fix: update build and authentication scripts to reflect project rename to starworld

This commit is contained in:
MayaTheShy
2025-11-08 23:42:56 -05:00
parent 97cb0a5675
commit a44fc2b74f
2 changed files with 5 additions and 5 deletions

View File

@@ -36,7 +36,7 @@ else
exit 1
fi
CLIENT_PATH="$SCRIPT_DIR/build/stardust-overte-client"
CLIENT_PATH="$SCRIPT_DIR/build/starworld"
if [ -f "$CLIENT_PATH" ]; then
echo "✓ Client executable found: $CLIENT_PATH"
ls -lh "$CLIENT_PATH"
@@ -51,9 +51,9 @@ echo
echo "To test with simulation mode:"
echo " export STARWORLD_SIMULATE=1"
echo " export STARWORLD_BRIDGE_PATH=$SCRIPT_DIR/bridge/target/release"
echo " $SCRIPT_DIR/build/stardust-overte-client"
echo " $SCRIPT_DIR/build/starworld"
echo
echo "To connect to an Overte server:"
echo " export STARWORLD_BRIDGE_PATH=$SCRIPT_DIR/bridge/target/release"
echo " $SCRIPT_DIR/build/stardust-overte-client ws://domain.example.com:40102"
echo " $SCRIPT_DIR/build/starworld ws://domain.example.com:40102"
echo

View File

@@ -1,5 +1,5 @@
#!/bin/bash
# Run stardust-overte-client with authentication
# Run starworld with authentication
echo "Overte Domain Authentication"
echo "=============================="
@@ -11,4 +11,4 @@ echo ""
export OVERTE_USERNAME="$username"
echo "Connecting to Overte domain..."
./build/stardust-overte-client
./build/starworld