refactor: remove unused defaultSocketPath function from StardustBridge

This commit is contained in:
MayaTheShy
2025-11-09 00:01:11 -05:00
parent 1278393a68
commit 4e1f169909

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@@ -65,11 +65,6 @@ std::vector<std::string> candidateSocketPaths() {
} // anonymous namespace
std::string StardustBridge::defaultSocketPath() {
auto c = candidateSocketPaths();
return c.empty() ? std::string{} : c.front();
}
bool StardustBridge::connect(const std::string& socketPath) {
// Prefer Rust bridge if available.
if (loadBridge()) {