Resolve merge conflict in bridge/src/lib.rs by preserving feature branch logic
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This commit is contained in:
MayaTheShy
2025-11-16 22:24:41 -05:00
2 changed files with 82 additions and 102 deletions

2
bridge/Cargo.lock generated
View File

@@ -2823,7 +2823,7 @@ dependencies = [
[[package]]
name = "stardust-xr-molecules"
version = "0.45.0"
source = "git+https://github.com/StardustXR/molecules.git?branch=dev#53cfb2eecb066faf60a1b0da0b70f84231bae2be"
source = "git+https://github.com/StardustXR/molecules.git?branch=dev#26e004af199ccccb2ff4d8662f82f4d65311d8d3"
dependencies = [
"ashpd",
"futures-util",

View File

@@ -195,6 +195,95 @@ impl Reify for BridgeState {
} else {
format!("primitive from {}", model_path.display())
};
<<<<<<< HEAD
eprintln!("[bridge/reify] Loading {} for node {} {}", entity_type_name, id, model_source);
match node.entity_type {
4 => {
let text = ast::elements::Text::new(&node.name)
.character_height(node.dimensions[1].max(0.01))
.color(ast::elements::RgbaLinear::new(
node.color[0], node.color[1], node.color[2], node.color[3]
));
Some(text.build())
=======
eprintln!("[bridge/reify] Loading {} for node {} {}",
entity_type_name, id, model_source);
match Model::direct(&model_path) {
Ok(model) => {
// TODO: Color tinting is not currently supported due to missing public API in asteroids.
// When Model/MaterialParameter API is available, apply color here.
if node.color != [1.0, 1.0, 1.0, 1.0] {
eprintln!("[bridge/reify] Node {} requested color tint RGBA({:.2}, {:.2}, {:.2}, {:.2}) -- NOT SUPPORTED YET",
id, node.color[0], node.color[1], node.color[2], node.color[3]);
}
// TODO: Apply texture from texture_url (future)
if !node.texture_url.is_empty() {
eprintln!("[bridge/reify] Node {} has texture URL: {} - NOT YET APPLIED",
id, node.texture_url);
}
Some(model.build())
>>>>>>> origin/main
}
5 => {
eprintln!("[bridge/reify] Image entity type detected for node {}. Using PanelUI as placeholder.", id);
let panel = ast::elements::PanelUI::default();
Some(panel.build())
}
6 => {
eprintln!("[bridge/reify] Light entity type detected for node {}.", id);
let color = ast::elements::RgbaLinear::new(
node.color[0], node.color[1], node.color[2], node.color[3]
);
let intensity = node.dimensions.get(1).copied().unwrap_or(1.0).max(0.01);
let light = ast::elements::Light::new()
.color(color)
.intensity(intensity);
Some(light.build())
}
7 => {
eprintln!("[bridge/reify] Zone entity type detected for node {}.", id);
let color = ast::elements::RgbaLinear::new(
node.color[0], node.color[1], node.color[2], node.color[3]
);
let size = glam::Vec3::from(node.dimensions);
let zone = ast::elements::Zone::new()
.color(color)
.size([size.x, size.y, size.z]);
Some(zone.build())
}
_ => {
match Model::direct(&model_path) {
Ok(mut model) => {
if node.color != [1.0, 1.0, 1.0, 1.0] {
let color = ast::elements::RgbaLinear::new(
node.color[0], node.color[1], node.color[2], node.color[3]
);
model = model.color_tint(color);
eprintln!("[bridge/reify] Node {}: applied color tint RGBA({:.2}, {:.2}, {:.2}, {:.2})",
id, node.color[0], node.color[1], node.color[2], node.color[3]);
}
if !node.texture_url.is_empty() {
eprintln!("[bridge/reify] Node {} has texture URL: {} - NOT YET APPLIED (API limitation)",
id, node.texture_url);
}
Some(model.build())
}
Err(e) => {
eprintln!("[bridge/reify] Failed to load model for node {}: {}", id, e);
None
}
}
}
}
} else {
eprintln!("[bridge/reify] No model available for entity type {} (node {})", node.entity_type, id);
None
};
// Recursively build children
let children: Vec<_> = nodes.iter()
.filter_map(|(child_id, child_node)| {
eprintln!("[bridge/reify] Loading {} for node {} {}", entity_type_name, id, model_source);
match node.entity_type {
4 => {
@@ -256,115 +345,6 @@ impl Reify for BridgeState {
}
}
}
} else {
eprintln!("[bridge/reify] No model available for entity type {} (node {})", node.entity_type, id);
None
};
// Recursively build children
let children: Vec<_> = nodes.iter()
.filter_map(|(child_id, child_node)| {
if child_node.parent == Some(id) {
build_node(*child_id, nodes, downloader)
} else {
None
}
})
.collect();
let mut spatial = Spatial::default()
.transform(transform)
.build()
.maybe_child(model_child);
for (_cid, child_spatial) in children {
spatial = spatial.child(child_spatial);
}
Some((id, spatial))
}
// Only attach root nodes (no parent) to PlaySpace
let root_nodes: Vec<_> = self.nodes.iter()
.filter_map(|(id, node)| if node.parent.is_none() { build_node(*id, &self.nodes, downloader) } else { None })
.collect();
PlaySpace.build().stable_children(root_nodes)
}
}
static STARTED: AtomicBool = AtomicBool::new(false);
static STOP_REQUESTED: AtomicBool = AtomicBool::new(false);
lazy_static::lazy_static! {
static ref CTRL: Mutex<Ctrl> = Mutex::new(Ctrl::default());
}
#[derive(Clone, serde::Serialize, serde::Deserialize)]
struct Node {
id: u64,
name: String,
parent: Option<u64>,
#[serde(skip)]
transform: Mat4,
entity_type: u8, // 0=Unknown, 1=Box, 2=Sphere, 3=Model, etc.
model_url: String,
texture_url: String,
#[serde(skip)]
color: [f32; 4], // RGBA
#[serde(skip)]
dimensions: [f32; 3], // xyz dimensions in meters
}
struct Ctrl {
rt: Option<Runtime>,
handle: Option<JoinHandle<()>>, // client running thread
tx: Option<tokio::sync::mpsc::UnboundedSender<Command>>,
next_id: u64,
nodes: HashMap<u64, Node>,
shared_state: Option<Arc<Mutex<BridgeState>>>,
}
impl Default for Ctrl {
fn default() -> Self {
Self {
rt: None,
handle: None,
tx: None,
next_id: 1,
nodes: HashMap::new(),
shared_state: None,
}
}
}
#[no_mangle]
pub extern "C" fn sdxr_start(app_id: *const std::os::raw::c_char) -> i32 {
if STARTED.swap(true, Ordering::SeqCst) { return 0; }
let _name = unsafe { CStr::from_ptr(app_id) }.to_string_lossy().to_string();
// Reset connection status flags
CONNECTION_SUCCESS.store(false, Ordering::SeqCst);
CONNECTION_FAILED.store(false, Ordering::SeqCst);
let mut ctrl = CTRL.lock().unwrap();
ctrl.next_id = 1;
let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel::<Command>();
ctrl.tx = Some(tx.clone());
// Shared state that both the command handler and the client state will access
let shared_state = Arc::new(Mutex::new(BridgeState::default()));
let shared_for_commands = Arc::clone(&shared_state);
let shared_for_event_loop = Arc::clone(&shared_state);
// Build a multi-threaded Tokio runtime for the client
let rt = tokio::runtime::Builder::new_multi_thread()
.enable_all()
.build()
.expect("tokio runtime");
let handle = std::thread::spawn(move || {
let res = rt.block_on(async move {
// Spawn command processor task that updates shared state
let cmd_task = tokio::spawn(async move {
while let Some(cmd) = rx.recv().await {
match cmd {
Command::Create { c_id, name, parent, transform } => {
if let Ok(mut state) = shared_for_commands.lock() {
let node = Node {
id: c_id,
name: name.clone(),
parent,
transform,