feat: update domain connection retry logic to improve handshake request handling

This commit is contained in:
MayaTheShy
2025-11-08 17:21:31 -05:00
parent a882784ad8
commit 1f70699ae3

View File

@@ -213,8 +213,9 @@ void OverteClient::poll() {
}
// Request domain list periodically if not connected
if (!m_domainConnected && std::chrono::duration_cast<std::chrono::seconds>(now - lastDomainList).count() >= 2) {
std::cout << "[OverteClient] Retrying domain list request..." << std::endl;
if (!m_domainConnected && std::chrono::duration_cast<std::chrono::seconds>(now - lastDomainList).count() >= 3) {
std::cout << "[OverteClient] Retrying domain handshake..." << std::endl;
sendDomainConnectRequest();
sendDomainListRequest();
lastDomainList = now;
}