feat: refactor frame info handling to avoid version conflicts with drawable types
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@@ -15,9 +15,12 @@ use stardust_xr_asteroids::{
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};
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use stardust_xr_asteroids::{CustomElement, Transformable, Projector, Context};
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use stardust_xr_molecules::accent_color::AccentColor;
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use stardust_xr_fusion::objects::connect_client as fusion_connect_client;
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use stardust_xr_fusion::node::NodeType;
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use stardust_xr_fusion::root::RootAspect;
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// Import drawable types through asteroids to avoid version conflicts
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type FrameInfo = <ast::client::RootAspect as ast::client::RootAspectMethods>::FrameInfo;
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type Line = ast::client::drawable::Line;
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type LinePoint = ast::client::drawable::LinePoint;
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type Vector3 = ast::client::values::Vector3;
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use tokio::runtime::Runtime;
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#[derive(Clone, serde::Serialize, serde::Deserialize)]
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@@ -49,7 +52,7 @@ impl ClientState for BridgeState {
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const APP_ID: &'static str = "org.stardustxr.starworld";
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fn initial_state_update(&mut self) {}
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fn on_frame(&mut self, _info: &stardust_xr_fusion::root::FrameInfo) {
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fn on_frame(&mut self, _info: &FrameInfo) {
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// Sync from the global shared state on each frame
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if let Ok(ctrl) = CTRL.lock() {
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if let Some(shared) = &ctrl.shared_state {
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