refactor: remove unused defaultSocketPath utility function from StardustBridge
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@@ -50,9 +50,6 @@ public:
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glm::vec2 joystick() const { return m_joystick; } // x,y in [-1, 1]
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glm::mat4 headPose() const { return m_headPose; } // world-from-head
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// Utility: compute default IPC socket path (first-best guess).
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static std::string defaultSocketPath();
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~StardustBridge();
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// Explicit cleanup
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void close();
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