device, layers) --- redrawAll ?
layers = layers or self.layers
if #layers > 0 then
self.regions = Region.new(self.x, self.y, self.ex, self.ey)
local l = Util.shallowCopy(layers)
for _, canvas in ipairs(layers) do
table.remove(l, 1)
if canvas.visible then
self:punch(canvas)
canvas:render(device, l)
end
end
self:blitClipped(device)
self:reset()
else
self:blit(device)
end
self:clean()
end
function Canvas:blit(device, src, tgt)
src = src or { x = 1, y = 1, ex = self.ex - self.x + 1, ey = self.ey - self.y + 1 }
tgt = tgt or self
for i = 0, src.ey - src.y do
local line = self.lines[src.y + i]
if line and line.dirty then
local t, fg, bg = line.text, line.fg, line.bg
if src.x > 1 or src.ex < self.ex then
t = _ssub(t, src.x, src.ex)
fg = _ssub(fg, src.x, src.ex)
bg = _ssub(bg, src.x, src.ex)
end
--if tgt.y + i > self.ey then -- wrong place to do clipping ??
-- break
--end
device.setCursorPos(tgt.x, tgt.y + i)
device.blit(t, fg, bg)
end
end
end
function Canvas.convertWindow(win, parent, x, y)
local w, h = win.getSize()
win.canvas = Canvas({
x = x,
y = y,
ex = x + w - 1,
ey = y + h - 1,
isColor = win.isColor(),
})
function win.clear()
win.canvas:clear(win.getBackgroundColor(), win.getTextColor())
end
function win.clearLine()
local x, y = win.getCursorPos()
win.canvas:write(1,
y,
_srep(' ', win.canvas.width),
win.getBackgroundColor(),
win.getTextColor())
end
function win.write(str)
local x, y = win.getCursorPos()
win.canvas:write(x,
y,
str,
win.getBackgroundColor(),
win.getTextColor())
end
function win.blit(text, fg, bg)
local x, y = win.getCursorPos()
win.canvas:writeBlit(x, y, text, bg, fg)
end
function win.redraw()
win.canvas:redraw(parent)
end
function win.scroll()
error('CWin:scroll: not implemented')
end
function win.reposition(x, y, width, height)
win.canvas.x, win.canvas.y = x, y
win.canvas:resize(width or win.canvas.width, height or win.canvas.height)
end
win.clear()
end
return Canvas

142
sys/apis/ui/fileui.lua Normal file
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local UI = require('ui')
local Util = require('util')
return function(args)
local columns = {
{ heading = 'Name', key = 'name' },
}
if UI.term.width > 28 then
table.insert(columns,
{ heading = 'Size', key = 'size', width = 5 }
)
end
args = args or { }
local selectFile = UI.Dialog {
x = args.x or 3,
y = args.y or 2,
z = args.z or 2,
-- rex = args.rex or -3,
-- rey = args.rey or -3,
height = args.height,
width = args.width,
title = 'Select file',
grid = UI.ScrollingGrid {
x = 2,
y = 2,
ex = -2,
ey = -4,
path = '',
sortColumn = 'name',
columns = columns,
},
path = UI.TextEntry {
x = 2,
y = -2,
ex = -11,
limit = 256,
accelerators = {
enter = 'path_enter',
}
},
cancel = UI.Button {
text = 'Cancel',
x = -9,
y = -2,
event = 'cancel',
},
}
function selectFile:enable(path, fn)
self:setPath(path)
self.fn = fn
UI.Dialog.enable(self)
end
function selectFile:setPath(path)
self.grid.dir = path
while not fs.isDir(self.grid.dir) do
self.grid.dir = fs.getDir(self.grid.dir)
end
self.path.value = self.grid.dir
end
function selectFile.grid:draw()
local files = fs.listEx(self.dir)
if #self.dir > 0 then
table.insert(files, {
name = '..',
isDir = true,
})
end
self:setValues(files)
self:setIndex(1)
UI.Grid.draw(self)
end
function selectFile.grid:getDisplayValues(row)
if row.size then
row = Util.shallowCopy(row)
row.size = Util.toBytes(row.size)
end
return row
end
function selectFile.grid:getRowTextColor(file, selected)
if file.isDir then
return colors.cyan
end
if file.isReadOnly then
return colors.pink
end
return colors.white
end
function selectFile.grid:sortCompare(a, b)
if self.sortColumn == 'size' then
return a.size < b.size
end
if a.isDir == b.isDir then
return a.name:lower() < b.name:lower()
end
return a.isDir
end
function selectFile:eventHandler(event)
if event.type == 'grid_select' then
self.grid.dir = fs.combine(self.grid.dir, event.selected.name)
self.path.value = self.grid.dir
if event.selected.isDir then
self.grid:draw()
self.path:draw()
else
UI:setPreviousPage()
self.fn(self.path.value)
end
elseif event.type == 'path_enter' then
if fs.isDir(self.path.value) then
self:setPath(self.path.value)
self.grid:draw()
self.path:draw()
else
UI:setPreviousPage()
self.fn(self.path.value)
end
elseif event.type == 'cancel' then
UI:setPreviousPage()
self.fn()
else
return UI.Dialog.eventHandler(self, event)
end
return true
end
return selectFile
end

196
sys/apis/ui/glasses.lua Normal file
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local class = require('class')
local UI = require('ui')
local Event = require('event')
local Peripheral = require('peripheral')
--[[-- Glasses device --]]--
local Glasses = class()
function Glasses:init(args)
local defaults = {
backgroundColor = colors.black,
textColor = colors.white,
textScale = .5,
backgroundOpacity = .5,
multiplier = 2.6665,
-- multiplier = 2.333,
}
defaults.width, defaults.height = term.getSize()
UI:setProperties(defaults, args)
UI:setProperties(self, defaults)
self.bridge = Peripheral.get({
type = 'openperipheral_bridge',
method = 'addBox',
})
self.bridge.clear()
self.setBackgroundColor = function(...) end
self.setTextColor = function(...) end
self.t = { }
for i = 1, self.height do
self.t[i] = {
text = string.rep(' ', self.width+1),
--text = self.bridge.addText(0, 40+i*4, string.rep(' ', self.width+1), 0xffffff),
bg = { },
textFields = { },
}
end
end
function Glasses:setBackgroundBox(boxes, ax, bx, y, bgColor)
local colors = {
[ colors.black ] = 0x000000,
[ colors.brown ] = 0x7F664C,
[ colors.blue ] = 0x253192,
[ colors.red ] = 0xFF0000,
[ colors.gray ] = 0x272727,
[ colors.lime ] = 0x426A0D,
[ colors.green ] = 0x2D5628,
[ colors.white ] = 0xFFFFFF
}
local function overlap(box, ax, bx)
if bx < box.ax or ax > box.bx then
return false
end
return true
end
for _,box in pairs(boxes) do
if overlap(box, ax, bx) then
if box.bgColor == bgColor then
ax = math.min(ax, box.ax)
bx = math.max(bx, box.bx)
box.ax = box.bx + 1
elseif ax == box.ax then
box.ax = bx + 1
elseif ax > box.ax then
if bx < box.bx then
table.insert(boxes, { -- split
ax = bx + 1,
bx = box.bx,
bgColor = box.bgColor
})
box.bx = ax - 1
break
else
box.ax = box.bx + 1
end
elseif ax < box.ax then
if bx > box.bx then
box.ax = box.bx + 1 -- delete
else
box.ax = bx + 1
end
end
end
end
if bgColor ~= colors.black then
table.insert(boxes, {
ax = ax,
bx = bx,
bgColor = bgColor
})
end
local deleted
repeat
deleted = false
for k,box in pairs(boxes) do
if box.ax > box.bx then
if box.box then
box.box.delete()
end
table.remove(boxes, k)
deleted = true
break
end
if not box.box then
box.box = self.bridge.addBox(
math.floor(self.x + (box.ax - 1) * self.multiplier),
self.y + y * 4,
math.ceil((box.bx - box.ax + 1) * self.multiplier),
4,
colors[bgColor],
self.backgroundOpacity)
else
box.box.setX(self.x + math.floor((box.ax - 1) * self.multiplier))
box.box.setWidth(math.ceil((box.bx - box.ax + 1) * self.multiplier))
end
end
until not deleted
end
function Glasses:write(x, y, text, bg)
if x < 1 then
error(' less ', 6)
end
if y <= #self.t then
local line = self.t[y]
local str = line.text
str = str:sub(1, x-1) .. text .. str:sub(x + #text)
self.t[y].text = str
for _,tf in pairs(line.textFields) do
tf.delete()
end
line.textFields = { }
local function split(st)
local words = { }
local offset = 0
while true do
local b,e,w = st:find('(%S+)')
if not b then
break
end
table.insert(words, {
offset = b + offset - 1,
text = w,
})
offset = offset + e
st = st:sub(e + 1)
end
return words
end
local words = split(str)
for _,word in pairs(words) do
local tf = self.bridge.addText(self.x + word.offset * self.multiplier,
self.y+y*4, '', 0xffffff)
tf.setScale(self.textScale)
tf.setZ(1)
tf.setText(word.text)
table.insert(line.textFields, tf)
end
self:setBackgroundBox(line.bg, x, x + #text - 1, y, bg)
end
end
function Glasses:clear(bg)
for _,line in pairs(self.t) do
for _,tf in pairs(line.textFields) do
tf.delete()
end
line.textFields = { }
line.text = string.rep(' ', self.width+1)
-- self.t[i].text.setText('')
end
end
function Glasses:reset()
self:clear()
self.bridge.clear()
self.bridge.sync()
end
function Glasses:sync()
self.bridge.sync()
end
return Glasses

View File

@@ -1,18 +1,57 @@
-------------------------------------------------------------------------------
--
-- tek.lib.region
-- Written by Timm S. Mueller <tmueller at schulze-mueller.de>
--
--
-- Copyright 2008 - 2016 by the authors and contributors:
--
--
-- * Timm S. Muller <tmueller at schulze-mueller.de>
-- * Franciska Schulze <fschulze at schulze-mueller.de>
-- * Tobias Schwinger <tschwinger at isonews2.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, copy, modify, merge, publish,
-- distribute, sublicense, and/or sell copies of the Software, and to
-- permit persons to whom the Software is furnished to do so, subject to
-- the following conditions:
--
-- The above copyright notice and this permission notice shall be
-- included in all copies or substantial portions of the Software.
--
-- === Disclaimer ===
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--
-- https://opensource.org/licenses/MIT
-- OVERVIEW::
-- This library implements the management of regions, which are
-- collections of non-overlapping rectangles.
--
-- Some comments have been removed to reduce file size, see:
-- https://github.com/technosaurus/tekui/blob/master/etc/region.lua
-- for the full source
-- FUNCTIONS::
-- - Region:andRect() - ''And''s a rectangle to a region
-- - Region:andRegion() - ''And''s a region to a region
-- - Region:checkIntersect() - Checks if a rectangle intersects a region
-- - Region:forEach() - Calls a function for each rectangle in a region
-- - Region:get() - Get region's min/max extents
-- - Region.intersect() - Returns the intersection of two rectangles
-- - Region:isEmpty() - Checks if a Region is empty
-- - Region.new() - Creates a new Region
-- - Region:orRect() - ''Or''s a rectangle to a region
-- - Region:orRegion() - ''Or''s a region to a region
-- - Region:setRect() - Resets a region to the given rectangle
-- - Region:shift() - Displaces a region
-- - Region:subRect() - Subtracts a rectangle from a region
-- - Region:subRegion() - Subtracts a region from a region
-- - Region:xorRect() - ''Exclusive Or''s a rectangle to a region
--
-------------------------------------------------------------------------------
local insert = table.insert
local ipairs = ipairs
@@ -26,18 +65,24 @@ Region._VERSION = "Region 11.3"
Region.__index = Region
-------------------------------------------------------------------------------
-- x0, y0, x1, y1 = Region.intersect(d1, d2, d3, d4, s1, s2, s3, s4):
-- Returns the coordinates of a rectangle where a rectangle specified by
-- the coordinates s1, s2, s3, s4 overlaps with the rectangle specified
-- by the coordinates d1, d2, d3, d4. The return value is '''nil''' if
-- the rectangles do not overlap.
-------------------------------------------------------------------------------
function Region.intersect(d1, d2, d3, d4, s1, s2, s3, s4)
if s3 >= d1 and s1 <= d3 and s4 >= d2 and s2 <= d4 then
return max(s1, d1), max(s2, d2), min(s3, d3), min(s4, d4)
end
end
-------------------------------------------------------------------------------
-- insertrect: insert rect to table, merging with an existing one if possible
-------------------------------------------------------------------------------
local function insertrect(d, s1, s2, s3, s4)
for i = 1, min(4, #d) do
local a = d[i]
@@ -63,7 +108,10 @@ local function insertrect(d, s1, s2, s3, s4)
insert(d, 1, { s1, s2, s3, s4 })
end
-------------------------------------------------------------------------------
-- cutrect: cut rect d into table of new rects, using rect s as a punch
-------------------------------------------------------------------------------
local function cutrect(d1, d2, d3, d4, s1, s2, s3, s4)
if not Region.intersect(d1, d2, d3, d4, s1, s2, s3, s4) then
return { { d1, d2, d3, d4 } }
@@ -87,7 +135,10 @@ local function cutrect(d1, d2, d3, d4, s1, s2, s3, s4)
return r
end
-------------------------------------------------------------------------------
-- cutregion: cut region d, using s as a punch
-------------------------------------------------------------------------------
local function cutregion(d, s1, s2, s3, s4)
local r = { }
for _, dr in ipairs(d) do
@@ -99,8 +150,11 @@ local function cutregion(d, s1, s2, s3, s4)
return r
end
-------------------------------------------------------------------------------
-- region = Region.new(r1, r2, r3, r4): Creates a new region from the given
-- coordinates.
-------------------------------------------------------------------------------
function Region.new(r1, r2, r3, r4)
if r1 then
return setmetatable({ region = { { r1, r2, r3, r4 } } }, Region)
@@ -108,27 +162,39 @@ function Region.new(r1, r2, r3, r4)
return setmetatable({ region = { } }, Region)
end
-------------------------------------------------------------------------------
-- self = region:setRect(r1, r2, r3, r4): Resets an existing region
-- to the specified rectangle.
-------------------------------------------------------------------------------
function Region:setRect(r1, r2, r3, r4)
self.region = { { r1, r2, r3, r4 } }
return self
end
-------------------------------------------------------------------------------
-- region:orRect(r1, r2, r3, r4): Logical ''or''s a rectangle to a region
-------------------------------------------------------------------------------
function Region:orRect(s1, s2, s3, s4)
self.region = cutregion(self.region, s1, s2, s3, s4)
insertrect(self.region, s1, s2, s3, s4)
end
-------------------------------------------------------------------------------
-- region:orRegion(region): Logical ''or''s another region to a region
-------------------------------------------------------------------------------
function Region:orRegion(s)
for _, r in ipairs(s) do
self:orRect(r[1], r[2], r[3], r[4])
end
end
-------------------------------------------------------------------------------
-- region:andRect(r1, r2, r3, r4): Logical ''and''s a rectange to a region
-------------------------------------------------------------------------------
function Region:andRect(s1, s2, s3, s4)
local r = { }
for _, d in ipairs(self.region) do
@@ -141,7 +207,10 @@ function Region:andRect(s1, s2, s3, s4)
self.region = r
end
-------------------------------------------------------------------------------
-- region:xorRect(r1, r2, r3, r4): Logical ''xor''s a rectange to a region
-------------------------------------------------------------------------------
function Region:xorRect(s1, s2, s3, s4)
local r1 = { }
local r2 = { { s1, s2, s3, s4 } }
@@ -156,7 +225,10 @@ function Region:xorRect(s1, s2, s3, s4)
self:orRegion(r2)
end
-------------------------------------------------------------------------------
-- self = region:subRect(r1, r2, r3, r4): Subtracts a rectangle from a region
-------------------------------------------------------------------------------
function Region:subRect(s1, s2, s3, s4)
local r1 = { }
for _, d in ipairs(self.region) do
@@ -169,7 +241,10 @@ function Region:subRect(s1, s2, s3, s4)
return self
end
-------------------------------------------------------------------------------
-- region:getRect - gets an iterator on the rectangles in a region [internal]
-------------------------------------------------------------------------------
function Region:getRects()
local index = 0
return function(object)
@@ -180,9 +255,12 @@ function Region:getRects()
end, self.region
end
-------------------------------------------------------------------------------
-- success = region:checkIntersect(x0, y0, x1, y1): Returns a boolean
-- indicating whether a rectangle specified by its coordinates overlaps
-- with a region.
-------------------------------------------------------------------------------
function Region:checkIntersect(s1, s2, s3, s4)
for _, d in ipairs(self.region) do
if Region.intersect(d[1], d[2], d[3], d[4], s1, s2, s3, s4) then
@@ -192,7 +270,10 @@ function Region:checkIntersect(s1, s2, s3, s4)
return false
end
-------------------------------------------------------------------------------
-- region:subRegion(region2): Subtracts {{region2}} from {{region}}.
-------------------------------------------------------------------------------
function Region:subRegion(region)
if region then
for r1, r2, r3, r4 in region:getRects() do
@@ -201,7 +282,10 @@ function Region:subRegion(region)
end
end
-------------------------------------------------------------------------------
-- region:andRegion(r): Logically ''and''s a region to a region
-------------------------------------------------------------------------------
function Region:andRegion(s)
local r = { }
for _, s in ipairs(s.region) do
@@ -217,17 +301,23 @@ function Region:andRegion(s)
self.region = r
end
-------------------------------------------------------------------------------
-- region:forEach(func, obj, ...): For each rectangle in a region, calls the
-- specified function according the following scheme:
-- func(obj, x0, y0, x1, y1, ...)
-- Extra arguments are passed through to the function.
-------------------------------------------------------------------------------
function Region:forEach(func, obj, ...)
for x0, y0, x1, y1 in self:getRects() do
func(obj, x0, y0, x1, y1, ...)
end
end
-------------------------------------------------------------------------------
-- region:shift(dx, dy): Shifts a region by delta x and y.
-------------------------------------------------------------------------------
function Region:shift(dx, dy)
for _, r in ipairs(self.region) do
r[1] = r[1] + dx
@@ -237,12 +327,18 @@ function Region:shift(dx, dy)
end
end
-------------------------------------------------------------------------------
-- region:isEmpty(): Returns '''true''' if a region is empty.
-------------------------------------------------------------------------------
function Region:isEmpty()
return #self.region == 0
end
-------------------------------------------------------------------------------
-- minx, miny, maxx, maxy = region:get(): Get region's min/max extents
-------------------------------------------------------------------------------
function Region:get()
if #self.region > 0 then
local minx = 1000000 -- ui.HUGE

367
sys/apis/ui/tween.lua Normal file
View File

@@ -0,0 +1,367 @@
local tween = {
_VERSION = 'tween 2.1.1',
_DESCRIPTION = 'tweening for lua',
_URL = 'https://github.com/kikito/tween.lua',
_LICENSE = [[
MIT LICENSE
Copyright (c) 2014 Enrique García Cota, Yuichi Tateno, Emmanuel Oga
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
}
-- easing
-- Adapted from https://github.com/EmmanuelOga/easing. See LICENSE.txt for credits.
-- For all easing functions:
-- t = time == how much time has to pass for the tweening to complete
-- b = begin == starting property value
-- c = change == ending - beginning
-- d = duration == running time. How much time has passed *right now*
local pow, sin, cos, pi, sqrt, abs, asin = math.pow, math.sin, math.cos, math.pi, math.sqrt, math.abs, math.asin
-- linear
local function linear(t, b, c, d) return c * t / d + b end
-- quad
local function inQuad(t, b, c, d) return c * pow(t / d, 2) + b end
local function outQuad(t, b, c, d)
t = t / d
return -c * t * (t - 2) + b
end
local function inOutQuad(t, b, c, d)
t = t / d * 2
if t < 1 then return c / 2 * pow(t, 2) + b end
return -c / 2 * ((t - 1) * (t - 3) - 1) + b
end
local function outInQuad(t, b, c, d)
if t < d / 2 then return outQuad(t * 2, b, c / 2, d) end
return inQuad((t * 2) - d, b + c / 2, c / 2, d)
end
-- cubic
local function inCubic (t, b, c, d) return c * pow(t / d, 3) + b end
local function outCubic(t, b, c, d) return c * (pow(t / d - 1, 3) + 1) + b end
local function inOutCubic(t, b, c, d)
t = t / d * 2
if t < 1 then return c / 2 * t * t * t + b end
t = t - 2
return c / 2 * (t * t * t + 2) + b
end
local function outInCubic(t, b, c, d)
if t < d / 2 then return outCubic(t * 2, b, c / 2, d) end
return inCubic((t * 2) - d, b + c / 2, c / 2, d)
end
-- quart
local function inQuart(t, b, c, d) return c * pow(t / d, 4) + b end
local function outQuart(t, b, c, d) return -c * (pow(t / d - 1, 4) - 1) + b end
local function inOutQuart(t, b, c, d)
t = t / d * 2
if t < 1 then return c / 2 * pow(t, 4) + b end
return -c / 2 * (pow(t - 2, 4) - 2) + b
end
local function outInQuart(t, b, c, d)
if t < d / 2 then return outQuart(t * 2, b, c / 2, d) end
return inQuart((t * 2) - d, b + c / 2, c / 2, d)
end
-- quint
local function inQuint(t, b, c, d) return c * pow(t / d, 5) + b end
local function outQuint(t, b, c, d) return c * (pow(t / d - 1, 5) + 1) + b end
local function inOutQuint(t, b, c, d)
t = t / d * 2
if t < 1 then return c / 2 * pow(t, 5) + b end
return c / 2 * (pow(t - 2, 5) + 2) + b
end
local function outInQuint(t, b, c, d)
if t < d / 2 then return outQuint(t * 2, b, c / 2, d) end
return inQuint((t * 2) - d, b + c / 2, c / 2, d)
end
-- sine
local function inSine(t, b, c, d) return -c * cos(t / d * (pi / 2)) + c + b end
local function outSine(t, b, c, d) return c * sin(t / d * (pi / 2)) + b end
local function inOutSine(t, b, c, d) return -c / 2 * (cos(pi * t / d) - 1) + b end
local function outInSine(t, b, c, d)
if t < d / 2 then return outSine(t * 2, b, c / 2, d) end
return inSine((t * 2) -d, b + c / 2, c / 2, d)
end
-- expo
local function inExpo(t, b, c, d)
if t == 0 then return b end
return c * pow(2, 10 * (t / d - 1)) + b - c * 0.001
end
local function outExpo(t, b, c, d)
if t == d then return b + c end
return c * 1.001 * (-pow(2, -10 * t / d) + 1) + b
end
local function inOutExpo(t, b, c, d)
if t == 0 then return b end
if t == d then return b + c end
t = t / d * 2
if t < 1 then return c / 2 * pow(2, 10 * (t - 1)) + b - c * 0.0005 end
return c / 2 * 1.0005 * (-pow(2, -10 * (t - 1)) + 2) + b
end
local function outInExpo(t, b, c, d)
if t < d / 2 then return outExpo(t * 2, b, c / 2, d) end
return inExpo((t * 2) - d, b + c / 2, c / 2, d)
end
-- circ
local function inCirc(t, b, c, d) return(-c * (sqrt(1 - pow(t / d, 2)) - 1) + b) end
local function outCirc(t, b, c, d) return(c * sqrt(1 - pow(t / d - 1, 2)) + b) end
local function inOutCirc(t, b, c, d)
t = t / d * 2
if t < 1 then return -c / 2 * (sqrt(1 - t * t) - 1) + b end
t = t - 2
return c / 2 * (sqrt(1 - t * t) + 1) + b
end
local function outInCirc(t, b, c, d)
if t < d / 2 then return outCirc(t * 2, b, c / 2, d) end
return inCirc((t * 2) - d, b + c / 2, c / 2, d)
end
-- elastic
local function calculatePAS(p,a,c,d)
p, a = p or d * 0.3, a or 0
if a < abs(c) then return p, c, p / 4 end -- p, a, s
return p, a, p / (2 * pi) * asin(c/a) -- p,a,s
end
local function inElastic(t, b, c, d, a, p)
local s
if t == 0 then return b end
t = t / d
if t == 1 then return b + c end
p,a,s = calculatePAS(p,a,c,d)
t = t - 1
return -(a * pow(2, 10 * t) * sin((t * d - s) * (2 * pi) / p)) + b
end
local function outElastic(t, b, c, d, a, p)
local s
if t == 0 then return b end
t = t / d
if t == 1 then return b + c end
p,a,s = calculatePAS(p,a,c,d)
return a * pow(2, -10 * t) * sin((t * d - s) * (2 * pi) / p) + c + b
end
local function inOutElastic(t, b, c, d, a, p)
local s
if t == 0 then return b end
t = t / d * 2
if t == 2 then return b + c end
p,a,s = calculatePAS(p,a,c,d)
t = t - 1
if t < 0 then return -0.5 * (a * pow(2, 10 * t) * sin((t * d - s) * (2 * pi) / p)) + b end
return a * pow(2, -10 * t) * sin((t * d - s) * (2 * pi) / p ) * 0.5 + c + b
end
local function outInElastic(t, b, c, d, a, p)
if t < d / 2 then return outElastic(t * 2, b, c / 2, d, a, p) end
return inElastic((t * 2) - d, b + c / 2, c / 2, d, a, p)
end
-- back
local function inBack(t, b, c, d, s)
s = s or 1.70158
t = t / d
return c * t * t * ((s + 1) * t - s) + b
end
local function outBack(t, b, c, d, s)
s = s or 1.70158
t = t / d - 1
return c * (t * t * ((s + 1) * t + s) + 1) + b
end
local function inOutBack(t, b, c, d, s)
s = (s or 1.70158) * 1.525
t = t / d * 2
if t < 1 then return c / 2 * (t * t * ((s + 1) * t - s)) + b end
t = t - 2
return c / 2 * (t * t * ((s + 1) * t + s) + 2) + b
end
local function outInBack(t, b, c, d, s)
if t < d / 2 then return outBack(t * 2, b, c / 2, d, s) end
return inBack((t * 2) - d, b + c / 2, c / 2, d, s)
end
-- bounce
local function outBounce(t, b, c, d)
t = t / d
if t < 1 / 2.75 then return c * (7.5625 * t * t) + b end
if t < 2 / 2.75 then
t = t - (1.5 / 2.75)
return c * (7.5625 * t * t + 0.75) + b
elseif t < 2.5 / 2.75 then
t = t - (2.25 / 2.75)
return c * (7.5625 * t * t + 0.9375) + b
end
t = t - (2.625 / 2.75)
return c * (7.5625 * t * t + 0.984375) + b
end
local function inBounce(t, b, c, d) return c - outBounce(d - t, 0, c, d) + b end
local function inOutBounce(t, b, c, d)
if t < d / 2 then return inBounce(t * 2, 0, c, d) * 0.5 + b end
return outBounce(t * 2 - d, 0, c, d) * 0.5 + c * .5 + b
end
local function outInBounce(t, b, c, d)
if t < d / 2 then return outBounce(t * 2, b, c / 2, d) end
return inBounce((t * 2) - d, b + c / 2, c / 2, d)
end
tween.easing = {
linear = linear,
inQuad = inQuad, outQuad = outQuad, inOutQuad = inOutQuad, outInQuad = outInQuad,
inCubic = inCubic, outCubic = outCubic, inOutCubic = inOutCubic, outInCubic = outInCubic,
inQuart = inQuart, outQuart = outQuart, inOutQuart = inOutQuart, outInQuart = outInQuart,
inQuint = inQuint, outQuint = outQuint, inOutQuint = inOutQuint, outInQuint = outInQuint,
inSine = inSine, outSine = outSine, inOutSine = inOutSine, outInSine = outInSine,
inExpo = inExpo, outExpo = outExpo, inOutExpo = inOutExpo, outInExpo = outInExpo,
inCirc = inCirc, outCirc = outCirc, inOutCirc = inOutCirc, outInCirc = outInCirc,
inElastic = inElastic, outElastic = outElastic, inOutElastic = inOutElastic, outInElastic = outInElastic,
inBack = inBack, outBack = outBack, inOutBack = inOutBack, outInBack = outInBack,
inBounce = inBounce, outBounce = outBounce, inOutBounce = inOutBounce, outInBounce = outInBounce
}
-- private stuff
local function copyTables(destination, keysTable, valuesTable)
valuesTable = valuesTable or keysTable
local mt = getmetatable(keysTable)
if mt and getmetatable(destination) == nil then
setmetatable(destination, mt)
end
for k,v in pairs(keysTable) do
if type(v) == 'table' then
destination[k] = copyTables({}, v, valuesTable[k])
else
destination[k] = valuesTable[k]
end
end
return destination
end
local function checkSubjectAndTargetRecursively(subject, target, path)
path = path or {}
local targetType, newPath
for k,targetValue in pairs(target) do
targetType, newPath = type(targetValue), copyTables({}, path)
table.insert(newPath, tostring(k))
if targetType == 'number' then
assert(type(subject[k]) == 'number', "Parameter '" .. table.concat(newPath,'/') .. "' is missing from subject or isn't a number")
elseif targetType == 'table' then
checkSubjectAndTargetRecursively(subject[k], targetValue, newPath)
else
assert(targetType == 'number', "Parameter '" .. table.concat(newPath,'/') .. "' must be a number or table of numbers")
end
end
end
local function checkNewParams(duration, subject, target, easing)
assert(type(duration) == 'number' and duration > 0, "duration must be a positive number. Was " .. tostring(duration))
local tsubject = type(subject)
assert(tsubject == 'table' or tsubject == 'userdata', "subject must be a table or userdata. Was " .. tostring(subject))
assert(type(target)== 'table', "target must be a table. Was " .. tostring(target))
assert(type(easing)=='function', "easing must be a function. Was " .. tostring(easing))
checkSubjectAndTargetRecursively(subject, target)
end
local function getEasingFunction(easing)
easing = easing or "linear"
if type(easing) == 'string' then
local name = easing
easing = tween.easing[name]
if type(easing) ~= 'function' then
error("The easing function name '" .. name .. "' is invalid")
end
end
return easing
end
local function performEasingOnSubject(subject, target, initial, clock, duration, easing)
local t,b,c,d
for k,v in pairs(target) do
if type(v) == 'table' then
performEasingOnSubject(subject[k], v, initial[k], clock, duration, easing)
else
t,b,c,d = clock, initial[k], v - initial[k], duration
subject[k] = easing(t,b,c,d)
end
end
end
-- Tween methods
local Tween = {}
local Tween_mt = {__index = Tween}
function Tween:set(clock)
assert(type(clock) == 'number', "clock must be a positive number or 0")
self.initial = self.initial or copyTables({}, self.target, self.subject)
self.clock = clock
if self.clock <= 0 then
self.clock = 0
copyTables(self.subject, self.initial)
elseif self.clock >= self.duration then -- the tween has expired
self.clock = self.duration
copyTables(self.subject, self.target)
else
performEasingOnSubject(self.subject, self.target, self.initial, self.clock, self.duration, self.easing)
end
return self.clock >= self.duration
end
function Tween:reset()
return self:set(0)
end
function Tween:update(dt)
assert(type(dt) == 'number', "dt must be a number")
return self:set(self.clock + dt)
end
-- Public interface
function tween.new(duration, subject, target, easing)
easing = getEasingFunction(easing)
checkNewParams(duration, subject, target, easing)
return setmetatable({
duration = duration,
subject = subject,
target = target,
easing = easing,
clock = 0
}, Tween_mt)
end
return tween

591
sys/apis/util.lua Normal file
View File

@@ -0,0 +1,591 @@
local Util = { }
function Util.tryTimed(timeout, f, ...)
local c = os.clock()
repeat
local ret = f(...)
if ret then
return ret
end
until os.clock()-c >= timeout
end
function Util.tryTimes(attempts, f, ...)
local result
for i = 1, attempts do
result = { f(...) }
if result[1] then
return unpack(result)
end
end
return unpack(result)
end
function Util.throttle(fn)
local ts = os.clock()
local timeout = .095
return function(...)
local nts = os.clock()
if nts > ts + timeout then
os.sleep(0)
ts = os.clock()
if fn then
fn(...)
end
end
end
end
function Util.tostring(pattern, ...)
local function serialize(tbl, width)
local str = '{\n'
for k, v in pairs(tbl) do
local value
if type(v) == 'table' then
value = string.format('table: %d', Util.size(v))
else
value = tostring(v)
end
str = str .. string.format(' %s: %s\n', k, value)
end
if #str < width then
str = str:gsub('\n', '') .. ' }'
else
str = str .. '}'
end
return str
end
if type(pattern) == 'string' then
return string.format(pattern, ...)
elseif type(pattern) == 'table' then
return serialize(pattern, term.current().getSize())
end
return tostring(pattern)
end
function Util.print(pattern, ...)
print(Util.tostring(pattern, ...))
end
function Util.getVersion()
local version
if _CC_VERSION then
version = tonumber(_CC_VERSION:gmatch('[%d]+%.?[%d][%d]', '%1')())
end
if not version and _HOST then
version = tonumber(_HOST:gmatch('[%d]+%.?[%d][%d]', '%1')())
end
return version or 1.7
end
-- http://lua-users.org/wiki/SimpleRound
function Util.round(num, idp)
local mult = 10^(idp or 0)
return math.floor(num * mult + 0.5) / mult
end
function Util.random(max, min)
min = min or 0
return math.random(0, max-min) + min
end
--[[ Table functions ]] --
function Util.clear(t)
local keys = Util.keys(t)
for _,k in pairs(keys) do
t[k] = nil
end
end
function Util.empty(t)
return not next(t)
end
function Util.key(t, value)
for k,v in pairs(t) do
if v == value then
return k
end
end
end
function Util.keys(t)
local keys = {}
for k in pairs(t) do
keys[#keys+1] = k
end
return keys
end
function Util.merge(obj, args)
if args then
for k,v in pairs(args) do
obj[k] = v
end
end
end
function Util.deepMerge(obj, args)
if args then
for k,v in pairs(args) do
if type(v) == 'table' then
if not obj[k] then
obj[k] = { }
end
Util.deepMerge(obj[k], v)
else
obj[k] = v
end
end
end
end
function Util.transpose(t)
local tt = { }
for k,v in pairs(t) do
tt[v] = k
end
return tt
end
function Util.find(t, name, value)
for k,v in pairs(t) do
if v[name] == value then
return v, k
end
end
end
function Util.findAll(t, name, value)
local rt = { }
for k,v in pairs(t) do
if v[name] == value then
table.insert(rt, v)
end
end
return rt
end
function Util.shallowCopy(t)
local t2 = { }
for k,v in pairs(t) do
t2[k] = v
end
return t2
end
function Util.deepCopy(t)
if type(t) ~= 'table' then
return t
end
--local mt = getmetatable(t)
local res = {}
for k,v in pairs(t) do
if type(v) == 'table' then
v = Util.deepCopy(v)
end
res[k] = v
end
--setmetatable(res,mt)
return res
end
-- http://snippets.luacode.org/?p=snippets/Filter_a_table_in-place_119
function Util.filterInplace(t, predicate)
local j = 1
for i = 1,#t do
local v = t[i]
if predicate(v) then
t[j] = v
j = j + 1
end
end
while t[j] ~= nil do
t[j] = nil
j = j + 1
end
return t
end
function Util.filter(it, f)
local ot = { }
for k,v in pairs(it) do
if f(k, v) then
ot[k] = v
end
end
return ot
end
function Util.size(list)
if type(list) == 'table' then
local length = 0
table.foreach(list, function() length = length + 1 end)
return length
end
return 0
end
function Util.removeByValue(t, e)
for k,v in pairs(t) do
if v == e then
table.remove(t, k)
break
end
end
end
function Util.each(list, func)
for index, value in pairs(list) do
func(value, index, list)
end
end
-- http://stackoverflow.com/questions/15706270/sort-a-table-in-lua
function Util.spairs(t, order)
local keys = Util.keys(t)
-- if order function given, sort by it by passing the table and keys a, b,
-- otherwise just sort the keys
if order then
table.sort(keys, function(a,b) return order(t[a], t[b]) end)
else
table.sort(keys)
end
-- return the iterator function
local i = 0
return function()
i = i + 1
if keys[i] then
return keys[i], t[keys[i]]
end
end
end
function Util.first(t, order)
local keys = Util.keys(t)
if order then
table.sort(keys, function(a,b) return order(t[a], t[b]) end)
else
table.sort(keys)
end
return keys[1], t[keys[1]]
end
--[[ File functions ]]--
function Util.readFile(fname)
local f = fs.open(fname, "r")
if f then
local t = f.readAll()
f.close()
return t
end
end
function Util.writeFile(fname, data)
local file = io.open(fname, "w")
if not file then
error('Unable to open ' .. fname, 2)
end
file:write(data)
file:close()
end
function Util.readLines(fname)
local file = fs.open(fname, "r")
if file then
local t = {}
local line = file.readLine()
while line do
table.insert(t, line)
line = file.readLine()
end
file.close()
return t
end
end
function Util.writeLines(fname, lines)
local file = fs.open(fname, 'w')
if file then
for _,line in ipairs(lines) do
line = file.writeLine(line)
end
file.close()
return true
end
end
function Util.readTable(fname)
local t = Util.readFile(fname)
if t then
return textutils.unserialize(t)
end
end
function Util.writeTable(fname, data)
Util.writeFile(fname, textutils.serialize(data))
end
function Util.loadTable(fname)
local fc = Util.readFile(fname)
if not fc then
return false, 'Unable to read file'
end
local s, m = loadstring('return ' .. fc, fname)
if s then
s, m = pcall(s)
if s then
return m
end
end
return s, m
end
--[[ loading and running functions ]] --
function Util.download(url, filename)
local h = http.get(url)
if not h then
error('Failed to download ' .. url)
end
local contents = h.readAll()
h.close()
if not contents then
error('Failed to download ' .. url)
end
if filename then
Util.writeFile(filename, contents)
end
return contents
end
function Util.loadUrl(url, env) -- loadfile equivalent
local s, m = pcall(function()
local c = Util.download(url)
return load(c, url, nil, env)
end)
if s then
return m
end
return s, m
end
function Util.runUrl(env, url, ...) -- os.run equivalent
setmetatable(env, { __index = _G })
local fn, m = Util.loadUrl(url, env)
if fn then
local args = { ... }
return pcall(function() return fn(table.unpack(args)) end)
end
return fn, m
end
function Util.run(env, path, ...)
setmetatable(env, { __index = _G })
local fn, m = loadfile(path, env)
if fn then
local args = { ... }
return pcall(function() return fn(table.unpack(args)) end)
end
return fn, m
end
function Util.runFunction(env, fn, ...)
setfenv(fn, env)
setmetatable(env, { __index = _G })
local args = { ... }
return pcall(function() return fn(table.unpack(args)) end)
end
--[[ String functions ]] --
function Util.toBytes(n)
if n >= 1000000 or n <= -1000000 then
return string.format('%sM', Util.round(n/1000000, 1))
elseif n >= 1000 or n <= -1000 then
return string.format('%sK', Util.round(n/1000, 1))
end
return tostring(n)
end
function Util.insertString(os, is, pos)
return os:sub(1, pos - 1) .. is .. os:sub(pos)
end
function Util.split(str, pattern)
pattern = pattern or "(.-)\n"
local t = {}
local function helper(line) table.insert(t, line) return "" end
helper((str:gsub(pattern, helper)))
return t
end
function Util.matches(str, pattern)
pattern = pattern or '%S+'
local t = { }
for s in str:gmatch(pattern) do
table.insert(t, s)
end
return t
end
function Util.startsWidth(s, match)
return string.sub(s, 1, #match) == match
end
function Util.widthify(s, len)
s = s or ''
local slen = #s
if slen < len then
s = s .. string.rep(' ', len - #s)
elseif slen > len then
s = s:sub(1, len)
end
return s
end
-- http://snippets.luacode.org/?p=snippets/trim_whitespace_from_string_76
function Util.trim(s)
return s:find'^%s*$' and '' or s:match'^%s*(.*%S)'
end
-- trim whitespace from left end of string
function Util.triml(s)
return s:match'^%s*(.*)'
end
-- trim whitespace from right end of string
function Util.trimr(s)
return s:find'^%s*$' and '' or s:match'^(.*%S)'
end
-- end http://snippets.luacode.org/?p=snippets/trim_whitespace_from_string_76
-- word wrapping based on:
-- https://www.rosettacode.org/wiki/Word_wrap#Lua and
-- http://lua-users.org/wiki/StringRecipes
local function paragraphwrap(text, linewidth, res)
linewidth = linewidth or 75
local spaceleft = linewidth
local line = { }
for word in text:gmatch("%S+") do
local len = #word + 1
--if colorMode then
-- word:gsub('()@([@%d])', function(pos, c) len = len - 2 end)
--end
if len > spaceleft then
table.insert(res, table.concat(line, ' '))
line = { word }
spaceleft = linewidth - len - 1
else
table.insert(line, word)
spaceleft = spaceleft - len
end
end
table.insert(res, table.concat(line, ' '))
return table.concat(res, '\n')
end
-- end word wrapping
function Util.wordWrap(str, limit)
local longLines = Util.split(str)
local lines = { }
for _,line in ipairs(longLines) do
paragraphwrap(line, limit, lines)
end
return lines
end
-- http://lua-users.org/wiki/AlternativeGetOpt
local function getopt( arg, options )
local tab = {}
for k, v in ipairs(arg) do
if type(v) == 'string' then
if string.sub( v, 1, 2) == "--" then
local x = string.find( v, "=", 1, true )
if x then tab[ string.sub( v, 3, x-1 ) ] = string.sub( v, x+1 )
else tab[ string.sub( v, 3 ) ] = true
end
elseif string.sub( v, 1, 1 ) == "-" then
local y = 2
local l = string.len(v)
local jopt
while ( y <= l ) do
jopt = string.sub( v, y, y )
if string.find( options, jopt, 1, true ) then
if y < l then
tab[ jopt ] = string.sub( v, y+1 )
y = l
else
tab[ jopt ] = arg[ k + 1 ]
end
else
tab[ jopt ] = true
end
y = y + 1
end
end
end
end
return tab
end
function Util.showOptions(options)
print('Arguments: ')
for k, v in pairs(options) do
print(string.format('-%s %s', v.arg, v.desc))
end
end
function Util.getOptions(options, args, ignoreInvalid)
local argLetters = ''
for _,o in pairs(options) do
if o.type ~= 'flag' then
argLetters = argLetters .. o.arg
end
end
local rawOptions = getopt(args, argLetters)
local argCount = 0
for k,ro in pairs(rawOptions) do
local found = false
for _,o in pairs(options) do
if o.arg == k then
found = true
if o.type == 'number' then
o.value = tonumber(ro)
elseif o.type == 'help' then
Util.showOptions(options)
return false
else
o.value = ro
end
end
end
if not found and not ignoreInvalid then
print('Invalid argument')
Util.showOptions(options)
return false
end
end
return true, Util.size(rawOptions)
end
return Util

View File

@@ -1,545 +1,410 @@
local Config = require('opus.config')
local Event = require('opus.event')
local pastebin = require('opus.http.pastebin')
local UI = require('opus.ui')
local Util = require('opus.util')
requireInjector(getfenv(1))
local colors = _G.colors
local fs = _G.fs
local multishell = _ENV.multishell
local os = _G.os
local shell = _ENV.shell
local FILE = 1
local Config = require('config')
local Event = require('event')
local UI = require('ui')
local Util = require('util')
multishell.setTitle(multishell.getCurrent(), 'Files')
UI:configure('Files', ...)
local config = Config.load('Files', {
showHidden = false,
showDirSizes = false,
})
config.associations = config.associations or {
nft = 'pain',
txt = 'edit',
local config = {
showHidden = false,
showDirSizes = false,
}
Config.load('Files', config)
local copied = { }
local marked = { }
local directories = { }
local cutMode = false
local function formatSize(size)
if size >= 1000000 then
return string.format('%dM', math.floor(size/1000000, 2))
elseif size >= 1000 then
return string.format('%dK', math.floor(size/1000, 2))
end
return size
function formatSize(size)
if size >= 1000000 then
return string.format('%dM', math.floor(size/1000000, 2))
elseif size >= 1000 then
return string.format('%dK', math.floor(size/1000, 2))
end
return size
end
local Browser = UI.Page {
menuBar = UI.MenuBar {
buttons = {
{ text = '^-', event = 'updir' },
{ text = 'File', dropdown = {
{ text = 'Run', event = 'run', flags = FILE },
{ text = 'Edit e', event = 'edit', flags = FILE },
{ text = 'Cloud edit c', event = 'cedit', flags = FILE },
{ text = 'Pastebin put p', event = 'pastebin', flags = FILE },
{ text = 'Shell s', event = 'shell' },
{ spacer = true },
{ text = 'Quit ^q', event = 'quit' },
} },
{ text = 'Edit', dropdown = {
{ text = 'Cut ^x', event = 'cut' },
{ text = 'Copy ^c', event = 'copy' },
{ text = 'Copy path ', event = 'copy_path' },
{ text = 'Paste ^v', event = 'paste' },
{ spacer = true },
{ text = 'Mark m', event = 'mark' },
{ text = 'Unmark all u', event = 'unmark' },
{ spacer = true },
{ text = 'Delete del', event = 'delete' },
} },
{ text = 'View', dropdown = {
{ text = 'Refresh r', event = 'refresh' },
{ text = 'Hidden ^h', event = 'toggle_hidden' },
{ text = 'Dir Size ^s', event = 'toggle_dirSize' },
} },
{ text = '\187',
x = -3,
dropdown = {
{ text = 'Associations', event = 'associate' },
} },
},
},
grid = UI.ScrollingGrid {
columns = {
{ heading = 'Name', key = 'name' },
{ key = 'flags', width = 3, textColor = 'lightGray' },
{ heading = 'Size', key = 'fsize', width = 5, textColor = 'yellow' },
},
sortColumn = 'name',
y = 2, ey = -2,
sortCompare = function(self, a, b)
if self.sortColumn == 'fsize' then
return a.size < b.size
elseif self.sortColumn == 'flags' then
return a.flags < b.flags
end
if a.isDir == b.isDir then
return a.name:lower() < b.name:lower()
end
return a.isDir
end,
getRowTextColor = function(_, file)
if file.marked then
return colors.green
end
if file.isDir then
return colors.cyan
end
if file.isReadOnly then
return colors.pink
end
return colors.white
end,
eventHandler = function(self, event)
if event.type == 'copy' then -- let copy be handled by parent
return false
end
return UI.ScrollingGrid.eventHandler(self, event)
end
},
statusBar = UI.StatusBar {
columns = {
{ key = 'status' },
{ key = 'totalSize', width = 6 },
},
draw = function(self)
if self.parent.dir then
local info = '#:' .. Util.size(self.parent.dir.files)
local numMarked = Util.size(marked)
if numMarked > 0 then
info = info .. ' M:' .. numMarked
end
self:setValue('info', info)
self:setValue('totalSize', formatSize(self.parent.dir.totalSize))
UI.StatusBar.draw(self)
end
end,
},
question = UI.Question {
y = -2, x = -19,
label = 'Delete',
},
notification = UI.Notification { },
associations = UI.SlideOut {
menuBar = UI.MenuBar {
buttons = {
{ text = 'Save', event = 'save' },
{ text = 'Cancel', event = 'cancel' },
},
},
grid = UI.ScrollingGrid {
x = 2, ex = -6, y = 3, ey = -8,
columns = {
{ heading = 'Extension', key = 'name' },
{ heading = 'Program', key = 'value' },
},
autospace = true,
sortColumn = 'name',
accelerators = {
delete = 'remove_entry',
},
},
remove = UI.Button {
x = -4, y = 6,
text = '-', event = 'remove_entry', help = 'Remove',
},
[1] = UI.Window {
x = 2, y = -6, ex = -6, ey = -3,
},
form = UI.Form {
x = 3, y = -5, ex = -7, ey = -3,
margin = 1,
manualControls = true,
[1] = UI.TextEntry {
width = 20,
formLabel = 'Extension', formKey = 'name',
shadowText = 'extension',
required = true,
limit = 64,
},
[2] = UI.TextEntry {
width = 20,
formLabel = 'Program', formKey = 'value',
shadowText = 'program',
required = true,
},
add = UI.Button {
x = -11, y = 1,
text = 'Add', event = 'add_association',
},
},
statusBar = UI.StatusBar { },
},
accelerators = {
[ 'control-q' ] = 'quit',
c = 'cedit',
e = 'edit',
s = 'shell',
p = 'pastebin',
r = 'refresh',
[ ' ' ] = 'mark',
m = 'mark',
backspace = 'updir',
u = 'unmark',
d = 'delete',
delete = 'delete',
[ 'control-h' ] = 'toggle_hidden',
[ 'control-s' ] = 'toggle_dirSize',
[ 'control-x' ] = 'cut',
[ 'control-c' ] = 'copy',
paste = 'paste',
},
menuBar = UI.MenuBar {
buttons = {
{ text = '^-', event = 'updir' },
{ text = 'File', event = 'dropdown', dropdown = 'fileMenu' },
{ text = 'Edit', event = 'dropdown', dropdown = 'editMenu' },
{ text = 'View', event = 'dropdown', dropdown = 'viewMenu' },
},
},
fileMenu = UI.DropMenu {
buttons = {
{ text = 'Run', event = 'run' },
{ text = 'Edit e', event = 'edit' },
{ text = 'Shell s', event = 'shell' },
UI.Text { value = ' ------------ ' },
{ text = 'Quit q', event = 'quit' },
UI.Text { },
}
},
editMenu = UI.DropMenu {
buttons = {
{ text = 'Cut ^x', event = 'cut' },
{ text = 'Copy ^c', event = 'copy' },
{ text = 'Paste ^v', event = 'paste' },
UI.Text { value = ' --------------- ' },
{ text = 'Mark m', event = 'mark' },
{ text = 'Unmark all u', event = 'unmark' },
UI.Text { value = ' --------------- ' },
{ text = 'Delete del', event = 'delete' },
UI.Text { },
}
},
viewMenu = UI.DropMenu {
buttons = {
{ text = 'Refresh r', event = 'refresh' },
{ text = 'Hidden ^h', event = 'toggle_hidden' },
{ text = 'Dir Size ^s', event = 'toggle_dirSize' },
UI.Text { },
}
},
grid = UI.ScrollingGrid {
columns = {
{ heading = 'Name', key = 'name' },
{ key = 'flags', width = 2 },
{ heading = 'Size', key = 'fsize', width = 6 },
},
sortColumn = 'name',
y = 2, ey = -2,
},
statusBar = UI.StatusBar {
columns = {
{ key = 'status' },
{ key = 'totalSize', width = 6 },
},
},
accelerators = {
q = 'quit',
e = 'edit',
s = 'shell',
r = 'refresh',
space = 'mark',
backspace = 'updir',
m = 'move',
u = 'unmark',
d = 'delete',
delete = 'delete',
[ 'control-h' ] = 'toggle_hidden',
[ 'control-x' ] = 'cut',
[ 'control-c' ] = 'copy',
paste = 'paste',
},
}
function Browser:enable()
UI.Page.enable(self)
self:setFocus(self.grid)
UI.Page.enable(self)
self:setFocus(self.grid)
end
function Browser.menuBar.getActive(_, menuItem)
local file = Browser.grid:getSelected()
if menuItem.flags == FILE then
return file and not file.isDir
end
return true
function Browser.grid:sortCompare(a, b)
if self.sortColumn == 'fsize' then
return a.size < b.size
elseif self.sortColumn == 'flags' then
return a.flags < b.flags
end
if a.isDir == b.isDir then
return a.name:lower() < b.name:lower()
end
return a.isDir
end
function Browser.grid:getRowTextColor(file, selected)
if file.marked then
return colors.green
end
if file.isDir then
return colors.cyan
end
if file.isReadOnly then
return colors.pink
end
return colors.white
end
function Browser.grid:getRowBackgroundColorX(file, selected)
if selected then
return colors.gray
end
return self.backgroundColor
end
function Browser.grid:eventHandler(event)
if event.type == 'copy' then -- let copy be handled by parent
return false
end
return UI.ScrollingGrid.eventHandler(self, event)
end
function Browser.statusBar:draw()
if self.parent.dir then
local info = '#:' .. Util.size(self.parent.dir.files)
local numMarked = Util.size(marked)
if numMarked > 0 then
info = info .. ' M:' .. numMarked
end
self:setValue('info', info)
self:setValue('totalSize', formatSize(self.parent.dir.totalSize))
UI.StatusBar.draw(self)
end
end
function Browser:setStatus(status, ...)
self.notification:info(string.format(status, ...))
self.statusBar:timedStatus(string.format(status, ...))
end
function Browser.unmarkAll()
for _,m in pairs(marked) do
m.marked = false
end
Util.clear(marked)
function Browser:unmarkAll()
for k,m in pairs(marked) do
m.marked = false
end
Util.clear(marked)
end
function Browser:getDirectory(directory)
local s, dir = pcall(function()
local s, dir = pcall(function()
local dir = directories[directory]
if not dir then
dir = {
name = directory,
size = 0,
files = { },
totalSize = 0,
index = 1
}
directories[directory] = dir
end
local dir = directories[directory]
if not dir then
dir = {
name = directory,
size = 0,
files = { },
totalSize = 0,
index = 1
}
directories[directory] = dir
end
self:updateDirectory(dir)
self:updateDirectory(dir)
return dir
end)
return dir
end)
return s, dir
return s, dir
end
function Browser:updateDirectory(dir)
dir.size = 0
dir.totalSize = 0
Util.clear(dir.files)
local files = fs.listEx(dir.name)
if files then
dir.size = #files
for _, file in pairs(files) do
file.fullName = fs.combine(dir.name, file.name)
file.flags = file.fstype or ' '
if not file.isDir then
dir.totalSize = dir.totalSize + file.size
file.fsize = formatSize(file.size)
file.flags = file.flags .. ' '
else
if config.showDirSizes then
file.size = fs.getSize(file.fullName, true)
dir.size = 0
dir.totalSize = 0
Util.clear(dir.files)
dir.totalSize = dir.totalSize + file.size
file.fsize = formatSize(file.size)
end
file.flags = file.flags .. 'D'
end
file.flags = file.flags .. (file.isReadOnly and 'R' or ' ')
if config.showHidden or file.name:sub(1, 1) ~= '.' then
dir.files[file.fullName] = file
end
end
end
local files = fs.listEx(dir.name)
if files then
dir.size = #files
for _, file in pairs(files) do
file.fullName = fs.combine(dir.name, file.name)
file.directory = directory
file.flags = ''
if not file.isDir then
dir.totalSize = dir.totalSize + file.size
file.fsize = formatSize(file.size)
else
if config.showDirSizes then
file.size = fs.getSize(file.fullName, true)
dir.totalSize = dir.totalSize + file.size
file.fsize = formatSize(file.size)
end
file.flags = 'D'
end
if file.isReadOnly then
file.flags = file.flags .. 'R'
end
if config.showHidden or file.name:sub(1, 1) ~= '.' then
dir.files[file.fullName] = file
end
end
end
-- self.grid:update()
-- self.grid:setIndex(dir.index)
self.grid:setValues(dir.files)
self.grid:setValues(dir.files)
end
function Browser:setDir(dirName, noStatus)
self:unmarkAll()
if self.dir then
self.dir.index = self.grid:getIndex()
end
local DIR = fs.combine('', dirName)
shell.setDir(DIR)
local s, dir = self:getDirectory(DIR)
if s then
self.dir = dir
elseif noStatus then
error(dir)
else
self:setStatus(dir)
self:setDir('', true)
return
end
self:unmarkAll()
if not noStatus then
self.statusBar:setValue('status', '/' .. self.dir.name)
self.statusBar:draw()
end
self.grid:setIndex(self.dir.index)
if self.dir then
self.dir.index = self.grid:getIndex()
end
DIR = fs.combine('', dirName)
shell.setDir(DIR)
local s, dir = self:getDirectory(DIR)
if s then
self.dir = dir
elseif noStatus then
error(dir)
else
self:setStatus(dir)
self:setDir('', true)
return
end
if not noStatus then
self.statusBar:setValue('status', '/' .. self.dir.name)
self.statusBar:draw()
end
self.grid:setIndex(self.dir.index)
end
function Browser:run(...)
if multishell then
local tabId = shell.openTab(...)
multishell.setFocus(tabId)
else
shell.run(...)
Event.terminate = false
self:draw()
end
function Browser:run(path, ...)
local tabId = shell.openTab(path, ...)
multishell.setFocus(tabId)
end
function Browser:hasMarked()
if Util.size(marked) == 0 then
local file = self.grid:getSelected()
if file then
file.marked = true
marked[file.fullName] = file
self.grid:draw()
end
end
return Util.size(marked) > 0
if Util.size(marked) == 0 then
local file = self.grid:getSelected()
if file then
file.marked = true
marked[file.fullName] = file
self.grid:draw()
end
end
return Util.size(marked) > 0
end
function Browser:eventHandler(event)
local file = self.grid:getSelected()
local file = self.grid:getSelected()
if event.type == 'quit' then
UI:quit()
if event.type == 'quit' then
Event.exitPullEvents()
elseif event.type == 'edit' and file then
self:run('edit', file.name)
elseif event.type == 'edit' and file then
self:run('edit', file.name)
elseif event.type == 'cedit' and file then
self:run('cedit', file.name)
self:setStatus('Started cloud edit')
elseif event.type == 'shell' then
self:run('sys/apps/shell')
elseif event.type == 'shell' then
self:run('shell')
elseif event.type == 'refresh' then
self:updateDirectory(self.dir)
self.grid:draw()
self:setStatus('Refreshed')
elseif event.type == 'refresh' then
self:updateDirectory(self.dir)
self.grid:draw()
self:setStatus('Refreshed')
elseif event.type == 'toggle_hidden' then
config.showHidden = not config.showHidden
Config.update('Files', config)
elseif event.type == 'associate' then
self.associations:show()
self:updateDirectory(self.dir)
self.grid:draw()
if not config.showHidden then
self:setStatus('Hiding hidden')
else
self:setStatus('Displaying hidden')
end
elseif event.type == 'pastebin' then
if file and not file.isDir then
local s, m = pastebin.put(file.fullName)
if s then
os.queueEvent('clipboard_copy', s)
self.notification:success(string.format('Uploaded as %s', s), 0)
else
self.notification:error(m)
end
end
elseif event.type == 'toggle_dirSize' then
config.showDirSizes = not config.showDirSizes
Config.update('Files', config)
elseif event.type == 'toggle_hidden' then
config.showHidden = not config.showHidden
Config.update('Files', config)
self:updateDirectory(self.dir)
self.grid:draw()
if config.showDirSizes then
self:setStatus('Displaying dir sizes')
end
self:updateDirectory(self.dir)
self.grid:draw()
if not config.showHidden then
self:setStatus('Hiding hidden')
else
self:setStatus('Displaying hidden')
end
elseif event.type == 'mark' and file then
file.marked = not file.marked
if file.marked then
marked[file.fullName] = file
else
marked[file.fullName] = nil
end
self.grid:draw()
self.statusBar:draw()
elseif event.type == 'toggle_dirSize' then
config.showDirSizes = not config.showDirSizes
Config.update('Files', config)
elseif event.type == 'unmark' then
self:unmarkAll()
self.grid:draw()
self:setStatus('Marked files cleared')
self:updateDirectory(self.dir)
self.grid:draw()
if config.showDirSizes then
self:setStatus('Displaying dir sizes')
end
elseif event.type == 'grid_select' or event.type == 'run' then
if file then
if file.isDir then
self:setDir(file.fullName)
else
self:run(file.name)
end
end
elseif event.type == 'mark' and file then
file.marked = not file.marked
if file.marked then
marked[file.fullName] = file
else
marked[file.fullName] = nil
end
self.grid:draw()
self.statusBar:draw()
elseif event.type == 'updir' then
local dir = (self.dir.name:match("(.*/)"))
self:setDir(dir or '/')
elseif event.type == 'unmark' then
self:unmarkAll()
self.grid:draw()
self:setStatus('Marked files cleared')
elseif event.type == 'delete' then
if self:hasMarked() then
local width = self.statusBar:getColumnWidth('status')
self.statusBar:setColumnWidth('status', UI.term.width)
self.statusBar:setValue('status', 'Delete marked? (y/n)')
self.statusBar:draw()
self.statusBar:sync()
local _, ch = os.pullEvent('char')
if ch == 'y' or ch == 'Y' then
for k,m in pairs(marked) do
pcall(function()
fs.delete(m.fullName)
end)
end
end
marked = { }
self.statusBar:setColumnWidth('status', width)
self.statusBar:setValue('status', '/' .. self.dir.name)
self:updateDirectory(self.dir)
elseif event.type == 'grid_select' or event.type == 'run' then
if file then
if file.isDir then
self:setDir(file.fullName)
else
local ext = file.name:match('%.(%w+)$')
if ext and config.associations[ext] then
self:run(config.associations[ext], '/' .. file.fullName)
else
self:run(file.name)
end
end
end
self.statusBar:draw()
self.grid:draw()
self:setFocus(self.grid)
end
elseif event.type == 'updir' then
local dir = (self.dir.name:match("(.*/)"))
self:setDir(dir or '/')
elseif event.type == 'copy' or event.type == 'cut' then
if self:hasMarked() then
cutMode = event.type == 'cut'
Util.clear(copied)
Util.merge(copied, marked)
--self:unmarkAll()
self.grid:draw()
self:setStatus('Copied %d file(s)', Util.size(copied))
end
elseif event.type == 'delete' then
if self:hasMarked() then
self.question:show()
end
return true
elseif event.type == 'paste' then
for k,m in pairs(copied) do
local s, m = pcall(function()
if cutMode then
fs.move(m.fullName, fs.combine(self.dir.name, m.name))
else
fs.copy(m.fullName, fs.combine(self.dir.name, m.name))
end
end)
end
self:updateDirectory(self.dir)
self.grid:draw()
self:setStatus('Pasted ' .. Util.size(copied) .. ' file(s)')
elseif event.type == 'question_yes' then
for _,m in pairs(marked) do
pcall(fs.delete, m.fullName)
end
marked = { }
self:updateDirectory(self.dir)
self.question:hide()
self.statusBar:draw()
self.grid:draw()
self:setFocus(self.grid)
elseif event.type == 'question_no' then
self.question:hide()
self:setFocus(self.grid)
elseif event.type == 'copy' or event.type == 'cut' then
if self:hasMarked() then
cutMode = event.type == 'cut'
Util.clear(copied)
Util.merge(copied, marked)
--self:unmarkAll()
self.grid:draw()
self:setStatus('Copied %d file(s)', Util.size(copied))
end
elseif event.type == 'copy_path' then
if file then
os.queueEvent('clipboard_copy', file.fullName)
end
elseif event.type == 'paste' then
for _,m in pairs(copied) do
pcall(function()
if cutMode then
fs.move(m.fullName, fs.combine(self.dir.name, m.name))
else
fs.copy(m.fullName, fs.combine(self.dir.name, m.name))
end
end)
end
self:updateDirectory(self.dir)
self.grid:draw()
self:setStatus('Pasted ' .. Util.size(copied) .. ' file(s)')
else
return UI.Page.eventHandler(self, event)
end
self:setFocus(self.grid)
return true
end
--[[ Associations slide out ]] --
function Browser.associations:show()
self.grid.values = { }
for k, v in pairs(config.associations) do
table.insert(self.grid.values, {
name = k,
value = v,
})
end
self.grid:update()
UI.SlideOut.show(self)
self:setFocus(self.form[1])
end
function Browser.associations:eventHandler(event)
if event.type == 'remove_entry' then
local row = self.grid:getSelected()
if row then
Util.removeByValue(self.grid.values, row)
self.grid:update()
self.grid:draw()
end
elseif event.type == 'add_association' then
if self.form:save() then
local entry = Util.find(self.grid.values, 'name', self.form[1].value) or { }
entry.name = self.form[1].value
entry.value = self.form[2].value
table.insert(self.grid.values, entry)
self.form[1]:reset()
self.form[2]:reset()
self.grid:update()
self.grid:draw()
end
elseif event.type == 'cancel' then
self:hide()
elseif event.type == 'save' then
config.associations = { }
for _, v in pairs(self.grid.values) do
config.associations[v.name] = v.value
end
Config.update('Files', config)
self:hide()
else
return UI.SlideOut.eventHandler(self, event)
end
return true
else
return UI.Page.eventHandler(self, event)
end
self:setFocus(self.grid)
return true
end
--[[-- Startup logic --]]--
local args = Util.parse(...)
local args = { ... }
Browser:setDir(args[1] or shell.dir())
UI:setPage(Browser)
UI:start()
Event.pullEvents()
UI.term:reset()

View File

@@ -1,96 +1,80 @@
local fuzzy = require('opus.fuzzy')
local UI = require('opus.ui')
local Util = require('opus.util')
requireInjector(getfenv(1))
local help = _G.help
local Event = require('event')
local UI = require('ui')
multishell.setTitle(multishell.getCurrent(), 'Help')
UI:configure('Help', ...)
local topics = { }
for _,topic in pairs(help.topics()) do
table.insert(topics, { name = topic, lname = topic:lower() })
local files = { }
for _,f in pairs(help.topics()) do
table.insert(files, { name = f })
end
UI:addPage('main', UI.Page {
UI.Text {
x = 3, y = 2,
value = 'Search',
},
UI.TextEntry {
x = 10, y = 2, ex = -3,
limit = 32,
},
grid = UI.ScrollingGrid {
y = 4,
values = topics,
columns = {
{ heading = 'Topic', key = 'name' },
},
sortColumn = 'lname',
},
accelerators = {
[ 'control-q' ] = 'quit',
enter = 'grid_select',
},
eventHandler = function(self, event)
if event.type == 'quit' then
UI:quit()
local page = UI.Page {
labelText = UI.Text {
x = 3, y = 2,
value = 'Search',
},
filter = UI.TextEntry {
x = 10, y = 2, ex = -3,
limit = 32,
},
grid = UI.ScrollingGrid {
y = 4,
values = files,
columns = {
{ heading = 'Name', key = 'name' },
},
sortColumn = 'name',
},
accelerators = {
q = 'quit',
enter = 'grid_select',
},
}
elseif event.type == 'grid_select' then
if self.grid:getSelected() then
UI:setPage('topic', self.grid:getSelected().name)
end
local function showHelp(name)
UI.term:reset()
shell.run('help ' .. name)
print('Press enter to return')
repeat
os.pullEvent('key')
local _, k = os.pullEvent('key_up')
until k == keys.enter
end
elseif event.type == 'text_change' then
if not event.text then
self.grid.sortColumn = 'lname'
else
self.grid.sortColumn = 'score'
self.grid.inverseSort = false
local pattern = event.text:lower()
for _,v in pairs(self.grid.values) do
v.score = -fuzzy(v.lname, pattern)
end
end
self.grid:update()
self.grid:setIndex(1)
self.grid:draw()
function page:eventHandler(event)
else
return UI.Page.eventHandler(self, event)
end
end,
})
if event.type == 'quit' then
Event.exitPullEvents()
UI:addPage('topic', UI.Page {
backgroundColor = 'black',
titleBar = UI.TitleBar {
title = 'text',
event = 'back',
},
helpText = UI.TextArea {
x = 2, ex = -1, y = 3, ey = -2,
},
accelerators = {
[ 'control-q' ] = 'back',
backspace = 'back',
},
enable = function(self, name)
local f = help.lookup(name)
elseif event.type == 'grid_select' then
if self.grid:getSelected() then
showHelp(self.grid:getSelected().name)
self:setFocus(self.filter)
self:draw()
end
self.titleBar.title = name
self.helpText:setText(f and Util.readFile(f) or 'No help available for ' .. name)
elseif event.type == 'text_change' then
local text = event.text
if #text == 0 then
self.grid.values = files
else
self.grid.values = { }
for _,f in pairs(files) do
if string.find(f.name, text) then
table.insert(self.grid.values, f)
end
end
end
self.grid:update()
self.grid:setIndex(1)
self.grid:draw()
else
UI.Page.eventHandler(self, event)
end
end
return UI.Page.enable(self)
end,
eventHandler = function(self, event)
if event.type == 'back' then
UI:setPage('main')
end
return UI.Page.eventHandler(self, event)
end,
})
local args = Util.parse(...)
UI:setPage(args[1] and 'topic' or 'main', args[1])
UI:start()
UI:setPage(page)
UI:pullEvents()

View File

@@ -1,371 +1,317 @@
local History = require('opus.history')
local UI = require('opus.ui')
local Util = require('opus.util')
requireInjector = requireInjector or load(http.get('https://raw.githubusercontent.com/kepler155c/opus/master/sys/apis/injector.lua').readAll())()
requireInjector(getfenv(1))
local colors = _G.colors
local os = _G.os
local textutils = _G.textutils
local term = _G.term
local Event = require('event')
local History = require('history')
local UI = require('ui')
local Util = require('util')
local sandboxEnv = setmetatable(Util.shallowCopy(_ENV), { __index = _G })
sandboxEnv.exit = function() UI:quit() end
sandboxEnv._echo = function( ... ) return { ... } end
_G.requireInjector(sandboxEnv)
local sandboxEnv = setmetatable(Util.shallowCopy(getfenv(1)), { __index = _G })
sandboxEnv.exit = function() Event.exitPullEvents() end
sandboxEnv._echo = function( ... ) return ... end
requireInjector(sandboxEnv)
multishell.setTitle(multishell.getCurrent(), 'Lua')
UI:configure('Lua', ...)
local command = ''
local counter = 1
local history = History.load('usr/.lua_history', 25)
local page = UI.Page {
menuBar = UI.MenuBar {
buttons = {
{ text = 'Local', event = 'local' },
{ text = 'Global', event = 'global' },
{ text = 'Device', event = 'device', name = 'Device' },
},
},
prompt = UI.TextEntry {
y = 2,
shadowText = 'enter command',
accelerators = {
enter = 'command_enter',
up = 'history_back',
down = 'history_forward',
mouse_rightclick = 'clear_prompt',
[ 'control-space' ] = 'autocomplete',
},
},
tabs = UI.Tabs {
y = 3,
formatted = UI.Tab {
title = 'Formatted',
index = 1,
grid = UI.ScrollingGrid {
columns = {
{ heading = 'Key', key = 'name' },
{ heading = 'Value', key = 'value' },
},
sortColumn = 'name',
autospace = true,
},
},
output = UI.Tab {
title = 'Output',
index = 2,
backgroundColor = 'black',
output = UI.Embedded {
y = 2,
maxScroll = 1000,
backgroundColor = 'black',
},
draw = function(self)
self:write(1, 1, string.rep('\131', self.width), 'black', 'primary')
self:drawChildren()
end,
},
},
menuBar = UI.MenuBar {
buttons = {
{ text = 'Local', event = 'local' },
{ text = 'Global', event = 'global' },
{ text = 'Device', event = 'device', name = 'Device' },
},
},
prompt = UI.TextEntry {
y = 2,
shadowText = 'enter command',
limit = 256,
accelerators = {
enter = 'command_enter',
up = 'history_back',
down = 'history_forward',
mouse_rightclick = 'clear_prompt',
-- [ 'control-space' ] = 'autocomplete',
},
},
grid = UI.ScrollingGrid {
y = 3,
columns = {
{ heading = 'Key', key = 'name' },
{ heading = 'Value', key = 'value' },
},
sortColumn = 'name',
autospace = true,
},
notification = UI.Notification(),
}
page.grid = page.tabs.formatted.grid
page.output = page.tabs.output.output
function page:setPrompt(value, focus)
self.prompt:setValue(value)
self.prompt:setValue(value)
self.prompt.scroll = 0
self.prompt:setPosition(#value)
self.prompt:updateScroll()
if value:sub(-1) == ')' then
self.prompt:setPosition(#value - 1)
else
self.prompt:setPosition(#value)
end
if value:sub(-1) == ')' then
self.prompt:setPosition(#value - 1)
end
self.prompt:draw()
if focus then
page:setFocus(self.prompt)
end
self.prompt:draw()
if focus then
page:setFocus(self.prompt)
end
end
function page:enable()
UI.Page.enable(self)
self:setFocus(self.prompt)
self:setFocus(self.prompt)
UI.Page.enable(self)
end
local function autocomplete(env, oLine, x)
local sLine = oLine:sub(1, x)
local nStartPos = sLine:find("[a-zA-Z0-9_%.]+$")
if nStartPos then
sLine = sLine:sub(nStartPos)
end
if #sLine > 0 then
local results = textutils.complete(sLine, env)
local sLine = oLine:sub(1, x)
local nStartPos = sLine:find("[a-zA-Z0-9_%.]+$")
if nStartPos then
sLine = sLine:sub(nStartPos)
end
if #results == 1 then
return Util.insertString(oLine, results[1], x + 1)
if #sLine > 0 then
local results = textutils.complete(sLine, env)
elseif #results > 1 then
local prefix = results[1]
for n = 1, #results do
local result = results[n]
while #prefix > 0 do
if result:find(prefix, 1, true) == 1 then
break
end
prefix = prefix:sub(1, #prefix - 1)
end
end
if #prefix > 0 then
return Util.insertString(oLine, prefix, x + 1)
end
end
end
return oLine
if #results == 0 then
-- setError('No completions available')
elseif #results == 1 then
return Util.insertString(oLine, results[1], x + 1)
elseif #results > 1 then
local prefix = results[1]
for n = 1, #results do
local result = results[n]
while #prefix > 0 do
if result:find(prefix, 1, true) == 1 then
break
end
prefix = prefix:sub(1, #prefix - 1)
end
end
if #prefix > 0 then
return Util.insertString(oLine, prefix, x + 1)
else
-- setStatus('Too many results')
end
end
end
return oLine
end
function page:eventHandler(event)
if event.type == 'global' then
self:setPrompt('_G', true)
self:executeStatement('_G')
command = nil
elseif event.type == 'local' then
self:setPrompt('_ENV', true)
self:executeStatement('_ENV')
command = nil
if event.type == 'global' then
self:setPrompt('', true)
self:executeStatement('getfenv(0)')
command = nil
elseif event.type == 'tab_select' then
self:setFocus(self.prompt)
elseif event.type == 'local' then
self:setPrompt('', true)
self:executeStatement('getfenv(1)')
command = nil
elseif event.type == 'show_output' then
self.tabs:selectTab(self.tabs.output)
elseif event.type == 'autocomplete' then
local sz = #self.prompt.value
local pos = self.prompt.pos
self:setPrompt(autocomplete(sandboxEnv, self.prompt.value, self.prompt.pos))
self.prompt:setPosition(pos + #self.prompt.value - sz)
self.prompt:updateCursor()
elseif event.type == 'autocomplete' then
local value = self.prompt.value or ''
local sz = #value
local pos = self.prompt.entry.pos
self:setPrompt(autocomplete(sandboxEnv, value, self.prompt.entry.pos))
self.prompt:setPosition(pos + #(self.prompt.value or '') - sz)
self.prompt:updateCursor()
elseif event.type == 'device' then
if not _G.device then
sandboxEnv.device = { }
for _,side in pairs(peripheral.getNames()) do
local key = string.format('%s:%s', peripheral.getType(side), side)
sandboxEnv.device[ key ] = peripheral.wrap(side)
end
end
self:setPrompt('device', true)
self:executeStatement('device')
elseif event.type == 'device' then
self:setPrompt('device', true)
self:executeStatement('device')
elseif event.type == 'history_back' then
local value = history:back()
if value then
self:setPrompt(value)
end
elseif event.type == 'history_back' then
local value = history:back()
if value then
self:setPrompt(value)
end
elseif event.type == 'history_forward' then
self:setPrompt(history:forward() or '')
elseif event.type == 'history_forward' then
self:setPrompt(history:forward() or '')
elseif event.type == 'clear_prompt' then
self:setPrompt('')
history:reset()
elseif event.type == 'clear_prompt' then
self:setPrompt('')
history:reset()
elseif event.type == 'command_enter' then
local s = tostring(self.prompt.value)
elseif event.type == 'command_enter' then
local s = tostring(self.prompt.value or '')
if #s > 0 then
history:add(s)
history:back()
self:executeStatement(s)
else
local t = { }
for k = #history.entries, 1, -1 do
table.insert(t, {
name = #t + 1,
value = history.entries[k],
isHistory = true,
pos = k,
})
end
history:reset()
command = nil
self.grid:setValues(t)
self.grid:setIndex(1)
self.grid:adjustWidth()
self:draw()
end
return true
if #s > 0 then
self:executeStatement(s)
else
local t = { }
for k = #history.entries, 1, -1 do
table.insert(t, {
name = #t + 1,
value = history.entries[k],
isHistory = true,
pos = k,
})
end
history:reset()
command = nil
self.grid:setValues(t)
self.grid:setIndex(1)
self.grid:draw()
end
return true
else
return UI.Page.eventHandler(self, event)
end
return true
else
return UI.Page.eventHandler(self, event)
end
return true
end
function page:setResult(result)
local t = { }
local t = { }
local function safeValue(v)
if type(v) == 'string' or type(v) == 'number' then
return v
end
return tostring(v)
end
local function safeValue(v)
local t = type(v)
if t == 'string' or t == 'number' then
return v
end
return tostring(v)
end
if type(result) == 'table' then
for k,v in pairs(result) do
local entry = {
name = safeValue(k),
rawName = k,
value = safeValue(v),
rawValue = v,
}
if type(v) == 'table' then
if Util.size(v) == 0 then
entry.value = 'table: (empty)'
else
entry.value = tostring(v)
end
end
table.insert(t, entry)
end
else
table.insert(t, {
name = type(result),
value = tostring(result),
rawValue = result,
})
end
self.grid:setValues(t)
self.grid:setIndex(1)
self.grid:draw()
if type(result) == 'table' then
for k,v in pairs(result) do
local entry = {
name = safeValue(k),
rawName = k,
value = safeValue(v),
rawValue = v,
}
if type(v) == 'table' then
if Util.size(v) == 0 then
entry.value = 'table: (empty)'
else
entry.value = 'table'
end
end
table.insert(t, entry)
end
else
table.insert(t, {
name = type(result),
value = tostring(result),
rawValue = result,
})
end
self.grid:setValues(t)
self.grid:setIndex(1)
self.grid:adjustWidth()
self:draw()
end
function page.grid:eventHandler(event)
local entry = self:getSelected()
local function commandAppend()
if entry.isHistory then
--history.setPosition(entry.pos)
return entry.value
end
if type(entry.rawValue) == 'function' then
if command then
return command .. '.' .. entry.name .. '()'
end
return entry.name .. '()'
end
if command then
if type(entry.rawName) == 'number' then
return command .. '[' .. entry.name .. ']'
end
if entry.name:match("%W") or
entry.name:sub(1, 1):match("%d") then
return command .. "['" .. tostring(entry.name) .. "']"
end
return command .. '.' .. entry.name
end
return entry.name
end
local entry = self:getSelected()
if event.type == 'grid_focus_row' then
if self.focused then
page:setPrompt(commandAppend())
end
elseif event.type == 'grid_select' then
page:setPrompt(commandAppend(), true)
page:executeStatement(commandAppend())
local function commandAppend()
if entry.isHistory then
--history.setPosition(entry.pos)
return entry.value
end
if type(entry.rawValue) == 'function' then
if command then
return command .. '.' .. entry.name .. '()'
end
return entry.name .. '()'
end
if command then
if type(entry.rawName) == 'number' then
return command .. '[' .. entry.name .. ']'
end
if entry.name:match("%W") or
entry.name:sub(1, 1):match("%d") then
return command .. "['" .. tostring(entry.name) .. "']"
end
return command .. '.' .. entry.name
end
return entry.name
end
elseif event.type == 'copy' then
if entry then
os.queueEvent('clipboard_copy', entry.rawValue)
end
else
return UI.ScrollingGrid.eventHandler(self, event)
end
return true
if event.type == 'grid_focus_row' then
if self.focused then
page:setPrompt(commandAppend())
end
elseif event.type == 'grid_select' then
page:setPrompt(commandAppend(), true)
page:executeStatement(commandAppend())
elseif event.type == 'copy' then
if entry then
clipboard.setData(entry.rawValue)
end
else
return UI.ScrollingGrid.eventHandler(self, event)
end
return true
end
function page:rawExecute(s)
local fn, m
local wrapped
local fn, m = load('return _echo(' ..s.. ');', 'lua', nil, sandboxEnv)
if fn then
m = { pcall(fn) }
fn = table.remove(m, 1)
if #m == 1 then
m = m[1]
end
return fn, m
end
fn = load('return (' ..s.. ')', 'lua', nil, sandboxEnv)
fn, m = load(s, 'lua', nil, sandboxEnv)
if fn then
fn, m = pcall(fn)
end
if fn then
fn = load('return {' ..s.. '}', 'lua', nil, sandboxEnv)
wrapped = true
end
local t = os.clock()
if fn then
fn, m = pcall(fn)
if #m <= 1 and wrapped then
m = m[1]
end
else
fn, m = load(s, 'lua', nil, sandboxEnv)
if fn then
t = os.clock()
fn, m = pcall(fn)
end
end
if fn then
t = os.clock() - t
local bg, fg = term.getBackgroundColor(), term.getTextColor()
term.setTextColor(colors.cyan)
term.setBackgroundColor(colors.black)
term.write(string.format('out [%.2f]: ', t))
term.setBackgroundColor(bg)
term.setTextColor(fg)
if m or wrapped then
Util.print(m or 'nil')
else
print()
end
else
_G.printError(m)
end
return fn, m
return fn, m
end
function page:executeStatement(statement)
command = statement
history:add(statement)
history:back()
command = statement
local s, m
local oterm = term.redirect(self.output.win)
self.output.win.scrollBottom()
local bg, fg = term.getBackgroundColor(), term.getTextColor()
term.setBackgroundColor(colors.black)
term.setTextColor(colors.green)
term.write(string.format('in [%d]: ', counter))
term.setBackgroundColor(bg)
term.setTextColor(fg)
print(tostring(statement))
local s, m = self:rawExecute(command)
pcall(function()
s, m = self:rawExecute(command)
end)
term.redirect(oterm)
counter = counter + 1
if s and type(m) ~= "nil" then
self:setResult(m)
else
self.grid:setValues({ })
self.grid:draw()
if m and not self.output.enabled then
self:emit({ type = 'show_output' })
end
end
if s and m then
self:setResult(m)
else
self.grid:setValues({ })
self.grid:draw()
if m then
self.notification:error(m, 5)
end
end
end
local args = Util.parse(...)
local args = { ... }
if args[1] then
command = 'args[1]'
sandboxEnv.args = args
page:setResult(args[1])
page:setPrompt(command)
command = 'args[1]'
sandboxEnv.args = args
page:setResult(args[1])
end
UI:setPage(page)
UI:start()
Event.pullEvents()
UI.term:reset()

View File

@@ -1,281 +1,146 @@
local Config = require('opus.config')
local Event = require('opus.event')
local Socket = require('opus.socket')
local UI = require('opus.ui')
local Util = require('opus.util')
requireInjector(getfenv(1))
local device = _G.device
local network = _G.network
local shell = _ENV.shell
local Event = require('event')
local Socket = require('socket')
local UI = require('ui')
local Util = require('util')
multishell.setTitle(multishell.getCurrent(), 'Network')
UI:configure('Network', ...)
local gridColumns = {
{ heading = 'Label', key = 'label' },
{ heading = 'Dist', key = 'distance', align = 'right' },
{ heading = 'Status', key = 'status' },
{ heading = 'Label', key = 'label' },
{ heading = 'Dist', key = 'distance' },
{ heading = 'Status', key = 'status' },
}
local config = Config.load('network', { })
if UI.term.width >= 30 then
table.insert(gridColumns, { heading = 'Fuel', key = 'fuel', width = 5, align = 'right' })
end
if UI.term.width >= 40 then
table.insert(gridColumns, { heading = 'Uptime', key = 'uptime', align = 'right' })
table.insert(gridColumns, { heading = 'Fuel', key = 'fuel', width = 5 })
table.insert(gridColumns, { heading = 'Uptime', key = 'uptime' })
end
local page = UI.Page {
menuBar = UI.MenuBar {
buttons = {
{ text = 'Connect', dropdown = {
{ text = 'Telnet t', event = 'telnet' },
{ text = 'VNC v', event = 'vnc' },
{ spacer = true },
{ text = 'Reboot r', event = 'reboot' },
} },
{ text = 'Trust', dropdown = {
{ text = 'Establish', event = 'trust' },
} },
{
text = '\187',
x = -3,
dropdown = {
{ text = 'Port Status', event = 'ports', modem = true },
{ spacer = true },
{ text = 'Help', event = 'help', noCheck = true },
},
},
},
},
grid = UI.ScrollingGrid {
y = 2,
values = network,
columns = gridColumns,
sortColumn = 'label',
autospace = true,
getRowTextColor = function(self, row, selected)
if not row.active then
return 'lightGray'
end
return UI.Grid.getRowTextColor(self, row, selected)
end,
getDisplayValues = function(_, row)
row = Util.shallowCopy(row)
if row.uptime then
if row.uptime < 60 then
row.uptime = string.format("%ds", math.floor(row.uptime))
elseif row.uptime < 3600 then
row.uptime = string.format("%sm", math.floor(row.uptime / 60))
else
row.uptime = string.format("%sh", math.floor(row.uptime / 3600))
end
end
if row.fuel then
row.fuel = row.fuel > 0 and Util.toBytes(row.fuel) or ''
end
if row.distance then
row.distance = Util.toBytes(Util.round(row.distance, 1))
end
return row
end,
},
ports = UI.SlideOut {
titleBar = UI.TitleBar {
title = 'Ports',
event = 'ports_hide',
},
menuBar = UI.MenuBar {
y = 2,
buttons = {
{ text = 'Refresh', event = 'ports_update' },
}
},
grid = UI.ScrollingGrid {
y = 3,
columns = {
{ heading = 'Port', key = 'port' },
{ heading = 'State', key = 'state' },
{ heading = 'Connection', key = 'connection' },
},
sortColumn = 'port',
autospace = true,
},
eventHandler = function(self, event)
if event.type == 'grid_select' then
shell.openForegroundTab('Sniff ' .. event.selected.port)
end
return UI.SlideOut.eventHandler(self, event)
end,
},
notification = UI.Notification { },
accelerators = {
t = 'telnet',
v = 'vnc',
r = 'reboot',
[ 'control-q' ] = 'quit',
c = 'clear',
},
menuBar = UI.MenuBar {
buttons = {
{ text = 'Telnet', event = 'telnet' },
{ text = 'VNC', event = 'vnc' },
{ text = 'Trust', event = 'trust' },
{ text = 'Reboot', event = 'reboot' },
},
},
grid = UI.ScrollingGrid {
y = 2,
values = network,
columns = gridColumns,
sortColumn = 'label',
autospace = true,
},
notification = UI.Notification { },
accelerators = {
q = 'quit',
c = 'clear',
},
}
local function sendCommand(host, command)
if not device.wireless_modem then
page.notification:error('Wireless modem not present')
return
end
page.notification:info('Connecting')
page:sync()
if not device.wireless_modem then
page.notification:error('Wireless modem not present')
return
end
local socket = Socket.connect(host, 161)
if socket then
socket:write({ type = command })
socket:close()
page.notification:success('Command sent')
else
page.notification:error('Failed to connect')
end
end
page.notification:info('Connecting')
page:sync()
function page.ports.grid:update()
local transport = network:getTransport()
local function findConnection(port)
if transport then
for _,socket in pairs(transport.sockets) do
if socket.sport == port then
return socket
end
end
end
end
local connections = { }
pcall(function() -- guard against modem removal
if device.wireless_modem then
for i = 0, 65535 do
if device.wireless_modem.isOpen(i) then
local conn = {
port = i
}
local socket = findConnection(i)
if socket then
conn.state = 'CONNECTED'
local host = socket.dhost
if network[host] then
host = network[host].label
end
conn.connection = host .. ':' .. socket.dport
else
conn.state = 'LISTEN'
end
table.insert(connections, conn)
end
end
end
end)
self.values = connections
UI.Grid.update(self)
local socket = Socket.connect(host, 161)
if socket then
socket:write({ type = command })
socket:close()
page.notification:success('Command sent')
else
page.notification:error('Failed to connect')
end
end
function page:eventHandler(event)
local t = self.grid:getSelected()
if t then
if event.type == 'telnet' then
shell.openForegroundTab('telnet ' .. t.id)
elseif event.type == 'vnc' then
shell.openForegroundTab('vnc.lua ' .. t.id)
--[[
os.queueEvent('overview_shortcut', {
title = t.label,
category = "VNC",
icon = "\010\030 \009\009\031e\\\031 \031e/\031dn\010\030 \009\009 \031e\\/\031 \031bc",
run = "vnc.lua " .. t.id,
})
--]]
elseif event.type == 'clear' then
Util.clear(network)
page.grid:update()
page.grid:draw()
elseif event.type == 'trust' then
shell.openForegroundTab('trust ' .. t.id)
elseif event.type == 'reboot' then
sendCommand(t.id, 'reboot')
elseif event.type == 'shutdown' then
sendCommand(t.id, 'shutdown')
end
end
if event.type == 'help' then
shell.switchTab(shell.openTab('Help Networking'))
elseif event.type == 'ports' then
self.ports.grid:update()
self.ports:show()
-- self.portsHandler = Event.onInterval(3, function()
-- self.ports.grid:update()
-- self.ports.grid:draw()
-- self:sync()
-- end)
elseif event.type == 'ports_update' then
self.ports.grid:update()
self.ports.grid:draw()
self:sync()
elseif event.type == 'ports_hide' then
Event.off(self.portsHandler)
self.ports:hide()
elseif event.type == 'show_trusted' then
config.showTrusted = true
Config.update('network', config)
elseif event.type == 'quit' then
UI:quit()
end
UI.Page.eventHandler(self, event)
local t = self.grid:getSelected()
if t then
if event.type == 'telnet' or event.type == 'grid_select' then
multishell.openTab({
path = 'sys/apps/telnet.lua',
focused = true,
args = { t.id },
title = t.label,
})
elseif event.type == 'vnc' then
multishell.openTab({
path = 'sys/apps/vnc.lua',
focused = true,
args = { t.id },
title = t.label,
})
elseif event.type == 'trust' then
shell.openForegroundTab('trust ' .. t.id)
elseif event.type == 'reboot' then
sendCommand(t.id, 'reboot')
elseif event.type == 'shutdown' then
sendCommand(t.id, 'shutdown')
end
end
if event.type == 'quit' then
Event.exitPullEvents()
end
UI.Page.eventHandler(self, event)
end
function page.menuBar:getActive(menuItem)
local t = page.grid:getSelected()
if menuItem.modem then
return not not device.wireless_modem
end
return menuItem.noCheck or not not t
function page.grid:getRowTextColor(row, selected)
if not row.active then
return colors.orange
end
return UI.Grid.getRowTextColor(self, row, selected)
end
function page.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
if row.uptime then
if row.uptime < 60 then
row.uptime = string.format("%ds", math.floor(row.uptime))
else
row.uptime = string.format("%sm", math.floor(row.uptime/6)/10)
end
end
if row.fuel then
row.fuel = Util.toBytes(row.fuel)
end
if row.distance then
row.distance = Util.round(row.distance, 1)
end
return row
end
Event.onInterval(1, function()
page.grid:update()
page.grid:draw()
page:sync()
page.grid:update()
page.grid:draw()
page:sync()
end)
Event.on('device_attach', function(_, deviceName)
if deviceName == 'wireless_modem' then
page.notification:success('Modem connected')
page:sync()
end
Event.on('device_attach', function(h, deviceName)
if deviceName == 'wireless_modem' then
page.notification:success('Modem connected')
page:sync()
end
end)
Event.on('device_detach', function(_, deviceName)
if deviceName == 'wireless_modem' then
page.notification:error('Wireless modem not attached')
page:sync()
end
Event.on('device_detach', function(h, deviceName)
if deviceName == 'wireless_modem' then
page.notification:error('Wireless modem not attached')
page:sync()
end
end)
if not device.wireless_modem then
page.notification:error('Wireless modem not attached')
page.notification:error('Wireless modem not attached')
end
UI:setPage(page)
UI:start()
UI:pullEvents()

File diff suppressed because it is too large Load Diff

View File

@@ -1,210 +0,0 @@
local Ansi = require('opus.ansi')
local Config = require('opus.config')
local Packages = require('opus.packages')
local UI = require('opus.ui')
local Util = require('opus.util')
local colors = _G.colors
local term = _G.term
UI:configure('PackageManager', ...)
local config = Config.load('package')
local page = UI.Page {
grid = UI.ScrollingGrid {
x = 2, ex = 14, y = 2, ey = -6,
values = { },
columns = {
{ heading = 'Package', key = 'name' },
},
sortColumn = 'name',
autospace = true,
help = 'Select a package',
},
add = UI.Button {
x = 2, y = -3,
text = ' + ',
event = 'action',
help = 'Install or update',
},
remove = UI.Button {
x = 8, y = -3,
text = ' - ',
event = 'action',
operation = 'uninstall',
operationText = 'Remove',
help = 'Remove',
},
updateall = UI.Button {
ex = -2, y = -3, width = 12,
text = 'Update All',
event = 'updateall',
help = 'Update all installed packages',
},
description = UI.TextArea {
x = 16, y = 3, ey = -5,
marginRight = 2, marginLeft = 0,
},
UI.Checkbox {
x = 3, y = -5,
label = 'Compress',
textColor = 'yellow',
backgroundColor = 'primary',
value = config.compression,
help = 'Compress packages (experimental)',
},
action = UI.SlideOut {
titleBar = UI.TitleBar {
event = 'hide-action',
},
button = UI.Button {
x = -10, y = 3,
text = ' Begin ', event = 'begin',
},
output = UI.Embedded {
y = 5, ey = -2, x = 2, ex = -2,
visible = true,
},
},
statusBar = UI.StatusBar { },
accelerators = {
[ 'control-q' ] = 'quit',
},
}
function page:loadPackages()
self.grid.values = { }
self.statusBar:setStatus('Downloading...')
self:sync()
for k in pairs(Packages:list()) do
local manifest = Packages:getManifest(k)
if not manifest then
manifest = {
invalid = true,
description = 'Unable to download manifest',
title = '',
}
end
table.insert(self.grid.values, {
installed = not not Packages:isInstalled(k),
name = k,
manifest = manifest,
})
end
self.grid:update()
self.grid:setIndex(1)
self.grid:emit({
type = 'grid_focus_row',
selected = self.grid:getSelected(),
element = self.grid,
})
self.statusBar:setStatus('Updated packages')
end
function page.grid:getRowTextColor(row, selected)
if row.installed then
return colors.yellow
end
return UI.Grid.getRowTextColor(self, row, selected)
end
function page.action:show()
self.output.win:clear()
UI.SlideOut.show(self)
end
function page:run(operation, name)
local oterm = term.redirect(self.action.output.win)
self.action.output:clear()
local cmd = string.format('package %s %s', operation, name)
term.setCursorPos(1, 1)
term.clear()
term.setTextColor(colors.yellow)
print(cmd .. '\n')
term.setTextColor(colors.white)
local s, m = Util.run(_ENV, '/sys/apps/package.lua', operation, name)
if not s and m then
_G.printError(m)
end
term.redirect(oterm)
self.action.output:draw()
end
function page:updateSelection(selected)
self.add.operation = selected.installed and 'update' or 'install'
self.add.operationText = selected.installed and 'Update' or 'Install'
self.remove.inactive = not selected.installed
self.add:draw()
self.remove:draw()
end
function page:eventHandler(event)
if event.type == 'focus_change' then
self.statusBar:setStatus(event.focused.help)
elseif event.type == 'grid_focus_row' then
local manifest = event.selected.manifest
self.description:setValue(string.format('%s%s\n\n%s%s',
Ansi.yellow, manifest.title,
Ansi.white, manifest.description))
self.description:draw()
self:updateSelection(event.selected)
elseif event.type == 'checkbox_change' then
config.compression = not config.compression
Config.update('package', config)
elseif event.type == 'updateall' then
self.operation = 'updateall'
self.action.button.text = ' Begin '
self.action.button.event = 'begin'
self.action.titleBar.title = 'Update All'
self.action:show()
elseif event.type == 'action' then
local selected = self.grid:getSelected()
if selected then
self.operation = event.button.operation
self.action.button.text = event.button.operationText
self.action.titleBar.title = selected.manifest.title
self.action.button.text = ' Begin '
self.action.button.event = 'begin'
self.action:show()
end
elseif event.type == 'hide-action' then
self.action:hide()
elseif event.type == 'begin' then
if self.operation == 'updateall' then
self:run(self.operation, '')
else
local selected = self.grid:getSelected()
self:run(self.operation, selected.name)
selected.installed = Packages:isInstalled(selected.name)
self:updateSelection(selected)
end
self.action.button.text = ' Done '
self.action.button.event = 'hide-action'
self.action.button:draw()
elseif event.type == 'quit' then
UI:quit()
end
UI.Page.eventHandler(self, event)
end
UI:setPage(page)
page.statusBar:setStatus('Downloading...')
page:sync()
Packages:downloadList()
page:loadPackages()
page:sync()
UI:start()

View File

@@ -1,238 +0,0 @@
local Ansi = require('opus.ansi')
local Event = require('opus.event')
local UI = require('opus.ui')
local Util = require('opus.util')
local fs = _G.fs
local peripheral = _G.peripheral
local source, target
local function getDriveInfo(tgt)
local total = 0
local throttle = Util.throttle()
tgt = fs.combine(tgt, '')
local src = fs.getNode(tgt).source or tgt
local function recurse(path)
throttle()
if fs.isDir(path) then
if path ~= src then
total = total + 500
end
for _, v in pairs(fs.native.list(path)) do
recurse(fs.combine(path, v))
end
else
local sz = fs.getSize(path)
total = total + math.max(500, sz)
end
end
recurse(src)
local drive = fs.getDrive(src)
return {
path = tgt,
drive = drive,
type = peripheral.getType(drive) or drive,
used = total,
free = fs.getFreeSpace(src),
mountPoint = src,
}
end
local function getDrives(exclude)
local drives = { }
for _, path in pairs(fs.native.list('/')) do
local side = fs.getDrive(path)
if side and not drives[side] and not fs.isReadOnly(path) and side ~= exclude then
if side == 'hdd' then
path = ''
end
drives[side] = getDriveInfo(path)
end
end
return drives
end
local page = UI.Page {
wizard = UI.Wizard {
ey = -2,
partitions = UI.WizardPage {
index = 1,
info = UI.TextArea {
x = 3, y = 2, ex = -3, ey = 5,
value = [[Move the contents of a directory to another disk. A link will be created to point to that location.]]
},
grid = UI.Grid {
x = 2, y = 7, ex = -2, ey = -2,
columns = {
{ heading = 'Path', key = 'path', textColor = 'yellow', width = 10 },
{ heading = 'Mount Point', key = 'mountPoint' },
{ heading = 'Used', key = 'used', width = 6 },
},
sortColumn = 'path',
getDisplayValues = function (_, row)
row = Util.shallowCopy(row)
row.used = Util.toBytes(row.used)
return row
end,
enable = function(self)
Event.onTimeout(0, function()
local mounts = {
usr = getDriveInfo('usr/config'),
packages = getDriveInfo('packages'),
}
self:setValues(mounts)
self:draw()
self:sync()
end)
self:setValues({ })
UI.Grid.enable(self)
end,
},
validate = function(self)
target = self.grid:getSelected()
return not not target
end,
},
mounts = UI.WizardPage {
index = 2,
info = UI.TextArea {
x = 3, y = 2, ex = -3, ey = 5,
value = [[Select the target disk. Labeled computers can be inserted into disk drives for larger volumes.]]
},
grid = UI.Grid {
x = 2, y = 7, ex = -2, ey = -2,
columns = {
{ heading = 'Path', key = 'path', textColor = 'yellow', width = 10 },
{ heading = 'Type', key = 'type' },
{ heading = 'Side', key = 'drive' },
{ heading = 'Free', key = 'free', width = 6 },
},
sortColumn = 'path',
getDisplayValues = function (_, row)
row = Util.shallowCopy(row)
row.free = Util.toBytes(row.free)
return row
end,
getRowTextColor = function(self, row)
if row.free < target.used then
return 'lightGray'
end
return UI.Grid.getRowTextColor(self, row)
end,
enable = function(self)
Event.on({ 'disk', 'disk_eject', 'partition_update' }, function()
self:setValues(getDrives(target.drive))
self:draw()
self:sync()
end)
os.queueEvent('partition_update')
self:setValues({ })
UI.Grid.enable(self)
end,
},
validate = function(self)
source = self.grid:getSelected()
if not source then
self:emit({ type = 'notify', message = 'No drive selected' })
elseif source.free < target.used then
self:emit({ type = 'notify', message = 'Insufficient disk space' })
else
return true
end
end,
},
confirm = UI.WizardPage {
index = 3,
info = UI.TextArea {
x = 2, y = 2, ex = -2, ey = -2,
marginTop = 1, marginLeft = 1,
backgroundColor = 'black',
},
enable = function(self)
local fstab = Util.readFile('usr/etc/fstab')
local lines = { }
table.insert(lines, string.format('%sReview changes%s\n', Ansi.yellow, Ansi.reset))
if fstab then
for _,l in ipairs(Util.split(fstab)) do
l = Util.trim(l)
if #l > 0 and l:sub(1, 1) ~= '#' then
local m = Util.matches(l)
if m and m[1] and m[1] == target.path then
table.insert(lines, string.format('Removed from usr/etc/fstab:\n%s%s%s\n', Ansi.red, l, Ansi.reset))
end
end
end
end
local t = target.path
local s = fs.combine(source.path .. '/' .. target.path, '')
if t ~= s then
table.insert(lines, string.format('Added to usr/etc/fstab:\n%s%s linkfs %s%s\n', Ansi.green, t, s, Ansi.reset))
end
table.insert(lines, string.format('Move directory:\n%s/%s -> /%s', Ansi.green, target.mountPoint, s))
self.info:setText(table.concat(lines, '\n'))
UI.WizardPage.enable(self)
end,
validate = function(self)
if self.changesApplied then
return true
end
local fstab = Util.readFile('usr/etc/fstab')
local lines = { }
if fstab then
for _,l in ipairs(Util.split(fstab)) do
table.insert(lines, l)
l = Util.trim(l)
if #l > 0 and l:sub(1, 1) ~= '#' then
local m = Util.matches(l)
if m and m[1] and m[1] == target.path then
fs.unmount(m[1])
table.remove(lines)
end
end
end
end
local t = target.path
local s = fs.combine(source.path .. '/' .. target.path, '')
fs.move('/' .. target.mountPoint, '/' .. s)
if t ~= s then
table.insert(lines, string.format('%s linkfs %s', t, s))
fs.mount(t, 'linkfs', s)
end
Util.writeFile('usr/etc/fstab', table.concat(lines, '\n'))
self.parent.nextButton.text = 'Exit'
self.parent.cancelButton:disable()
self.parent.previousButton:disable()
self.changesApplied = true
self.info:setValue('Changes have been applied')
self.parent:draw()
end,
},
},
notification = UI.Notification { },
eventHandler = function(self, event)
if event.type == 'notify' then
self.notification:error(event.message)
elseif event.type == 'accept' or event.type == 'cancel' then
UI:quit()
end
return UI.Page.eventHandler(self, event)
end,
}
UI:disableEffects()
UI:setPage(page)
UI:start()

View File

@@ -1,28 +0,0 @@
local kernel = _G.kernel
local os = _G.os
local shell = _ENV.shell
local launcherTab = kernel.getCurrent()
launcherTab.noFocus = true
kernel.hook('kernel_focus', function(_, eventData)
local focusTab = eventData and eventData[1]
if focusTab == launcherTab.uid then
local previousTab = eventData[2]
local nextTab = launcherTab
if not previousTab then
for _, v in pairs(kernel.routines) do
if not v.hidden and v.uid > nextTab.uid then
nextTab = v
end
end
end
if nextTab == launcherTab then
shell.switchTab(shell.openTab('shell'))
else
shell.switchTab(nextTab.uid)
end
end
end)
os.pullEventRaw('kernel_halt')

View File

@@ -1,388 +0,0 @@
local UI = require('opus.ui')
local Event = require('opus.event')
local Util = require('opus.util')
local colors = _G.colors
local device = _G.device
local textutils = _G.textutils
local multishell = _ENV.multishell
local gridColumns = {}
table.insert(gridColumns, { heading = '#', key = 'id', width = 5, align = 'right' })
table.insert(gridColumns, { heading = 'Port', key = 'portid', width = 5, align = 'right' })
table.insert(gridColumns, { heading = 'Reply', key = 'replyid', width = 5, align = 'right' })
if UI.term.width > 50 then
table.insert(gridColumns, { heading = 'Dist', key = 'distance', width = 6, align = 'right' })
end
table.insert(gridColumns, { heading = 'Msg', key = 'packetStr' })
local page = UI.Page {
paused = false,
index = 1,
notification = UI.Notification { },
accelerators = { ['control-q'] = 'quit' },
menuBar = UI.MenuBar {
buttons = {
{ text = 'Pause', event = 'pause_click', name = 'pauseButton' },
{ text = 'Clear', event = 'clear_click' },
{ text = 'Config', event = 'config_click' },
},
},
packetGrid = UI.ScrollingGrid {
y = 2,
maxPacket = 300,
inverseSort = true,
sortColumn = 'id',
columns = gridColumns,
accelerators = { ['space'] = 'pause_click' },
},
configSlide = UI.SlideOut {
y = -11,
titleBar = UI.TitleBar { title = 'Sniffer Config', event = 'config_close', backgroundColor = colors.black },
accelerators = { ['backspace'] = 'config_close' },
configTabs = UI.Tabs {
y = 2,
filterTab = UI.Tab {
title = 'Filter',
noFill = true,
filterGridText = UI.Text {
x = 2, y = 2,
value = 'ID filter',
},
filterGrid = UI.ScrollingGrid {
x = 2, y = 3,
width = 10, height = 4,
disableHeader = true,
columns = {
{ key = 'id', width = 5 },
},
},
filterEntry = UI.TextEntry {
x = 2, y = 8,
width = 7,
shadowText = 'ID',
limit = 5,
accelerators = { enter = 'filter_add' },
},
filterAdd = UI.Button {
x = 10, y = 8,
text = '+',
event = 'filter_add',
},
filterAllCheck = UI.Checkbox {
x = 14, y = 8,
value = false,
},
filterAddText = UI.Text {
x = 18, y = 8,
value = "Use ID filter",
},
rangeText = UI.Text {
x = 15, y = 2,
value = "Distance filter",
},
rangeEntry = UI.TextEntry {
x = 15, y = 3,
width = 10,
limit = 8,
shadowText = 'Range',
transform = 'number',
},
},
modemTab = UI.Tab {
title = 'Modem',
channelGrid = UI.ScrollingGrid {
x = 2, y = 2,
width = 12, height = 5,
autospace = true,
columns = {{ heading = 'Open Ports', key = 'port' }},
},
modemGrid = UI.ScrollingGrid {
x = 15, y = 2,
ex = -2, height = 5,
autospace = true,
columns = {
{ heading = 'Side', key = 'side' },
{ heading = 'Type', key = 'type' },
},
},
channelEntry = UI.TextEntry {
x = 2, y = 8,
width = 7,
shadowText = 'ID',
limit = 5,
accelerators = { enter = 'channel_add' },
},
channelAdd = UI.Button {
x = 10, y = 8,
text = '+',
event = 'channel_add',
},
},
},
},
packetSlide = UI.SlideOut {
titleBar = UI.TitleBar {
title = 'Packet Information',
event = 'packet_close',
},
accelerators = {
['backspace'] = 'packet_close',
['left'] = 'prev_packet',
['right'] = 'next_packet',
},
packetMeta = UI.Grid {
x = 2, y = 2,
ex = 23, height = 4,
inactive = true,
columns = {
{ key = 'text' },
{ key = 'value', align = 'right', textColor = colors.yellow },
},
values = {
port = { text = 'Port' },
reply = { text = 'Reply' },
dist = { text = 'Distance' },
}
},
packetButton = UI.Button {
x = 25, y = 5,
text = 'Open in Lua',
event = 'packet_lua',
},
packetData = UI.TextArea {
y = 7, ey = -1,
backgroundColor = colors.black,
},
},
}
local filterConfig = page.configSlide.configTabs.filterTab
local modemConfig = page.configSlide.configTabs.modemTab
function filterConfig:eventHandler(event)
if event.type == 'filter_add' then
local id = tonumber(self.filterEntry.value)
if id then self.filterGrid.values[id] = { id = id }
self.filterGrid:update()
self.filterEntry:reset()
self:draw()
end
elseif event.type == 'grid_select' then
self.filterGrid.values[event.selected.id] = nil
self.filterGrid:update()
self.filterGrid:draw()
else return UI.Tab.eventHandler(self, event)
end
return true
end
function modemConfig:loadChannel()
for chan = 0, 65535 do
self.currentModem.openChannels[chan] = self.currentModem.device.isOpen(chan) and { port = chan } or nil
end
self.channelGrid:setValues(self.currentModem.openChannels)
self.currentModem.loaded = true
end
function modemConfig:enable()
if not self.currentModem.loaded then
self:loadChannel()
end
UI.Tab.enable(self)
end
function modemConfig:eventHandler(event)
if event.type == 'channel_add' then
local id = tonumber(modemConfig.channelEntry.value)
if id then
self.currentModem.openChannels[id] = { port = id }
self.currentModem.device.open(id)
self.channelGrid:setValues(self.currentModem.openChannels)
self.channelGrid:update()
self.channelEntry:reset()
self:draw()
end
elseif event.type == 'grid_select' then
if event.element == self.channelGrid then
self.currentModem.openChannels[event.selected.port] = nil
self.currentModem.device.close(event.selected.port)
self.channelGrid:setValues(self.currentModem.openChannels)
page.configSlide.configTabs.modemTab.channelGrid:update()
page.configSlide.configTabs.modemTab.channelGrid:draw()
elseif event.element == self.modemGrid then
self.currentModem = event.selected
page.notification:info("Loading channel list")
page:sync()
modemConfig:loadChannel()
page.notification:success("Now using modem on " .. self.currentModem.side)
self.channelGrid:draw()
end
else return UI.Tab.eventHandler(self, event)
end
return true
end
function page.packetSlide:setPacket(packet)
self.currentPacket = packet
local p, res = pcall(textutils.serialize, page.packetSlide.currentPacket.message)
self.packetData.textColor = p and colors.white or colors.red
self.packetData:setText(res)
self.packetMeta.values.port.value = page.packetSlide.currentPacket.portid
self.packetMeta.values.reply.value = page.packetSlide.currentPacket.replyid
self.packetMeta.values.dist.value = Util.round(page.packetSlide.currentPacket.distance, 2)
end
function page.packetSlide:show(packet)
self:setPacket(packet)
UI.SlideOut.show(self)
end
function page.packetSlide:eventHandler(event)
if event.type == 'packet_close' then
self:hide()
page:setFocus(page.packetGrid)
elseif event.type == 'packet_lua' then
multishell.openTab(_ENV, { path = 'sys/apps/Lua.lua', args = { self.currentPacket.message }, focused = true })
elseif event.type == 'prev_packet' then
local c = self.currentPacket
local n = page.packetGrid.values[c.id - 1]
if n then
self:setPacket(n)
self:draw()
end
elseif event.type == 'next_packet' then
local c = self.currentPacket
local n = page.packetGrid.values[c.id + 1]
if n then
self:setPacket(n)
self:draw()
end
else return UI.SlideOut.eventHandler(self, event)
end
return true
end
function page.packetGrid:getDisplayValues(row)
row = Util.shallowCopy(row)
row.distance = Util.toBytes(Util.round(row.distance), 2)
return row
end
function page.packetGrid:addPacket(packet)
if not page.paused and (packet.distance <= (filterConfig.rangeEntry.value or math.huge)) and (not filterConfig.filterAllCheck.value or filterConfig.filterGrid.values[packet.portid]) then
page.index = page.index + 1
local _, res = pcall(textutils.serialize, packet.message)
packet.packetStr = res:gsub("\n%s*", "")
table.insert(self.values, packet)
end
if #self.values > self.maxPacket then
local t = { }
for i = 10, #self.values do
t[i - 9] = self.values[i]
end
self:setValues(t)
end
self:update()
self:draw()
page:sync()
end
function page:enable()
modemConfig.modems = {}
Util.each(_G.device, function(dev)
if dev.type == "modem" then
modemConfig.modems[dev.side] = {
type = dev.isWireless() and 'Wireless' or 'Wired',
side = dev.side,
openChannels = { },
device = dev,
loaded = false
}
end
end)
modemConfig.currentModem = device.wireless_modem and
modemConfig.modems[device.wireless_modem.side] or
device.wired_modem and
modemConfig.modems[device.wired_modem.side] or
nil
modemConfig.modemGrid.values = modemConfig.modems
modemConfig.modemGrid:update()
modemConfig.modemGrid:setSelected(modemConfig.currentModem)
UI.Page.enable(self)
end
function page:eventHandler(event)
if event.type == 'pause_click' then
self.paused = not self.paused
self.menuBar.pauseButton.text = self.paused and 'Resume' or 'Pause'
self.notification:success(self.paused and 'Paused' or 'Resumed', 2)
self.menuBar:draw()
elseif event.type == 'clear_click' then
self.packetGrid:setValues({ })
self.notification:success('Cleared', 2)
self.packetGrid:draw()
elseif event.type == 'config_click' then
self.configSlide:show()
self:setFocus(filterConfig.filterEntry)
elseif event.type == 'config_close' then
self.configSlide:hide()
self:setFocus(self.packetGrid)
elseif event.type == 'grid_select' then
self.packetSlide:show(event.selected)
elseif event.type == 'quit' then
UI:quit()
else return UI.Page.eventHandler(self, event)
end
return true
end
Event.on('modem_message', function(_, side, chan, reply, msg, dist)
if modemConfig.currentModem.side == side then
page.packetGrid:addPacket({
id = page.index,
portid = chan,
replyid = reply,
message = msg,
distance = dist or -1,
})
end
end)
local args = Util.parse(...)
if args[1] then
local id = tonumber(args[1])
if id then
filterConfig.filterGrid.values[id] = { id = id }
filterConfig.filterAllCheck:setValue(true)
filterConfig.filterGrid:update()
end
end
UI:setPage(page)
UI:start()

View File

@@ -1,82 +1,184 @@
local UI = require('opus.ui')
local Util = require('opus.util')
requireInjector(getfenv(1))
local fs = _G.fs
local shell = _ENV.shell
local Config = require('config')
local Event = require('event')
local UI = require('ui')
local Util = require('util')
multishell.setTitle(multishell.getCurrent(), 'System')
UI:configure('System', ...)
local function loadDirectory(dir)
local plugins = { }
for _, file in pairs(fs.list(dir)) do
local s, m = Util.run(_ENV, fs.combine(dir, file))
if not s and m then
_G.printError('Error loading: ' .. file)
error(m or 'Unknown error')
elseif s and m then
table.insert(plugins, { tab = m, name = m.title, description = m.description })
end
end
return plugins
end
local env = {
path = shell.path(),
aliases = shell.aliases(),
lua_path = LUA_PATH,
}
Config.load('shell', env)
local programDir = fs.getDir(_ENV.arg[0])
local plugins = loadDirectory(fs.combine(programDir, 'system'), { })
local systemPage = UI.Page {
tabs = UI.Tabs {
pathTab = UI.Window {
tabTitle = 'Path',
entry = UI.TextEntry {
x = 2, y = 2, ex = -2,
limit = 256,
value = shell.path(),
shadowText = 'enter system path',
accelerators = {
enter = 'update_path',
},
},
grid = UI.Grid {
y = 4,
values = paths,
disableHeader = true,
columns = { { key = 'value' } },
autospace = true,
},
},
local page = UI.Page {
tabs = UI.Tabs {
settings = UI.Tab {
title = 'Category',
grid = UI.ScrollingGrid {
x = 2, y = 2, ex = -2, ey = -2,
columns = {
{ heading = 'Name', key = 'name' },
{ heading = 'Description', key = 'description' },
},
sortColumn = 'name',
autospace = true,
values = plugins,
},
accelerators = {
grid_select = 'category_select',
}
},
},
notification = UI.Notification(),
accelerators = {
[ 'control-q' ] = 'quit',
},
eventHandler = function(self, event)
if event.type == 'quit' then
UI:quit()
aliasTab = UI.Window {
tabTitle = 'Aliases',
alias = UI.TextEntry {
x = 2, y = 2, ex = -2,
limit = 32,
shadowText = 'Alias',
},
path = UI.TextEntry {
y = 3, x = 2, ex = -2,
limit = 256,
shadowText = 'Program path',
accelerators = {
enter = 'new_alias',
},
},
grid = UI.Grid {
y = 5,
values = aliases,
autospace = true,
sortColumn = 'alias',
columns = {
{ heading = 'Alias', key = 'alias' },
{ heading = 'Program', key = 'path' },
},
accelerators = {
delete = 'delete_alias',
},
},
},
elseif event.type == 'category_select' then
local tab = event.selected.tab
if not self.tabs[tab.title] then
self.tabs:add({ [ tab.title ] = tab })
end
self.tabs:selectTab(tab)
return true
elseif event.type == 'success_message' then
self.notification:success(event.message)
elseif event.type == 'info_message' then
self.notification:info(event.message)
elseif event.type == 'error_message' then
self.notification:error(event.message)
elseif event.type == 'tab_activate' then
event.activated:focusFirst()
else
return UI.Page.eventHandler(self, event)
end
return true
end,
infoTab = UI.Window {
tabTitle = 'Info',
labelText = UI.Text {
x = 3, y = 2,
value = 'Label'
},
label = UI.TextEntry {
x = 9, y = 2, ex = -4,
limit = 32,
value = os.getComputerLabel(),
accelerators = {
enter = 'update_label',
},
},
grid = UI.ScrollingGrid {
y = 3,
values = {
{ name = '', value = '' },
{ name = 'CC version', value = Util.getVersion() },
{ name = 'Lua version', value = _VERSION },
{ name = 'MC version', value = _MC_VERSION or 'unknown' },
{ name = 'Disk free', value = Util.toBytes(fs.getFreeSpace('/')) },
{ name = 'Computer ID', value = tostring(os.getComputerID()) },
{ name = 'Day', value = tostring(os.day()) },
},
selectable = false,
columns = {
{ key = 'name', width = 12 },
{ key = 'value' },
},
},
},
},
notification = UI.Notification(),
accelerators = {
q = 'quit',
},
}
UI:setPage(page)
UI:start()
function systemPage.tabs.pathTab.grid:draw()
self.values = { }
for _,v in ipairs(Util.split(env.path, '(.-):')) do
table.insert(self.values, { value = v })
end
self:update()
UI.Grid.draw(self)
end
function systemPage.tabs.pathTab:eventHandler(event)
if event.type == 'update_path' then
env.path = self.entry.value
self.grid:setIndex(self.grid:getIndex())
self.grid:draw()
Config.update('shell', env)
systemPage.notification:success('reboot to take effect')
return true
end
end
function systemPage.tabs.aliasTab.grid:draw()
self.values = { }
local aliases = { }
for k,v in pairs(env.aliases) do
table.insert(self.values, { alias = k, path = v })
end
self:update()
UI.Grid.draw(self)
end
function systemPage.tabs.aliasTab:eventHandler(event)
if event.type == 'delete_alias' then
env.aliases[self.grid:getSelected().alias] = nil
self.grid:setIndex(self.grid:getIndex())
self.grid:draw()
Config.update('shell', env)
systemPage.notification:success('reboot to take effect')
return true
elseif event.type == 'new_alias' then
env.aliases[self.alias.value] = self.path.value
self.alias:reset()
self.path:reset()
self:draw()
self:setFocus(self.alias)
Config.update('shell', env)
systemPage.notification:success('reboot to take effect')
return true
end
end
function systemPage.tabs.infoTab:eventHandler(event)
if event.type == 'update_label' then
os.setComputerLabel(self.label.value)
systemPage.notification:success('Label updated')
return true
end
end
function systemPage:eventHandler(event)
if event.type == 'quit' then
Event.exitPullEvents()
elseif event.type == 'tab_activate' then
event.activated:focusFirst()
else
return UI.Page.eventHandler(self, event)
end
return true
end
UI:setPage(systemPage)
Event.pullEvents()
UI.term:reset()

74
sys/apps/Tabs.lua Normal file
View File

@@ -0,0 +1,74 @@
requireInjector(getfenv(1))
local Event = require('event')
local UI = require('ui')
local Util = require('util')
multishell.setTitle(multishell.getCurrent(), 'Tabs')
UI:configure('Tabs', ...)
local page = UI.Page {
menuBar = UI.MenuBar {
buttons = {
{ text = 'Activate', event = 'activate' },
{ text = 'Terminate', event = 'terminate' },
},
},
grid = UI.ScrollingGrid {
y = 2,
columns = {
{ heading = 'ID', key = 'tabId', width = 4 },
{ heading = 'Title', key = 'title' },
{ heading = 'Status', key = 'status' },
{ heading = 'Time', key = 'timestamp' },
},
values = multishell.getTabs(),
sortColumn = 'title',
autospace = true,
},
accelerators = {
q = 'quit',
space = 'activate',
t = 'terminate',
},
}
function page:eventHandler(event)
local t = self.grid:getSelected()
if t then
if event.type == 'activate' or event.type == 'grid_select' then
multishell.setFocus(t.tabId)
elseif event.type == 'terminate' then
multishell.terminate(t.tabId)
end
end
if event.type == 'quit' then
Event.exitPullEvents()
end
UI.Page.eventHandler(self, event)
end
function page.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
local elapsed = os.clock()-row.timestamp
if elapsed < 60 then
row.timestamp = string.format("%ds", math.floor(elapsed))
else
row.timestamp = string.format("%sm", math.floor(elapsed/6)/10)
end
if row.isDead then
row.status = 'error'
else
row.status = coroutine.status(row.co)
end
return row
end
Event.onInterval(1, function()
page.grid:update()
page.grid:draw()
page:sync()
end)
UI:setPage(page)
UI:pullEvents()

View File

@@ -1,75 +0,0 @@
local Event = require('opus.event')
local UI = require('opus.ui')
local kernel = _G.kernel
local multishell = _ENV.multishell
local tasks = multishell and multishell.getTabs and multishell.getTabs() or kernel.routines
UI:configure('Tasks', ...)
local page = UI.Page {
menuBar = UI.MenuBar {
buttons = {
{ text = 'Activate', event = 'activate' },
{ text = 'Terminate', event = 'terminate' },
{ text = 'Inspect', event = 'inspect' },
},
},
grid = UI.ScrollingGrid {
y = 2,
columns = {
{ heading = 'ID', key = 'uid', width = 3 },
{ heading = 'Title', key = 'title' },
{ heading = 'Status', key = 'status' },
{ heading = 'Time', key = 'timestamp' },
},
values = tasks,
sortColumn = 'uid',
autospace = true,
getDisplayValues = function (_, row)
local elapsed = os.clock()-row.timestamp
return {
uid = row.uid,
title = row.title,
status = row.isDead and 'error' or coroutine.status(row.co),
timestamp = elapsed < 60 and
string.format("%ds", math.floor(elapsed)) or
string.format("%sm", math.floor(elapsed/6)/10),
}
end
},
accelerators = {
[ 'control-q' ] = 'quit',
[ ' ' ] = 'activate',
t = 'terminate',
},
eventHandler = function (self, event)
local t = self.grid:getSelected()
if t then
if event.type == 'activate' or event.type == 'grid_select' then
multishell.setFocus(t.uid)
elseif event.type == 'terminate' then
multishell.terminate(t.uid)
elseif event.type == 'inspect' then
multishell.openTab(_ENV, {
path = 'sys/apps/Lua.lua',
args = { t },
focused = true,
})
end
end
if event.type == 'quit' then
UI:quit()
end
UI.Page.eventHandler(self, event)
end
}
Event.onInterval(1, function()
page.grid:update()
page.grid:draw()
page:sync()
end)
UI:setPage(page)
UI:start()

View File

@@ -1,54 +0,0 @@
local Config = require('opus.config')
local UI = require('opus.ui')
local shell = _ENV.shell
local config = Config.load('version')
if not config.current then
return
end
UI:setPage(UI.Page {
UI.Text {
x = 2, y = 2, ex = -2,
align = 'center',
value = 'Opus has been updated.',
textColor = 'yellow',
},
UI.TextArea {
x = 2, y = 4, ey = -8,
value = config.details,
},
UI.Button {
x = 2, y = -6, width = 21,
event = 'skip',
text = 'Skip this version',
},
UI.Button {
x = 2, y = -4, width = 21,
event = 'remind',
text = 'Remind me tomorrow',
},
UI.Button {
x = 2, y = -2, width = 21,
event = 'update',
text = 'Update'
},
eventHandler = function(self, event)
if event.type == 'skip' then
config.skip = config.current
Config.update('version', config)
UI:quit()
elseif event.type == 'remind' then
UI:quit()
elseif event.type == 'update' then
shell.openForegroundTab('update update')
UI:quit()
end
return UI.Page.eventHandler(self, event)
end,
})
UI:start()

View File

@@ -1,141 +0,0 @@
local Ansi = require('opus.ansi')
local Security = require('opus.security')
local SHA = require('opus.crypto.sha2')
local UI = require('opus.ui')
local colors = _G.colors
local os = _G.os
local shell = _ENV.shell
local splashIntro = [[First Time Setup
%sThanks for installing Opus OS. The next screens will prompt you for basic settings for this computer.]]
local labelIntro = [[Set a friendly name for this computer.
%sNo spaces recommended.]]
local passwordIntro = [[A password is required for wireless access.
%sLeave blank to skip.]]
local packagesIntro = [[Setup Complete
%sOpen the package manager to add software to this computer.]]
local contributorsIntro = [[Contributors%s
Anavrins: Encryption/security/custom apps
Community: Several selected applications
hugeblank: Startup screen improvements
LDDestroier: Art design + custom apps
Lemmmy: Application improvements
%sContribute at:%s
https://github.com/kepler155c/opus]]
local page = UI.Page {
wizard = UI.Wizard {
ey = -2,
splash = UI.WizardPage {
index = 1,
intro = UI.TextArea {
textColor = colors.yellow,
inactive = true,
x = 3, ex = -3, y = 2, ey = -2,
value = string.format(splashIntro, Ansi.white),
},
},
label = UI.WizardPage {
index = 2,
labelText = UI.Text {
x = 3, y = 2,
value = 'Label'
},
label = UI.TextEntry {
x = 9, y = 2, ex = -3,
limit = 32,
value = os.getComputerLabel(),
},
intro = UI.TextArea {
textColor = colors.yellow,
inactive = true,
x = 3, ex = -3, y = 4, ey = -3,
value = string.format(labelIntro, Ansi.white),
},
validate = function (self)
if self.label.value then
os.setComputerLabel(self.label.value)
end
return true
end,
},
password = UI.WizardPage {
index = 3,
passwordLabel = UI.Text {
x = 3, y = 2,
value = 'Password'
},
newPass = UI.TextEntry {
x = 12, ex = -3, y = 2,
limit = 32,
mask = true,
shadowText = 'password',
},
intro = UI.TextArea {
textColor = colors.yellow,
inactive = true,
x = 3, ex = -3, y = 5, ey = -3,
value = string.format(passwordIntro, Ansi.white),
},
validate = function (self)
if type(self.newPass.value) == "string" and #self.newPass.value > 0 then
Security.updatePassword(SHA.compute(self.newPass.value))
end
return true
end,
},
packages = UI.WizardPage {
index = 4,
button = UI.Button {
x = 3, y = -3,
text = 'Open Package Manager',
event = 'packages',
},
intro = UI.TextArea {
textColor = colors.yellow,
inactive = true,
x = 3, ex = -3, y = 2, ey = -4,
value = string.format(packagesIntro, Ansi.white),
},
},
contributors = UI.WizardPage {
index = 5,
intro = UI.TextArea {
textColor = colors.yellow,
inactive = true,
x = 3, ex = -3, y = 2, ey = -2,
value = string.format(contributorsIntro, Ansi.white, Ansi.yellow, Ansi.white),
},
},
},
notification = UI.Notification { },
}
function page:eventHandler(event)
if event.type == 'skip' then
self.wizard:emit({ type = 'nextView' })
elseif event.type == 'view_enabled' then
event.view:focusFirst()
elseif event.type == 'packages' then
shell.openForegroundTab('PackageManager')
elseif event.type == 'wizard_complete' or event.type == 'cancel' then
UI:quit()
else
return UI.Page.eventHandler(self, event)
end
return true
end
UI:setPage(page)
UI:start()

View File

@@ -1,70 +0,0 @@
local Packages = require('opus.packages')
local colors = _G.colors
local fs = _G.fs
local keys = _G.keys
local multishell = _ENV.multishell
local os = _G.os
local shell = _ENV.shell
local term = _G.term
local success = true
local function runDir(directory)
if not fs.exists(directory) then
return true
end
local files = fs.list(directory)
table.sort(files)
for _,file in ipairs(files) do
os.sleep(0)
local result, err = shell.run(directory .. '/' .. file)
if result then
if term.isColor() then
term.setTextColor(colors.green)
end
term.write('[PASS] ')
term.setTextColor(colors.white)
term.write(fs.combine(directory, file))
print()
else
if term.isColor() then
term.setTextColor(colors.red)
end
term.write('[FAIL] ')
term.setTextColor(colors.white)
term.write(fs.combine(directory, file))
if err then
_G.printError('\n' .. err)
end
print()
success = false
end
end
end
runDir('sys/autorun')
for _, package in pairs(Packages:installedSorted()) do
local packageDir = 'packages/' .. package.name .. '/autorun'
runDir(packageDir)
end
runDir('usr/autorun')
if not success then
if multishell then
multishell.setFocus(multishell.getCurrent())
end
_G.printError('A startup program has errored')
print('Press enter to continue')
while true do
local e, code = os.pullEventRaw('key')
if e == 'terminate' or e == 'key' and code == keys.enter then
break
end
end
end

View File

@@ -1,38 +0,0 @@
local Config = require('opus.config')
local multishell = _ENV.multishell
local os = _G.os
local read = _G.read
local shell = _ENV.shell
local args = { ... }
if not args[1] then
error('Syntax: cedit <filename>')
end
if not _G.http.websocket then
error('Requires CC: Tweaked')
end
if not _G.cloud_catcher then
local key = Config.load('cloud').key
if not key then
print('Visit https://cloud-catcher.squiddev.cc')
print('Paste key: ')
key = read()
if #key == 0 then
return
end
end
-- open an unfocused tab
local id = shell.openTab('cloud ' .. key)
print('Connecting...')
while not _G.cloud_catcher do
os.sleep(.2)
end
multishell.setTitle(id, 'Cloud')
end
shell.run('cloud edit ' .. table.unpack({ ... }))

View File

@@ -1,24 +0,0 @@
local Util = require('opus.util')
-- some programs expect to be run in the global scope
-- ie. busted, moonscript
-- create a new environment mimicing pure lua
local fs = _G.fs
local shell = _ENV.shell
local env = Util.shallowCopy(_G)
Util.merge(env, _ENV)
env._G = env
env.arg = { ... }
env.arg[0] = shell.resolveProgram(table.remove(env.arg, 1) or error('file name is required'))
_G.requireInjector(env, fs.getDir(env.arg[0]))
local s, m = Util.run(env, env.arg[0], table.unpack(env.arg))
if not s then
error(m, -1)
end

View File

@@ -1,23 +0,0 @@
local Config = require('opus.config')
local read = _G.read
local shell = _ENV.shell
if not _G.http.websocket then
error('Requires CC: Tweaked')
end
if not _G.cloud_catcher then
local key = Config.load('cloud').key
if not key then
print('Visit https://cloud-catcher.squiddev.cc')
print('Paste key: ')
key = read()
if #key == 0 then
return
end
end
print('Connecting...')
shell.run('cloud ' .. key)
end

View File

@@ -1,39 +0,0 @@
local UI = require('opus.ui')
local Util = require('opus.util')
local shell = _ENV.shell
local multishell = _ENV.multishell
-- fileui [--path=path] [--exec=filename] [--title=title]
local page = UI.Page {
fileselect = UI.FileSelect { },
eventHandler = function(self, event)
if event.type == 'select_file' then
self.selected = event.file
UI:quit()
elseif event.type == 'select_cancel' then
UI:quit()
end
return UI.Page.eventHandler(self, event)
end,
}
local _, args = Util.parse(...)
if args.title and multishell then
multishell.setTitle(multishell.getCurrent(), args.title)
end
UI:setPage(page, args.path)
UI:start()
UI.term:setCursorBlink(false)
if args.exec and page.selected then
shell.openForegroundTab(string.format('%s %s', args.exec, page.selected))
return
end
return page.selected

View File

@@ -1,14 +0,0 @@
local SHA = require("opus.crypto.sha2")
local acceptableCharacters = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"}
local acceptableCharactersLen = #acceptableCharacters
local password = ""
for _i = 1, 8 do
password = password .. acceptableCharacters[math.random(acceptableCharactersLen)]
end
os.queueEvent("set_otp", SHA.compute(password))
print("Your one-time password is: " .. password)

View File

@@ -1,195 +0,0 @@
local UI = require('opus.ui')
local Util = require('opus.util')
local colors = _G.colors
local multishell = _ENV.multishell
local name = ({ ... })[1] or error('Syntax: inspect COMPONENT')
local events = { }
local page, lastEvent, focused
local function isRelevant(el)
return page.testContainer == el or el.parent and isRelevant(el.parent)
end
local emitter = UI.Window.emit
function UI.Window:emit(event)
if event ~= lastEvent and isRelevant(self) then
lastEvent = event
local t = { }
for k,v in pairs(event) do
if k ~= 'type' and k ~= 'recorded' then
table.insert(t, k .. ':' .. (type(v) == 'table' and (v.UIElement and v.uid or 'tbl') or tostring(v)))
end
end
table.insert(events, 1, { type = event.type, value = table.concat(t, ' '), raw = event })
while #events > 20 do
table.remove(events)
end
page.tabs.events.grid:update()
if page.tabs.events.enabled then
page.tabs.events.grid:draw()
end
end
return emitter(self, event)
end
-- do not load component until emit hook is in place
local component = UI[name] and UI[name]() or error('Invalid component')
if not component.example then
error('No example present')
end
page = UI.Page {
testContainer = UI.Window {
ey = '50%',
testing = component.example(),
},
tabs = UI.Tabs {
backgroundColor = colors.red,
y = '50%',
properties = UI.Tab {
title = 'Properties',
grid = UI.ScrollingGrid {
headerBackgroundColor = colors.red,
sortColumn = 'key',
columns = {
{ heading = 'key', key = 'key' },
{ heading = 'value', key = 'value', }
},
accelerators = {
grid_select = 'edit_property',
},
},
},
methodsTab = UI.Tab {
index = 2,
title = 'Methods',
grid = UI.ScrollingGrid {
ex = '50%',
headerBackgroundColor = colors.red,
sortColumn = 'key',
columns = {
{ heading = 'key', key = 'key' },
},
},
docs = UI.TextArea {
x = '50%',
backgroundColor = colors.black,
},
eventHandler = function (self, event)
if event.type == 'grid_focus_row' and focused then
self.docs:setText(focused:getDoc(event.selected.key) or '')
end
end,
},
events = UI.Tab {
index = 1,
title = 'Events',
UI.MenuBar {
y = -1,
backgroundColor = colors.red,
buttons = {
{ text = 'Clear' },
}
},
grid = UI.ScrollingGrid {
ey = -2,
headerBackgroundColor = colors.red,
values = events,
autospace = true,
columns = {
{ heading = 'type', key = 'type' },
{ heading = 'value', key = 'value', }
},
},
eventHandler = function (self, event)
if event.type == 'button_press' then
Util.clear(self.grid.values)
self.grid:update()
self.grid:draw()
elseif event.type == 'grid_select' then
multishell.openTab(_ENV, {
path = 'sys/apps/Lua.lua',
args = { event.selected.raw },
focused = true,
})
end
end
}
},
editor = UI.SlideOut {
y = -4, height = 4,
backgroundColor = colors.green,
titleBar = UI.TitleBar {
event = 'editor_cancel',
title = 'Enter value',
},
entry = UI.TextEntry {
y = 3, x = 2, ex = 10,
accelerators = {
enter = 'editor_apply',
},
},
},
accelerators = {
['shift-right'] = 'size',
['shift-left' ] = 'size',
['shift-up' ] = 'size',
['shift-down' ] = 'size',
},
eventHandler = function (self, event)
if event.type == 'focus_change' and isRelevant(event.focused) then
focused = event.focused
local t = { }
for k,v in pairs(event.focused) do
table.insert(t, {
key = k,
value = tostring(v),
})
end
self.tabs.properties.grid:setValues(t)
self.tabs.properties.grid:draw()
t = { }
for k,v in pairs(getmetatable(event.focused)) do
if type(v) == 'function' then
table.insert(t, {
key = k,
})
end
end
self.tabs.methodsTab.grid:setValues(t)
self.tabs.methodsTab.grid:draw()
elseif event.type == 'edit_property' then
self.editor.entry.value = event.selected.value
self.editor:show()
elseif event.type == 'editor_cancel' then
self.editor:hide()
elseif event.type == 'editor_apply' then
self.editor:hide()
elseif event.type == 'size' then
local sizing = {
['shift-right'] = { 1, 0 },
['shift-left' ] = { -1, 0 },
['shift-up' ] = { 0, -1 },
['shift-down' ] = { 0, 1 },
}
self.ox = math.max(self.ox + sizing[event.ie.code][1], 1)
self.oy = math.max(self.oy + sizing[event.ie.code][2], 1)
UI.term:clear()
self:resize()
self:draw()
end
return UI.Page.eventHandler(self, event)
end
}
UI:setPage(page)
UI:start()

View File

@@ -3,4 +3,4 @@ local args = { ... }
local target = table.remove(args, 1)
target = shell.resolve(target)
fs.mount(target, table.unpack(args))
fs.mount(target, unpack(args))

624
sys/apps/multishell Normal file
View File

@@ -0,0 +1,624 @@
-- Default label
if not os.getComputerLabel() then
local id = os.getComputerID()
if turtle then
os.setComputerLabel('turtle_' .. id)
elseif pocket then
os.setComputerLabel('pocket_' .. id)
elseif commands then
os.setComputerLabel('command_' .. id)
else
os.setComputerLabel('computer_' .. id)
end
end
multishell.term = term.current()
local defaultEnv = { }
for k,v in pairs(getfenv(1)) do
defaultEnv[k] = v
end
requireInjector(getfenv(1))
local Config = require('config')
local Opus = require('opus')
local Util = require('util')
local SESSION_FILE = 'usr/config/multishell.session'
local parentTerm = term.current()
local w,h = parentTerm.getSize()
local tabs = {}
local currentTab
local _tabId = 0
local overviewTab
local runningTab
local tabsDirty = false
local closeInd = '*'
if Util.getVersion() >= 1.79 then
closeInd = '\215'
end
local config = {
standard = {
textColor = colors.lightGray,
tabBarTextColor = colors.lightGray,
focusTextColor = colors.white,
backgroundColor = colors.gray,
tabBarBackgroundColor = colors.gray,
focusBackgroundColor = colors.gray,
},
color = {
textColor = colors.lightGray,
tabBarTextColor = colors.lightGray,
focusTextColor = colors.white,
backgroundColor = colors.gray,
tabBarBackgroundColor = colors.gray,
focusBackgroundColor = colors.gray,
},
}
Config.load('multishell', config)
local _colors = config.standard
if parentTerm.isColor() then
_colors = config.color
end
local function redrawMenu()
if not tabsDirty then
os.queueEvent('multishell', 'draw')
tabsDirty = true
end
end
-- Draw menu
local function draw()
tabsDirty = false
parentTerm.setBackgroundColor( _colors.tabBarBackgroundColor )
if currentTab and currentTab.isOverview then
parentTerm.setTextColor( _colors.focusTextColor )
else
parentTerm.setTextColor( _colors.tabBarTextColor )
end
parentTerm.setCursorPos( 1, 1 )
parentTerm.clearLine()
parentTerm.write('+')
local tabX = 2
local function compareTab(a, b)
return a.tabId < b.tabId
end
for _,tab in Util.spairs(tabs, compareTab) do
if tab.hidden and tab ~= currentTab or tab.isOverview then
tab.sx = nil
tab.ex = nil
else
tab.sx = tabX + 1
tab.ex = tabX + #tab.title
tabX = tabX + #tab.title + 1
end
end
for _,tab in Util.spairs(tabs) do
if tab.sx then
if tab == currentTab then
parentTerm.setTextColor(_colors.focusTextColor)
parentTerm.setBackgroundColor(_colors.focusBackgroundColor)
else
parentTerm.setTextColor(_colors.textColor)
parentTerm.setBackgroundColor(_colors.backgroundColor)
end
parentTerm.setCursorPos(tab.sx, 1)
parentTerm.write(tab.title)
end
end
if currentTab and not currentTab.isOverview then
parentTerm.setTextColor(_colors.focusTextColor)
parentTerm.setBackgroundColor(_colors.backgroundColor)
parentTerm.setCursorPos( w, 1 )
parentTerm.write(closeInd)
end
if currentTab then
currentTab.window.restoreCursor()
end
end
local function selectTab( tab )
if not tab then
for _,ftab in pairs(tabs) do
if not ftab.hidden then
tab = ftab
break
end
end
end
if not tab then
tab = overviewTab
end
if currentTab and currentTab ~= tab then
currentTab.window.setVisible(false)
if tab and not currentTab.hidden then
tab.previousTabId = currentTab.tabId
end
end
if tab then
currentTab = tab
tab.window.setVisible(true)
end
end
local function resumeTab(tab, event, eventData)
if not tab or coroutine.status(tab.co) == 'dead' then
return
end
if not tab.filter or tab.filter == event or event == "terminate" then
eventData = eventData or { }
term.redirect(tab.terminal)
local previousTab = runningTab
runningTab = tab
local ok, result = coroutine.resume(tab.co, event, unpack(eventData))
tab.terminal = term.current()
if ok then
tab.filter = result
else
printError(result)
end
runningTab = previousTab
return ok, result
end
end
local function nextTabId()
_tabId = _tabId + 1
return _tabId
end
local function launchProcess(tab)
tab.tabId = nextTabId()
tab.timestamp = os.clock()
tab.window = window.create(parentTerm, 1, 2, w, h - 1, false)
tab.terminal = tab.window
tab.env = Util.shallowCopy(tab.env or defaultEnv)
tab.co = coroutine.create(function()
local result, err
if tab.fn then
result, err = Util.runFunction(tab.env, tab.fn, table.unpack(tab.args or { } ))
elseif tab.path then
result, err = Util.run(tab.env, tab.path, table.unpack(tab.args or { } ))
else
err = 'multishell: invalid tab'
end
if not result and err and err ~= 'Terminated' then
if err then
printError(tostring(err))
end
printError('Press enter to close')
tab.isDead = true
while true do
local e, code = os.pullEventRaw('key')
if e == 'terminate' or e == 'key' and code == keys.enter then
if tab.isOverview then
os.queueEvent('multishell', 'terminate')
end
break
end
end
end
tabs[tab.tabId] = nil
if tab == currentTab then
local previousTab
if tab.previousTabId then
previousTab = tabs[tab.previousTabId]
end
selectTab(previousTab)
end
redrawMenu()
saveSession()
end)
tabs[tab.tabId] = tab
resumeTab(tab)
return tab
end
local function resizeWindows()
local windowY = 2
local windowHeight = h-1
local keys = Util.keys(tabs)
for _,key in pairs(keys) do
local tab = tabs[key]
local x,y = tab.window.getCursorPos()
if y > windowHeight then
tab.window.scroll( y - windowHeight )
tab.window.setCursorPos( x, windowHeight )
end
tab.window.reposition( 1, windowY, w, windowHeight )
end
-- Pass term_resize to all processes
local keys = Util.keys(tabs)
for _,key in pairs(keys) do
resumeTab(tabs[key], "term_resize")
end
end
local function saveSession()
local t = { }
for _,process in pairs(tabs) do
if process.path and not process.isOverview and not process.hidden then
table.insert(t, {
path = process.path,
args = process.args,
})
end
end
--Util.writeTable(SESSION_FILE, t)
end
local control
local hotkeys = { }
local function processKeyEvent(event, code)
if event == 'key_up' then
if code == keys.leftCtrl or code == keys.rightCtrl then
control = false
end
elseif event == 'char' then
control = false
elseif event == 'key' then
if code == keys.leftCtrl or code == keys.rightCtrl then
control = true
elseif control then
local hotkey = hotkeys[code]
control = false
if hotkey then
hotkey()
end
end
end
end
function multishell.addHotkey(code, fn)
hotkeys[code] = fn
end
function multishell.removeHotkey(code)
hotkeys[code] = nil
end
function multishell.getFocus()
return currentTab.tabId
end
function multishell.setFocus(tabId)
local tab = tabs[tabId]
if tab then
selectTab(tab)
redrawMenu()
return true
end
return false
end
function multishell.getTitle(tabId)
local tab = tabs[tabId]
if tab then
return tab.title
end
end
function multishell.setTitle(tabId, sTitle)
local tab = tabs[tabId]
if tab then
tab.title = sTitle or ''
redrawMenu()
end
end
function multishell.getCurrent()
if runningTab then
return runningTab.tabId
end
end
function multishell.getTab(tabId)
return tabs[tabId]
end
function multishell.terminate(tabId)
local tab = tabs[tabId]
if tab and not tab.isOverview then
if coroutine.status(tab.co) ~= 'dead' then
--os.queueEvent('multishell', 'terminate', tab)
resumeTab(tab, "terminate")
else
tabs[tabId] = nil
if tab == currentTab then
local previousTab
if tab.previousTabId then
previousTab = tabs[tab.previousTabId]
end
selectTab(previousTab)
end
redrawMenu()
end
end
end
function multishell.getTabs()
return tabs
end
function multishell.launch( tProgramEnv, sProgramPath, ... )
-- backwards compatibility
return multishell.openTab({
env = tProgramEnv,
path = sProgramPath,
args = { ... },
})
end
function multishell.openTab(tab)
if not tab.title and tab.path then
tab.title = fs.getName(tab.path)
end
tab.title = tab.title or 'untitled'
local previousTerm = term.current()
launchProcess(tab)
term.redirect(previousTerm)
if tab.hidden then
if coroutine.status(tab.co) == 'dead' or tab.isDead then
tab.hidden = false
end
elseif tab.focused then
multishell.setFocus(tab.tabId)
else
redrawMenu()
end
if not tab.hidden then
saveSession()
end
return tab.tabId
end
function multishell.hideTab(tabId)
local tab = tabs[tabId]
if tab then
tab.hidden = true
redrawMenu()
end
end
function multishell.unhideTab(tabId)
local tab = tabs[tabId]
if tab then
tab.hidden = false
redrawMenu()
end
end
function multishell.getCount()
local count
for _,tab in pairs(tabs) do
count = count + 1
end
return count
end
-- control-o - overview
multishell.addHotkey(24, function()
multishell.setFocus(overviewTab.tabId)
end)
-- control-backspace
multishell.addHotkey(14, function()
local tabId = multishell.getFocus()
local tab = tabs[tabId]
if not tab.isOverview then
os.queueEvent('multishell', 'terminateTab', tabId)
tab = Util.shallowCopy(tab)
tab.isDead = false
tab.focused = true
multishell.openTab(tab)
end
end)
-- control-tab - next tab
multishell.addHotkey(15, function()
local function compareTab(a, b)
return a.tabId < b.tabId
end
local visibleTabs = { }
for _,tab in Util.spairs(tabs, compareTab) do
if not tab.hidden then
table.insert(visibleTabs, tab)
end
end
for k,tab in ipairs(visibleTabs) do
if tab.tabId == currentTab.tabId then
if k < #visibleTabs then
multishell.setFocus(visibleTabs[k + 1].tabId)
return
end
end
end
if #visibleTabs > 0 then
multishell.setFocus(visibleTabs[1].tabId)
end
end)
local function startup()
local hasError
local session = Util.readTable(SESSION_FILE)
local overviewId = multishell.openTab({
path = 'sys/apps/Overview.lua',
focused = true,
hidden = true,
isOverview = true,
})
overviewTab = tabs[overviewId]
if not Opus.loadServices() then
hasError = true
end
if not Opus.autorun() then
hasError = true
end
if session then
for _,v in pairs(session) do
multishell.openTab(v)
end
end
if hasError then
print()
error('An autorun program has errored')
end
end
-- Begin
parentTerm.clear()
multishell.openTab({
focused = true,
fn = startup,
env = defaultEnv,
title = 'Autorun',
})
if not overviewTab or coroutine.status(overviewTab.co) == 'dead' then
--error('Overview aborted')
end
if not currentTab then
multishell.setFocus(overviewTab.tabId)
end
draw()
local lastClicked
while true do
-- Get the event
local tEventData = { os.pullEventRaw() }
local sEvent = table.remove(tEventData, 1)
if sEvent == 'key_up' then
processKeyEvent(sEvent, tEventData[1])
end
if sEvent == "term_resize" then
-- Resize event
w,h = parentTerm.getSize()
resizeWindows()
redrawMenu()
elseif sEvent == 'multishell' then
local action = tEventData[1]
if action == 'terminate' then
break
elseif action == 'terminateTab' then
multishell.terminate(tEventData[2])
elseif action == 'draw' then
draw()
end
elseif sEvent == "char" or
sEvent == "key" or
sEvent == "paste" or
sEvent == "terminate" then
processKeyEvent(sEvent, tEventData[1])
-- Keyboard event - Passthrough to current process
resumeTab(currentTab, sEvent, tEventData)
elseif sEvent == "mouse_click" then
local button, x, y = tEventData[1], tEventData[2], tEventData[3]
lastClicked = nil
if y == 1 then
-- Switch process
local w, h = parentTerm.getSize()
if x == 1 then
multishell.setFocus(overviewTab.tabId)
elseif x == w then
if currentTab then
multishell.terminate(currentTab.tabId)
end
else
for _,tab in pairs(tabs) do
if not tab.hidden and tab.sx then
if x >= tab.sx and x <= tab.ex then
multishell.setFocus(tab.tabId)
break
end
end
end
end
elseif currentTab then
-- Passthrough to current process
lastClicked = currentTab
resumeTab(currentTab, sEvent, { button, x, y-1 })
end
elseif sEvent == "mouse_up" then
if currentTab and lastClicked == currentTab then
local button, x, y = tEventData[1], tEventData[2], tEventData[3]
resumeTab(currentTab, sEvent, { button, x, y-1 })
end
elseif sEvent == "mouse_drag" or sEvent == "mouse_scroll" then
-- Other mouse event
local p1, x, y = tEventData[1], tEventData[2], tEventData[3]
if currentTab and (y ~= 1) then
if currentTab.terminal.scrollUp then
if p1 == -1 then
currentTab.terminal.scrollUp()
else
currentTab.terminal.scrollDown()
end
else
-- Passthrough to current process
resumeTab(currentTab, sEvent, { p1, x, y-1 })
end
end
else
-- Other event
-- Passthrough to all processes
local keys = Util.keys(tabs)
for _,key in pairs(keys) do
resumeTab(tabs[key], sEvent, tEventData)
end
end
end

View File

@@ -1,45 +0,0 @@
local Event = require('opus.event')
local Util = require('opus.util')
local device = _G.device
local fs = _G.fs
local network = _G.network
local os = _G.os
local printError = _G.printError
if not device.wireless_modem then
return
end
print('Net daemon starting')
-- don't close as multiple computers may be sharing the
-- wireless modem
--device.wireless_modem.closeAll()
for _,file in pairs(fs.list('sys/apps/network')) do
local fn, msg = Util.run(_ENV, 'sys/apps/network/' .. file)
if not fn then
printError(msg)
end
end
Event.on('device_detach', function()
if not device.wireless_modem then
Event.exitPullEvents()
end
end)
print('Net daemon started')
os.queueEvent('network_up')
Event.pullEvents()
for _,c in pairs(network) do
c.active = false
os.queueEvent('network_detach', c)
end
os.queueEvent('network_down')
Event.pullEvent('network_down')
Util.clear(network)
print('Net daemon stopped')

View File

@@ -1,39 +0,0 @@
local ECC = require('opus.crypto.ecc')
local Event = require('opus.event')
local Util = require('opus.util')
local network = _G.network
local os = _G.os
local keyPairs = { }
local function generateKeyPair()
local key = { }
for _ = 1, 32 do
table.insert(key, math.random(0, 0xFF))
end
local privateKey = setmetatable(key, Util.byteArrayMT)
return privateKey, ECC.publicKey(privateKey)
end
getmetatable(network).__index.getKeyPair = function()
local keys = table.remove(keyPairs)
os.queueEvent('generate_keypair')
if not keys then
return generateKeyPair()
end
return table.unpack(keys)
end
-- Generate key pairs in the background as this is a time-consuming process
Event.on('generate_keypair', function()
while true do
os.sleep(5)
local timer = Util.timer()
table.insert(keyPairs, { generateKeyPair() })
_G._syslog('Generated keypair in ' .. timer())
if #keyPairs >= 3 then
break
end
end
end)

View File

@@ -1,64 +0,0 @@
local Event = require('opus.event')
local Socket = require('opus.socket')
local Util = require('opus.util')
local function getProxy(path)
local x = Util.split(path, '(.-)/')
local proxy = _G
for _, v in pairs(x) do
proxy = proxy[v]
if not proxy then
break
end
end
return proxy
end
local function proxyConnection(socket)
local path = socket:read(2)
if path then
local api = getProxy(path)
if not api then
print('proxy: invalid API')
socket:close()
return
end
local methods = { }
for k,v in pairs(api) do
if type(v) == 'function' then
table.insert(methods, k)
end
end
socket:write(methods)
while true do
local data = socket:read()
if not data then
print('proxy: lost connection from ' .. socket.dhost)
break
end
socket:write({ api[data[1]](table.unpack(data, 2)) })
end
end
end
Event.addRoutine(function()
print('proxy: listening on port 188')
while true do
local socket = Socket.server(188)
print('proxy: connection from ' .. socket.dhost)
Event.addRoutine(function()
local s, m = pcall(proxyConnection, socket)
print('proxy: closing connection to ' .. socket.dhost)
socket:close()
if not s and m then
print('Proxy error')
_G.printError(m)
end
end)
end
end)

View File

@@ -1,88 +0,0 @@
local Event = require('opus.event')
local Socket = require('opus.socket')
local fs = _G.fs
local fileUid = 0
local fileHandles = { }
local function remoteOpen(fn, fl)
local fh = fs.open(fn, fl)
if fh then
local methods = { 'close', 'write', 'writeLine', 'flush', 'read', 'readLine', 'readAll', }
fileUid = fileUid + 1
fileHandles[fileUid] = fh
local vfh = {
methods = { },
fileUid = fileUid,
}
for _,m in ipairs(methods) do
if fh[m] then
table.insert(vfh.methods, m)
end
end
return vfh
end
end
local function remoteFileOperation(fileId, op, ...)
local fh = fileHandles[fileId]
if fh then
return fh[op](...)
end
end
local function sambaConnection(socket)
while true do
local msg = socket:read()
if not msg then
break
end
local fn = fs[msg.fn]
if msg.fn == 'open' then
fn = remoteOpen
elseif msg.fn == 'fileOp' then
fn = remoteFileOperation
end
local ret
local s, m = pcall(function()
ret = fn(table.unpack(msg.args))
end)
if not s and m then
_G.printError('samba: ' .. m)
end
socket:write({ response = ret })
end
print('samba: Connection closed')
end
Event.addRoutine(function()
print('samba: listening on port 139')
while true do
local socket = Socket.server(139)
Event.addRoutine(function()
print('samba: connection from ' .. socket.dhost)
local s, m = pcall(sambaConnection, socket)
print('samba: closing connection to ' .. socket.dhost)
socket:close()
if not s and m then
print('Samba error')
_G.printError(m)
end
end)
end
end)
Event.on('network_attach', function(_, computer)
fs.mount(fs.combine('network', computer.label), 'netfs', computer.id)
end)
Event.on('network_detach', function(_, computer)
print('samba: detaching ' .. computer.label)
fs.unmount(fs.combine('network', computer.label))
end)

View File

@@ -1,216 +0,0 @@
local Event = require('opus.event')
local GPS = require('opus.gps')
local Socket = require('opus.socket')
local Util = require('opus.util')
local device = _G.device
local kernel = _G.kernel
local network = _G.network
local os = _G.os
local turtle = _G.turtle
-- move this into gps api
local gpsRequested
local gpsLastPoint
local gpsLastRequestTime
local function snmpConnection(socket)
while true do
local msg = socket:read()
if not msg then
break
end
if msg.type == 'reboot' then
os.reboot()
elseif msg.type == 'shutdown' then
os.shutdown()
elseif msg.type == 'ping' then
socket:write('pong')
elseif msg.type == 'script' then
kernel.run(_ENV, {
chunk = msg.args,
title = 'script',
})
elseif msg.type == 'scriptEx' then
local s, m = pcall(function()
local env = kernel.makeEnv(_ENV)
local fn, m = load(msg.args, 'script', nil, env)
if not fn then
error(m)
end
return { fn() }
end)
if s then
socket:write(m)
else
socket:write({ s, m })
end
elseif msg.type == 'gps' then
if gpsRequested then
repeat
os.sleep(0)
until not gpsRequested
end
if gpsLastPoint and os.clock() - gpsLastRequestTime < .5 then
socket:write(gpsLastPoint)
else
gpsRequested = true
local pt = GPS.getPoint(2)
if pt then
socket:write(pt)
else
print('snmp: Unable to get GPS point')
end
gpsRequested = false
gpsLastPoint = pt
if pt then
gpsLastRequestTime = os.clock()
end
end
elseif msg.type == 'info' then
local info = {
id = os.getComputerID(),
label = os.getComputerLabel(),
uptime = math.floor(os.clock()),
}
if turtle then
info.fuel = turtle.getFuelLevel()
info.status = turtle.getStatus()
end
socket:write(info)
end
end
end
Event.addRoutine(function()
print('snmp: listening on port 161')
while true do
local socket = Socket.server(161)
Event.addRoutine(function()
print('snmp: connection from ' .. socket.dhost)
local s, m = pcall(snmpConnection, socket)
print('snmp: closing connection to ' .. socket.dhost)
if not s and m then
print('snmp error')
_G.printError(m)
end
end)
end
end)
device.wireless_modem.open(999)
print('discovery: listening on port 999')
Event.on('modem_message', function(_, _, sport, id, info, distance)
if sport == 999 and tonumber(id) and type(info) == 'table' then
if type(info.label) == 'string' and type(info.id) == 'number' then
if not network[id] then
network[id] = { }
end
Util.merge(network[id], info)
network[id].distance = type(distance) == 'number' and distance
network[id].timestamp = os.clock()
if not network[id].label then
network[id].label = 'unknown'
end
if not network[id].active then
network[id].active = true
os.queueEvent('network_attach', network[id])
end
else
print('discovery: Invalid alive message ' .. id)
end
end
end)
local info = {
id = os.getComputerID()
}
local infoTimer = os.clock()
local function getSlots()
return Util.reduce(turtle.getInventory(), function(acc, v)
if v.count > 0 then
acc[v.index .. ',' .. v.count] = v.key
end
return acc
end, { })
end
local function sendInfo()
if os.clock() - infoTimer >= 1 then -- don't flood
infoTimer = os.clock()
info.label = os.getComputerLabel()
info.uptime = math.floor(os.clock())
info.group = network.getGroup()
if turtle and turtle.getStatus then
info.fuel = turtle.getFuelLevel()
info.status = turtle.getStatus()
info.point = turtle.point
info.inv = getSlots()
info.slotIndex = turtle.getSelectedSlot()
end
if device.neuralInterface then
info.status = device.neuralInterface.status
if not info.status and device.neuralInterface.getMetaOwner then
pcall(function()
local meta = device.neuralInterface.getMetaOwner()
local states = {
isWet = 'Swimming',
isElytraFlying = 'Flying',
isBurning = 'Burning',
isDead = 'Deceased',
isOnLadder = 'Climbing',
isRiding = 'Riding',
isSneaking = 'Sneaking',
isSprinting = 'Running',
}
for k,v in pairs(states) do
if meta[k] then
info.status = v
break
end
end
info.status = info.status or 'health: ' ..
math.floor(meta.health / meta.maxHealth * 100)
end)
end
end
device.wireless_modem.transmit(999, os.getComputerID(), info)
end
end
-- every 10 seconds, send out this computer's info
Event.onInterval(10, function()
sendInfo()
for _,c in pairs(_G.network) do
local elapsed = os.clock()-c.timestamp
if c.active and elapsed > 15 then
c.active = false
os.queueEvent('network_detach', c)
end
end
end)
Event.on('turtle_response', function()
if turtle.getStatus() ~= info.status or
turtle.fuel ~= info.fuel then
sendInfo()
end
end)
Event.onTimeout(1, sendInfo)

View File

@@ -1,103 +0,0 @@
local Event = require('opus.event')
local Socket = require('opus.socket')
local Util = require('opus.util')
local kernel = _G.kernel
local shell = _ENV.shell
local term = _G.term
local window = _G.window
local function telnetHost(socket, mode)
local methods = { 'clear', 'clearLine', 'setCursorPos', 'write', 'blit',
'setTextColor', 'setTextColour', 'setBackgroundColor',
'setBackgroundColour', 'scroll', 'setCursorBlink', }
local termInfo = socket:read(5)
if not termInfo then
_G.printError('read failed')
return
end
local win = window.create(_G.device.terminal, 1, 1, termInfo.width, termInfo.height, false)
win.setCursorPos(table.unpack(termInfo.pos))
for _,k in pairs(methods) do
local fn = win[k]
win[k] = function(...)
if not socket.queue then
socket.queue = { }
Event.onTimeout(0, function()
socket:write(socket.queue)
socket.queue = nil
end)
end
table.insert(socket.queue, {
f = k,
args = { ... },
})
fn(...)
end
end
local shellThread = kernel.run(_ENV, {
window = win,
title = mode .. ' client',
hidden = true,
fn = function()
Util.run(kernel.makeEnv(_ENV), shell.resolveProgram('shell'), table.unpack(termInfo.program))
if socket.queue then
socket:write(socket.queue)
end
socket:close()
end,
})
Event.addRoutine(function()
while true do
local data = socket:read()
if not data then
shellThread:resume('terminate')
break
end
local previousTerm = term.current()
shellThread:resume(table.unpack(data))
term.redirect(previousTerm)
end
end)
end
Event.addRoutine(function()
print('ssh: listening on port 22')
while true do
local socket = Socket.server(22, { ENCRYPT = true })
print('ssh: connection from ' .. socket.dhost)
Event.addRoutine(function()
local s, m = pcall(telnetHost, socket, 'SSH')
if not s and m then
print('ssh error')
_G.printError(m)
end
end)
end
end)
Event.addRoutine(function()
print('telnet: listening on port 23')
while true do
local socket = Socket.server(23)
print('telnet: connection from ' .. socket.dhost)
Event.addRoutine(function()
local s, m = pcall(telnetHost, socket, 'Telnet')
if not s and m then
print('Telnet error')
_G.printError(m)
end
end)
end
end)

View File

@@ -1,151 +0,0 @@
--[[
Low level socket protocol implementation.
* sequencing
* background read buffering
]]--
local Crypto = require('opus.crypto.chacha20')
local Event = require('opus.event')
local network = _G.network
local os = _G.os
local computerId = os.getComputerID()
local transport = {
timers = { },
sockets = { },
encryptQueue = { },
UID = 0,
}
getmetatable(network).__index.getTransport = function()
return transport
end
function transport.open(socket)
transport.UID = transport.UID + 1
transport.sockets[socket.sport] = socket
socket.activityTimer = os.clock()
socket.uid = transport.UID
end
function transport.read(socket)
local data = table.remove(socket.messages, 1)
if data then
if socket.options.ENCRYPT then
return table.unpack(Crypto.decrypt(data[1], socket.enckey)), data[2]
end
return table.unpack(data)
end
end
function transport.write(socket, msg)
if socket.options.ENCRYPT then
if #transport.encryptQueue == 0 then
os.queueEvent('transport_encrypt')
end
table.insert(transport.encryptQueue, { socket.sport, msg })
else
socket.transmit(socket.dport, socket.dhost, msg)
end
socket.wseq = socket.wrng:nextInt(5)
end
function transport.ping(socket)
if os.clock() - socket.activityTimer > 10 then
socket.activityTimer = os.clock()
socket.transmit(socket.dport, socket.dhost, {
type = 'PING',
seq = -1,
})
local timerId = os.startTimer(3)
transport.timers[timerId] = socket
socket.timers[-1] = timerId
end
end
function transport.close(socket)
transport.sockets[socket.sport] = nil
end
Event.on('transport_encrypt', function()
while #transport.encryptQueue > 0 do
local entry = table.remove(transport.encryptQueue, 1)
local socket = transport.sockets[entry[1]]
if socket and socket.connected then
local msg = entry[2]
msg.data = Crypto.encrypt({ msg.data }, socket.enckey)
socket.transmit(socket.dport, socket.dhost, msg)
end
end
end)
Event.on('timer', function(_, timerId)
local socket = transport.timers[timerId]
if socket and socket.connected then
print('transport timeout - closing socket ' .. socket.sport)
socket:close()
transport.timers[timerId] = nil
end
end)
Event.on('modem_message', function(_, _, dport, dhost, msg, distance)
if dhost == computerId and type(msg) == 'table' then
local socket = transport.sockets[dport]
if socket and socket.connected then
if socket.co and coroutine.status(socket.co) == 'dead' then
_G._syslog('socket coroutine dead')
socket:close()
elseif msg.type == 'DISC' then
-- received disconnect from other end
if msg.seq == socket.rseq then
if socket.connected then
os.queueEvent('transport_' .. socket.uid)
end
socket.connected = false
socket:close()
end
elseif msg.type == 'ACK' then
local ackTimerId = socket.timers[msg.seq]
if ackTimerId then
os.cancelTimer(ackTimerId)
socket.timers[msg.seq] = nil
socket.activityTimer = os.clock()
transport.timers[ackTimerId] = nil
end
elseif msg.type == 'PING' then
socket.activityTimer = os.clock()
socket.transmit(socket.dport, socket.dhost, {
type = 'ACK',
seq = msg.seq,
})
elseif msg.type == 'DATA' and msg.data then
if msg.seq ~= socket.rseq then
print('transport seq error ' .. socket.sport)
_syslog(msg.data)
_syslog('expected ' .. socket.rseq)
_syslog('got ' .. msg.seq)
else
socket.activityTimer = os.clock()
socket.rseq = socket.rrng:nextInt(5)
table.insert(socket.messages, { msg.data, distance })
if not socket.messages[2] then -- table size is 1
os.queueEvent('transport_' .. socket.uid)
end
end
end
end
end
end)

View File

@@ -1,76 +0,0 @@
local Crypto = require('opus.crypto.chacha20')
local Event = require('opus.event')
local Security = require('opus.security')
local Socket = require('opus.socket')
local Util = require('opus.util')
local trustId = '01c3ba27fe01383a03a1785276d99df27c3edcef68fbf231ca'
local oneTimePassword -- nil by default
local function validateData(data, password, dhost)
local s
s, data = pcall(Crypto.decrypt, data, password)
if s and data and type(data) == "table" and data.pk and data.dh == dhost then
local trustList = Util.readTable('usr/.known_hosts') or { }
trustList[data.dh] = data.pk
Util.writeTable('usr/.known_hosts', trustList)
return true
else
return false
end
end
local function trustConnection(socket)
local data = socket:read(2)
if data then
local password = Security.getPassword()
if not password then
socket:write({ msg = 'No password has been set' })
else
if validateData(data, password, socket.dhost) then
print("Accepted trust from " .. socket.dhost)
socket:write({ success = true, msg = 'Trust accepted' })
return
end
if oneTimePassword then
if validateData(data, oneTimePassword, socket.dhost) then
print("Accepted trust from " .. socket.dhost .. "using one-time password")
socket:write({ success = true, msg = 'Trust accepted - this one-time password will not be usable again' })
oneTimePassword = nil -- Make sure nobody can use the one-time password again
return
end
end
socket:write({ msg = 'Invalid password' })
end
end
end
Event.addRoutine(function()
print('trust: listening on port 19')
while true do
local socket = Socket.server(19, { identifier = trustId })
print('trust: connection from ' .. socket.dhost)
local s, m = pcall(trustConnection, socket)
socket:close()
if not s and m then
print('Trust error')
_G.printError(m)
end
end
end)
Event.addRoutine(function()
while true do
local _event, password = os.pullEvent("set_otp")
oneTimePassword = password
print("got new one-time password")
end
end)

View File

@@ -1,93 +0,0 @@
local Event = require('opus.event')
local Socket = require('opus.socket')
local Util = require('opus.util')
local os = _G.os
local terminal = _G.device.terminal
local function vncHost(socket)
local methods = { 'blit', 'clear', 'clearLine', 'setCursorPos', 'write',
'setTextColor', 'setTextColour', 'setBackgroundColor',
'setBackgroundColour', 'scroll', 'setCursorBlink', }
local oldTerm = Util.shallowCopy(terminal)
for _,k in pairs(methods) do
terminal[k] = function(...)
if not socket.queue then
socket.queue = { }
Event.onTimeout(0, function()
socket:write(socket.queue)
socket.queue = nil
end)
end
table.insert(socket.queue, {
f = k,
args = { ... },
})
oldTerm[k](...)
end
end
while true do
local data = socket:read()
if not data then
print('vnc: closing connection to ' .. socket.dhost)
break
end
if data.type == 'shellRemote' then
os.queueEvent(table.unpack(data.event))
elseif data.type == 'termInfo' then
terminal.getSize = function()
return data.width, data.height
end
os.queueEvent('term_resize')
end
end
for k,v in pairs(oldTerm) do
terminal[k] = v
end
os.queueEvent('term_resize')
end
Event.addRoutine(function()
print('vnc: listening on port 5900')
while true do
local socket = Socket.server(5900)
print('vnc: connection from ' .. socket.dhost)
-- no new process - only 1 connection allowed
-- due to term size issues
local s, m = pcall(vncHost, socket)
socket:close()
if not s and m then
print('vnc error')
_G.printError(m)
end
end
end)
Event.addRoutine(function()
print('svnc: listening on port 5901')
while true do
local socket = Socket.server(5901, { ENCRYPT = true })
print('svnc: connection from ' .. socket.dhost)
-- no new process - only 1 connection allowed
-- due to term size issues
local s, m = pcall(vncHost, socket)
socket:close()
if not s and m then
print('vnc error')
_G.printError(m)
end
end
end)

View File

@@ -1,173 +0,0 @@
local BulkGet = require('opus.bulkget')
local Config = require('opus.config')
local Git = require('opus.git')
local LZW = require('opus.compress.lzw')
local Packages = require('opus.packages')
local Tar = require('opus.compress.tar')
local Util = require('opus.util')
local fs = _G.fs
local term = _G.term
local args = { ... }
local action = table.remove(args, 1)
local function makeSandbox()
local sandbox = setmetatable(Util.shallowCopy(_ENV), { __index = _G })
_G.requireInjector(sandbox)
return sandbox
end
local function Syntax(msg)
print('Syntax: package list | install [name] ... | update [name] | updateall | uninstall [name]\n')
error(msg)
end
local function progress(max)
-- modified from: https://pastebin.com/W5ZkVYSi (apemanzilla)
local _, y = term.getCursorPos()
local wide, _ = term.getSize()
term.setCursorPos(1, y)
term.write("[")
term.setCursorPos(wide - 6, y)
term.write("]")
local done = 0
return function()
done = done + 1
local value = done / max
term.setCursorPos(2,y)
term.write(("="):rep(math.floor(value * (wide - 8))))
local percent = math.floor(value * 100) .. "%"
term.setCursorPos(wide - percent:len(),y)
term.write(percent)
end
end
local function runScript(script)
if script then
local s, m = pcall(function()
local fn, m = load(script, 'script', nil, makeSandbox())
if not fn then
error(m)
end
fn()
end)
if not s and m then
_G.printError(m)
end
end
end
local function install(name, isUpdate, ignoreDeps)
local manifest = Packages:downloadManifest(name) or error('Invalid package')
if not ignoreDeps then
if manifest.required then
for _, v in pairs(manifest.required) do
if isUpdate or not Packages:isInstalled(v) then
install(v, isUpdate)
end
end
end
end
print(string.format('%s: %s',
isUpdate and 'Updating' or 'Installing',
name))
local packageDir = fs.combine('packages', name)
local list = Git.list(manifest.repository)
-- clear out contents before install/update
-- TODO: figure out whether to run
-- install/uninstall for the package
fs.delete(packageDir)
local showProgress = progress(Util.size(list))
local getList = { }
for path, entry in pairs(list) do
table.insert(getList, {
path = fs.combine(packageDir, path),
url = entry.url
})
end
BulkGet.download(getList, function(_, s, m)
if not s then
error(m)
end
showProgress()
end)
if not isUpdate then
runScript(manifest.install)
end
if Config.load('package').compression then
local c = Tar.tar_string(packageDir)
Util.writeFile(packageDir .. '.tar.lzw', LZW.compress(c), 'wb')
fs.delete(packageDir)
end
end
if action == 'list' then
for k in pairs(Packages:list()) do
Util.print('[%s] %s', Packages:isInstalled(k) and 'x' or ' ', k)
end
return
end
if action == 'install' then
local name = args[1] or Syntax('Invalid package')
if Packages:isInstalled(name) then
error('Package is already installed')
end
install(name)
print('installation complete\n')
_G.printError('Reboot is required')
return
end
if action == 'refresh' then
print('Downloading...')
Packages:downloadList()
print('refresh complete')
return
end
if action == 'updateall' then
for name in pairs(Packages:installed()) do
install(name, true, true)
end
print('updateall complete')
return
end
if action == 'update' then
local name = args[1] or Syntax('Invalid package')
if not Packages:isInstalled(name) then
error('Package is not installed')
end
install(name, true)
print('update complete')
return
end
if action == 'uninstall' then
local name = args[1] or Syntax('Invalid package')
if not Packages:isInstalled(name) then
error('Package is not installed')
end
local manifest = Packages:getManifest(name)
runScript(manifest.uninstall)
local packageDir = fs.combine('packages', name)
fs.delete(packageDir)
fs.delete(packageDir .. '.tar.lzw')
print('removed: ' .. packageDir)
return
end
Syntax('Invalid command')

View File

@@ -1,10 +1,12 @@
local Security = require('opus.security')
local SHA = require('opus.crypto.sha2')
local Terminal = require('opus.terminal')
requireInjector(getfenv(1))
local Security = require('security')
local SHA1 = require('sha1')
local Terminal = require('terminal')
local password = Terminal.readPassword('Enter new password: ')
if password then
Security.updatePassword(SHA.compute(password))
print('Password updated')
Security.updatePassword(SHA1.sha1(password))
print('Password updated')
end

View File

@@ -1,114 +0,0 @@
local function printUsage()
print( "Usages:" )
print( "pastebin put <filename>" )
print( "pastebin get <code> <filename>" )
print( "pastebin run <code> <arguments>" )
end
if not http then
printError( "Pastebin requires http API" )
printError( "Set http_enable to true in ComputerCraft.cfg" )
return
end
local pastebin = require('opus.http.pastebin')
local tArgs = { ... }
local sCommand = tArgs[1]
if sCommand == "put" then
-- Upload a file to pastebin.com
if #tArgs < 2 then
printUsage()
return
end
-- Determine file to upload
local sFile = tArgs[2]
local sPath = shell.resolve( sFile )
if not fs.exists( sPath ) or fs.isDir( sPath ) then
print( "No such file" )
return
end
print( "Connecting to pastebin.com... " )
local resp, msg = pastebin.put(sPath)
if resp then
print( "Uploaded as " .. resp )
print( "Run \"pastebin get "..resp.."\" to download anywhere" )
else
printError( msg )
end
elseif sCommand == "get" then
-- Download a file from pastebin.com
if #tArgs < 3 then
printUsage()
return
end
local sCode = pastebin.parseCode(tArgs[2])
if not sCode then
return false, "Invalid pastebin code. The code is the ID at the end of the pastebin.com URL."
end
-- Determine file to download
local sFile = tArgs[3]
local sPath = shell.resolve( sFile )
if fs.exists( sPath ) then
printError( "File already exists" )
return
end
print( "Connecting to pastebin.com... " )
local resp, msg = pastebin.get(sCode, sPath)
if resp then
print( "Downloaded as " .. sPath )
else
printError( msg )
end
elseif sCommand == "run" then
-- Download and run a file from pastebin.com
if #tArgs < 2 then
printUsage()
return
end
local sCode = pastebin.parseCode(tArgs[2])
if not sCode then
return false, "Invalid pastebin code. The code is the ID at the end of the pastebin.com URL."
end
print( "Connecting to pastebin.com... " )
local res, msg = pastebin.download(sCode)
if not res then
printError( msg )
return res, msg
end
res, msg = load(res, sCode, "t", _ENV)
if not res then
printError( msg )
return res, msg
end
res, msg = pcall(res, table.unpack(tArgs, 3))
if not res then
printError( msg )
end
else
printUsage()
return
end

643
sys/apps/shell Normal file
View File

@@ -0,0 +1,643 @@
local parentShell = shell
shell = { }
multishell = multishell or { }
local sandboxEnv = setmetatable({ }, { __index = _G })
for k,v in pairs(getfenv(1)) do
sandboxEnv[k] = v
end
sandboxEnv.shell = shell
sandboxEnv.multishell = multishell
requireInjector(getfenv(1))
local Util = require('util')
local DIR = (parentShell and parentShell.dir()) or ""
local PATH = (parentShell and parentShell.path()) or ".:/rom/programs"
local ALIASES = (parentShell and parentShell.aliases()) or {}
local tCompletionInfo = (parentShell and parentShell.getCompletionInfo()) or {}
local bExit = false
local tProgramStack = {}
local function parseCommandLine( ... )
local sLine = table.concat( { ... }, " " )
local tWords = {}
local bQuoted = false
for match in string.gmatch( sLine .. "\"", "(.-)\"" ) do
if bQuoted then
table.insert( tWords, match )
else
for m in string.gmatch( match, "[^ \t]+" ) do
table.insert( tWords, m )
end
end
bQuoted = not bQuoted
end
return table.remove(tWords, 1), tWords
end
-- Install shell API
function shell.run(...)
local path, args = parseCommandLine(...)
local isUrl = not not path:match("^(https?:)//(([^/:]+):?([0-9]*))(/?.*)$")
if not isUrl then
path = shell.resolveProgram(path)
end
if path then
tProgramStack[#tProgramStack + 1] = path
local oldTitle
if multishell and multishell.getTitle then
oldTitle = multishell.getTitle(multishell.getCurrent())
multishell.setTitle(multishell.getCurrent(), fs.getName(path))
end
local result, err
local env = Util.shallowCopy(sandboxEnv)
if isUrl then
result, err = Util.runUrl(env, path, unpack(args))
else
result, err = Util.run(env, path, unpack(args))
end
tProgramStack[#tProgramStack] = nil
if multishell and multishell.getTitle then
multishell.setTitle(multishell.getCurrent(), oldTitle or 'shell')
end
return result, err
end
return false, 'No such program'
end
function shell.exit()
bExit = true
end
function shell.dir() return DIR end
function shell.setDir(d) DIR = d end
function shell.path() return PATH end
function shell.setPath(p) PATH = p end
function shell.resolve( _sPath )
local sStartChar = string.sub( _sPath, 1, 1 )
if sStartChar == "/" or sStartChar == "\\" then
return fs.combine( "", _sPath )
else
return fs.combine(DIR, _sPath )
end
end
function shell.resolveProgram( _sCommand )
if ALIASES[ _sCommand ] ~= nil then
_sCommand = ALIASES[ _sCommand ]
end
local path = shell.resolve(_sCommand)
if fs.exists(path) and not fs.isDir(path) then
return path
end
if fs.exists(path .. '.lua') then
return path .. '.lua'
end
-- If the path is a global path, use it directly
local sStartChar = string.sub( _sCommand, 1, 1 )
if sStartChar == "/" or sStartChar == "\\" then
local sPath = fs.combine( "", _sCommand )
if fs.exists( sPath ) and not fs.isDir( sPath ) then
return sPath
end
return nil
end
-- Otherwise, look on the path variable
for sPath in string.gmatch(PATH or '', "[^:]+") do
sPath = fs.combine(sPath, _sCommand )
if fs.exists( sPath ) and not fs.isDir( sPath ) then
return sPath
end
if fs.exists(sPath .. '.lua') then
return sPath .. '.lua'
end
end
-- Not found
return nil
end
function shell.programs( _bIncludeHidden )
local tItems = {}
-- Add programs from the path
for sPath in string.gmatch(PATH, "[^:]+") do
sPath = shell.resolve(sPath)
if fs.isDir( sPath ) then
local tList = fs.list( sPath )
for n,sFile in pairs( tList ) do
if not fs.isDir( fs.combine( sPath, sFile ) ) and
(_bIncludeHidden or string.sub( sFile, 1, 1 ) ~= ".") then
tItems[ sFile ] = true
end
end
end
end
-- Sort and return
local tItemList = {}
for sItem, b in pairs( tItems ) do
table.insert( tItemList, sItem )
end
table.sort( tItemList )
return tItemList
end
function shell.complete(sLine) end
function shell.completeProgram(sProgram) end
function shell.setCompletionFunction(sProgram, fnComplete)
tCompletionInfo[sProgram] = { fnComplete = fnComplete }
end
function shell.getCompletionInfo()
return tCompletionInfo
end
function shell.getRunningProgram()
return tProgramStack[#tProgramStack]
end
function shell.setAlias( _sCommand, _sProgram )
ALIASES[ _sCommand ] = _sProgram
end
function shell.clearAlias( _sCommand )
ALIASES[ _sCommand ] = nil
end
function shell.aliases()
local tCopy = {}
for sAlias, sCommand in pairs(ALIASES) do
tCopy[sAlias] = sCommand
end
return tCopy
end
function shell.newTab(tabInfo, ...)
local path, args = parseCommandLine(...)
path = shell.resolveProgram(path)
if path then
tabInfo.path = path
tabInfo.env = sandboxEnv
tabInfo.args = Util.shallowCopy(args)
tabInfo.title = fs.getName(path)
if path ~= 'sys/apps/shell' then
table.insert(tabInfo.args, 1, tabInfo.path)
tabInfo.path = 'sys/apps/shell'
end
return multishell.openTab(tabInfo)
end
return nil, 'No such program'
end
function shell.openTab( ... )
return shell.newTab({ }, ...)
end
function shell.openForegroundTab( ... )
return shell.newTab({ focused = true }, ...)
end
function shell.openHiddenTab( ... )
return shell.newTab({ hidden = true }, ...)
end
function shell.switchTab(tabId)
multishell.setFocus(tabId)
end
local tArgs = { ... }
if #tArgs > 0 then
local path, args = parseCommandLine(...)
if not path then
error('No such program')
end
local isUrl = not not path:match("^(https?:)//(([^/:]+):?([0-9]*))(/?.*)$")
if not isUrl then
path = shell.resolveProgram(path)
if not path then
error('No such program')
end
end
local fn, err
if isUrl then
fn, err = Util.loadUrl(path, getfenv(1))
else
fn, err = loadfile(path, getfenv(1))
end
if not fn then
error(err)
end
tProgramStack[#tProgramStack + 1] = path
return fn(table.unpack(args))
end
local Config = require('config')
local History = require('history')
local config = {
standard = {
textColor = colors.white,
commandTextColor = colors.lightGray,
directoryTextColor = colors.gray,
directoryBackgroundColor = colors.black,
promptTextColor = colors.gray,
promptBackgroundColor = colors.black,
directoryColor = colors.gray,
},
color = {
textColor = colors.white,
commandTextColor = colors.yellow,
directoryTextColor = colors.orange,
directoryBackgroundColor = colors.black,
promptTextColor = colors.blue,
promptBackgroundColor = colors.black,
directoryColor = colors.green,
},
displayDirectory = true,
}
--Config.load('shell', config)
local _colors = config.standard
if term.isColor() then
_colors = config.color
end
local function autocompleteFile(results, words)
local function getBaseDir(path)
if #path > 1 then
if path:sub(-1) ~= '/' then
path = fs.getDir(path)
end
end
if path:sub(1, 1) == '/' then
path = fs.combine(path, '')
else
path = fs.combine(shell.dir(), path)
end
while not fs.isDir(path) do
path = fs.getDir(path)
end
return path
end
local function getRawPath(path)
local baseDir = ''
if path:sub(1, 1) ~= '/' then
baseDir = shell.dir()
end
if #path > 1 then
if path:sub(-1) ~= '/' then
path = fs.getDir(path)
end
end
if fs.isDir(fs.combine(baseDir, path)) then
return path
end
return fs.getDir(path)
end
local match = words[#words] or ''
local startDir = getBaseDir(match)
local rawPath = getRawPath(match)
if fs.isDir(startDir) then
local files = fs.list(startDir)
for _,f in pairs(files) do
local path = fs.combine(rawPath, f)
if fs.isDir(fs.combine(startDir, f)) then
results[path .. '/'] = 'directory'
else
results[path .. ' '] = 'program'
end
end
end
end
local function autocompleteProgram(results, words)
if #words == 1 then
local files = shell.programs(true)
for _,f in ipairs(files) do
results[f .. ' '] = 'program'
end
for f in pairs(ALIASES) do
results[f .. ' '] = 'program'
end
end
end
local function autocompleteArgument(results, program, words)
local word = ''
if #words > 1 then
word = words[#words]
end
local tInfo = tCompletionInfo[program]
local args = tInfo.fnComplete(shell, #words - 1, word, words)
if args then
Util.filterInplace(args, function(f)
return not Util.key(args, f .. '/')
end)
for _,arg in ipairs(args) do
results[word .. arg] = 'argument'
end
end
end
local function autocomplete(line, suggestions)
local words = { }
for word in line:gmatch("%S+") do
table.insert(words, word)
end
if line:match(' $') then
table.insert(words, '')
end
local results = { }
if #words == 0 then
files = autocompleteFile(results, words)
else
local program = shell.resolveProgram(words[1])
if tCompletionInfo[program] then
autocompleteArgument(results, program, words)
else
autocompleteProgram(results, words)
autocompleteFile(results, words)
end
end
local match = words[#words] or ''
local files = { }
for f in pairs(results) do
if f:sub(1, #match) == match then
table.insert(files, f)
end
end
if #files == 1 then
words[#words] = files[1]
return table.concat(words, ' ')
elseif #files > 1 and suggestions then
print()
local word = words[#words] or ''
local prefix = word:match("(.*/)") or ''
if #prefix > 0 then
for _,f in ipairs(files) do
if f:match("^" .. prefix) ~= prefix then
prefix = ''
break
end
end
end
local tDirs, tFiles = { }, { }
for _,f in ipairs(files) do
if results[f] == 'directory' then
f = f:gsub(prefix, '', 1)
table.insert(tDirs, f)
else
f = f:gsub(prefix, '', 1)
table.insert(tFiles, f)
end
end
table.sort(tDirs)
table.sort(tFiles)
if #tDirs > 0 and #tDirs < #tFiles then
local w = term.getSize()
local nMaxLen = w / 8
for n, sItem in pairs(files) do
nMaxLen = math.max(string.len(sItem) + 1, nMaxLen)
end
local nCols = math.floor(w / nMaxLen)
if #tDirs < nCols then
for i = #tDirs + 1, nCols do
table.insert(tDirs, '')
end
end
end
if #tDirs > 0 then
textutils.tabulate(_colors.directoryColor, tDirs, colors.white, tFiles)
else
textutils.tabulate(colors.white, tFiles)
end
term.setTextColour(_colors.promptTextColor)
term.setBackgroundColor(_colors.promptBackgroundColor)
write("$ " )
term.setTextColour(_colors.commandTextColor)
term.setBackgroundColor(colors.black)
return line
elseif #files > 1 then
-- ugly (complete as much as possible)
local word = words[#words] or ''
local i = #word + 1
while true do
local ch
for _,f in ipairs(files) do
if #f < i then
words[#words] = string.sub(f, 1, i - 1)
return table.concat(words, ' ')
end
if not ch then
ch = string.sub(f, i, i)
elseif string.sub(f, i, i) ~= ch then
if i == #word + 1 then
return
end
words[#words] = string.sub(f, 1, i - 1)
return table.concat(words, ' ')
end
end
i = i + 1
end
end
end
local function shellRead(history)
term.setCursorBlink( true )
local sLine = ""
local nPos = 0
local lastPattern
local w = term.getSize()
local sx = term.getCursorPos()
history:reset()
local function redraw( sReplace )
local nScroll = 0
if sx + nPos >= w then
nScroll = (sx + nPos) - w
end
local cx,cy = term.getCursorPos()
term.setCursorPos( sx, cy )
if sReplace then
term.write( string.rep( sReplace, math.max( string.len(sLine) - nScroll, 0 ) ) )
else
term.write( string.sub( sLine, nScroll + 1 ) )
end
term.setCursorPos( sx + nPos - nScroll, cy )
end
while true do
local sEvent, param, param2 = os.pullEventRaw()
if sEvent == "char" then
sLine = string.sub( sLine, 1, nPos ) .. param .. string.sub( sLine, nPos + 1 )
nPos = nPos + 1
redraw()
elseif sEvent == "paste" then
sLine = string.sub( sLine, 1, nPos ) .. param .. string.sub( sLine, nPos + 1 )
nPos = nPos + string.len( param )
redraw()
elseif sEvent == 'mouse_click' and param == 2 then
redraw(string.rep(' ', #sLine))
sLine = ''
nPos = 0
redraw()
elseif sEvent == 'terminate' then
bExit = true
break
elseif sEvent == "key" then
if param == keys.enter then
-- Enter
break
elseif param == keys.tab then
if nPos == #sLine then
local showSuggestions = lastPattern == sLine
lastPattern = sLine
local cline = autocomplete(sLine, showSuggestions)
if cline then
sLine = cline
nPos = #sLine
redraw()
end
end
elseif param == keys.left then
if nPos > 0 then
nPos = nPos - 1
redraw()
end
elseif param == keys.right then
if nPos < string.len(sLine) then
redraw(" ")
nPos = nPos + 1
redraw()
end
elseif param == keys.up or param == keys.down then
redraw(" ")
if param == keys.up then
sLine = history:back()
else
sLine = history:forward()
end
if sLine then
nPos = string.len(sLine)
else
sLine = ""
nPos = 0
end
redraw()
elseif param == keys.backspace then
if nPos > 0 then
redraw(" ")
sLine = string.sub( sLine, 1, nPos - 1 ) .. string.sub( sLine, nPos + 1 )
nPos = nPos - 1
redraw()
end
elseif param == keys.home then
redraw(" ")
nPos = 0
redraw()
elseif param == keys.delete then
if nPos < string.len(sLine) then
redraw(" ")
sLine = string.sub( sLine, 1, nPos ) .. string.sub( sLine, nPos + 2 )
redraw()
end
elseif param == keys["end"] then
redraw(" ")
nPos = string.len(sLine)
redraw()
end
elseif sEvent == "term_resize" then
w = term.getSize()
redraw()
end
end
local cx, cy = term.getCursorPos()
term.setCursorPos( w + 1, cy )
print()
term.setCursorBlink( false )
return sLine
end
local history = History.load('usr/.shell_history', 25)
while not bExit do
if config.displayDirectory then
term.setTextColour(_colors.directoryTextColor)
term.setBackgroundColor(_colors.directoryBackgroundColor)
print('==' .. os.getComputerLabel() .. ':/' .. DIR)
end
term.setTextColour(_colors.promptTextColor)
term.setBackgroundColor(_colors.promptBackgroundColor)
write("$ " )
term.setTextColour(_colors.commandTextColor)
term.setBackgroundColor(colors.black)
local sLine = shellRead(history)
if bExit then -- terminated
break
end
sLine = Util.trim(sLine)
if #sLine > 0 and sLine ~= 'exit' then
history:add(sLine)
end
term.setTextColour(_colors.textColor)
if #sLine > 0 then
local result, err = shell.run( sLine )
if not result and err then
printError(err)
end
end
end

View File

@@ -1,680 +0,0 @@
local parentShell = _ENV.shell
_ENV.shell = { }
local trace = require('opus.trace')
local Util = require('opus.util')
local fs = _G.fs
local settings = _G.settings
local shell = _ENV.shell
local DIR = (parentShell and parentShell.dir()) or ""
local PATH = (parentShell and parentShell.path()) or ".:/rom/programs"
local tAliases = (parentShell and parentShell.aliases()) or {}
local tCompletionInfo = (parentShell and parentShell.getCompletionInfo()) or {}
local bExit = false
local tProgramStack = {}
local function tokenise(...)
local sLine = table.concat({ ... }, ' ')
local tWords = { }
local bQuoted = false
for match in string.gmatch(sLine .. "\"", "(.-)\"") do
if bQuoted then
table.insert(tWords, match)
else
for m in string.gmatch(match, "[^ \t]+") do
table.insert(tWords, m)
end
end
bQuoted = not bQuoted
end
return tWords
end
local defaultHandlers = {
function(env, command, args)
return command:match("^(https?:)") and {
title = fs.getName(command),
path = command,
args = args,
load = Util.loadUrl,
env = env,
}
end,
function(env, command, args)
command = env.shell.resolveProgram(command)
or error('No such program')
_G.requireInjector(env, fs.getDir(command))
return {
title = fs.getName(command):match('([^%.]+)'),
path = command,
args = args,
load = loadfile,
env = env,
}
end,
}
function shell.getHandlers()
if parentShell and parentShell.getHandlers then
return parentShell.getHandlers()
end
return defaultHandlers
end
local handlers = shell.getHandlers()
function shell.registerHandler(fn)
table.insert(handlers, 1, fn)
end
local function handleCommand(env, command, args)
for _,v in pairs(handlers) do
local pi = v(env, command, args)
if pi then
return pi
end
end
end
local function run(...)
local args = tokenise(...)
if #args == 0 then
error('No such program')
end
local pi = handleCommand(shell.makeEnv(_ENV), table.remove(args, 1), args)
local O_v_O, err = pi.load(pi.path, pi.env)
if not O_v_O then
error(err, -1)
end
if _ENV.multishell then
_ENV.multishell.setTitle(_ENV.multishell.getCurrent(), pi.title)
end
tProgramStack[#tProgramStack + 1] = pi
pi.env[ "arg" ] = { [0] = pi.path, table.unpack(pi.args) }
local r = { O_v_O(table.unpack(pi.args)) }
tProgramStack[#tProgramStack] = nil
return table.unpack(r)
end
-- Install shell API
function shell.run(...)
local oldTitle
if _ENV.multishell then
oldTitle = _ENV.multishell.getTitle(_ENV.multishell.getCurrent())
end
local r = { trace(run, ...) }
if _ENV.multishell then
_ENV.multishell.setTitle(_ENV.multishell.getCurrent(), oldTitle or 'shell')
end
return table.unpack(r)
end
function shell.exit()
bExit = true
end
function shell.dir() return DIR end
function shell.setDir(d)
d = fs.combine(d, '')
if not fs.isDir(d) then
error("Not a directory", 2)
end
DIR = d
end
function shell.path() return PATH end
function shell.setPath(p) PATH = p end
function shell.resolve( _sPath )
local sStartChar = string.sub( _sPath, 1, 1 )
if sStartChar == "/" or sStartChar == "\\" then
return fs.combine( "", _sPath )
else
return fs.combine(DIR, _sPath )
end
end
function shell.resolveProgram(_sCommand)
if tAliases[_sCommand] ~= nil then
_sCommand = tAliases[_sCommand]
end
local function check(f)
return fs.exists(f) and not fs.isDir(f) and f
end
local function inPath()
-- Otherwise, look on the path variable
for sPath in string.gmatch(PATH or '', "[^:]+") do
sPath = fs.combine(sPath, _sCommand )
if check(sPath) then
return sPath
end
if check(sPath .. '.lua') then
return sPath .. '.lua'
end
end
end
-- so... even if you are in the rom directory and you run:
-- 'packages/common/edit.lua', allow this even though it
-- does not use a leading slash. Ideally, fs.combine would
-- provide the leading slash... but it does not.
return (not _sCommand:find('/')) and inPath()
or check(shell.resolve(_sCommand))
or check(shell.resolve(_sCommand) .. '.lua')
or check(_sCommand)
or check(_sCommand .. '.lua')
end
function shell.programs(_bIncludeHidden)
local tItems = { }
-- Add programs from the path
for sPath in string.gmatch(PATH, "[^:]+") do
sPath = shell.resolve(sPath)
if fs.isDir( sPath ) then
local tList = fs.list( sPath )
for _,sFile in pairs( tList ) do
if not fs.isDir( fs.combine( sPath, sFile ) ) and
(_bIncludeHidden or string.sub( sFile, 1, 1 ) ~= ".") then
tItems[ sFile ] = true
end
end
end
end
-- Sort and return
local tItemList = { }
for sItem in pairs(tItems) do
table.insert(tItemList, sItem)
end
table.sort(tItemList)
return tItemList
end
function shell.completeProgram(sLine)
if #sLine > 0 and string.sub(sLine, 1, 1) == '/' then
-- Add programs from the root
return fs.complete(sLine, '', true, false)
end
local tResults = { }
local tSeen = { }
-- Add aliases
for sAlias in pairs( tAliases ) do
if #sAlias > #sLine and string.sub(sAlias, 1, #sLine) == sLine then
local sResult = string.sub(sAlias, #sLine + 1)
if not tSeen[sResult] then
table.insert(tResults, sResult .. ' ')
tSeen[sResult] = true
end
end
end
-- Add programs from the path
local tPrograms = shell.programs()
for n=1,#tPrograms do
local sProgram = tPrograms[n]
if #sProgram >= #sLine and string.sub(sProgram, 1, #sLine) == sLine then
local sResult = string.sub(sProgram, #sLine + 1)
if not tSeen[sResult] then
table.insert(tResults, sResult .. ' ')
tSeen[sResult] = true
end
end
end
-- Sort and return
table.sort(tResults)
return tResults
end
function shell.complete(sLine)
local tWords = tokenise(sLine)
local nIndex = #tWords
if string.sub(sLine, #sLine, #sLine) == ' ' and #Util.trim(sLine) > 0 then
nIndex = nIndex + 1
end
if nIndex == 0 then
return fs.complete('', shell.dir(), true, false)
elseif nIndex == 1 then
local results = shell.completeProgram(tWords[1] or '')
for _, v in pairs(fs.complete(table.concat(tWords, ' '), shell.dir(), true, false)) do
table.insert(results, v)
end
return results
else
local sPath = shell.resolveProgram(tWords[1])
local sPart = tWords[nIndex] or ''
local tPreviousParts = tWords
tPreviousParts[nIndex] = nil
local results
local tInfo = tCompletionInfo[sPath]
if tInfo then
results = tInfo.fnComplete(shell, nIndex - 1, sPart, tPreviousParts)
end
return results and #results > 0 and results
or fs.complete(sPart, shell.dir(), true, false)
end
end
function shell.setCompletionFunction(sProgram, fnComplete)
tCompletionInfo[sProgram] = { fnComplete = fnComplete }
end
function shell.getCompletionInfo()
return tCompletionInfo
end
function shell.getRunningProgram()
return tProgramStack[#tProgramStack] and tProgramStack[#tProgramStack].path
end
function shell.getRunningInfo()
return tProgramStack[#tProgramStack]
end
-- convenience function for making a runnable env
function shell.makeEnv(env, dir)
env = setmetatable(Util.shallowCopy(env), { __index = _G })
_G.requireInjector(env, dir)
return env
end
function shell.setAlias(_sCommand, _sProgram)
tAliases[_sCommand] = _sProgram
end
function shell.clearAlias(_sCommand)
tAliases[_sCommand] = nil
end
function shell.aliases()
local tCopy = {}
for sAlias, sCommand in pairs(tAliases) do
tCopy[sAlias] = sCommand
end
return tCopy
end
function shell.newTab(tabInfo, ...)
local args = tokenise(...)
local path = table.remove(args, 1)
path = shell.resolveProgram(path)
if path then
tabInfo.path = path
tabInfo.args = args
tabInfo.title = fs.getName(path):match('([^%.]+)')
if path ~= 'sys/apps/shell.lua' then
table.insert(tabInfo.args, 1, tabInfo.path)
tabInfo.path = 'sys/apps/shell.lua'
end
return _ENV.multishell.openTab(_ENV, tabInfo)
end
return nil, 'No such program'
end
if not _ENV.multishell then
function shell.newTab()
error('Multishell is not available')
end
end
function shell.openTab(...)
return shell.newTab({ }, ...)
end
function shell.openForegroundTab( ... )
return shell.newTab({ focused = true }, ...)
end
function shell.openHiddenTab( ... )
return shell.newTab({ hidden = true }, ...)
end
function shell.switchTab(tabId)
_ENV.multishell.setFocus(tabId)
end
local tArgs = { ... }
if #tArgs > 0 then
return run(...)
end
local Config = require('opus.config')
local Entry = require('opus.entry')
local History = require('opus.history')
local Input = require('opus.input')
local Sound = require('opus.sound')
local Terminal = require('opus.terminal')
local colors = _G.colors
local os = _G.os
local term = _G.term
local textutils = _G.textutils
local oldTerm
local terminal = term.current()
local _len = string.len
local _rep = string.rep
local _sub = string.sub
local config = {
color = {
textColor = colors.white,
commandTextColor = colors.yellow,
directoryTextColor = colors.orange,
promptTextColor = colors.blue,
directoryColor = colors.green,
fileColor = colors.white,
backgroundColor = colors.black,
},
displayDirectory = true,
}
Config.load('shellprompt', config)
local _colors = config.color
-- temp
if not _colors.backgroundColor then
_colors.backgroundColor = colors.black
_colors.fileColor = colors.white
end
if not terminal.scrollUp then
terminal = Terminal.window(term.current())
terminal.setMaxScroll(200)
oldTerm = term.redirect(terminal)
term.setBackgroundColor(_colors.backgroundColor)
term.clear()
end
local palette = terminal.canvas.palette
local function autocomplete(line)
local words = { }
for word in line:gmatch("%S+") do
table.insert(words, word)
end
if line:match(' $') then
table.insert(words, '')
end
if #words == 0 then
words = { '' }
end
local results = shell.complete(line) or { }
Util.filterInplace(results, function(f)
return not Util.key(results, f .. '/')
end)
local w = words[#words] or ''
for k,arg in pairs(results) do
results[k] = w .. arg
end
if #results == 1 then
words[#words] = results[1]
return table.concat(words, ' ')
elseif #results > 1 then
local function someComplete()
-- ugly (complete as much as possible)
local word = words[#words] or ''
local i = #word + 1
while true do
local ch
for _,f in ipairs(results) do
if #f < i then
words[#words] = _sub(f, 1, i - 1)
return table.concat(words, ' ')
end
if not ch then
ch = _sub(f, i, i)
elseif _sub(f, i, i) ~= ch then
if i == #word + 1 then
return
end
words[#words] = _sub(f, 1, i - 1)
return table.concat(words, ' ')
end
end
i = i + 1
end
end
local t = someComplete()
if t then
return t
end
print()
local word = words[#words] or ''
local prefix = word:match("(.*/)") or ''
if #prefix > 0 then
for _,f in ipairs(results) do
if f:match("^" .. prefix) ~= prefix then
prefix = ''
break
end
end
end
local tDirs, tFiles = { }, { }
for _,f in ipairs(results) do
if fs.isDir(shell.resolve(f)) then
f = f:gsub(prefix, '', 1)
table.insert(tDirs, f)
else
f = f:gsub(prefix, '', 1)
table.insert(tFiles, f)
end
end
table.sort(tDirs)
table.sort(tFiles)
if #tDirs > 0 and #tDirs < #tFiles then
local tw = term.getSize()
local nMaxLen = tw / 8
for _,sItem in pairs(results) do
nMaxLen = math.max(_len(sItem) + 1, nMaxLen)
end
local nCols = math.floor(tw / nMaxLen)
if #tDirs < nCols then
for _ = #tDirs + 1, nCols do
table.insert(tDirs, '')
end
end
end
if #tDirs > 0 then
textutils.tabulate(_colors.directoryColor, tDirs, _colors.fileColor, tFiles)
else
textutils.tabulate(_colors.fileColor, tFiles)
end
term.setTextColour(_colors.promptTextColor)
term.write("$ " )
term.setTextColour(_colors.commandTextColor)
return line
end
end
local function shellRead(history)
local lastLen = 0
local entry = Entry({
width = term.getSize() - 3,
offset = 3,
})
history:reset()
term.setCursorBlink(true)
local function updateCursor()
term.setCursorPos(3 + entry.pos - entry.scroll, select(2, term.getCursorPos()))
end
local function redraw()
if terminal.scrollBottom then
terminal.scrollBottom()
end
local _,cy = term.getCursorPos()
term.setCursorPos(3, cy)
entry.value = entry.value or ''
local filler = #entry.value < lastLen
and _rep(' ', lastLen - #entry.value)
or ''
local str = _sub(entry.value, entry.scroll + 1, entry.width + entry.scroll) .. filler
local fg = _rep(palette[_colors.commandTextColor], #str)
local bg = _rep(palette[_colors.backgroundColor], #str)
if entry.mark.active then
bg = _rep('f', entry.mark.x) ..
_rep('7', entry.mark.ex - entry.mark.x) ..
_rep('f', #entry.value - entry.mark.ex + #filler + 1)
bg = _sub(bg, entry.scroll + 1, entry.scroll + #str)
end
term.blit(str, fg, bg)
updateCursor()
lastLen = #entry.value
end
while true do
local event, p1, p2, p3 = os.pullEventRaw()
local ie = Input:translate(event, p1, p2, p3)
if ie then
if ie.code == 'scroll_up' and terminal.scrollUp then
terminal.scrollUp()
elseif ie.code == 'scroll_down' and terminal.scrollDown then
terminal.scrollDown()
elseif ie.code == 'terminate' then
bExit = true
break
elseif ie.code == 'enter' then
break
elseif ie.code == 'up' or ie.code == 'control-p' or
ie.code == 'down' or ie.code == 'control-n' then
entry:reset()
if ie.code == 'up' or ie.code == 'control-p' then
entry.value = history:back() or ''
else
entry.value = history:forward() or ''
end
entry.pos = #entry.value
entry:updateScroll()
redraw()
elseif ie.code == 'tab' then
entry.value = entry.value or ''
if entry.pos == #entry.value then
local cline = autocomplete(entry.value)
if cline then
entry.value = cline
entry.pos = #entry.value
entry:unmark()
entry:updateScroll()
redraw()
else
Sound.play('entity.villager.no')
end
end
elseif ie.code == 'control-l' then
term.clear()
term.setCursorPos(1, 0) -- Y:0 ?
break
else
entry:process(ie)
entry.value = entry.value or ''
if entry.textChanged then
redraw()
elseif entry.posChanged then
updateCursor()
end
end
elseif event == "term_resize" then
terminal.reposition(1, 1, oldTerm.getSize())
entry.width = term.getSize() - 3
entry:updateScroll()
redraw()
end
end
print()
term.setCursorBlink(false)
return entry.value or ''
end
local history = History.load('usr/.shell_history', 100)
term.setBackgroundColor(_colors.backgroundColor)
if settings.get("motd.enable") then
shell.run("motd")
end
while not bExit do
if config.displayDirectory then
term.setTextColour(_colors.directoryTextColor)
print('==' .. os.getComputerLabel() .. ':/' .. DIR)
end
term.setTextColour(_colors.promptTextColor)
term.write("$ " )
term.setTextColour(_colors.commandTextColor)
local sLine = shellRead(history)
if bExit then -- terminated
break
end
sLine = Util.trim(sLine)
if #sLine > 0 and sLine ~= 'exit' then
history:add(sLine)
end
term.setTextColour(_colors.textColor)
if #sLine > 0 then
local result, err = shell.run(sLine)
local cx = term.getCursorPos()
if cx ~= 1 then
print()
end
term.setBackgroundColor(_colors.backgroundColor)
if not result and err then
_G.printError(err)
end
end
end
if oldTerm then
term.redirect(oldTerm)
end

View File

@@ -1,71 +0,0 @@
local Config = require('opus.config')
local UI = require('opus.ui')
local kernel = _G.kernel
local aliasTab = UI.Tab {
title = 'Aliases',
description = 'Shell aliases',
alias = UI.TextEntry {
x = 2, y = 2, ex = -2,
limit = 32,
shadowText = 'Alias',
},
path = UI.TextEntry {
y = 3, x = 2, ex = -2,
shadowText = 'Program path',
accelerators = {
enter = 'new_alias',
},
},
grid = UI.Grid {
x = 2, y = 5, ex = -2, ey = -2,
sortColumn = 'alias',
columns = {
{ heading = 'Alias', key = 'alias' },
{ heading = 'Program', key = 'path' },
},
accelerators = {
delete = 'delete_alias',
},
},
}
function aliasTab.grid:draw()
self.values = { }
local env = Config.load('shell')
for k in pairs(kernel.getShell().aliases()) do
kernel.getShell().clearAlias(k)
end
for k,v in pairs(env.aliases) do
table.insert(self.values, { alias = k, path = v })
kernel.getShell().setAlias(k, v)
end
self:update()
UI.Grid.draw(self)
end
function aliasTab:eventHandler(event)
if event.type == 'delete_alias' then
local env = Config.load('shell', { aliases = { } })
env.aliases[self.grid:getSelected().alias] = nil
Config.update('shell', env)
self.grid:setIndex(self.grid:getIndex())
self.grid:draw()
self:emit({ type = 'success_message', message = 'Aliases updated' })
return true
elseif event.type == 'new_alias' then
local env = Config.load('shell', { aliases = { } })
env.aliases[self.alias.value] = self.path.value
Config.update('shell', env)
self.alias:reset()
self.path:reset()
self:draw()
self:setFocus(self.alias)
self:emit({ type = 'success_message', message = 'Aliases updated' })
return true
end
end
return aliasTab

View File

@@ -1,57 +0,0 @@
local Ansi = require('opus.ansi')
local Config = require('opus.config')
local UI = require('opus.ui')
if _G.http.websocket then
local config = Config.load('cloud')
local tab = UI.Tab {
title = 'Cloud',
description = 'Cloud Catcher options',
[1] = UI.Window {
x = 2, y = 2, ex = -2, ey = 4,
},
key = UI.TextEntry {
x = 3, ex = -3, y = 3,
limit = 32,
value = config.key,
shadowText = 'Cloud key',
accelerators = {
enter = 'update_key',
},
},
button = UI.Button {
x = -8, ex = -2, y = -2,
text = 'Apply',
event = 'update_key',
},
labelText = UI.TextArea {
x = 2, ex = -2, y = 5, ey = -4,
textColor = 'yellow',
backgroundColor = 'black',
marginLeft = 1, marginRight = 1, marginTop = 1,
value = string.format(
[[Use a non-changing cloud key. Note that only a single computer can use this session at one time.
To obtain a key, visit:
%shttps://cloud-catcher.squiddev.cc%s then bookmark:
%shttps://cloud-catcher.squiddev.cc/?id=KEY
]],
Ansi.white, Ansi.reset, Ansi.white),
},
}
function tab:eventHandler(event)
if event.type == 'update_key' then
if self.key.value then
config.key = self.key.value
else
config.key = nil
end
Config.update('cloud', config)
self:emit({ type = 'success_message', message = 'Updated' })
end
end
return tab
end

View File

@@ -1,161 +0,0 @@
local UI = require('opus.ui')
local Event = require('opus.event')
local NFT = require('opus.nft')
local colors = _G.colors
local fs = _G.fs
local os = _G.os
local peripheral = _G.peripheral
local NftImages = {
blank = '\0308\0317\153\153\153\153\153\153\153\153\010\0307\0318\153\153\153\153\153\153\153\153\010\0308\0317\153\153\153\153\153\153\153\153\010\0307\0318\153\153\153\153\153\153\153\153\010\0308\0317\153\153\153\153\153\153\153\153',
drive = '\030 \031 \030b\031b\128\0308\0318\128\128\030f\149\030b\149\031 \139\010\030 \031 \030b\031b\128\128\128\128\128\128\010\030 \031 \030b\031b\128\0300\0317____\030b\031b\128\010\030 \031 \030b\031b\128\0300\0317____\030b\031b\128',
ram = '\030 \031 \128\0318\144\144\144\144\144\031 \128\010\0308\031 \157\0307\0317\128\128\128\128\128\030 \0318\145\010\030 \0318\136\0307\0317\128\0307\0310RAM\0307\128\030 \0318\132\010\0308\031 \157\0307\0317\128\128\128\128\128\030 \0318\145\010\030 \031 \128\0318\129\129\129\129\129\031 \128',
rom = '\030 \031 \128\0318\144\144\144\144\144\031 \128\010\0308\031 \157\0307\0317\128\128\128\128\128\030 \0318\145\010\030 \0318\136\0307\0317\128\0307\0310ROM\0307\128\030 \0318\132\010\0308\031 \157\0307\0317\128\128\128\128\128\030 \0318\145\010\030 \031 \128\0318\129\129\129\129\129\031 \128',
hdd = '\030 \031 \0307\0317\128\0300\135\131\139\0307\128\010\030 \031 \0300\0317\149\0310\128\0307\131\0300\128\0307\149\010\030 \031 \0307\0310\130\0300\0317\144\0308\0310\133\0307\159\129\010\030 \031 \0308\0317\149\129\142\159\0307\128\010\030 \031 \030 \0317\143\143\143\143\143',
}
local tab = UI.Tab {
title = 'Disks Usage',
description = 'Visualise HDD and disks usage',
drives = UI.ScrollingGrid {
x = 2, y = 2,
ex = '47%', ey = -8,
columns = {
{ heading = 'Drive', key = 'name' },
{ heading = 'Side' ,key = 'side', textColor = colors.yellow }
},
sortColumn = 'name',
},
infos = UI.Grid {
x = '52%', y = 2,
ex = -2, ey = -8,
disableHeader = true,
unfocusedBackgroundSelectedColor = colors.black,
inactive = true,
backgroundSelectedColor = colors.black,
columns = {
{ key = 'name' },
{ key = 'value', align = 'right', textColor = colors.yellow },
}
},
[1] = UI.Window {
x = 2, y = -6, ex = -2, ey = -2,
backgroundColor = colors.black,
},
progress = UI.ProgressBar {
x = 11, y = -3,
ex = -3,
},
percentage = UI.Text {
y = -4, width = 5,
x = 12,
--align = 'center',
backgroundColor = colors.black,
},
icon = UI.NftImage {
x = 2, y = -6, ey = -2,
backgroundColor = colors.black,
image = NFT.parse(NftImages.blank)
},
}
local function getDrives()
local unique = { ['hdd'] = true, ['virt'] = true }
local drives = { { name = 'hdd', side = '' } }
for _, drive in pairs(fs.list('/')) do
local side = fs.getDrive(drive)
if side and not unique[side] then
unique[side] = true
table.insert(drives, { name = drive, side = side })
end
end
return drives
end
local function getDriveInfo(p)
local files, dirs, total = 0, 0, 0
if p == "hdd" then p = "/" end
p = fs.combine(p, '')
local drive = fs.getDrive(p)
local function recurse(path)
if fs.getDrive(path) == drive then
if fs.isDir(path) then
if path ~= p then
total = total + 500
dirs = dirs + 1
end
for _, v in pairs(fs.list(path)) do
recurse(fs.combine(path, v))
end
else
local sz = fs.getSize(path)
files = files + 1
if drive == 'rom' then
total = total + sz
else
total = total + math.max(500, sz)
end
end
end
end
recurse(p)
local info = {}
table.insert(info, { name = 'Type', value = peripheral.getType(drive) or drive })
table.insert(info, { name = 'Used', value = total })
table.insert(info, { name = 'Total', value = total + fs.getFreeSpace(p) })
table.insert(info, { name = 'Free', value = fs.getFreeSpace(p) })
table.insert(info, { })
table.insert(info, { name = 'Files', value = files })
table.insert(info, { name = 'Dirs', value = dirs })
return info, math.floor((total / (total + fs.getFreeSpace(p))) * 100)
end
function tab:updateInfo()
local selected = self.drives:getSelected()
local info, percent = getDriveInfo(selected and selected.name or self.drives.values[1].name)
self.infos:setValues(info)
self.progress.value = percent
self.percentage.value = ('%#3d%%'):format(percent)
self.icon.image = NFT.parse(NftImages[info[1].value] or NftImages.blank)
self:draw()
end
function tab:updateDrives()
local drives = getDrives()
self.drives:setValues(drives)
end
function tab:enable()
self:updateDrives()
self:updateInfo()
UI.Tab.enable(self)
self.handler = Event.on({ 'disk', 'disk_eject' }, function()
os.sleep(1)
tab:updateDrives()
tab:updateInfo()
tab:sync()
end)
end
function tab:disable()
Event.off(self.handler)
UI.Tab.disable(self)
end
function tab:eventHandler(event)
if event.type == 'grid_focus_row' then
self:updateInfo()
else
return UI.Tab.eventHandler(self, event)
end
return true
end
return tab

View File

@@ -1,57 +0,0 @@
local UI = require('opus.ui')
local colors = _G.colors
local peripheral = _G.peripheral
local settings = _G.settings
return peripheral.find('monitor') and UI.Tab {
title = 'Kiosk',
description = 'Kiosk options',
form = UI.Form {
x = 2, y = 2, ex = -2, ey = 5,
manualControls = true,
monitor = UI.Chooser {
formLabel = 'Monitor', formKey = 'monitor',
},
textScale = UI.Chooser {
formLabel = 'Font Size', formKey = 'textScale',
nochoice = 'Small',
choices = {
{ name = 'Small', value = '.5' },
{ name = 'Large', value = '1' },
},
help = 'Adjust text scaling',
},
},
labelText = UI.TextArea {
x = 2, ex = -2, y = 7, ey = -2,
textColor = colors.yellow,
backgroundColor = colors.black,
value = 'Settings apply to kiosk mode selected during startup'
},
enable = function(self)
local choices = { }
peripheral.find('monitor', function(side)
table.insert(choices, { name = side, value = side })
end)
self.form.monitor.choices = choices
self.form.monitor.value = settings.get('kiosk.monitor')
self.form.textScale.value = settings.get('kiosk.textscale')
UI.Tab.enable(self)
end,
eventHandler = function(self, event)
if event.type == 'choice_change' then
if self.form.monitor.value then
settings.set('kiosk.monitor', self.form.monitor.value)
end
if self.form.textScale.value then
settings.set('kiosk.textscale', self.form.textScale.value)
end
settings.save('.settings')
end
end
}

View File

@@ -1,50 +0,0 @@
local UI = require('opus.ui')
local Util = require('opus.util')
local fs = _G.fs
local os = _G.os
return UI.Tab {
title = 'Label',
description = 'Set the computer label',
labelText = UI.Text {
x = 3, y = 3,
value = 'Label'
},
label = UI.TextEntry {
x = 9, y = 3, ex = -4,
limit = 32,
value = os.getComputerLabel(),
accelerators = {
enter = 'update_label',
},
},
[1] = UI.Window {
x = 2, y = 2, ex = -2, ey = 4,
},
grid = UI.ScrollingGrid {
x = 2, y = 5, ex = -2, ey = -2,
values = {
{ name = '', value = '' },
{ name = 'CC version', value = Util.getVersion() },
{ name = 'Lua version', value = _VERSION },
{ name = 'MC version', value = Util.getMinecraftVersion() },
{ name = 'Disk free', value = Util.toBytes(fs.getFreeSpace('/')) },
{ name = 'Computer ID', value = tostring(os.getComputerID()) },
{ name = 'Day', value = tostring(os.day()) },
},
disableHeader = true,
inactive = true,
columns = {
{ key = 'name', width = 12 },
{ key = 'value', textColor = colors.yellow },
},
},
eventHandler = function(self, event)
if event.type == 'update_label' and self.label.value then
os.setComputerLabel(self.label.value)
self:emit({ type = 'success_message', message = 'Label updated' })
return true
end
end,
}

View File

@@ -1,88 +0,0 @@
local Config = require('opus.config')
local UI = require('opus.ui')
local colors = _G.colors
local fs = _G.fs
local config = Config.load('multishell')
local tab = UI.Tab {
title = 'Launcher',
description = 'Set the application launcher',
[1] = UI.Window {
x = 2, y = 2, ex = -2, ey = 5,
},
launcherLabel = UI.Text {
x = 3, y = 3,
value = 'Launcher',
},
launcher = UI.Chooser {
x = 13, y = 3, width = 12,
choices = {
{ name = 'Overview', value = 'sys/apps/Overview.lua' },
{ name = 'Shell', value = 'sys/apps/ShellLauncher.lua' },
{ name = 'Custom', value = 'custom' },
},
},
custom = UI.TextEntry {
x = 13, ex = -3, y = 4,
shadowText = 'File name',
},
button = UI.Button {
x = -8, ex = -2, y = -2,
text = 'Apply',
event = 'update',
},
labelText = UI.TextArea {
x = 2, ex = -2, y = 6, ey = -4,
backgroundColor = colors.black,
textColor = colors.yellow,
marginLeft = 1, marginRight = 1, marginTop = 1,
value = 'Choose an application launcher',
},
}
function tab:enable()
local launcher = config.launcher and 'custom' or 'sys/apps/Overview.lua'
for _, v in pairs(self.launcher.choices) do
if v.value == config.launcher then
launcher = v.value
break
end
end
UI.Tab.enable(self)
self.launcher.value = launcher
self.custom.enabled = launcher == 'custom'
end
function tab:eventHandler(event)
if event.type == 'choice_change' then
self.custom.enabled = event.value == 'custom'
if self.custom.enabled then
self.custom.value = config.launcher
end
self:draw()
elseif event.type == 'update' then
local launcher
if self.launcher.value ~= 'custom' then
launcher = self.launcher.value
elseif fs.exists(self.custom.value) and not fs.isDir(self.custom.value) then
launcher = self.custom.value
end
if launcher then
config.launcher = launcher
Config.update('multishell', config)
self:emit({ type = 'success_message', message = 'Updated' })
else
self:emit({ type = 'error_message', message = 'Invalid file' })
end
end
end
return tab

View File

@@ -1,62 +0,0 @@
local Ansi = require('opus.ansi')
local Config = require('opus.config')
local UI = require('opus.ui')
local colors = _G.colors
local device = _G.device
return UI.Tab {
title = 'Network',
description = 'Networking options',
info = UI.TextArea {
x = 2, y = 5, ex = -2, ey = -2,
backgroundColor = colors.black,
marginLeft = 1, marginRight = 1, marginTop = 1,
value = string.format(
[[%sSet the primary modem used for wireless communications.%s
Reboot to take effect.]], Ansi.yellow, Ansi.reset)
},
[1] = UI.Window {
x = 2, y = 2, ex = -2, ey = 4,
},
label = UI.Text {
x = 3, y = 3,
value = 'Modem',
},
modem = UI.Chooser {
x = 10, ex = -3, y = 3,
nochoice = 'auto',
},
enable = function(self)
local width = 7
local choices = {
{ name = 'auto', value = 'auto' },
{ name = 'disable', value = 'none' },
}
for k,v in pairs(device) do
if v.isWireless and v.isWireless() and k ~= 'wireless_modem' then
table.insert(choices, { name = k, value = v.name })
width = math.max(width, #k)
end
end
self.modem.choices = choices
--self.modem.width = width + 4
local config = Config.load('os')
self.modem.value = config.wirelessModem or 'auto'
UI.Tab.enable(self)
end,
eventHandler = function(self, event)
if event.type == 'choice_change' then
local config = Config.load('os')
config.wirelessModem = self.modem.value
Config.update('os', config)
self:emit({ type = 'success_message', message = 'reboot to take effect' })
return true
end
end
}

View File

@@ -1,45 +0,0 @@
local Security = require('opus.security')
local SHA = require('opus.crypto.sha2')
local UI = require('opus.ui')
return UI.Tab {
title = 'Password',
description = 'Wireless network password',
[1] = UI.Window {
x = 2, y = 2, ex = -2, ey = 4,
},
newPass = UI.TextEntry {
x = 3, ex = -3, y = 3,
limit = 32,
mask = true,
shadowText = 'new password',
accelerators = {
enter = 'new_password',
},
},
button = UI.Button {
x = -8, ex = -2, y = -2,
text = 'Apply',
event = 'update_password',
},
info = UI.TextArea {
x = 2, ex = -2, y = 5, ey = -4,
backgroundColor = 'black',
textColor = 'yellow',
inactive = true,
marginLeft = 1, marginRight = 1, marginTop = 1,
value = 'Add a password to enable other computers to connect to this one.',
},
eventHandler = function(self, event)
if event.type == 'update_password' then
if not self.newPass.value or #self.newPass.value == 0 then
self:emit({ type = 'error_message', message = 'Invalid password' })
else
Security.updatePassword(SHA.compute(self.newPass.value))
self:emit({ type = 'success_message', message = 'Password updated' })
end
return true
end
end
}

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